Lioncash
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8eb1398f8d
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video_core/{ast, expr}: Use std::move where applicable
Avoids unnecessary atomic reference count increments and decrements.
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2019-10-05 09:14:23 -04:00 |
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Lioncash
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8e0c80f269
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video_core/ast: Supply const accessors for data where applicable
Provides const equivalents of data accessors for use within const
contexts.
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2019-10-05 08:22:03 -04:00 |
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David
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3728bbc22a
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Merge pull request #2888 from FernandoS27/decompiler2
Shader_IR: Implement a full control flow decompiler for the shader IR.
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2019-10-05 21:52:20 +10:00 |
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Zach Hilman
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57fe7fdec0
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qt: Change titlebar formatting
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2019-10-05 00:10:04 -04:00 |
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Zach Hilman
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3d4a0b94e3
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common: Add additional SCM revision fields
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2019-10-05 00:09:49 -04:00 |
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Zach Hilman
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d45ad75404
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ci: Add version counter variable
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2019-10-05 00:09:11 -04:00 |
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bunnei
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0a662d009b
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Merge pull request #2917 from FernandoS27/fermi-deduction-2
TextureCache: Add the ability to deduce if two textures are depth on blit.
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2019-10-04 20:12:01 -04:00 |
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ReinUsesLisp
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25ee892d5e
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audio/audout_u: Change formatting for old clang-format versions
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2019-10-04 23:51:56 +00:00 |
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ReinUsesLisp
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e1afeec76d
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yuzu/game_list_worker: Silence warnings
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2019-10-04 23:41:22 +00:00 |
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ReinUsesLisp
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f297e9ff22
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yuzu/game_list: Silence -Wswitch and -Wunused-variable
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2019-10-04 23:41:22 +00:00 |
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ReinUsesLisp
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2b9b695fa7
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yuzu/configure_service: Silence -Wswitch
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2019-10-04 23:41:22 +00:00 |
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ReinUsesLisp
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e03f46fb0e
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yuzu_tester: Remove unused variable
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2019-10-04 23:41:22 +00:00 |
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ReinUsesLisp
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8d0b1a957e
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service/nvdrv: Silence -Wswitch
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2019-10-04 23:41:22 +00:00 |
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ReinUsesLisp
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5c907f85fc
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service/nfp: Silence -Wunused and -Wswitch
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2019-10-04 23:41:22 +00:00 |
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ReinUsesLisp
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0759df0aff
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service/hid: Silence -Wunused and -Wswitch
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2019-10-04 23:41:22 +00:00 |
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ReinUsesLisp
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ab6f8d8a1e
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service/am: Silence -Wreorder
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2019-10-04 23:41:21 +00:00 |
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ReinUsesLisp
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634c6e24b0
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service/hid: Remove unused system reference
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2019-10-04 23:41:21 +00:00 |
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ReinUsesLisp
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1dbd22e695
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service/friend: Remove unused field
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2019-10-04 23:41:21 +00:00 |
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ReinUsesLisp
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99db7d23dd
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service/filesystem: Silence -Wunused-variable
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2019-10-04 23:41:21 +00:00 |
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ReinUsesLisp
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8566096794
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service/bcat: Silence -Wreorder and -Wunused
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2019-10-04 23:41:21 +00:00 |
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ReinUsesLisp
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87e7cc2d5a
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service/audio: Silence -Wunused
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2019-10-04 23:28:34 +00:00 |
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ReinUsesLisp
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aacb473aa2
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service/apm: Silence -Wunused and -Wreorder
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2019-10-04 23:28:34 +00:00 |
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ReinUsesLisp
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f4417eab8f
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common/file_util: Silence -Wswitch
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2019-10-04 23:28:34 +00:00 |
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Fernando Sahmkow
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ab47a660c8
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Texture_Cache: Blit Deduction corrections and simplifications.
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2019-10-04 18:53:47 -04:00 |
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Fernando Sahmkow
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2036504a82
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TextureCache: Add the ability to deduce if two textures are depth on blit.
