Commit graph

47 commits

Author SHA1 Message Date
Emmanuel Gil Peyrot 9d3bb8b7c0 Loader: Remove the useless THREEDSXReader class. 2015-01-15 21:21:26 +00:00
Emmanuel Gil Peyrot 85030c6e6b Loader: Never forget to change is_loaded. 2015-01-15 21:21:26 +00:00
Emmanuel Gil Peyrot 43e699d849 Loader: Don’t duplicate the docstring into the cpp file. 2015-01-15 21:21:26 +00:00
Emmanuel Gil Peyrot bc2212106f Loader: Fix indentation, whitespace, and a few other such cosmetic stuff. 2015-01-15 21:21:25 +00:00
Dante38490 e674aa31af Fix correct espace 2015-01-05 04:45:09 +01:00
Dante38490 35a085d567 Add support load 3DS room 2015-01-05 04:39:42 +01:00
Lioncash bf23f94571 elf: Make DidRelocate const 2015-01-02 20:32:16 -05:00
bunnei 0de6a08d75 Merge pull request #291 from purpasmart96/license
License change
2014-12-21 16:05:44 -05:00
purpasmart96 ebfd831ccb License change 2014-12-20 21:20:24 -08:00
bunnei 2b0d7a1d29 Merge pull request #315 from chinhodado/master
Clean up some warnings
2014-12-20 11:59:18 -05:00
Chin e795692614 Clean up some warnings 2014-12-20 10:03:36 -05:00
Yuri Kunde Schlesner 82528ba7df Common: Add a clone of std::make_unique 2014-12-20 03:45:02 -02:00
Subv ea9ce0fba7 Filesystem/Archives: Implemented the SaveData archive
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information

Got rid of the code duplication in File and Directory

Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.

FS_U: Use the correct error code when a file wasn't found
2014-12-17 19:21:38 -05:00
Yuri Kunde Schlesner 83e6e4ffec FS.Archive: Clean up treatment of archives and their handles
- Refactor FS::Archive internals to make Archive creation and lifetime
  management clearer.
- Remove the "Archive as a File" hack.
- Implement 64-bit Archive handles.
2014-12-16 01:08:44 -02:00
Yuri Kunde Schlesner f6153679b0 Service.FS: Do archive registration using IdCode instead of name 2014-12-16 01:08:42 -02:00
Yuri Kunde Schlesner ca67bb7945 HLE: Rename namespaces to match move & fix initialization order 2014-12-16 01:08:38 -02:00
Yuri Kunde Schlesner c72ccfa6db HLE: Move kernel/archive.* to service/fs/ 2014-12-16 01:08:14 -02:00
Yuri Kunde Schlesner 0600e2d8b5 Convert old logging calls to new logging macros 2014-12-13 02:08:02 -02:00
ichfly 1aa969741d Loader: Add 3DSX support 2014-12-08 18:06:43 +01:00
Emmanuel Gil Peyrot f5d38649c7 Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated 2014-11-19 09:03:07 +00:00
Lioncash 72846c418e core: Mark some hle functions as static
These functions are not referred to by their linkage name outside of the translation unit, so they can be marked as static.
2014-11-17 22:41:49 -05:00
Emmanuel Gil Peyrot 6b7b36a874 Common: Rename the File namespace to FileUtil, to match the filename and prevent collisions. 2014-09-17 14:35:45 +00:00
bunnei 532a9e80a0 Merge pull request #99 from archshift/ext-check
loader.cpp: improved file extension checking, made Upper/LowerStr useful, moved string_util into Common namespace
2014-09-11 00:04:36 -04:00
archshift 6e606c515f core: Prune redundant includes 2014-09-08 17:54:14 -07:00
archshift 5472fd4d9b Added string_util to common, small changes in loader.cpp 2014-09-08 15:43:22 -07:00
archshift 4ed24a0619 loader.cpp: improved file extension checking, made Upper/LowerStr useful
Instead of forcibly taking the last 4 characters, it now finds the last extension separator (the period) and takes a substr of its location.
2014-09-08 15:41:58 -07:00
Lioncash f68776ce13 ncch: Remove C-style struct typedefs
In C++ you can simply just declare it as is.
2014-09-06 13:38:03 -04:00
Lioncash 26cd696843 ncch: inline declare some variables in LZSS_Decompress 2014-09-06 13:36:49 -04:00
bunnei 6966fdf025 Loader: Added support for loading raw BIN executables.
- Useful for debugging homebrew

