Commit graph

110 commits

Author SHA1 Message Date
Morph 41e855bd42 service: vi: Retrieve vsync event once per display
The display vsync event can only be retrieved once per display. Returns VI::ResultPermissionDenied if we attempt to retrieve the vsync event for the same display.

Prevents games such as .hack//G.U. Last Recode from consuming all the handles in the handle table by spamming vsync event retrievals and allows it to go in game.
2022-09-25 21:33:36 -04:00
Kelebek1 9d3b190465 Rework multi-core vsync 2022-08-01 23:51:53 -04:00
bunnei 6d160873c4 hle: service: nvflinger: Fix implicit conversion. 2022-07-16 23:11:42 -07:00
bunnei 02282477e7 yuzu: settings: Remove framerate cap and merge unlocked framerate setting.
- These were all somewhat redundant.
2022-07-16 23:11:39 -07:00
bunnei f8aaa59990 hle: service: nvflinger: Factor speed limit into frame time calculation.
- This allows the %-based "Limit Speed Percent" setting to work with MC emulation.
- This is already supported for SC emulation.
2022-07-16 23:10:45 -07:00
Kelebek1 b23c6b456c PR 2022-07-10 08:29:37 +01:00
Kelebek1 240650f6a6 Rework CoreTiming 2022-07-10 06:59:40 +01:00
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
bunnei f9371f36a4 hle: service: nvflinger: Use correct logger namespace. 2022-04-01 22:55:44 -07:00
bunnei 650c9d0d62 hle: nvflinger: Use std::chrono for present_ns. 2022-03-24 18:13:33 -07:00
bunnei 7f4165fc05 hle: vi: Integrate new NVFlinger and HosBinderDriverServer service. 2022-03-24 18:13:33 -07:00
Feng Chen 1eec9590c3 Remove invalid assertion statement 2021-12-28 18:51:11 +08:00
ameerj 71e19153ef nvflinger: Use jthread and stop_token for VSync thread
Avoids a destruction data race that may occur on the vsync thread
2021-10-03 00:35:57 -04:00
Fernando S 55854c807d
Merge pull request #6981 from ameerj/nvflinger-hb-format
nvflinger: Use external surface format for framebuffer creation
2021-09-11 22:35:25 +02:00
ameerj 9e2bf49677 nvflinger: Use external surface format for framebuffer creation
The format member the IGBPBuffer may not always specify the correct desired format. Using the external format member ensures a valid format is provided when creating the framebuffer.

Fixes homebrew using the wrong framebuffer format.
2021-09-06 23:14:31 -04:00
bunnei e05bfd2f54 core: hle: service: buffer_queue: Improve management of KEvent. 2021-09-04 22:25:46 -07:00
bunnei fb3e9314b9 core: hle: service: nvflinger/vi: Improve management of KEvent. 2021-09-03 21:53:00 -07:00
bunnei 0c8594b225
Revert "kernel: Various improvements to scheduler" 2021-08-25 20:59:28 -07:00
bunnei 99bc49e76e core: hle: service: buffer_queue: Improve management of KEvent. 2021-08-07 12:18:48 -07:00
bunnei 36cf96857e core: hle: service: nvflinger/vi: Improve management of KEvent. 2021-08-07 12:18:47 -07:00
ameerj 2c6e274b39 config, nvflinger: Add FPS cap setting
Allows finer tuning of the FPS limit.
2021-07-23 22:04:36 -04:00
ameerj 3522fc019c nvflinger: Add toggle to disable buffer swap interval limits
Enabling this setting will allow some titles to present more frames to
the screen as they become available in the nvflinger buffer queue.
2021-06-17 01:41:56 -04:00
bunnei d5131805ce
Merge pull request #6284 from ameerj/shantae-fix
nvflinger: Create layers when they are queried but not found
2021-05-16 01:45:14 -07:00
Lioncash 9a07ed53eb core: Make variable shadowing a compile-time error
Now that we have most of core free of shadowing, we can enable the
warning as an error to catch anything that may be remaining and also
eliminate this class of logic bug entirely.
2021-05-16 03:43:16 -04:00
ameerj da62e92784 nvflinger: Create layers when they are queried but not found
Fixes Shantae softlock on boot.
2021-05-06 11:20:52 -04:00
bunnei 2e8d6fe9a0 hle: kernel: Migrate KReadableEvent and KWritableEvent to KAutoObject. 2021-05-05 16:40:51 -07:00
bunnei addc0bf037 hle: kernel: Migrate KEvent to KAutoObject. 2021-05-05 16:40:50 -07:00
Lioncash dcb91ca4a4 service: Eliminate cases of member shadowing
Resolves a few localized instances of member variable shadowing. Brings
us a little closer to turning shadowing warnings into errors.
2021-04-26 09:39:49 -04:00
bunnei a4c6712a4b common: Move settings to common from core.
- Removes a dependency on core and input_common from common.
2021-04-14 16:24:03 -07:00
bunnei e86a7e3691 hle: kernel: Rename ReadableEvent to KReadableEvent. 2021-02-05 14:00:36 -08:00
bunnei 82f6037ec2 core: hle: Add missing calls to MicroProfileOnThreadExit. 2021-01-11 14:23:16 -08:00
bunnei 6433b1dfd6 service: nvflinger: Improve synchronization for BufferQueue.
- Use proper mechanisms for blocking on DequeueBuffer.
- Ensure service thread terminates on emulation Shutdown.
2020-12-28 21:33:34 -08:00
bunnei 19a8f03ad5 hle: service: nvflinger: Refactor locking and interfaces. 2020-12-28 16:33:47 -08:00
bunnei 1d4cbb92f2 service: hle: nvflinger: Fix potential shutdown crash when GPU is destroyed. 2020-11-01 01:52:38 -07:00
bunnei 3d592972dc
Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
Lioncash be1954e04c core: Fix clang build
Recent changes to the build system that made more warnings be flagged as
errors caused building via clang to break.

