Commit graph

23291 commits

Author SHA1 Message Date
Fernando S 35309f27ed
Merge pull request #7989 from degasus/maxwell_LUT3
shader_recompiler/LOP3: Use brute force python results within switch/case.
2022-03-08 15:40:31 +01:00
Markus Wick c78c8190d5 shader_recompiler/LOP3: Use brute force python results within switch/case.
Thanks to @asLody for optimizing this function. This raised the focus that this function should be optimized more.

The current table assumes that the host GPU is able to invert for free, so only AND,OR,XOR are accumulated in the performance metrik.

Performance results:

Instructions
0: 8
1: 30
2: 114
3: 80
4: 24

Latency
0: 8
1: 30
2: 194
3: 24
2022-03-08 09:44:28 +01:00
bunnei 1f37896066
Merge pull request #7974 from bunnei/improve-code-mem
Kernel Memory Updates (Part 5): Revamp MapCodeMemory and UnmapCodeMemory.
2022-03-07 20:28:39 -08:00
bunnei 749f76e6fe hle: kernel: KPageTable: Improve implementations of MapCodeMemory and UnmapCodeMemory.
- This makes these functions more accurate to the real HOS implementations.
- Fixes memory access issues in Super Smash Bros. Ultimate that occur when un/mapping NROs.
2022-03-07 17:18:20 -08:00
lat9nq b5e60ae1b0 video_core: Cancel Scoped's exit call on GPU failure
When CreateRenderer fails, the GraphicsContext that was std::move'd into
it is destroyed before the Scoped that was created to manage its
currency. In that case, the GraphicsContext::Scoped will still call its
destructor at the ending of the function. And because the context is
destroyed, the Scoped will cause a crash as it attempts to call a
destroyed object's DoneCurrent function.

Since we know when the call would be invalid, call the Scoped's Cancel
method. This prevents it from calling a method on a destroyed object.
2022-03-07 18:21:56 -05:00
lat9nq 1f24a4e520 emu_window: Create a way to Cancel the exit of a Scoped
If a GraphicsContext is destroyed before its Scoped is destroyed, this
causes a crash as the Scoped tries to call a method in the destroyed
context on exit.

Add a way to Cancel the call when we know that calling the
GraphicsContext will not work.
2022-03-07 18:21:56 -05:00
Fernando S 58b52f4884
Merge pull request #7930 from asLody/dma-semaphore
MaxwellDMA: Implement semaphore operations
2022-03-07 21:53:38 +01:00
lat9nq 381f1dd2c9 core: Don't shutdown a null GPU
When CreateGPU fails, yuzu would try and shutdown the GPU instance
regardless of whether any instance was actually created.

Check for nullptr before calling its methods to prevent a crash.
2022-03-07 15:25:20 -05:00
Lody 4498908e72 MaxwellDMA: Implement semaphore operations 2022-03-07 13:46:18 +08:00
Ameer J 370e480c8c
gl_graphics_pipeline: Improve shader builder synchronization using fences (#7969)
* gl_graphics_pipeline: Improve shader builder synchronization

Make use of GLsync objects to ensure better synchronization between shader builder threads and the main context

* gl_graphics_pipeline: Make built_fence access threadsafe

* gl_graphics_pipeline: Use GLsync objects only when building in parallel

* gl_graphics_pipeline: Replace GetSync calls with non-blocking waits

The spec states that a ClientWait on a Fence object ensures the changes propagate to the calling context
2022-03-06 16:46:49 +01:00
BytesGalore fc84649aab build(cmake): fix missing Qt5::DBus link target 2022-03-06 12:21:46 +01:00
BytesGalore 5784aa1064
Merge branch 'yuzu-emu:master' into master 2022-03-06 11:38:18 +01:00
Fernando S 5192c64991
Merge pull request #7973 from Morph1984/debug-crash
host_memory: Fix fastmem crashes in debug builds
2022-03-06 04:49:27 +01:00
BytesGalore e4e92cb75c
loader: log the type of mismatching file-extension 2022-03-03 06:45:13 +01:00
bunnei a31c195749
Merge pull request #7935 from Wunkolo/logging-join-fix
logging: Convert `backend_thread` into an `std::jthread`
2022-03-02 19:09:26 -08:00
bunnei 3ab82e7582
Merge pull request #7956 from bunnei/improve-mem-manager
Kernel Memory Updates (Part 4): Revamp KMemoryManager & other fixes
2022-03-02 17:55:51 -08:00
Morph b33f23cc46 host_memory: Fix fastmem crashes in debug builds
It is possible for virtual_offset to not be 0 when the iterator is at the beginning, and thus, std::prev(it) may be evaluated, leading to a crash in debug mode.