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2019-10-04 18:53:46 -04:00 |
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Fernando Sahmkow
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e6eae4b815
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Shader_ir: Address feedback
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2019-10-04 18:52:57 -04:00 |
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Fernando Sahmkow
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3c09d9abe6
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Shader_Ir: Address Feedback and clang format.
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2019-10-04 18:52:57 -04:00 |
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Fernando Sahmkow
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507a9c6a40
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vk_shader_decompiler: Correct Branches inside conditionals.
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2019-10-04 18:52:56 -04:00 |
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Fernando Sahmkow
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000ad558dd
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vk_shader_decompiler: Clean code and be const correct.
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2019-10-04 18:52:55 -04:00 |
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Fernando Sahmkow
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7c756baa77
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Shader_IR: clean up AST handling and add documentation.
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2019-10-04 18:52:55 -04:00 |
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Fernando Sahmkow
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5ea740beb5
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Shader_IR: Correct OutwardMoves for Ifs
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2019-10-04 18:52:54 -04:00 |
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Fernando Sahmkow
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100a4bd988
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vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMD
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2019-10-04 18:52:54 -04:00 |
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Fernando Sahmkow
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189a50bc2a
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gl_shader_decompiler: Refactor and address feedback.
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2019-10-04 18:52:53 -04:00 |
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Fernando Sahmkow
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b3c46d6948
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Shader_IR: corrections and clang-format
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2019-10-04 18:52:53 -04:00 |
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Fernando Sahmkow
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466cd52ad4
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vk_shader_compiler: Correct SPIR-V AST Decompiling
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2019-10-04 18:52:52 -04:00 |
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Fernando Sahmkow
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2e9a810423
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Shader_IR: allow else derivation to be optional.
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2019-10-04 18:52:52 -04:00 |
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Fernando Sahmkow
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ca9901867e
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vk_shader_compiler: Implement the decompiler in SPIR-V
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2019-10-04 18:52:51 -04:00 |
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Fernando Sahmkow
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0366c18d87
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Shader_IR: mark labels as unused for partial decompile.
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2019-10-04 18:52:51 -04:00 |
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Fernando Sahmkow
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47e4f6a52c
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Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes.
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2019-10-04 18:52:50 -04:00 |
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Fernando Sahmkow
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38fc995f6c
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gl_shader_decompiler: Implement AST decompiling
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2019-10-04 18:52:50 -04:00 |
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Fernando Sahmkow
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6fdd501113
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shader_ir: Declare Manager and pass it to appropiate programs.
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2019-10-04 18:52:49 -04:00 |
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Fernando Sahmkow
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8be6e1c522
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shader_ir: Corrections to outward movements and misc stuffs
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2019-10-04 18:52:48 -04:00 |
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Fernando Sahmkow
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4fde66e609
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shader_ir: Add basic goto elimination
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2019-10-04 18:52:48 -04:00 |
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Fernando Sahmkow
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c17953978b
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shader_ir: Initial Decompile Setup
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2019-10-04 18:52:47 -04:00 |
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Rodrigo Locatti
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d633397883
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Merge pull request #2941 from FernandoS27/fix-master
SDL: Fix missing header
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2019-10-04 22:50:15 +00:00 |
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Fernando Sahmkow
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678d9ccad6
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SDL: Fix missing header
This fixes linux and mingw builds.
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2019-10-04 18:14:11 -04:00 |
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bunnei
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94c34f23d7
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Merge pull request #2896 from FearlessTobi/port-4950
Port citra-emu/citra#4950: "Add FPS to SDL title bar"
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2019-10-04 15:51:03 -04:00 |
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bunnei
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7fbaf62bac
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Merge pull request #2936 from VPeruS/use-isallzeroarray
[crypto] Use IsAllZeroArray helper function
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2019-10-04 15:44:35 -04:00 |
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bunnei
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accdb84993
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Merge pull request #2940 from lioncash/zlib
externals: Track mainline zlib as a submodule
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2019-10-04 15:44:13 -04:00 |
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Lioncash
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e29492d114
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CMakeLists: Make libzip excluded from the ALL target
Likewise, we also only want to link in the libraries that we actually
make use of (so we don't need to worry about linking in test targets).
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2019-10-04 05:02:01 -04:00 |
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