Lioncash
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7f6a8a33d4
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video_core/shader/ast: Rename Ident() to Indent()
This can be confusing, given "ident" is generally used as a shorthand
for "identifier".
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2019-10-17 20:26:13 -04:00 |
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Lioncash
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081530686c
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video_core/shader/ast: Make use of fmt where applicable
Makes a few strings nicer to read and also eliminates a bit of string
churn with operator+.
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2019-10-17 20:26:10 -04:00 |
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Lioncash
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6c41d1cd7e
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video_core/ast: Make ShowCurrentState() take a string_view instead of std::string
Allows the function to be non-allocating in terms of the output string.
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2019-10-05 09:14:27 -04:00 |
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Lioncash
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3c54edae24
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video_core/ast: Eliminate variable shadowing warnings
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2019-10-05 09:14:26 -04:00 |
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Lioncash
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5a0a9c7449
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video_core/ast: Replace std::string with a constexpr std::string_view
Same behavior, but without the need to heap allocate
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2019-10-05 09:14:26 -04:00 |
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Lioncash
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3a20d9734f
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video_core/ast: Default the move constructor and assignment operator
This is behaviorally equivalent and also fixes a bug where some members
weren't being moved over.
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2019-10-05 09:14:26 -04:00 |
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Lioncash
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8eb1398f8d
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video_core/{ast, expr}: Use std::move where applicable
Avoids unnecessary atomic reference count increments and decrements.
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2019-10-05 09:14:23 -04:00 |
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Lioncash
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8e0c80f269
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video_core/ast: Supply const accessors for data where applicable
Provides const equivalents of data accessors for use within const
contexts.
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2019-10-05 08:22:03 -04:00 |
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Fernando Sahmkow
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e6eae4b815
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Shader_ir: Address feedback
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2019-10-04 18:52:57 -04:00 |
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Fernando Sahmkow
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3c09d9abe6
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Shader_Ir: Address Feedback and clang format.
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2019-10-04 18:52:57 -04:00 |
|
Fernando Sahmkow
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7c756baa77
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Shader_IR: clean up AST handling and add documentation.
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2019-10-04 18:52:55 -04:00 |
|
Fernando Sahmkow
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5ea740beb5
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Shader_IR: Correct OutwardMoves for Ifs
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2019-10-04 18:52:54 -04:00 |
|
Fernando Sahmkow
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b3c46d6948
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Shader_IR: corrections and clang-format
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2019-10-04 18:52:53 -04:00 |
|
Fernando Sahmkow
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2e9a810423
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Shader_IR: allow else derivation to be optional.
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2019-10-04 18:52:52 -04:00 |
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Fernando Sahmkow
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0366c18d87
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Shader_IR: mark labels as unused for partial decompile.
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2019-10-04 18:52:51 -04:00 |
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Fernando Sahmkow
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47e4f6a52c
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Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes.
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2019-10-04 18:52:50 -04:00 |
|
Fernando Sahmkow
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38fc995f6c
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gl_shader_decompiler: Implement AST decompiling
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2019-10-04 18:52:50 -04:00 |
|
Fernando Sahmkow
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6fdd501113
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shader_ir: Declare Manager and pass it to appropiate programs.
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2019-10-04 18:52:49 -04:00 |
|
Fernando Sahmkow
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8be6e1c522
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shader_ir: Corrections to outward movements and misc stuffs
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2019-10-04 18:52:48 -04:00 |
|
Fernando Sahmkow
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4fde66e609
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shader_ir: Add basic goto elimination
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2019-10-04 18:52:48 -04:00 |
|
Fernando Sahmkow
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c17953978b
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shader_ir: Initial Decompile Setup
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2019-10-04 18:52:47 -04:00 |
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