Lioncash
4afb05d0cc
fsp_srv: Emplace entries first when building index instead of emplacing last
...
The current way were doing it would require copying a 768 character
buffer (part of the Entry struct) to the new element in the vector.
Given it's a plain array, std::move won't eliminate that.
Instead, we can emplace an instance directly into the destination buffer
and then fill it out, avoiding the need to perform any unnecessary
copies.
Given this is done in a loop, we can request the destination to allocate
all of the necessary memory ahead of time, avoiding the need to
potentially keep reallocating over and over on every few insertions into
the vector.
2018-08-08 18:51:41 -04:00
bunnei
cc2526dd51
Merge pull request #985 from bunnei/rt-r11g11b10
...
gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.
2018-08-08 18:21:34 -04:00
bunnei
096b04f1a4
Merge pull request #979 from bunnei/vtx88
...
maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
2018-08-08 18:18:50 -04:00
bunnei
756e1e6f9b
Merge pull request #975 from bunnei/am-stub
...
am: Stub SetScreenShotImageOrientation.
2018-08-08 16:46:45 -04:00
Lioncash
6e90f0bf6a
common/logging: Add missing service log categories
...
These weren't added when the services were introduced.
2018-08-08 16:46:28 -04:00
bunnei
599c011f40
Merge pull request #980 from bunnei/fix-logs
...
renderer_opengl: Use trace log in a few places.
2018-08-08 16:45:42 -04:00
Lioncash
5a9c00ea04
common/color: Remove unnecessary const qualifiers on return types
...
These are just superfluous and not necessesary
2018-08-08 16:17:41 -04:00
Lioncash
76197a4be9
common/color: Get rid of undefined behavior
...
Gets rid of type punning via reinterpret_cast within functions. Instead,
we use memcpy to transfer the contents across types.
2018-08-08 16:14:37 -04:00
Lioncash
cc9d7bbf01
vector_math: Use variable template version of is_signed in Vec classes
...
Same behavior, less code
2018-08-08 15:53:42 -04:00
bunnei
d224eb7c39
Merge pull request #966 from lioncash/modernize
...
common: Convert type traits templates over to variable template versions where applicable
2018-08-08 15:28:34 -04:00
bunnei
fd9da4232b
Merge pull request #850 from DarkLordZach/icon-meta
...
Add Icons and Metadata Support
2018-08-08 12:27:19 -04:00
bunnei
507e6ae100
Merge pull request #968 from lioncash/vec
...
vector_math: Minor cleanups
2018-08-08 12:00:13 -04:00
bunnei
6a2f415298
Merge pull request #969 from lioncash/lz4
...
externals/CMakeLists: Add EXCLUDE_FROM_ALL to lz4's add_subdirectory() command
2018-08-08 11:59:14 -04:00
bunnei
448264e719
Merge pull request #958 from lioncash/nv-global
...
nvdrv: Get rid of global std::weak_ptr
2018-08-08 11:58:45 -04:00
mailwl
c0d44d3b2a
Service/Account: stub LoadImage function
2018-08-08 14:42:54 +03:00
bunnei
f156a45c01
Merge pull request #972 from lioncash/catch
...
externals: Update catch to 2.3.0
2018-08-08 03:00:57 -04:00
bunnei
6a5d032809
Merge pull request #965 from lioncash/unused-files
...
hle: Remove unused romfs.cpp/.h
2018-08-08 03:00:38 -04:00
bunnei
4941e3d412
Merge pull request #974 from lioncash/acc
...
acc: Add missing function table entries for GetUserCount
2018-08-08 02:56:00 -04:00
bunnei
7bf422d58c
gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.
...
- Used by Super Mario Odyssey.
2018-08-08 02:42:14 -04:00
Mat M
9fde7d739a
Merge pull request #983 from mailwl/hid-fix
...
hid: fix IsSixAxisSensorAtRest() response
2018-08-08 02:37:32 -04:00
mailwl
3c498189b6
hid: fix IsSixAxisSensorAtRest() response
2018-08-08 09:36:23 +03:00
bunnei
7f0d0a93f7
gl_shader_decompiler: Stub input attribute Unknown_63.
2018-08-08 02:35:59 -04:00
bunnei
57982df105
maxwell_3d: Use correct const buffer size and check bounds.
...
- Fixes mem corruption with Super Mario Odyssey and Pokkén Tournament DX.
2018-08-08 02:10:25 -04:00
bunnei
8c6338b6f9
renderer_opengl: Use trace log in a few places.
