Lioncash
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bb960c8cb4
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video_core: Use nested namespaces where applicable
Compresses a few namespace specifiers to be more compact.
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2018-07-20 18:23:54 -04:00 |
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Subv
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7ac8657432
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GPU: Macros are specific to the Maxwell3D engine, so handle them internally.
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2018-03-18 11:51:45 -05:00 |
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Subv
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29feece4b8
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GPU: Process command mode 5 (IncreaseOnce) differently from other commands.
Accumulate all arguments before calling the desired method.
Note: Maybe we should do the same for the NonIncreasing mode?
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2018-03-16 20:32:44 -05:00 |
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Subv
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6cddf9d88e
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Make a GPU class in VideoCore to contain the GPU state.
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
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2018-02-11 23:44:12 -05:00 |
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Subv
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e01a8f2187
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GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines.
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2018-02-11 22:42:48 -05:00 |
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