Commit graph

13757 commits

Author SHA1 Message Date
bunnei f650cf8a9a
Merge pull request #4391 from lioncash/nrvo
video_core: Allow copy elision to take place where applicable
2020-07-24 06:33:09 -07:00
bunnei 1d7de0a8ee
Merge pull request #4394 from lioncash/unused6
video_core: Remove unused variables
2020-07-23 19:54:59 -07:00
bunnei 5ac91a6c7a
Merge pull request #4353 from ameerj/gc-refactor
gc_adapter: Refactor code
2020-07-23 18:44:39 -07:00
Jan Beich f99be1c923 network: add missing include for BSDs
src/core/network/network.cpp:112:28: error: use of undeclared identifier 'SHUT_RD'
constexpr int SD_RECEIVE = SHUT_RD;
                           ^
src/core/network/network.cpp:113:25: error: use of undeclared identifier 'SHUT_WR'
constexpr int SD_SEND = SHUT_WR;
                        ^
src/core/network/network.cpp:114:25: error: use of undeclared identifier 'SHUT_RDWR'
constexpr int SD_BOTH = SHUT_RDWR;
                        ^
src/core/network/network.cpp:120:37: error: unknown type name 'in_addr'; did you mean 'in_addr_t'?
constexpr IPv4Address TranslateIPv4(in_addr addr) {
                                    ^~~~~~~
                                    in_addr_t
/usr/include/netdb.h:66:20: note: 'in_addr_t' declared here
typedef __uint32_t      in_addr_t;
                        ^
src/core/network/network.cpp:121:27: error: member reference base type 'in_addr_t' (aka 'unsigned int') is not a structure or union
    const u32 bytes = addr.s_addr;
                      ~~~~^~~~~~~
src/core/network/network.cpp:121:15: error: variables defined in a constexpr function must be initialized
    const u32 bytes = addr.s_addr;
              ^
src/core/network/network.cpp:126:10: error: incomplete result type 'sockaddr' in function definition
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
         ^
/usr/include/netdb.h:142:9: note: forward declaration of 'sockaddr'
        struct  sockaddr *ai_addr;      /* binary address */
                ^
src/core/network/network.cpp:127:5: error: unknown type name 'sockaddr_in'; did you mean 'sockaddr'?
    sockaddr_in result;
    ^~~~~~~~~~~
    sockaddr
/usr/include/netdb.h:142:9: note: 'sockaddr' declared here
        struct  sockaddr *ai_addr;      /* binary address */
                ^
src/core/network/network.cpp:127:17: error: variable has incomplete type 'sockaddr'
    sockaddr_in result;
                ^
/usr/include/netdb.h:142:9: note: forward declaration of 'sockaddr'
        struct  sockaddr *ai_addr;      /* binary address */
                ^
src/core/network/network.cpp:131:29: error: use of undeclared identifier 'AF_INET'
        result.sin_family = AF_INET;
                            ^
src/core/network/network.cpp:135:29: error: use of undeclared identifier 'AF_INET'
        result.sin_family = AF_INET;
                            ^
src/core/network/network.cpp:139:23: error: use of undeclared identifier 'htons'
    result.sin_port = htons(input.portno);
                      ^
src/core/network/network.cpp:143:14: error: variable has incomplete type 'sockaddr'
    sockaddr addr;
             ^
/usr/include/netdb.h:142:9: note: forward declaration of 'sockaddr'
        struct  sockaddr *ai_addr;      /* binary address */
                ^
src/core/network/network.cpp:156:1: error: unknown type name 'linger'
linger MakeLinger(bool enable, u32 linger_value) {
^
src/core/network/network.cpp:157:5: error: unknown type name 'linger'
    linger value;
    ^
src/core/network/network.cpp:185:16: error: use of undeclared identifier 'AF_INET'
        return AF_INET;
               ^
src/core/network/network.cpp:195:16: error: use of undeclared identifier 'SOCK_STREAM'
        return SOCK_STREAM;
               ^
src/core/network/network.cpp:197:16: error: use of undeclared identifier 'SOCK_DGRAM'
        return SOCK_DGRAM;
               ^
src/core/network/network.cpp:207:16: error: use of undeclared identifier 'IPPROTO_TCP'
        return IPPROTO_TCP;
               ^
fatal error: too many errors emitted, stopping now [-ferror-limit=]
2020-07-22 22:10:15 +00:00
Rodrigo Locatti 7278c59d70
Merge pull request #4359 from ReinUsesLisp/clamp-shared
renderer_{opengl,vulkan}: Clamp shared memory to host's limit
2020-07-21 04:51:05 -03:00
Rodrigo Locatti 721e6015a8
Merge pull request #4360 from ReinUsesLisp/glasm-bar
gl_arb_decompiler: Execute BAR even when inside control flow
2020-07-21 04:50:55 -03:00
Rodrigo Locatti 9ea9a60e17
Merge pull request #4361 from ReinUsesLisp/lane-id
decode/other: Implement S2R.LaneId
2020-07-21 04:50:45 -03:00
Lioncash 82b7e5c8ee surface_params: Make use of designated initializers where applicable
Provides a convenient way to avoid unnecessary zero initializing.
