bunnei
dd0446ff43
Merge pull request #718 from lioncash/read
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loader/nso: Check if read succeeded in IdentifyFile() before checking magic value
2018-07-19 16:10:29 -07:00
bunnei
31413f0d2f
Merge pull request #717 from lioncash/explicit
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hle/service: Make constructors explicit where applicable
2018-07-19 16:08:07 -07:00
Subv
05549e45c5
HLE/ACC: Return an IProfile that is consistent with what was requested.
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The default username for now is "yuzu".
We should eventually allow the creation of users in the emulator and have the ability to modify their parameters.
2018-07-19 16:53:42 -05:00
Subv
50e2777724
HLE/ACC: Change the default user id to be consistent with what we tell games on startup.
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In IApplicationFunctions::PopLaunchParameter we tell the games that they were launched as user id 1.
2018-07-19 16:51:55 -05:00
Subv
b102815f1f
HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
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We only emulate a single user id for now.
2018-07-19 16:19:46 -05:00
bunnei
7244671137
Merge pull request #716 from lioncash/construct
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nvflinger: Emplace Display instances directly
2018-07-19 14:18:29 -07:00
Lioncash
ff500a7b68
hle_ipc: Introduce generic WriteBuffer overload for multiple container types
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This introduces a slightly more generic variant of WriteBuffer().
Notably, this variant doesn't constrain the arguments to only accepting
std::vector instances. It accepts whatever adheres to the
ContiguousContainer concept in the C++ standard library.
This essentially means, std::array, std::string, and std::vector can be
used directly with this interface. The interface no longer forces you to
solely use containers that dynamically allocate.
To ensure our overloads play nice with one another, we only enable the
container-based WriteBuffer if the argument is not a pointer, otherwise
we fall back to the pointer-based one.
2018-07-19 17:05:12 -04:00
bunnei
eb9b55eafe
Merge pull request #715 from lioncash/const-ref
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nvdrv: Take std::string by const reference in GetDevice()
2018-07-19 13:27:48 -07:00
Sebastian Valle
78dd1cd441
Merge pull request #720 from Subv/getentrytype_root
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Filesystem: Return EntryType::Directory for the root directory.
2018-07-19 15:23:32 -05:00
Lioncash
df001e83b1
pl_u: Specify correct size for buffers in GetSharedFontInOrderOfPriority()
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This WriteBuffer overload expects its size argument to be in bytes, not
elements.
2018-07-19 15:57:58 -04:00
Lioncash
b879fb84a2
svc: Correct always true assertion case in SetThreadCoreMask
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The reason this would never be true is that ideal_processor is a u8 and
THREADPROCESSORID_DEFAULT is an s32. In this case, it boils down to how
arithmetic conversions are performed before performing the comparison.
If an unsigned value has a lesser conversion rank (aka smaller size)
than the signed type being compared, then the unsigned value is promoted
to the signed value (i.e. u8 -> s32 happens before the comparison). No
sign-extension occurs here either.
An alternative phrasing:
Say we have a variable named core and it's given a value of -2.
u8 core = -2;
This becomes 254 due to the lack of sign. During integral promotion to
the signed type, this still remains as 254, and therefore the condition
will always be true, because no matter what value the u8 is given it
will never be -2 in terms of 32 bits.
Now, if one type was a s32 and one was a u32, this would be entirely
different, since they have the same bit width (and the signed type would
be converted to unsigned instead of the other way around) but would
still have its representation preserved in terms of bits, allowing the
comparison to be false in some cases, as opposed to being true all the
time.
---
We also get rid of two signed/unsigned comparison warnings while we're
at it.
2018-07-19 15:46:17 -04:00
Lioncash
68c1ffdd1c
pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()
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This can just use the fmt specifiers and be type-agnostic.
2018-07-19 15:44:04 -04:00
Sebastian Valle
7eace8f512
Merge pull request #714 from lioncash/index
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hle_ipc: Amend usage of buffer_index within one of HLERequestContext's WriteBuffer() overloads
2018-07-19 14:36:34 -05:00
bunnei
38b35e752b
Merge pull request #712 from lioncash/fsp
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fsp_srv: Misc individual changes
2018-07-19 12:31:33 -07:00
Lioncash
c945226973
gdbstub: Get rid of a few signed/unsigned comparisons
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Ensures both operands in comparisons are the same signedness.
2018-07-19 15:27:01 -04:00
Lioncash
a37a47448d
hid: Use a ranged-for loops in UpdatePadCallback
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Modernizes the loops themselves while also getting rid of a signed/unsigned
comparison in a loop condition.
2018-07-19 15:11:08 -04:00
Lioncash
95103a1b7b
hid: Use HID_NUM_LAYOUTS constant for indicating size of the layouts array
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Gets rid of the use of a magic constant
2018-07-19 15:07:36 -04:00
bunnei
427fc4ac6b
Merge pull request #713 from lioncash/filesys
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filesystem: Minor changes
2018-07-19 11:49:06 -07:00
bunnei
1034bcc742
Merge pull request #694 from lioncash/warn
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loader/{nro, nso}: Resolve compilation warnings
2018-07-19 11:43:14 -07:00
Subv
e5c916a27c
Filesystem: Return EntryType::Directory for the root directory.
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It is unknown if this is correct behavior, but it makes sense and fixes a regression with Stardew Valley.
2018-07-19 13:11:09 -05:00
Lioncash
50d08beed2
loader: Amend Doxygen comments
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These weren't adjusted when VFS was introduced
2018-07-19 14:04:33 -04:00
Lioncash
9b22f856c2
loader/nso: Check if read succeeded in IdentifyFile() before checking magic value
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We should always assume the filesystem is volatile and check each IO
operation. While we're at it reorganize checks so that early-out errors
are near one another.
2018-07-19 12:43:21 -04:00
Lioncash
c061c2bf3c
hle/service: Make constructors explicit where applicable
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Prevents implicit construction and makes these lingering non-explicit
constructors consistent with the rest of the other classes in services.
