Subv
|
65ea52394b
|
GLCache: Support uploading compressed textures to the GPU.
Compressed texture formats like DXT1, DXT2, DXT3, etc will use this to ease the load on the CPU.
|
2018-04-06 20:44:45 -06:00 |
|
Subv
|
73eaef9c05
|
GL: Remove remaining references to 3DS-specific pixel formats
|
2018-04-06 20:44:42 -06:00 |
|
Subv
|
b305646c44
|
RasterizerCache: Remove 3DS-specific pixel formats.
We're only left with RGB8 and DXT1 for now. More will be added as they are needed.
|
2018-04-06 20:40:24 -06:00 |
|
Subv
|
c28ed85875
|
GL: Create the sampler objects when starting up the GL rasterizer.
|
2018-04-06 20:40:24 -06:00 |
|
Subv
|
ca96b04a0c
|
GL: Ported the SamplerInfo struct from citra.
|
2018-04-06 20:40:24 -06:00 |
|
Subv
|
0171ec606b
|
GL: Rename PicaTexture to MaxwellTexture.
|
2018-04-06 20:40:24 -06:00 |
|
Subv
|
f73a280eeb
|
GL: Added functions to convert Maxwell tex filters and wrap modes to OpenGL.
|
2018-04-06 20:40:23 -06:00 |
|
N00byKing
|
27dbbd8227
|
gl_rasterizer_cache.cpp: Update from citra to yuzu
|
2018-04-04 23:05:10 +02:00 |
|
N00byKing
|
cfc28e0c1a
|
gl_rasterizer_cache.h: Update from citra to yuzu
|
2018-04-04 23:04:24 +02:00 |
|
N00byKing
|
ca17f581f5
|
renderer_opengl.h: Update from citra to yuzu
|
2018-04-04 23:03:02 +02:00 |
|
bunnei
|
5e343edc9e
|
renderer_opengl: Use better naming for DrawScreens and DrawSingleScreen.
|
2018-03-26 21:17:07 -04:00 |
|
bunnei
|
c33abac275
|
gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own function.
|
2018-03-26 21:17:05 -04:00 |
|
bunnei
|
d30110348b
|
gl_rasterizer: Add a SyncViewport method.
|
2018-03-26 21:17:04 -04:00 |
|
bunnei
|
67bc2f5ecd
|
gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL.
|
2018-03-26 21:17:03 -04:00 |
|
bunnei
|
ac19e3d061
|
gl_rasterizer: Use ReadBlock instead of GetPointer for SetupVertexArray.
|
2018-03-26 21:17:02 -04:00 |
|
bunnei
|
a6cab532f8
|
gl_rasterizer: Normalize vertex array data as appropriate.
|
2018-03-26 21:17:02 -04:00 |
|
bunnei
|
527ce12ce4
|
maxwel_to_gl: Fix string formatting in log statements.
|
2018-03-26 21:17:01 -04:00 |
|
bunnei
|
d89bfec5f5
|
rasterizer: Rename DrawTriangles to DrawArrays.
|
2018-03-26 21:17:00 -04:00 |
|
bunnei
|
1bfc0dc2db
|
gl_rasterizer: Use passthrough shader for SetupVertexShader.
|
2018-03-26 21:17:00 -04:00 |
|
bunnei
|
0a5832798a
|
renderer_opengl: Logging, etc. cleanup.
|
2018-03-26 21:16:59 -04:00 |
|
bunnei
|
7504df52fc
|
renderer_opengl: Remove framebuffer RasterizerFlushVirtualRegion hack.
|
2018-03-26 21:16:58 -04:00 |
|
bunnei
|
c1ccbf332f
|
gl_rasterizer_cache: Implement UpdatePagesCachedCount.
|
2018-03-26 21:16:58 -04:00 |
|
bunnei
|
c2dbdefedf
|
gl_rasterizer: Implement SetupVertexArray.
|
2018-03-26 21:16:56 -04:00 |
|
bunnei
|
cd8bb6ea9b
|
gl_rasterizer_cache: Fix an ASSERT_MSG.
|
2018-03-26 21:16:56 -04:00 |
|
bunnei
|
4369af6b7e
|
maxwell_to_gl: Add module and function for decoding VertexType.