2020-07-21 02:27:22 -04:00
Lioncash bd9545a3a8 surface_params: Remove redundant assignment
This is a redundant assignment that can be removed.
2020-07-21 02:26:49 -04:00
Lioncash c705a1db96 surface_params: Replace questionable usages of the comma operator with semicolons
These are bugs waiting to happen.
2020-07-21 02:26:48 -04:00
David e9bfe05e04
Merge pull request #4306 from ReinUsesLisp/bsd-network
core/network: Add network abstraction
2020-07-21 16:05:47 +10:00
Lioncash e17fb5ee97 video_core: Remove unused variables
Silences several compiler warnings about unused variables.
2020-07-21 00:57:25 -04:00
Lioncash 4b369126c4 vk_rasterizer: Remove unused variable in Clear()
The relevant values are already assigned further down in the lambda, so
this can be removed entirely.
2020-07-21 00:49:10 -04:00
Lioncash 059305a6bf compatible_formats: Add missing header guard
Prevents potential inclusion issues from occurring.
2020-07-21 00:42:19 -04:00
Lioncash 6adc824d9d video_core: Allow copy elision to take place where applicable
Removes const from some variables that are returned from functions, as
this allows the move assignment/constructors to execute for them.
2020-07-21 00:36:13 -04:00
bunnei 3d13d7f48f
Merge pull request #4324 from ReinUsesLisp/formats
video_core: Fix, add and rename pixel formats
2020-07-21 00:13:04 -04:00
lat9nq e35239b861 configure_ui: Ensure a separator follows the returned path 2020-07-20 23:19:07 -04:00
lat9nq 19250aadee configure_ui: don't use an empty string
If the user had cancelled, it would clear the text box. That behavior was sanitized underneath, but may anyways cause inconveniences.
2020-07-20 23:11:46 -04:00
lat9nq 599b7c26a9 main: Don't use as many string copies
Co-Authored-By: LC <lioncash@users.noreply.github.com>
2020-07-20 23:03:55 -04:00
lat9nq a723ed31fd main: rewrite (save as) screenshot saving
This picks a default directory and file name. If on Windows and save-as screenshot saving is enabled, it asks the user, first defaulting to the default screenshot path, and with a default filename in the format `[title_id]_[year-mt-dy_hr-mn-sc-msc].png`. Otherwise, or on Linux for now, it simply saves a file in that directory with that file name.
2020-07-20 23:03:55 -04:00
lat9nq 71b902cf62 configuration: Setup UI to config screenshot path and saving
This adds two options to the General -> UI tab. The first disables picking a place to save the file. The second chooses a default directory for saving screenshots.
2020-07-20 23:03:49 -04:00
lat9nq 3848155c42 common: Add a screenshots directory
Adds a screenshots directory as a path managed by FileUtil.
2020-07-20 22:51:02 -04:00
bunnei 61e4c0f83d
Merge pull request #4168 from ReinUsesLisp/global-memory
gl_arb_decompiler: Use NV_shader_buffer_{load,store} on assembly shaders
2020-07-20 21:54:17 -04:00
Lioncash 26c6c71837 buffer_cache: Eliminate redundant map lookup in MarkRegionAsWritten()
We can make use of emplace()'s return value to determine whether or not
we need to perform an increment.

emplace() performs no insertion if an element already exist, so this can
eliminate a find() call.
2020-07-20 17:48:00 -04:00
Morph d942472cce wait_tree: Include Midnight Blue dark themes 2020-07-20 01:25:25 -04:00
James Rowe 7e01311061 qt-themes: Add Midnight Blue qdarkstyle theme (2.8.1)
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2020-07-20 01:25:25 -04:00
David Marcec 8248d76964 Address issues 2020-07-20 11:52:07 +10:00
lat9nq 2120740ee6 configure_graphics_advnaced: clang-format mk ii 2020-07-19 13:26:55 -04:00
lat9nq 23347b8869 configure_graphics_advanced: Fix oversight from rebase 2020-07-19 13:26:55 -04:00
lat9nq 520b4c7829 configuration_shared: Remove unused functions
These were only kept for compatibility with old code during testing.