2018-07-19 12:25:02 -04:00
Lioncash
f3daecafeb
nvflinger: Emplace Display instances directly
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We can use emplace_back to construct the Display instances directly,
instead of constructing them separately and copying them, avoiding the
need to copy std::string and std::vector instances that are part of the
Display struct.
2018-07-19 11:50:12 -04:00
bunnei
f1d7486eac
Merge pull request #703 from lioncash/const
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savedata_factory: Make SaveDataDescriptor's DebugInfo() function a const member function
2018-07-19 08:46:15 -07:00
bunnei
b0334af05b
Merge pull request #702 from lioncash/initialize
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partition_filesystem: Ensure all class members of PartitionFilesystem are initialized
2018-07-19 08:45:54 -07:00
bunnei
1bf7ae79c8
Merge pull request #701 from lioncash/moving
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content_archive: Minor changes
2018-07-19 08:41:42 -07:00
Lioncash
dc35c3f9d7
nvdrv: Take std::string by const reference in GetDevice()
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This is only ever used as a lookup into the device map, so we don't need to
take the std::string instance by value here.
2018-07-19 11:40:36 -04:00
Lioncash
af2698dcea
hle_ipc: Amend usage of buffer_index within one of HLERequestContext's WriteBuffer() overloads
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Previously, the buffer_index parameter was unused, causing all writes to
use the buffer index of zero, which is not necessarily what is wanted
all the time.
Thankfully, all current usages don't use a buffer index other than zero,
so this just prevents a bug before it has a chance to spring.
2018-07-19 11:10:16 -04:00
Lioncash
6c1ba02e0c
fsp_srv: Remove unnecessary vector construction in IFile's Write() function
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We can avoid constructing a std::vector here by simply passing a pointer
to the original data and the size of the copy we wish to perform to the
backend's Write() function instead, avoiding copying the data where it's
otherwise not needed.
2018-07-19 11:01:07 -04:00
Lioncash
3e9b79e088
fsp_srv: Remove unnecessary std::vector construction in IDirectory's Read() function
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We were using a second std::vector as a buffer to convert another
std::vector's data into a byte sequence, however we can just use
pointers to the original data and use them directly with WriteBuffer,
which avoids copying the data at all into a separate std::vector.
We simply cast the pointers to u8* (which is allowed by the standard,
given std::uint8_t is an alias for unsigned char on platforms that we
support).
2018-07-19 10:46:54 -04:00
bunnei
758c357868
Merge pull request #699 from lioncash/vfs
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vfs: Deduplicate accumulation code in VfsDirectory's GetSize()
2018-07-19 07:38:45 -07:00
Lioncash
5da4c78c6a
filesystem: std::move VirtualDir instance in VfsDirectoryServiceWrapper's constructor
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Avoids unnecessary atomic reference count incrementing and decrementing
2018-07-19 10:34:11 -04:00
Lioncash
abbf038191
filesystem: Use std::string's empty() function instead of comparing against a literal
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This is simply a basic value check as opposed to potentially doing
string based operations (unlikely, but still, avoiding it is free).
2018-07-19 10:32:23 -04:00
Lioncash
2cc0ef83cf
filesystem: Remove pragma disabling global optimizations
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This was just an artifact missed during PR review.
2018-07-19 10:30:53 -04:00
Lioncash
f317080f40
fsp_srv: Make IStorage constructor explicit
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Prevents implicit conversions.
2018-07-19 10:04:16 -04:00
Lioncash
910ad2e110
fsp_srv: Add missing includes
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Gets rid of relying on indirect inclusions.
2018-07-19 10:03:17 -04:00
Lioncash
6be342118a
fsp_srv: Resolve sign-mismatch warnings in assertion comparisons
2018-07-19 09:58:32 -04:00
Lioncash
d6e9b96e2f
fsp_srv: Respect write length in Write()
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Previously we were just copying the data whole-sale, even if the length
was less than the total data size. This effectively makes the
actual_data vector useless, which is likely not intended.
Instead, amend this to only copy the given length amount of data.
At the same time, we can avoid zeroing out the data before using it by
passing iterators to the constructor instead of a size.
2018-07-19 09:57:48 -04:00
bunnei
368e1d25be
Merge pull request #692 from lioncash/assign
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address_arbiter: Correct assignment within an assertion statement in WakeThreads()
2018-07-18 20:56:28 -07:00
bunnei
85421f3406
Merge pull request #690 from lioncash/move
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core/memory, core/hle/kernel: Use std::move where applicable
2018-07-18 20:55:55 -07:00
Lioncash
88ba94e8a2
savedata_factory: Make SaveDataDescriptor's DebugInfo() function a const member function
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This function doesn't alter class state.
2018-07-18 23:50:07 -04:00
Lioncash
9abc5763b6
partition_filesystem: Ensure all class members of PartitionFilesystem are initialized
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Previously is_hfs and pfs_header members wouldn't be initialized in the
constructor, as they were stored in locals instead. This would result in
things like GetName() and PrintDebugInfo() behaving incorrectly.
While we're at it, initialize the members to deterministic values as
well, in case loading ever fails.
2018-07-18 23:45:22 -04:00
Lioncash
4790bb907d
content_archive: Make IsDirectoryExeFS() take a shared_ptr as a const reference
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There's no need to take this by value when it's possible to avoid
unnecessary copies entirely like this.
2018-07-18 23:19:28 -04:00
Lioncash
87a9bb392b
content_archive: Add missing standard includes
2018-07-18 23:18:59 -04:00
Lioncash
0b566f43a1
content_archive: std::move VirtualFile in NCA's constructor
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Gets rid of unnecessary atomic reference count incrementing and
decrementing.
2018-07-18 23:13:25 -04:00
Lioncash
5e626c774f
vfs: Deduplicate accumulation code in VfsDirectory's GetSize()
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We can just use a generic lambda to avoid writing the same thing twice.
