Lioncash
5e17a586da
video_core: Make the renderer global a unique_ptr
2015-12-30 08:52:01 -05:00
bunnei
094ae6fadb
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
...
- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
Emmanuel Gil Peyrot
22ae87530b
Common: Cleanup emu_window includes.
2015-06-28 00:36:54 +01:00
tfarley
05dc633a8c
OpenGL renderer
2015-05-22 15:51:18 -07:00
Yuri Kunde Schlesner
e1fbac3ca1
Common: Remove common.h
2015-05-07 15:45:22 -03:00
bunnei
9960c49c21
Set framebuffer layout from EmuWindow.
2015-03-07 17:21:19 -05:00
purpasmart96
ebfd831ccb
License change
2014-12-20 21:20:24 -08:00
Yuri Kunde Schlesner
11642fd3a2
Rework OpenGL renderer.
...
The OpenGL renderer has been revised, with the following changes:
- Initialization and rendering have been refactored to reduce the number of
redundant objects used.
- Framebuffer rotation is now done directly, using texture mapping.
- Vertex coordinates are now given in pixels, and the projection matrix
isn't hardcoded anymore.
2014-10-12 14:38:53 +02:00
Kevin Hartman
02fd19b2f6
Added support for multiple input device types for KeyMap and connected Qt.
2014-09-12 01:15:14 -07:00
bunnei
de0a034a84
fixed project includes to use new directory structure
2014-04-08 20:15:08 -04:00
bunnei
63e46abdb8
got rid of 'src' folders in each sub-project
2014-04-08 19:25:03 -04:00