Commit graph

20817 commits

Author SHA1 Message Date
german77 9b771bcb8f input_common: Add experimental motion to button 2023-05-05 22:49:56 -06:00
Fernando S 2506594c50
Merge pull request #10153 from FernandoS27/a-quickie-fixie
Memory manager: Fix possible softlock
2023-05-04 03:56:53 +02:00
Fernando S 7d5683c63c
Merge pull request #10154 from liamwhite/optimistic
settings: remove pessimistic flushing
2023-05-04 01:55:51 +02:00
bunnei 055ee84024
Merge pull request #10142 from FernandoS27/missing-astc
GPU: implement missing ASTC
2023-05-03 16:49:27 -07:00
Liam ae59ffc56c settings: remove pessimistic flushing 2023-05-03 18:52:42 -04:00
Fernando Sahmkow 1c13c74295 Memory manager: Fix possible softlock 2023-05-04 00:15:21 +02:00
bunnei a661c547d8
Merge pull request #10088 from FernandoS27/100-gelato-flavor-test-builds-later
Y.F.C Implement Asynchronous Fence manager and Rework Query async downloads
2023-05-03 15:10:22 -07:00
bunnei 737e1ca101
Merge pull request #10117 from liamwhite/sync-register
kernel: match calls to Register and Unregister
2023-05-03 09:07:19 -07:00
Fernando Sahmkow 87a9be8dec GPU: implement missing ASTC 2023-05-03 11:33:28 -04:00
liamwhite ffeb5cdd8d
Merge pull request #10151 from GPUCode/no-softlocks-please
Fix softlocks when disabling async present
2023-05-03 10:54:24 -04:00
Morph 8dd3baa562
Merge pull request #10144 from liamwhite/dont-turbo
vulkan: disable turbo when debugging tool is attached
2023-05-03 10:53:03 -04:00
Morph daf7936095
Merge pull request #10143 from liamwhite/fruit-company-moment
video_core: fix build on Apple Clang
2023-05-03 10:52:56 -04:00
Morph 627022bef9
Merge pull request #10124 from liamwhite/pebkac
settings: rename extended memory layout to unsafe, move from general to system
2023-05-03 10:52:45 -04:00
GPUCode f3fcc15ad5 vk_present_manager: Fix softlocks when disabling async present 2023-05-03 07:50:10 +03:00
bunnei 8f43b05d6b
Merge pull request #9973 from GPUCode/async-present
Implement asynchronous presentation
2023-05-02 17:54:57 -07:00
liamwhite 451b1bba26
Merge pull request #10133 from lat9nq/clang-shadow-and-fallthrough
CMakeLists: Enable more checks on Clang
2023-05-02 18:18:46 -04:00
liamwhite 494cc992eb
Merge pull request #10130 from liamwhite/keys
qt: warn on inoperable keys
2023-05-02 18:17:24 -04:00
liamwhite f603dc9763
Merge pull request #10123 from Kelebek1/sample_mask
Define SampleMask as an array
2023-05-02 18:17:15 -04:00
Liam 4df49631de vulkan: disable turbo when debugging tool is attached 2023-05-02 18:14:57 -04:00
Liam e1c74cea10 video_core: fix build on Apple Clang 2023-05-02 18:05:30 -04:00
lat9nq f7292c776b CMake: Enable type limits on Clang 2023-05-02 02:07:36 -04:00
lat9nq 2007d0e4a0 CMakeLists: Enable checks on Clang
Enables shadow-uncaptured-locals and implicit-fallthrough for Clang.
implicit-fallthrough is not enabled by default in -Wall or -Wextra, and
shadow-uncaptured-local doesn't seem to be enabled by default by
-Wshadow, even though GCC has both of these by their respective cases.
2023-05-02 01:57:22 -04:00
GPUCode f403d27941 vk_present_manager: Add toggle for async presentation 2023-05-01 23:13:24 +03:00
GPUCode 1d7abac84b vk_blit_screen: Recreate FSR when frame is recreated
* Depends on the layout dimentions and thus should be recreated as well
2023-05-01 23:13:24 +03:00
GPUCode 50791cb974 renderer_vulkan: Fix crashing when updating descriptors
* During pipeline configure the function would acquire some payload space from the descriptor update queue,
  write the descriptor data on the GPU thread and give the scheduler a pointer to the beginning of said space to update it later.
  TickFrame resets the payload cursor, used to track acquires, back to the beginning of the buffer.
  This wasn't a problem before since WaitWorker was called at the end of the frame but now it is.
  If a frame writes to a cursor before the scheduler catches up, it will crash

