lat9nq
9fe077635e
sdl2_sink: Distinguish between capture and non-capture device names
...
The function prototype appears to care whether we are loading capture
devices or not, and SDL_GetAudioDeviceName has a parameter to use it,
but for some reason it isn't.
This puts `capture` where it goes.
2022-10-16 03:15:54 -04:00
lat9nq
5c7eef3756
sdl2_sink: Check for null string when loading SDL audio devices
...
Attempting to place a null string into a vector of strings causes an
error that closes the application.
Don't.
2022-10-16 03:14:52 -04:00
Kelebek1
8c9e238a7b
Choose the SDL audio backend when Cubeb reports too high of a latency
2022-10-09 13:47:59 +01:00
Kelebek1
e93e898df5
Remove pause callbacks from coretiming
2022-09-13 13:20:35 +01:00
Kelebek1
ea9ff71725
Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads.
2022-09-02 04:43:04 +01:00
Kelebek1
458da8a948
Project Andio
2022-07-22 01:11:32 +01:00