|
2018-03-26 21:16:55 -04:00 |
|
bunnei
|
0ee38e1363
|
gl_rasterizer: Use 32 texture units instead of 3.
|
2018-03-26 21:16:53 -04:00 |
|
bunnei
|
0162a2d5cb
|
gl_rasterizer: Implement DrawTriangles.
|
2018-03-26 21:16:53 -04:00 |
|
bunnei
|
ed2134784e
|
gl_rasterizer: Implement AnalyzeVertexArray.
|
2018-03-26 21:16:52 -04:00 |
|
bunnei
|
8041d72a1f
|
gl_rasterizer_cache: MortonCopy Switch-style.
|
2018-03-26 21:16:51 -04:00 |
|
bunnei
|
170ac3f9ee
|
gl_rasterizer_cache: Implement GetFramebufferSurfaces.
|
2018-03-26 21:16:51 -04:00 |
|
bunnei
|
1a9df83535
|
renderer_opengl: Only draw the screen if a framebuffer is specified.
|
2018-03-26 21:16:49 -04:00 |
|
bunnei
|
d561e4acc8
|
gl_rasterizer: Fake render in green, because it's cooler.
|
2018-03-23 22:27:53 -04:00 |
|
bunnei
|
4ed54738fc
|
gl_rasterizer: Log warning instead of sync'ing unimplemented funcs.
|
2018-03-23 22:24:16 -04:00 |
|
bunnei
|
b7da9d5a54
|
gl_rasterizer_cache: Add missing include for vm_manager.
|
2018-03-23 16:54:20 -04:00 |
|
bunnei
|
0f8401906b
|
renderer_opengl: Only invalidate the framebuffer region, not flush.
|
2018-03-23 15:52:14 -04:00 |
|
bunnei
|
054393917e
|
renderer_opengl: Fixes for properly flushing & rendering the framebuffer.
|
2018-03-23 15:49:04 -04:00 |
|
bunnei
|
b36b627d4d
|
RasterizerCacheOpenGL: FlushAll should flush full memory region.
|
2018-03-23 15:25:16 -04:00 |
|
bunnei
|
11047d7fd5
|
rasterizer: Flush and invalidate regions should be 64-bit.
|
2018-03-23 15:01:45 -04:00 |
|
bunnei
|
cdf541fb5b
|
renderer_opengl: Add framebuffer_transform_flags member variable.
|
2018-03-23 14:59:14 -04:00 |
|
bunnei
|
ec4e1a3685
|
renderer_opengl: Better handling of framebuffer transform flags.
|
2018-03-23 14:58:27 -04:00 |
|
bunnei
|
c2c55e0811
|
renderer_opengl: Use accelerated framebuffer load with LoadFBToScreenInfo.
|
2018-03-22 23:28:37 -04:00 |
|
bunnei
|
a0b1235f82
|
gl_rasterizer: Implement AccelerateDisplay method from Citra.
|
2018-03-22 23:06:54 -04:00 |
|
bunnei
|
f61b9f7338
|
LoadGLBuffer: Use bytes_per_pixel, not bits.
|
2018-03-22 23:01:57 -04:00 |
|
bunnei
|
6ced80bb47
|
gl_rasterizer_cache: LoadGLBuffer should do a morton copy.
|
2018-03-22 22:54:04 -04:00 |
|
bunnei
|
740310113b
|
video_core: Move MortonCopyPixels128 to utils header.
|
2018-03-22 22:52:40 -04:00 |
|
bunnei
|
8a250de987
|
video_core: Remove usage of PAddr and replace with VAddr.
|
2018-03-22 21:13:46 -04:00 |
|
bunnei
|
bfe45774f1
|
video_core: Move FramebufferInfo to FramebufferConfig in GPU.
|
2018-03-22 21:04:30 -04:00 |
|
bunnei
|
c6362543d4
|
gl_rasterizer: Replace a bunch of UNIMPLEMENTED with ASSERT.
|
2018-03-22 20:19:34 -04:00 |
|
bunnei
|
f707c2dac4
|
gl_rasterizer: Add a simple passthrough shader in lieu of shader generation.
|
2018-03-22 20:00:41 -04:00 |
|
bunnei
|
656de23d93
|
renderer: Create rasterizer and cleanup.
|
2018-03-22 19:46:37 -04:00 |
|