* To fix this the payload buffer has been increased to account for the in flight frames that are allowed to exist now.
  TickFrame will switch between the payload spaces instead of resetting
2023-05-01 23:13:24 +03:00
GPUCode 2ad9acf795 renderer_vulkan: Async presentation 2023-05-01 23:13:24 +03:00
Morph 47938541c2
Merge pull request #10084 from FernandoS27/yuzu-goes-broom-broom
Y.F.C Buffer Cache Revamp
2023-05-01 11:08:02 -04:00
liamwhite 3f4315e4c6
Merge pull request #10116 from liamwhite/deboost
kernel: remove boost intrusive lists
2023-05-01 09:27:23 -04:00
Fernando Sahmkow d6f565e5da BufferCache: Fixes and address feedback 2023-05-01 11:43:26 +02:00
Liam 7ec66db22c qt: warn on inoperable keys 2023-04-30 23:47:42 -04:00
Liam 2cd9e1ecb6 settings: rename extended memory layout to unsafe, move from general to system 2023-04-30 14:24:22 -04:00
Kelebek1 b566c98258 Define SampleMask as an array 2023-04-30 18:37:37 +01:00
bunnei 689f9a75a7
Merge pull request #10110 from Morph1984/intel-disable-compute
vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
2023-04-29 23:02:45 -07:00
Liam b143ce8134 kernel: remove general boost lists 2023-04-29 22:11:32 -04:00
Liam 1b5c87ab6a kernel: match calls to Register and Unregister 2023-04-29 21:52:26 -04:00
Liam 2afaa7aed7 common: add intrusive list type 2023-04-29 17:46:26 -04:00
Fernando Sahmkow 4bc5469f52 Texture Cache: Release stagging buffers on tick frame 2023-04-29 15:31:38 +02:00
Fernando Sahmkow f8d31d1ae1 Buffer Cache: Release stagging buffers on tick frame 2023-04-29 00:46:31 +02:00
Fernando Sahmkow fff6155bc3 Tests: Add memory tracker tests. 2023-04-29 00:46:31 +02:00
Fernando Sahmkow 80480fe3f7 Clang: format and ficx compile errors. 2023-04-29 00:46:31 +02:00
Fernando Sahmkow ed4553806a Implement Async downloads in normal and fix a few issues. 2023-04-29 00:46:31 +02:00
Fernando Sahmkow f2d3212de9 Buffer Cache rework: Setup async downloads. 2023-04-29 00:46:31 +02:00
Fernando Sahmkow a16c261131 Buffer Cache: Fully rework the buffer cache. 2023-04-29 00:46:31 +02:00
Fernando Sahmkow 58d1c7c77a Address Feedback & Clang Format 2023-04-29 00:18:21 +02:00
Fernando Sahmkow 56c9730a16 Maxwell3D: only update parameters on High 2023-04-29 00:18:21 +02:00
Fernando Sahmkow e3a2ca96bd Accelerate DMA: Use texture cache async downloads to perform the copies
to host.

WIP
2023-04-29 00:18:21 +02:00
Fernando Sahmkow 3fbee093b2 TextureCache: refactor DMA downloads to allow multiple buffers. 2023-04-29 00:18:21 +02:00
Morph cb092af3f0 vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
Intel's SPIR-V shader compiler is broken. For now, skip compiling any compute pipelines until they fix this issue.
This is not a perfect workaround, as there are a small subset of non-compute pipelines that still cause it to crash, but this should cover the majority of crashes.
It is unfortunate that even with a test case reported 6 months ago the issue has not been fixed in favor of fixing "the most popular games and apps".
Intel, you can do better than this.
2023-04-28 17:59:36 -04:00
Fernando Sahmkow 2f15876524 QueryCache: Fix write invalidation. 2023-04-28 23:53:46 +02:00
Fernando Sahmkow 9a7c172f76 MemoryManager: Fix race conditions. 2023-04-28 23:53:02 +02:00