2020-07-19 13:26:55 -04:00
lat9nq 3ef4769f31 configuration: Use forward declares and remove extraneous structs 2020-07-19 13:26:55 -04:00
lat9nq 335aef78c4 configuration_shared: Make CheckState strongly typed
Also gets rid of unnecessary explicit namespace usage.
2020-07-19 13:26:55 -04:00
lat9nq 55ac28769a clang-format 2020-07-19 13:26:55 -04:00
lat9nq 0d462f5608 configuration_shared: Break up tracker structs to respective classes
One less global variable.
2020-07-19 13:26:55 -04:00
lat9nq e483ed21eb configure_system: break instead of semicolon
Makes the code more readable

Co-Authored-By: LC <lioncash@users.noreply.github.com>
2020-07-19 13:26:55 -04:00
lat9nq d5fdbd88c8 clang-format 2020-07-19 13:26:55 -04:00
lat9nq 33a9218f35 configure_system: Highlight labels on startup
whoops
2020-07-19 13:26:55 -04:00
lat9nq 90a0fb1e0e configure_graphics: Fix layout in global config
Fixes a regression where the global config takes up a lot of extra space.
2020-07-19 13:26:55 -04:00
lat9nq c94a8a3a43 configure_per_game: Improve style consistency
The way the configurations are set up, it is not trivial to do this. I'll leave it as is, but the API selection, and the background color and volume slider selectors are kind of not following the style.
2020-07-19 13:26:55 -04:00
lat9nq a350ae6be6 configure_system: Implement highlighted overrides 2020-07-19 13:26:55 -04:00
lat9nq 6316a3d8d9 configuration_shared: Add default combobox setup function
Not a catch-all, but helps clean up the code for when I do this a lot. Also fixes some bugs caught in configure_graphics.
2020-07-19 13:26:55 -04:00
lat9nq 2627241541 configuration_shared: Use an int instead of a QString
I noticed some of the code could be reduced to just passing the function an int, since I was doing the same thing over and over. Also clang-formats configure_graphics
2020-07-19 13:26:55 -04:00
lat9nq 38152ab0b9 configure_graphics_advanced: Implement highlighted overrides 2020-07-19 13:26:55 -04:00
lat9nq b79a6ebf9c configuration_shared: Switch back to background colors
Let's see if I make up my mind.
2020-07-19 13:26:55 -04:00
lat9nq 44b3183ec8 configuration_shared: Better use global text
Also adds trackers for graphics and advanced graphics
2020-07-19 13:26:55 -04:00
lat9nq c9f93c05f7 configure_audio: fix UI margins 2020-07-19 13:26:55 -04:00
lat9nq c4246b80f8 configure_graphics: Implement highlighted overrides 2020-07-19 13:26:55 -04:00
lat9nq bf25d583c6 configure_audio: Implement highlighted overrides 2020-07-19 13:26:55 -04:00
lat9nq da65b92f9e configuration_shared: Require name of the widget for highlighting
Prevents mass-coloring of elements later on
2020-07-19 13:26:55 -04:00
lat9nq 5a9dc8f002 configuration_shared: Use a highlight instead of background color
Fixes visibility in the built-in dark theme
2020-07-19 13:26:55 -04:00
lat9nq 58672cc7b6 configure_general: Implement manual tristate buttons 2020-07-19 13:26:55 -04:00
lat9nq e26e82d8d5 configuration_shared: Initial functions and data for manual tristate
Sets up initial support for implementing colored tristate functions. These functions color a QWidget blue when it's overriding a global setting, and discolor it when not. The lack of color indicates it uses the global state, replacing the Qt::CheckState::PartiallyChecked state with the global state.
2020-07-19 13:26:55 -04:00
ameerj 68d6d3e173 Fix axis thresholding while polling
axes were very sensitive when mapping controls.
2020-07-19 11:49:26 -04:00
David Marcec d7d2c27b48 swkbd: Return result for Calc request for inlined swkbd
Fixes random swkbd popups in monster hunter
2020-07-19 18:56:16 +10:00
ReinUsesLisp 51817f6e59 core/network: Add network abstraction
This commit adds a network abstraction designed to implement bsd:s but
at the same time work as a generic abstraction to implement any
networking code we have to use from core.