2018-07-18 23:03:27 -04:00
bunnei
1371e2fb6a
Merge pull request #691 from lioncash/guard
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service/prepo: Add missing header guard
2018-07-18 19:46:14 -07:00
Lioncash
55ab369043
loader/nro: Resolve sign mismatch warnings
2018-07-18 22:27:22 -04:00
Lioncash
1831b5ef62
loader/nso: Remove unnecessary vector resizes
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We can just initialize these vectors directly via their constructor.
2018-07-18 22:26:41 -04:00
Lioncash
e3a30ccc7c
loader/nso: Resolve sign mismatch warnings
2018-07-18 22:26:37 -04:00
bunnei
90ce935f3d
Merge pull request #688 from lioncash/comma
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vm_manager: Add missing commas to string literal array elements in GetMemoryStateName()
2018-07-18 18:59:09 -07:00
bunnei
3f93279047
Merge pull request #693 from lioncash/unused
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core/memory: Remove unused function GetSpecialHandlers() and an unused variable in ZeroBlock()
2018-07-18 18:57:13 -07:00
bunnei
49b0966003
Merge pull request #687 from lioncash/instance
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core: Don't construct instance of Core::System, just to access its live instance
2018-07-18 18:55:58 -07:00
Zach Hilman
29aff8d5ab
Virtual Filesystem 2: Electric Boogaloo ( #676 )
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* Virtual Filesystem
* Fix delete bug and documentate
* Review fixes + other stuff
* Fix puyo regression
2018-07-18 18:07:11 -07:00
Lioncash
72207577b2
core/memory: Remove unused function GetSpecialHandlers() and an unused variable in ZeroBlock()
2018-07-18 19:55:46 -04:00
Lioncash
2cd3141c30
address_arbiter: Correct assignment within an assertion statement in WakeThreads()
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This was introduced within 4f81bc4e1b
, and
considering there's no comment indicating that this is intentional, this
is very likely a bug.
2018-07-18 19:46:46 -04:00
Lioncash
296e68fd43
service/prepo: Add missing header guard
2018-07-18 19:43:28 -04:00
Lioncash
93cba6f699
vm_manager: Add missing commas to string literal array elements in GetMemoryStateName()
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Without these, this would perform concatenation, which is definitely not
what we want here.
2018-07-18 19:37:19 -04:00
Lioncash
46458e7284
core/memory, core/hle/kernel: Use std::move where applicable
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Avoids pointless copies
2018-07-18 19:34:31 -04:00
Lioncash
10d2ab8098
core: Make System's default constructor private
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This makes it a compilation error to construct additional instances of
the System class directly, preventing accidental wasteful constructions
over and over.
2018-07-18 18:18:27 -04:00
Lioncash
3a4841e403
core: Don't construct instance of Core::System, just to access its live instance
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This would result in a lot of allocations and related object
construction, just to toss it all away immediately after the call.
These are definitely not intentional, and it was intended that all of
these should have been accessing the static function GetInstance()
through the name itself, not constructed instances.
2018-07-18 18:18:27 -04:00
Zach Hilman
c337272ca9
Fill in more fields in TouchScreenEntryTouch
2018-07-18 16:33:11 -04:00
Zach Hilman
f2f368014e
Single touch support
2018-07-18 14:06:33 -04:00
bunnei
49e5de9f03
vi: Change TransactionId::CancelBuffer to LOG_CRITICAL.
2018-07-17 22:47:35 -04:00
bunnei
0d1a99edf6
vi: Fix size for ListDisplays default display.
2018-07-17 22:18:14 -04:00
bunnei
c3dd456d51
vi: Partially implement buffer crop parameters.
2018-07-17 20:13:17 -04:00
Zach Hilman
69bfe075b5
General Filesystem and Save Data Fixes ( #670 )
2018-07-17 12:42:15 -07:00
bunnei
88a3140c9b
Merge pull request #671 from MerryMage/clear-exclusive-state
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scheduler: Clear exclusive state when switching contexts
2018-07-17 07:33:32 -07:00
bunnei
519035db3d
Merge pull request #672 from SciresM/to_address_fix
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svc:: Fix bug in svcWaitForAddress
2018-07-17 07:32:42 -07:00
bunnei
170e19d4ea
nvflinger: Fix for BufferQueue event handling.
2018-07-17 00:26:23 -04:00
Michael Scire
3b885691a1
Kernel/Arbiter: Fix bug in WaitIfLessThan
2018-07-16 20:55:53 -06:00
MerryMage
56cc1c11ec
scheduler: Clear exclusive state when switching contexts
2018-07-16 11:24:00 +01:00
James Rowe
7d209b3c9f
HID: Update controllers less often
2018-07-15 13:47:41 -06:00
bunnei
c324a378ac
Merge pull request #663 from Subv/bsd
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Services/BSD: Corrected the return for StartMonitoring according to SwIPC
2018-07-14 19:40:34 -07:00
bunnei
fd1f5c5414
Merge pull request #662 from Subv/delete_file
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FileSys: Append the requested path to the filesystem base path in DeleteFile
2018-07-14 13:11:58 -07:00
Subv
b07f4d6afb
Services/BSD: Corrected the return for StartMonitoring according to SwIPC.
2018-07-14 12:34:07 -05:00
Subv
7e5e4f8d7a
FileSys: Append the requested path to the filesystem base path in DeleteFile.
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We were trying to delete things in the current directory instead of the actual filesystem directory. This may fix some savedata issues in some games.
2018-07-14 10:57:22 -05:00
David Marcec
a7d6c0d6ea
No need to use ASSERT_MSG with an empty message
2018-07-14 23:13:16 +10:00
Hedges
e066bc75b9
More improvements to GDBStub ( #653 )
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* More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.