Qt: Updated GUI to support loading .bin files.
2014-08-28 17:51:49 -04:00
bunnei b70c4fb48e NCCH: Updated ExeFS memory allocation to be safer. 2014-07-04 20:37:51 -04:00
bunnei 1099d83455 Marked AppLoader_ELF, AppLoader_NCCH, and Archive_RomFS virtual functions as "override". 2014-07-04 20:37:50 -04:00
bunnei 2d734bb6c5 Marked AppLoader_ELF, AppLoader_NCCH, and Archive_RomFS classes as "final" 2014-07-04 20:37:49 -04:00
bunnei 2c62d92551 Loader: Updated read methods to be const
- Required "file" handle to be made local and explicitly opened/closed as needed
2014-07-04 20:37:49 -04:00
bunnei 17a6148f9d FileSys: Added preliminary support for applications reading the RomFS archive.
Archive: Fixed brace ugliness for neobrain :)

FS: Commented out unused local variables to prevent warnings.

...But keeping them here for future use.

archive_romfs: Removed unused #include.
2014-07-04 20:37:45 -04:00
bunnei d8da707bb9 Loader: Refactored interface such that data is no longer stored by loader.
NCCH: Removed extra qualification ‘Loader::AppLoader_NCCH::’.
2014-06-27 17:49:01 -04:00
bunnei a7f1c54490 Loader: Refactored loading functions to only read data from binary if called.
NCCH: Updated LoadExec to use Memory::WriteBlock function to load binary code.
2014-06-24 19:30:08 -04:00
bunnei cedc28dcc6 ELF: Refactored LoadInto(..) to use memcpy, removed unnecessary code. 2014-06-24 19:30:07 -04:00
bunnei 62b444cd17 Loader: Refactored use of const. 2014-06-24 19:30:06 -04:00
bunnei a8c4648520 NCCH: Added RomFS loading. 2014-06-24 19:30:06 -04:00
bunnei 3da2bc6830 NCCH: Fixes reduce unnecessary logging and load logo/banner/etc. sections correctly.
Loader: Added ErrorNotUsed ReturnStatus type to specify when something is not used.
2014-06-24 19:30:05 -04:00
bunnei 7889cafc76 Loader: Implemented AppLoader interface for abstracting application loading.
- Various cleanups/refactorings to Loader, ELF, and NCCH modules.
- Added AppLoader interface to ELF and NCCH.
- Updated Qt/GLFW frontends to check AppLoader ResultStatus.

NCCH: Removed extra qualification typos.

Loader: Removed unnecessary #include's.

NCCH: Improved readability of memcmp statements.

NCCH: Added missing space.

Elf: Removed unnecessary usage of unique_ptr.

Loader: Removed unnecessary usage of unique_ptr.
2014-06-24 19:29:58 -04:00
bunnei 79a48082e2 NCCH: Changed decompression to load .code directly into memory rather than an intermediate buffer. 2014-06-17 06:30:14 -04:00
bunnei c144ed5058 Elf: Removed unused macros, changed #include of "common.h" to just "common_types.h". 2014-06-17 06:23:46 -04:00
bunnei 13bdaa6c60 Loader: Cleaned up and removed unused code, refactored ELF namespace. 2014-06-16 23:43:33 -04:00
bunnei 1da361c7ab Elf: Renamed modules to be consistent with new loader naming, fixed tabs -> spaces. 2014-06-16 23:43:32 -04:00
bunnei 3577dd027d Loader: Added support for booting NCCH executables.
NCCH: Fixed typo in printing NCCH filename.
2014-06-16 23:43:29 -04:00
bunnei 0aca202ae9 Loader: Moved elf and loader modules to a "loader" subdirectory. 2014-06-16 18:03:13 -04:00