Fixes #4795
2020-10-17 19:50:39 -04:00
Lioncash ff45c39578 General: Make use of std::nullopt where applicable
Allows some implementations to avoid completely zeroing out the internal
buffer of the optional, and instead only set the validity byte within
the structure.

This also makes it consistent how we return empty optionals.
2020-09-22 17:32:33 -04:00
Lioncash a7af349dae core_timing: Make use of uintptr_t to represent user_data
Makes the interface future-proofed for supporting other platforms in the event we ever support platforms with differing pointer sizes. This way, we have a type in place that is always guaranteed to be able to represent a pointer exactly.
2020-07-27 21:21:01 -04:00
Lioncash 5dab23e017 nvflinger: Use return value of Lock()
comex reported in #4424 that we were incorrectly discarding the return
value of Lock() which is correct.
2020-07-25 19:04:53 -04:00
Lioncash bef1844a51 core_timing: Make TimedCallback take std::chrono::nanoseconds
Enforces our desired time units directly with a concrete type.
2020-07-15 19:41:22 -04:00
Lioncash 8b50c660df core_timing: Make use of std::chrono with ScheduleEvent 2020-07-15 18:54:15 -04:00
Fernando Sahmkow 272a87127a Services/NvFlinger: Do vSync in a sepparate thread on Multicore. 2020-06-27 11:36:20 -04:00
Fernando Sahmkow cc3aa95926 NVFlinger: Lock race condition between CPU, Host Timing, VSync. 2020-06-27 11:35:18 -04:00
Fernando Sahmkow e31425df38 General: Recover Prometheus project from harddrive failure
This commit: Implements CPU Interrupts, Replaces Cycle Timing for Host 
Timing, Reworks the Kernel's Scheduler, Introduce Idle State and 
Suspended State, Recreates the bootmanager, Initializes Multicore 
system.
2020-06-27 11:35:06 -04:00
Fernando Sahmkow 95b804ff05 NVFlinger: Do the microprofile Flip after processing a valid frame. 2020-03-12 10:52:44 -04:00
Fernando Sahmkow 1e6f8aba04 Core: Set all hardware emulation constants in a single file. 2020-02-11 20:19:11 -04:00
bunnei 319c4d2108
Merge pull request #3272 from bunnei/vi-close-layer
service: vi: Implement CloseLayer.
2020-01-07 12:45:34 -05:00
bunnei 64c5631579 service: vi: Implement CloseLayer.
- Needed for Undertale.
2020-01-04 00:45:06 -05:00
Markus Wick cb9dd01ffd video_core: Block in WaitFence.
This function is called rarely and blocks quite often for a long time.
So don't waste power and let the CPU sleep.

This might also increase the performance as the other cores might be allowed to clock higher.
2019-12-30 13:04:53 +01:00
bunnei ec0ce96c56
core_timing: Use better reference tracking for EventType. (#3159)
* core_timing: Use better reference tracking for EventType.

- Moves ownership of the event to the caller, ensuring we don't fire events for destroyed objects.
- Removes need for unique names - we won't be using this for save states anyways.
2019-11-26 21:48:56 -05:00