* Tidy up as requested in PR feedback
* Tidy up as requested in PR feedback
2018-07-12 20:22:59 -07:00
David Marcec
8bd8d1e3da
We only need to alert for memory pool changes
2018-07-13 10:36:28 +10:00
David Marcec
6642011706
initialized voice status and unused sizes in the update data header
2018-07-13 10:35:44 +10:00
bunnei
4f41ffdd41
Merge pull request #648 from ogniK5377/no-net
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Let games/application know that we're offline
2018-07-12 06:44:15 -07:00
David Marcec
706892de7d
Audout "Auto" functions
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Audout autos are identical to their counterpart except for the buffer type which yuzu already handles for us.
2018-07-12 16:57:31 +10:00
David Marcec
3d68f6ba6c
Added IsWirelessCommunicationEnabled, IsEthernetCommunicationEnabled, IsAnyInternetRequestAccepted
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Since we have no socket implementation we should be returning 0 to indicate we're currently offline.
2018-07-12 16:40:17 +10:00
bunnei
7230ceb584
Merge pull request #559 from Subv/mount_savedata
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Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
2018-07-11 20:21:52 -07:00
bunnei
12a6996262
hid: Fix timestamps and controller type.
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- This fixes user input in SMO.
2018-07-10 22:55:13 -04:00
bunnei
379a935016
Merge pull request #644 from ogniK5377/getconfig-err
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NvOsGetConfigU32 production impl
2018-07-10 15:44:23 -07:00
bunnei
3e966be6fc
Merge pull request #642 from bunnei/create-save-dir
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savedata_factory: Always create a save directory for games.
2018-07-10 09:09:58 -07:00
David Marcec
0944bfe3cb
NvOsGetConfigU32 production impl
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Settings are only used when RMOS_SET_PRODUCTION_MODE is set to 0.
If production mode is set, the error code 0x30006 is returned instead
2018-07-10 14:10:17 +10:00
bunnei
eb6cbfdbd8
savedata_factory: Always create a save directory for games.
2018-07-08 17:05:13 -04:00
bunnei
1b3dd30ba8
nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips.
2018-07-08 17:01:46 -04:00
bunnei
913896cbd9
Revert "Virtual Filesystem ( #597 )"
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This reverts commit 77c684c114
.
2018-07-07 20:24:51 -07:00
Zach Hilman
77c684c114
Virtual Filesystem ( #597 )
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* Add VfsFile and VfsDirectory classes
* Finish abstract Vfs classes
* Implement RealVfsFile (computer fs backend)
* Finish RealVfsFile and RealVfsDirectory
* Finished OffsetVfsFile
* More changes
* Fix import paths
* Major refactor
* Remove double const
* Use experimental/filesystem or filesystem depending on compiler
* Port partition_filesystem
* More changes
* More Overhaul
* FSP_SRV fixes
* Fixes and testing
* Try to get filesystem to compile
* Filesystem on linux
* Remove std::filesystem and document/test
* Compile fixes
* Missing include
* Bug fixes
* Fixes
* Rename v_file and v_dir
* clang-format fix
* Rename NGLOG_* to LOG_*
* Most review changes
* Fix TODO
* Guess 'main' to be Directory by filename
2018-07-06 10:51:32 -04:00
David
3dab0e284b
Update AudioRenderer Voice Sections ( #614 )
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* voice section updating
* fixed slight offset miscalculation
* fixed overflow
2018-07-03 13:09:10 -04:00
James Rowe
0d46f0df12
Update clang format
2018-07-02 21:45:47 -04:00
James Rowe
638956aa81
Rename logging macro back to LOG_*
2018-07-02 21:45:47 -04:00
Subv
6c0c81dfdc
GPU: Remove a surface from the cache when its backing memory is being unmapped from the GPU's MMU.
2018-07-01 10:50:06 -05:00
Subv
a093feca62
nvmap: Return the address of the nvmap object when Freeing it for the last time.
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This behavior is confirmed by reverse engineering.
2018-07-01 10:48:50 -05:00
bunnei
50ef2beb58
Merge pull request #595 from bunnei/raster-cache
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Rewrite the OpenGL rasterizer cache
2018-06-29 14:07:28 -04:00
bunnei
da2bdbc0d7
Merge pull request #588 from mailwl/hwopus
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Service/Audio: add hwopus service, stub GetWorkBufferSize function
2018-06-27 21:57:21 -04:00
bunnei
1bbbd26563
settings: Add a configuration for use_accurate_framebuffers.
2018-06-27 00:08:04 -04:00
David
c9e821e93e
Send the correct RequestUpdateAudioRenderer revision in the output header ( #587 )
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* We should be returning our revision instead of what is requested.
Hardware test on a 5.1.0 console
* Added sysversion comment
2018-06-25 10:34:41 -04:00
mailwl
11fb17054e
Service/Audio: add hwopus service, stub GetWorkBufferSize function
2018-06-25 16:44:17 +03:00
David
838724c588
Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader ( #583 )
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* Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader
According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is
* oops
* AudioRendererParameters should be AudioRendererParameter according to SMO
2018-06-23 20:46:29 -04:00
David
81f24f5685
Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly ( #580 )
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* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly
This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render
2018-06-22 22:22:33 -04:00
bunnei
6d7941042b
Merge pull request #579 from SciresM/master
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svc: Fully implement svcSignalToAddress and svcWaitForAddress
2018-06-22 12:08:39 -04:00
mailwl
a27befe456
IPC: skip empty buffer write
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prevent yuzu crash, if games, like Axiom Verge, trying to read 0 bytes from file
2018-06-22 11:28:10 +03:00
Michael Scire
067ac434ba
Kernel/Arbiters: Fix casts, cleanup comments/magic numbers
2018-06-22 00:47:59 -06:00
Michael Scire
5f8aa02584
Add additional missing format.
2018-06-21 21:09:51 -06:00
Michael Scire
08d454e30d
Run clang-format on PR.
2018-06-21 21:05:34 -06:00
bunnei
b7162c32a4
Merge pull request #577 from mailwl/audren-update
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Service/Audio: update audren:u service
2018-06-21 22:40:37 -04:00
Michael Scire
dc70a87af1
Kernel/Arbiters: HLE is atomic, adjust code to reflect that.
