Yuri Kunde Schlesner
84fbbe2629
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2
Remove empty newlines in #include blocks.
...
This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Emmanuel Gil Peyrot
dc8479928c
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
mailwl
e06f2705f0
HLE/Applets: Implement ErrEula applet
2016-07-04 09:54:51 +03:00
Subv
0f8be2d2cc
HLE/Applets: Implemented a dummy Mii Selector applet.
...
This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
2016-03-12 10:59:37 -05:00
Subv
599744921d
Service/APT: Fixed a regression, PreloadLibraryApplet should also start an applet when called.
2015-07-23 21:32:30 -05:00
Subv
ce31184557
Service/APT: Return proper parameters in GetLockHandle.
...
Documented some APT functions
This allows applets to boot.
2015-07-23 20:46:11 -05:00
Emmanuel Gil Peyrot
fe909b3b5a
Core: Fix applet includes using iwyu.
2015-07-12 22:10:37 +01:00
Subv
725d5eea78
Applets: Reworked how the Applet update event is handled.
...
Applets are now cleaned up in AppletUpdateEvent after calling their respective Update method.
2015-07-11 22:32:12 -05:00
Subv
621ee10eae
Applets: Add infrastructure to allow custom drawing and input handling in Applets.
2015-07-11 21:47:23 -05:00
Subv
2a6ebadf66
HLE/APT: Initial HLE support for applets.
...
Currently only the SWKBD is emulated, and there's currently no way to ask the user for input, so it always returns "Subv" as the text.
2015-07-11 21:47:22 -05:00