This is implemented on top of BSD sockets on Unix systems and winsock on
Windows. The code is designed around winsocks having compatibility
definitions to support both BSD and Windows sockets.
2020-07-19 04:12:40 -03:00
Rodrigo Locatti ad0b295125
Merge pull request #4376 from ogniK5377/dark-wait-tree
frontend: Improve wait tree readability for dark themes
2020-07-19 03:55:36 -03:00
Jan Beich db43b37e15 alignment: explicitly include <new> after 723edb4c06
In file included from src/core/hle/kernel/memory/page_table.cpp:5:
src/./common/alignment.h:67:68: error: no member named 'align_val_t' in namespace 'std'
        return static_cast<T*>(::operator new (n * sizeof(T), std::align_val_t{Align}));
                                                              ~~~~~^
src/./common/alignment.h:71:51: error: no member named 'align_val_t' in namespace 'std'
        ::operator delete (p, n * sizeof(T), std::align_val_t{Align});
                                             ~~~~~^
2020-07-18 23:06:16 +00:00
David Marcec 617eeb09e0 Address issues 2020-07-19 01:02:41 +10:00
FearlessTobi 4450a2688a Address trivial review comments. 2020-07-18 14:09:13 +02:00
FearlessTobi 0072003a14 configure_ui: Address some review comments from the previous PR 2020-07-18 14:09:13 +02:00
FearlessTobi 347b50ad43 yuzu: Port translation support from Citra
Co-Authored-By: Weiyi Wang <wwylele@gmail.com>
2020-07-18 14:09:11 +02:00
David Marcec db4502b7b7 frontend: Improve wait tree readability for dark themes 2020-07-18 20:22:03 +10:00
bunnei 4a8cb9a706
Merge pull request #4348 from lioncash/nano
core_timing: Make usage of nanoseconds more consistent in the interface
2020-07-18 01:45:10 -04:00
bunnei bbeea7502c
Merge pull request #4373 from lioncash/allocator
alignment: Simplify AlignmentAllocator implementation
2020-07-18 01:04:17 -04:00
ReinUsesLisp a8a2526128 gl_arb_decompiler: Use NV_shader_buffer_{load,store} on assembly shaders
NV_shader_buffer_{load,store} is a 2010 extension that allows GL applications
to use what in Vulkan is known as physical pointers, this is basically C
pointers. On GLASM these is exposed through the LOAD/STORE/ATOM
instructions.

Up until now, assembly shaders were using NV_shader_storage_buffer_object.
These work fine, but have a (probably unintended) limitation that forces
us to have the limit of a single stage for all shader stages. In contrast,
with NV_shader_buffer_{load,store} we can pass GPU addresses to the
shader through local parameters (GLASM equivalent uniform constants, or
push constants on Vulkan). Local parameters have the advantage of being
per stage, allowing us to generate code without worrying about binding
overlaps.
2020-07-18 01:59:57 -03:00
bunnei c700079e08
Merge pull request #4345 from Morph1984/fix-createfile
filesystem: Create subdirectories prior to creating a file
2020-07-18 00:59:26 -04:00
bunnei 90cbcaa44a
Merge pull request #4273 from ogniK5377/async-shaders-prod
video_core: Add asynchronous shader decompilation and compilation
2020-07-18 00:48:27 -04:00
David Marcec 967307d3be Fix style issues 2020-07-18 14:24:32 +10:00
bunnei 821d295f24
Merge pull request #4364 from lioncash/desig5
vulkan: Make use of designated initializers where applicable
2020-07-18 00:12:43 -04:00
bunnei af1151b1b0
Merge pull request #4365 from lioncash/mii
mii/manager: Make use of designated initializers
2020-07-17 22:20:15 -04:00
bunnei 0b733903f0
Merge pull request #4374 from ReinUsesLisp/fix-err
vk_device: Fix build error on old MSVC versions
2020-07-17 20:30:24 -04:00
bunnei 47b305387a
Merge pull request #4366 from lioncash/mii-sign
mii/manager: Resolve sign mismatch warnings
2020-07-17 20:13:06 -04:00
ReinUsesLisp 81c8f92f2e vk_device: Fix build error on old MSVC versions
Designated initializers on old MSVC versions fail to build when they
take the address of a constant.