2018-06-21 20:25:57 -06:00
Zach Hilman
63f26d5c40
Add support for decrypted NCA files ( #567 )
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* Start to add NCA support in loader
* More nca stuff
* More changes to nca.cpp
* Now identifies decrypted NCA cont.
* Game list fixes and more structs and stuff
* More updates to Nca class
* Now reads ExeFs (i think)
* ACTUALLY LOADS EXEFS!
* RomFS loads and games execute
* Cleanup and Finalize
* plumbing, cleanup and testing
* fix some things that i didnt think of before
* Preliminary Review Changes
* Review changes for bunnei and subv
2018-06-21 11:16:23 -04:00
Michael Scire
8f8fe62a19
Kernel/Arbiters: Initialize arb_wait_address in thread struct.
2018-06-21 05:13:06 -06:00
Michael Scire
62bd1299ea
Kernel/Arbiters: Clear WaitAddress in SignalToAddress
2018-06-21 04:20:39 -06:00
Michael Scire
4f81bc4e1b
Kernel/Arbiters: Mostly implement SignalToAddress
2018-06-21 04:10:11 -06:00
Michael Scire
9d71ce88ce
Kernel/Arbiters: Implement WaitForAddress
2018-06-21 01:40:29 -06:00
mailwl
c06d6b27f3
Service/Audio: update audren:u service
2018-06-21 10:26:24 +03:00
Michael Scire
7e191dccc1
Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs.
2018-06-21 00:49:43 -06:00
Subv
a3d82ef5d9
Build: Fixed some MSVC warnings in various parts of the code.
2018-06-20 11:39:10 -05:00
greggameplayer
be1f5dedfb
Implement GetAvailableLanguageCodes2 ( #575 )
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* Implement GetAvailableLanguageCodes2
* Revert "Implement GetAvailableLanguageCodes2"
This reverts commit caadd9eea3497ae2a13382aecb8ca29e1c02c5af.
* Implement GetAvailableLanguageCodes2
* Implement GetAvailableLanguageCodes2
2018-06-19 11:29:04 -04:00
bunnei
0d8ae773f1
Merge pull request #561 from DarkLordZach/fix-odyssey-input-crash
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Avoid initializing single-joycon layouts with handheld controller
2018-06-18 22:06:11 -04:00
Subv
5f57a70a7d
Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
2018-06-18 19:26:01 -05:00
bunnei
4ac4b308e4
Merge pull request #572 from Armada651/user-except-stub
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svc: Add a stub for UserExceptionContextAddr.
2018-06-18 11:37:13 -04:00
Jules Blok
bf4e2b2f0b
svc: Add a stub for UserExceptionContextAddr.
2018-06-18 09:29:11 +02:00
Zach Hilman
ac88d3e89f
Narrow down filter of layout configs
2018-06-13 20:03:12 -04:00
Zach Hilman
a353322b58
Move loop condition to free function
2018-06-13 13:44:46 -04:00
Zach Hilman
50153a1cb2
Avoid initializing single-joycon layouts with handheld controller
2018-06-13 13:01:05 -04:00
shinyquagsire23
2f9c0e7c7e
hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO
2018-06-11 19:41:29 -06:00
mailwl
a2efb1dd48
Common/string_util: add StringFromBuffer function
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convert input buffer (std::vector<u8>) to string, stripping zero chars
2018-06-07 09:59:47 +03:00
bunnei
ee1eb8cfdf
Merge pull request #522 from mailwl/mm-u
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Service/MM: add service and stub some functions
2018-06-07 02:00:04 -04:00
bunnei
9f21f20d7c
Merge pull request #503 from mailwl/nfp-stubs
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Service/nfp:user : stub some functions.
2018-06-06 22:36:53 -04:00
mailwl
61fbf5c8e6
Stub IUser::AttachAvailabilityChangeEvent
2018-06-06 19:05:11 +03:00
greggameplayer
be09dfeed9
nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params ( #524 )
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* add IoctlCommands with their params in nvidia_ctrl_gpu.h
* add function related to the changes done previously
* fix clang-format
* delete trailing whitespace
* correct mistake
2018-06-06 08:31:17 -05:00
Sebastian Valle
2f842a86fe
Merge pull request #529 from bunnei/am-nifm-stubs
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Stub SetConnectionConfirmationOption, GetPseudoDeviceId
2018-06-06 08:29:12 -05:00
mailwl
a776464a55
Remove unused header files
2018-06-06 09:10:48 +03:00
Hedges
39fb3e362c
GDB Stub Improvements ( #508 )
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* GDB Stub should work now.
* Applied clang-format.
* Replaced htonll with swap64.
* Tidy up.
2018-06-06 00:20:47 -04:00
bunnei
c5684411a0
nifm: Stub out IRequest::SetConnectionConfirmationOption.
2018-06-05 23:54:13 -04:00
bunnei
2abe5e39fc
am: Stub out IApplicationFunctions::GetPseudoDeviceId.
2018-06-05 23:54:02 -04:00
mailwl
62cd19e4ae
Small fixes
2018-06-05 15:34:01 +03:00
mailwl
7e3d746b06
Service/MM: add service and stub some functions
2018-06-05 12:19:29 +03:00
greggameplayer
4fad069870
Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params ( #511 )
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* Add some IoctlCommand with their params to nvhost_gpu
* fix clang-format
* delete trailing whitespace
* fix some clang-format
* delete one other trailing whitespace
* last clang-format fix
2018-06-04 16:12:02 -04:00
mailwl
bb081dd1d2
Correct function results
2018-06-04 14:43:02 +03:00
mailwl
019778707d
Service/nfp:user : stub some functions.
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Used by Zelda: BoTW
2018-06-04 12:39:43 +03:00
bunnei
afdd2f4cad
am: Implement ILibraryAppletAccessor::PopOutData.
2018-06-03 23:44:23 -04:00
bunnei
df4336a85e
am: ISelfController:LaunchableEvent should be sticky.