2018-08-08 01:53:23 -04:00
bunnei
c120ed7d18
maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
2018-08-08 01:50:53 -04:00
bunnei
0f834e2284
nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08 01:49:47 -04:00
bunnei
aaf8d9ac2f
gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM.
...
- Used by Super Mario Odyssey.
2018-08-08 01:48:27 -04:00
bunnei
e542356d0c
gl_shader_decompiler: Let OpenGL interpret floats.
...
- Accuracy is lost in translation to string, e.g. with NaN.
- Needed for Super Mario Odyssey.
2018-08-08 01:45:23 -04:00
bunnei
b7fb9f2071
am: Stub SetScreenShotImageOrientation.
...
- Used by Super Mario Odyssey.
2018-08-08 00:41:35 -04:00
Lioncash
934a2b9604
acc: Add missing function table entries for GetUserCount
...
Given this is stubbed within the common module in
5ac7b84, it should be added to the other relevant tables as well.
2018-08-07 22:50:45 -04:00
bunnei
2bc296801a
acc: Stub GetUserCount. ( #973 )
...
- Used by Pokken Tournament DX.
2018-08-07 22:39:12 -04:00
bunnei
80cfd88e4e
Merge pull request #967 from lioncash/sign
...
file_util: Avoid sign-conversions in WriteArray() and ReadArray()
2018-08-07 22:37:00 -04:00
Lioncash
d378d98e26
nvdrv: Get rid of global std::weak_ptr
...
Rather than use global state, we can simply pass the instance into the
NVFlinger instance directly.
2018-08-07 21:53:05 -04:00
Lioncash
766c1a2d50
vector_math: Remove unimplemented function prototypes
2018-08-07 21:33:48 -04:00
Lioncash
5c323d96e0
vector_math: Make functions constexpr where applicable
2018-08-07 21:32:05 -04:00
Lioncash
4e3bc37791
vector_math: Convert typedefs to type aliases
2018-08-07 21:15:10 -04:00
Lioncash
a7d6efc520
common: Convert type traits templates over to variable template versions where applicable
...
Uses the C++17 inline variable variants
2018-08-07 19:34:47 -04:00
Lioncash
cd1a96f389
hle: Remove unused romfs.cpp/.h
...
These files are no longer used, so we can get rid of them.
2018-08-07 19:34:12 -04:00
Lioncash
62b0b83fd8
externals: Update catch to 2.3.0
...
Updates the library from 2.2.3 to 2.3.0
2018-08-07 19:26:13 -04:00
bunnei
825e8cb925
Merge pull request #971 from DarkLordZach/mbedtls-2.12.0
...
externals/mbedtls: Update to mbedtls v2.12.0
2018-08-07 19:25:50 -04:00
Zach Hilman
1fbb7aff1e
externals/mbedtls: Update to mbedtls v2.12.0
2018-08-07 19:22:49 -04:00
bunnei
4fa3511a63
Merge pull request #964 from Hexagon12/lower-logs
...
Lowered down the logging for command processor methods
2018-08-07 19:00:19 -04:00
Hexagon12
7139f05fc5
Fixed the sRGB pixel format ( #963 )
...
* Changed the sRGB pixel format return
* Add a message about SRGBA -> RGBA conversion
2018-08-07 18:59:50 -04:00
Lioncash
e530f82dd3
externals/CMakeLists: Add EXCLUDE_FROM_ALL to lz4's add_subdirectory() command
...
We don't need to build the lz4 CLI tool, or anything else. We just want
to build in the library statically, so we specify this to ensure that.
Now, we don't potentially build unnecessary targets.
2018-08-07 18:40:52 -04:00
Zach Hilman
1abfd4166e
configure_gamelist: Use explicit QVariant constructor
2018-08-07 17:10:10 -04:00
bunnei
b9829a05be
Merge pull request #920 from DarkLordZach/titlekey
...
content_archive: Add support for titlekey cryptography
2018-08-07 17:01:25 -04:00
bunnei
7ed8565978
Merge pull request #957 from lioncash/event
...
nvflinger: Correct typo in name of composition event
2018-08-07 15:56:51 -04:00
bunnei
6576bc8927
Merge pull request #954 from lioncash/hid
...
services/hid: Add ActivateNpadWithRevision() to the hid function info array
2018-08-07 15:56:34 -04:00
bunnei
2d57cbaec1
Merge pull request #960 from lioncash/apm
...
service/apm: Add the apm:sys service
2018-08-07 14:57:12 -04:00
bunnei
3242e7c164
Merge pull request #950 from lioncash/hotkey
...
qt/hotkey: Get rid of global hotkey map instance
2018-08-07 14:45:45 -04:00