2020-07-17 20:27:53 -03:00
bunnei 5d95e62443
Merge pull request #4344 from VolcaEM/c3
dmnt_cheat_vm: Implement opcode 0xC3 (ReadWriteStaticRegister)
2020-07-17 17:11:52 -04:00
bunnei 0f0b756775
Merge pull request #4309 from Morph1984/fix-romfs-bug
fs: Fix RomFS building when zero byte files are present
2020-07-17 17:01:20 -04:00
ameerj 1e7bed0a45 std::size_t where appropriate, make error message more clear if can't read 2020-07-17 12:10:32 -04:00
bunnei 19c6bf72db
Merge pull request #4322 from ReinUsesLisp/fix-dynstate
vk_state_tracker: Fix dirty flags for stencil_enable on VK_EXT_extended_dynamic_state
2020-07-17 09:50:45 -04:00
Lioncash 723edb4c06 alignment: Simplify AlignmentAllocator implementation
With C++20, much of the allocator interface has been simplified, so we
can make the same adjustments.
2020-07-17 08:30:12 -04:00
LC 47956a3bbc
Merge pull request #4369 from lioncash/hle-macro
macro_hle: Remove unnecessary std::make_pair calls
2020-07-17 05:20:41 -04:00
LC 9d3cbf6a90
Merge pull request #4340 from lioncash/remove
shader_cache: Make use of std::erase_if
2020-07-17 05:19:20 -04:00
David Marcec 4f473cda64 Drop settings namespace 2020-07-17 17:23:24 +10:00
David Marcec 85b591f6f0 Remove duplicate config 2020-07-17 14:26:18 +10:00
David Marcec f48187449e Use conditional var 2020-07-17 14:26:17 +10:00
David Marcec 2ba195aa0d Drop max workers from 8->2 for testing 2020-07-17 14:26:15 +10:00
David Marcec 85d7a8f466 Rebase for per game settings 2020-07-17 14:26:14 +10:00
David Marcec 468bd9c1b0 async shaders 2020-07-17 14:24:57 +10:00
David c783cf443e
Merge pull request #4347 from lioncash/logging
settings: Make use of std::string_view over std::string for logging
2020-07-17 13:25:06 +10:00
David 92f37a229e
Merge pull request #4371 from lioncash/cmake2
core/CMakeLists: Add missing physical_memory.h header file
2020-07-17 13:22:19 +10:00
David adbf5ca50b
Merge pull request #4357 from lioncash/unused4
kernel: Remove unused variables
2020-07-17 13:18:31 +10:00
David 69f8b6a53e
Merge pull request #4358 from lioncash/unused5
kernel/thread: Remove unimplemented function prototype
2020-07-17 13:17:52 +10:00
Lioncash c0650cd82c macro_hle: Remove unnecessary static keywords
These functions are already in an anonymous namespace which makes the
functions internally linked.
2020-07-16 23:17:17 -04:00
David 0d10c863a5
Merge pull request #4367 from lioncash/inc2
constants: Add missing <array> include
2020-07-17 13:14:01 +10:00
David 9cca0c2f83
Merge pull request #4368 from lioncash/macro
macro: Resolve missing parameter in doxygen comment
2020-07-17 13:13:22 +10:00
David 3ce4edba64
Merge pull request #4370 from lioncash/simplify
macro_hle: Simplify shift expression in HLE_771BB18C62444DA0()
2020-07-17 13:13:05 +10:00
Lioncash 311f500753 core/CMakeLists: Add missing physical_memory.h header file
Allows this header file to show up in IDE CMake generators.
2020-07-16 22:56:31 -04:00
Lioncash be6b7591d9 macro_hle: Simplify shift expression in HLE_771BB18C62444DA0()
Given the expression involves a 32-bit value, this simplifies down to
just: 0x3ffffff. This is likely a remnant from testing that was never
cleaned up.

Resolves a -Wshift-overflow warning.
2020-07-16 22:16:11 -04:00
Lioncash cc935d997b macro_hle: Remove unnecessary std::make_pair calls
The purpose of make_pair is generally to deduce the types within the
pair without explicitly specifying the types, so these usages were
generally unnecessary, particularly when the type is enforced by the
array declaration.
2020-07-16 21:59:25 -04:00
Lioncash 502dbfb9eb macro: Resolve missing parameter in doxygen comment
Resolves a -Wdocumentation warning.
2020-07-16 21:54:42 -04:00
Lioncash e07eb5b223 constants: Add missing <array> include
Eliminates reliance on an indirect include.
2020-07-16 21:43:20 -04:00
Lioncash e54c940abf mii/manager: Resolve sign mismatch warnings
Previously the loop termination condition was testing variables of
different signedness.
2020-07-16 21:07:04 -04:00