2018-06-03 23:44:22 -04:00
bunnei
51d8a2c322
am: Stub out ILibraryAppletAccessor Start and GetResult methods.
2018-06-03 23:44:22 -04:00
bunnei
876b805e50
am: Implement ILibraryAppletAccessor::PushInData.
2018-06-03 22:10:06 -04:00
bunnei
2dcb98226b
am: Implement IStorageAccessor::Write.
2018-06-03 22:10:06 -04:00
bunnei
9fedfbe141
am: Cleanup IStorageAccessor::Read.
2018-06-03 22:10:06 -04:00
bunnei
d73c22bf4d
am: Implement ILibraryAppletCreator::CreateStorage.
2018-06-03 22:10:05 -04:00
bunnei
41faeeeb03
Merge pull request #484 from mailwl/nvhost-nvdec
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Services/nvdrv: add '/dev/nvhost-nvdec' device
2018-06-03 11:18:00 -04:00
Subv
9cd87a6352
Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner.
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This situation may happen like so:
Thread 1 with low priority calls WaitProcessWideKey with timeout.
Thread 2 with high priority calls WaitProcessWideKey without timeout.
Thread 3 calls SignalProcessWideKey
- Thread 2 acquires the lock and awakens.
- Thread 1 can't acquire the lock and is put to sleep with the lock owner being Thread 2.
Thread 1's timeout expires, with the lock owner still being set to Thread 2.
2018-06-02 14:06:35 -05:00
mailwl
11568c2ea3
Service/time: implement posix time to calendar conversion
2018-06-01 09:40:28 +03:00
bunnei
bdd68fc210
Merge pull request #488 from Subv/thread_masks
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Kernel/SVC: Corrected the behavior of svcSetThreadCoreMask for core values -2 and -3.
2018-05-31 18:22:18 -04:00
Subv
c02d7c8ce7
Kernel/Thread: Corrected a typo that caused the affinity mask to never be changed.
2018-05-30 21:36:29 -05:00
Subv
3957b0c34e
Kernel/SVC: Support special core values -2 and -3 in svcSetThreadCoreMask.
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Also added some proper error handling.
2018-05-30 21:36:29 -05:00
greggameplayer
94fecef137
add IPC CommandType & Some HID FunctionInfo ( #487 )
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* add some CommandType
* add some hid FunctionInfo
* add some other HID FunctionInfo
* delete non useful comments
2018-05-30 14:09:21 -04:00
Subv
d1f9c750a6
Kernel/Thread: Corrected a typo in an assert about the processor id.
2018-05-30 11:32:46 -05:00
mailwl
9a273bb23b
Services/nvdrv: add '/dev/nvhost-nvdec' device
2018-05-30 12:49:28 +03:00
bunnei
6306655665
nvhost_ctrl: Stub out IocCtrlEventRegister.
2018-05-29 22:39:31 -04:00
bunnei
0658973a4e
nvhost_ctrl: Stub out IocCtrlEventWaitAsyncCommand.
2018-05-29 22:35:41 -04:00
mailwl
7757cc1a7f
Service/BCAT: add module and services
2018-05-28 16:46:56 +03:00
bunnei
7029daa32e
Merge pull request #475 from ogniK5377/nvos-getconfig
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NvOsGetConfigU32 should return null instead of 0 for default output value
2018-05-27 12:10:07 -04:00
David Marcec
6138075df0
NvOsGetConfigU32 should return null instead of 0 for default output
2018-05-26 17:48:09 -07:00
bunnei
0d681f7a7a
am: Stub IApplicationFunctions GetDisplayVersion.
2018-05-26 00:21:59 -04:00
greggameplayer
b16e5c6a81
Add & correct miscellaneous things ( #470 )
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* add some InfoType
* correct OpenApplicationProxy cmd number
* add IDisplayController functions
* fix clang-format
* add more system languages
2018-05-25 22:31:54 -04:00
bunnei
87f21657f8
Merge pull request #466 from mailwl/nv-timeout
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Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
2018-05-25 22:31:06 -04:00
David
e6df4b37db
GetAudioRendererWorkBufferSize impl ( #465 )
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* GetAudioRendererWorkBufferSize impl
Impl of GetAudioRendererWorkBufferSize based on RE, if this can be cleaned up, please contribute!
* Naming conventions
* Removed unneeded placeholder
* lioncache changes
* fixed const
* switched to Common::AlignUp
2018-05-25 22:30:02 -04:00
David
e3a92b09ba
Stubbed NVGPU_GPU_IOCTL_ZBC_SET_TABLE ( #463 )
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We have no clue on what this actually does yet so stubbing it since it's just input only should be fine for now
2018-05-24 18:36:12 -04:00
mailwl
e6a87428ae
Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
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Used in Nintendo Labo ToyCon 1&2
2018-05-24 16:49:34 +03:00
David Marcec
c74d24f841
Fix deadlocks caused from HID having too many layouts
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Games such as SMO deadlock if we have more than 2 layouts
2018-05-23 16:00:25 -07:00
bunnei
4cb92b776c
Merge pull request #460 from greggameplayer/patch-6
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Add & correct some error modules
2018-05-23 17:13:18 -04:00
bunnei
a55f112cb1
Merge pull request #459 from greggameplayer/patch-5
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Add ioctl commands with their params and size check
2018-05-23 17:12:56 -04:00
bunnei
3825b703fa
Merge pull request #454 from Subv/signal_processwide
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Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey
2018-05-23 10:28:23 -04:00
greggameplayer
1efb81a61d
Add & correct some error modules
2018-05-23 14:22:42 +02:00
greggameplayer
3c26b7179d
change some functions
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according to the changes made previously
2018-05-23 14:09:24 +02:00
greggameplayer
8c648b59cd
correct placement and add size check
2018-05-23 12:34:42 +02:00
greggameplayer
f217d6c66f
Add ioctl commands with their params and size check
2018-05-23 12:32:37 +02:00
David
58d9078742
Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE ( #440 )
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* Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE
struct + 4 seems to be hard coded at 0 and struct + 0 seems to be ignored?
* IocGetWaitbase -> IocChannelGetWaitbaseCommand
* Added super late fixes
2018-05-22 17:41:19 -04:00
bunnei
58857b9f46
Merge pull request #456 from Subv/unmap_buffer
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Implemented nvhost-as-gpu's UnmapBuffer and nvmap's Free ioctls.
2018-05-20 23:54:50 -04:00
greggameplayer
c6eaf0b2cf
Correct audio command numbers & add or rename some functions ( #455 )
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* Add unknown function at the number command 2
* correct audout:u commands numbers
* correct audrec:u cmd number & add Unknown function
* correct IAudioDevice command numbers
* correct codecctl cmd numbers & rename the 8 function
* correct place of unknown function & fix clang-format
2018-05-20 23:48:44 -04:00
bunnei
693f78e6c2
Merge pull request #457 from Subv/mutex_waiters
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Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.
2018-05-20 23:44:44 -04:00
bunnei
ff54287a73
Merge pull request #445 from greggameplayer/patch-2
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Properly rename functions of Fatal Module & add ThrowFatal to this module
2018-05-20 23:42:57 -04:00
Subv
fd500d3da6
Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.
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A thread may own multiple mutexes at the same time, and only release one of them while other threads are waiting for the other mutexes.
2018-05-20 14:41:58 -05:00
Subv
525492428d
GPU: Implemented the nvmap Free ioctl.
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It releases a reference to an nvmap object
2018-05-20 14:25:57 -05:00
Subv
72b5c448cf
GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.
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It removes a mapping previously created with the MapBufferEx ioctl.
2018-05-20 14:25:56 -05:00
Sebastian Valle
353e1dd7e4
Merge pull request #443 from ogniK5377/ipc-500
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Added IPC RequestWithContext & ControlWithContext
2018-05-19 17:03:30 -05:00
greggameplayer
a215f63235
Add and correct some Error Modules ( #444 )
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* Add and correct some Error Modules
2018-05-19 17:02:24 -05:00
Subv
2a35a36251
Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey.
2018-05-19 16:58:30 -05:00
Subv
c74f2555b6
Kernel/Threads: Reschedule the proper core when operating on that core's threads.
2018-05-19 16:57:44 -05:00
Subv
fab3dd98fe
SVC: Removed unused WaitSynchronization1 function
2018-05-19 16:56:33 -05:00
greggameplayer
abe79b2724
rename fatal:u functions & add ThrowFatal
2018-05-18 23:32:22 +02:00
greggameplayer
536cfb13e6
Properly update fatal.h void name
2018-05-18 23:30:56 +02:00
greggameplayer
e35cfc1b03
Properly rename fatal module functions
2018-05-18 23:28:30 +02:00
David Marcec
fd86cdb2e2
Added RequestWithContext & ControlWithContext
2018-05-17 14:03:52 -07:00
Hexagon12
0984e9d601
Updated nfp with more service names
2018-05-13 13:08:58 +03:00
bunnei
1b5c02fc37
Merge pull request #436 from bunnei/multi-core
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Initial support for multi-core
2018-05-11 12:59:23 -04:00
David Marcec
e7b0e8a3cc
More accurate GetTPCMasks impl
2018-05-10 21:01:39 -07:00
bunnei
811dae12f9
core: Add several missing docstrings.
2018-05-10 19:34:54 -04:00
bunnei
46ec9a9bc9
thread: Rename mask to affinity_masks.
2018-05-10 19:34:53 -04:00
bunnei
edc52250b8
core: Run all CPU cores separately, even in single-thread mode.
2018-05-10 19:34:53 -04:00
bunnei
fbd7afefaa
thread: Support core change on ResumeFromWait and improve ChangeCore.
2018-05-10 19:34:53 -04:00
bunnei
91af2f94e8
scheduler: Protect scheduling functions with a global mutex.
2018-05-10 19:34:52 -04:00
bunnei
4822765fef
thread: Initialize ideal_core and mask members.
2018-05-10 19:34:52 -04:00
bunnei
8aa5d25f82
threading: Reschedule only on cores that are necessary.
2018-05-10 19:34:52 -04:00
bunnei
d6e3cd9a17
svc: Implement GetThreadCoreMask and SetThreadCoreMask.
2018-05-10 19:34:51 -04:00
bunnei
6ea8b3ef60
thread: Implement ChangeCore function.
2018-05-10 19:34:50 -04:00
bunnei
1c36f2a798
svc: SignalProcessWideKey should apply to all cores.
2018-05-10 19:34:49 -04:00
bunnei
6a890023e9
svc: Implement GetCurrentProcessorNumber.
2018-05-10 19:34:49 -04:00
bunnei
9bf2a428f9
core: Add a configuration setting for use_multi_core.
2018-05-10 19:34:47 -04:00
bunnei
cba69fdcd4
core: Support session close with multicore.
2018-05-10 19:34:47 -04:00
bunnei
a434fdcb10
core: Implement multicore support.
2018-05-10 19:34:46 -04:00
bunnei
9776ff9179
core: Create a thread for each CPU core, keep in lock-step with a barrier.
2018-05-10 19:34:46 -04:00
bunnei
5590245930
core: Move common CPU core things to its own class.
2018-05-10 19:34:46 -04:00
Hexagon12
5e9c547952
Stubs for QLaunch ( #428 )
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* Stubs for QLaunch
* Wiped unrelated stuff
* Addressed comment
* Dropped GetPopFromGeneralChannelEvent
2018-05-07 11:27:30 -04:00
Max Thomas
266703b50e
hid: Tweaks, Analog Sticks ( #435 )
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* hid: Update mouse/keyboard state
* hid: Working analog sticks
* hid: Nits
* hid: Nits
* hid: Update mystery sections
* hid: Tweaks
2018-05-07 11:06:02 -04:00
bunnei
9eccb5de9d
Merge pull request #434 from lioncash/vdtor
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memory_hook: Default virtual destructor in the cpp file
2018-05-03 15:09:14 -04:00
Lioncash
732a77d0e8
memory_hook: Default virtual destructor in the cpp file
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Prevents creating multiple copies of the vtable in every translation unit that uses the class.
Also silences a -Wweak-vtables warning
2018-05-03 08:12:16 -04:00
Lioncash
9f3641755e
core_timing: Don't include the log header in core timing's header
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Avoids propagating logging macros and facilities to files that may not need them.
This also allows hiding an internal constant.
2018-05-03 08:00:15 -04:00
bunnei
1147db9dd1
Merge pull request #431 from lioncash/fmt
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general: Make formatting of logged hex values more straightforward
2018-05-02 15:24:41 -04:00
Lioncash
7c9644646f
general: Make formatting of logged hex values more straightforward
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This makes the formatting expectations more obvious (e.g. any zero padding specified
is padding that's entirely dedicated to the value being printed, not any pretty-printing
that also gets tacked on).
2018-05-02 09:49:36 -04:00
bunnei
fadab1d5f3
ipc: Add support for PopIpcInterface() method.
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- This can be used for domain objects as inputs to service functions.
2018-05-01 21:57:44 -04:00
bunnei
8262aeeac8
Merge pull request #429 from Subv/ioctl_corruption
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GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.
2018-05-01 16:28:54 -04:00
David
ff2f0d980a
GetSharedFontInOrderOfPriority ( #381 )
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* GetSharedFontInOrderOfPriority
* Update pl_u.cpp
* Ability to use ReadBuffer and WriteBuffer with different buffer indexes, fixed up GetSharedFontInOrderOfPriority
* switched to NGLOG
* Update pl_u.cpp
* Update pl_u.cpp
* language_code is actually language code and not index
* u32->u64
* final cleanups
2018-05-01 16:28:36 -04:00
Subv
0c8b7c00e8
GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.
2018-05-01 14:54:15 -05:00
Lioncash
0197e28cc9
core_timing: Namespace all functions and constants in core_timing's header
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All of these variables and functions are related to timings and should be within the namespace.
2018-04-30 03:32:59 -04:00
Lioncash
3abba08080
string_util: Remove StringFromFormat() and related functions
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Given we utilize fmt, we don't need to provide our own functions for formatting anymore
2018-04-29 18:52:33 -04:00
bunnei
334e859ab1
am: Fix GetDesiredLanguage implementation.
2018-04-29 11:07:07 -04:00
bunnei
17b16cf6f6
set: Fix GetAvailableLanguageCodes implementation.
2018-04-29 11:07:06 -04:00
Lioncash
843dd62c81
core: Replace usages of LOG_GENERIC with new fmt-capable equivalents
2018-04-27 11:57:52 -04:00
Lioncash
8475496630
general: Convert assertion macros over to be fmt-compatible
2018-04-27 10:04:02 -04:00
bunnei
3c40496409
Merge pull request #380 from ogniK5377/service-impl
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Implemented some useful interfaces needed for games.
2018-04-27 00:49:40 -04:00
David Marcec
abc23416e8
Switched to NGLOG_WARNING
2018-04-26 20:03:12 -07:00
David Marcec
7391741a20
Merge branch 'master' of https://github.com/yuzu-emu/yuzu into service-impl
2018-04-26 14:28:54 -07:00
David Marcec
f1f7f2cba9
Added PREPO to logging backend, Removed comments from SaveReportWithUser
2018-04-26 14:19:34 -07:00
Lioncash
c33755e2b9
core: Replace remaining old non-generic logger usages with fmt-capable equivalents
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LOG_GENERIC usages will be amended in a follow-up to keep API changes separate from
interface changes, as it will require removing a parameter from the relevant function
in the VMManager class.
2018-04-26 15:37:16 -04:00
Lioncash
623d772476
core/gdbstub: Move logging macros to new fmt-compatible ones
2018-04-26 12:04:50 -04:00
Lioncash
08da0b7acc
core/hw: Move logging macros over to fmt-capable ones
2018-04-26 09:32:45 -04:00
bunnei
dd6c67c627
Merge pull request #398 from lioncash/kernel
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kernel: Migrate logging macros to fmt-compatible ones
2018-04-25 22:42:34 -04:00
bunnei
42d43ea741
Merge pull request #387 from Subv/maxwell_2d
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GPU: Partially implemented the 2D surface copy engine
2018-04-25 20:40:17 -04:00
bunnei
d0825c9519
Merge pull request #395 from lioncash/file-sys
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file-sys: Move logging macros over to the new fmt-capable ones
2018-04-25 20:39:08 -04:00
Lioncash
1913cf4783
kernel/shared_memory: Remove unnecessary semicolon at end of ConvertPermissions()
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Functions don't need to be terminated by semicolons.
2018-04-25 20:32:16 -04:00
Lioncash
40dee76c57
kernel: Migrate logging macros to fmt-compatible ones
2018-04-25 20:32:09 -04:00
bunnei
23d68a07dc
Merge pull request #390 from mailwl/pctl-module
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Service/PCTL: convert to module, add services, stub
2018-04-25 15:51:43 -04:00
Subv
5ab597041f
Memory: Added a missing shortcut for Memory::CopyBlock for the current process.
2018-04-25 11:55:30 -05:00
Lioncash
3f78a61f09
file-sys: convert a StringFromFormat call into fmt::format in GetFullPath()
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Lessens the amount to read and gets rid of the PRIX64 macro, allowing us to use a single string
for the whole path, making it easier to read.
2018-04-25 12:35:37 -04:00
Lioncash
5aafc83cc9
file-sys: Move logging macros over to the new fmt-capable ones
2018-04-25 12:35:33 -04:00
Lioncash
6d00780045
core/memory: Amend address widths in asserts
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Addresses are 64-bit, these formatting specifiers are simply holdovers from citra. Adjust them to be the correct width.
2018-04-25 12:17:26 -04:00