Co-Authored-By: Fernando S. <1731197+FernandoS27@users.noreply.github.com>
2022-03-02 18:36:59 -05:00
Fernando S e06a133717
Merge pull request #7959 from merryhime/cmpxchg
dynarmic: Inline exclusive memory accesses
2022-03-01 22:50:52 +01:00
Mai M 3c47570563
Merge pull request #7967 from zhaobot/tx-update-20220301023432
Update translations (2022-03-01)
2022-03-01 00:50:28 -05:00
The yuzu Community b4c919eba8 Update translations (2022-03-01) 2022-03-01 02:34:54 +00:00
german77 03d671fabc applet: mii: Simple implementation of mii applet 2022-02-28 18:53:41 -06:00
Mai M 96dbb9233a
Merge pull request #7963 from ameerj/gl_fence_nit
gl_fence_manager: Minor optimization to signal querying
2022-02-28 19:53:24 -05:00
Mai M fdf81cd112
Merge pull request #7966 from merryhime/cmake-ffmpeg-endif
ffmpeg: Fix mis-maching argument warning for endif
2022-02-28 19:51:10 -05:00
Merry c4df0d8cdc ffmpeg: Fix mis-maching argument warning for endif 2022-02-28 21:08:12 +00:00
merry ec9689f200 dynarmic: Update to latest master 2022-02-28 20:10:13 +00:00
bunnei 14d28a043d hle: kernel: Re-create memory layout at initialization.
- As this can only be derived once.
2022-02-27 18:00:09 -08:00
bunnei 16e5954fcb hle: kernel: Remove unused pool locals. 2022-02-27 18:00:09 -08:00
bunnei f87f076162 hle: kernel: k_memory_manager: Rework for latest kernel behavior.
- Updates the KMemoryManager implementation against latest documentation.
- Reworks KMemoryLayout to be accessed throughout the kernel.
- Fixes an issue with pool sizes being incorrectly reported.
2022-02-27 18:00:09 -08:00
Wunkolo 913c2bd2cb logging: Convert backend_thread into an std::jthread
Was getting an unhandled `invalid_argument` [exception](https://en.cppreference.com/w/cpp/thread/thread/join) during
shutdown on my linux machine. This removes the need for a `StopBackendThread` function entirely since `jthread`
[automatically handles both checking if the thread is joinable and stopping the token before attempting to join](https://en.cppreference.com/w/cpp/thread/jthread/~jthread) in the case that `StartBackendThread` was never called.
2022-02-27 16:23:52 -08:00
ameerj 7f7df43da2 gl_fence_manager: Minor optimization to signal querying
Per the spec, bufSize is the number of integers that will be written, in this case, 1.

Also, the length argument is optional if the information of the number of elements written is not needed.
2022-02-27 17:57:33 -05:00
merry 16784e5bb3 dynarmic: Inline exclusive memory accesses
Inlines implementation of exclusive instructions into JITted code,
improving performance of applications relying heavily on these
instructions.

We also fastmem these instructions for additional speed, with
support for appropriate recompilation on fastmem failure.

An unsafe optimization to disable the intercore global_monitor is also
provided, should one wish to rely solely on cmpxchg semantics for
safety.

See also: merryhime/dynarmic#664
2022-02-27 19:40:05 +00:00
bunnei adbb9c2b00 hle: kernel: k_page_heap: GetPhysicalAddr can be const. 2022-02-27 10:34:02 -08:00
bunnei f7e65eb971 hle: kernel: k_page_heap: Remove superfluous consexpr. 2022-02-27 10:34:02 -08:00
bunnei 06e2b76c75 hle: kernel: k_page_heap: Various updates and improvements.
- KPageHeap tracks physical addresses, not virtual addresses.
- Various updates and improvements to match latest documentation for this type.
2022-02-27 10:34:02 -08:00
bunnei 5d1a81520c hle: kernel: Add initial_process.h header. 2022-02-27 10:34:02 -08:00
bunnei a6496deeed hle: kernel: board: nx: Add k_memory_layout.h header. 2022-02-27 10:34:02 -08:00
bunnei 9b5e7971dc hle: kernel: k_system_control: Add GetRealMemorySize and update GetKernelPhysicalBaseAddress. 2022-02-27 10:34:02 -08:00
bunnei 18e77a54c3 hle: kernel: k_memory_layout: Add GetPhysicalLinearRegion. 2022-02-27 10:34:02 -08:00
bunnei 06a21ac229 hle: kernel: k_memory_region_types: Update for new regions. 2022-02-27 10:34:02 -08:00
bunnei 96d90be59f
Merge pull request #7955 from bunnei/update-dynarmic
externals: Dynarmic: Update to latest rev.
2022-02-26 10:52:47 -08:00
bunnei ce46aa4721 externals: Dynarmic: Update to latest rev.
- Fixes inaccurate size reporting in SpaceRemaining, which caused crashes in yuzu with SSBU.
2022-02-26 09:51:41 -08:00
bunnei 20e9501b0d
Merge pull request #7932 from bunnei/extended-mem-layout
Add extended memory layout (6GB) support and improve KResourceLimit management
2022-02-26 01:41:08 -08:00
bunnei 56d9052b73
Merge pull request #7953 from ameerj/radv-rdna2-crash
vulkan_device: Blacklist RADV on RDNA2 from VK_EXT_vertex_input_dynamic_state
2022-02-26 01:19:13 -08:00
Mai M 91d802f68d
Merge pull request #7948 from Morph1984/11-11-10-float
maxwell_to_(gl/vk): Add 11_11_10 float vertex format
2022-02-26 00:09:44 -05:00
Ameer J 5f8d6bc504 vulkan_device: Blacklist RADV on RDNA2 from VK_EXT_vertex_input_dynamic_state
RDNA2 devices running under the RADV driver were crashing when VK_EXT_vertex_input_dynamic_state was enabled.

Blacklisting these devices until a proper fix is established.
2022-02-25 23:09:03 -05:00
Morph e292b2d991 maxwell_to_(gl/vk): Add 11_11_10 float vertex format
- Used by パワプロクンポケットR
2022-02-25 17:11:17 -05:00
bunnei 6c9b9b72da
Merge pull request #7939 from asLody/fb-format-gbra8
vk_blit_screen: Add missing framebuffer format
2022-02-25 00:58:28 -08:00
bunnei f582a4482d
Merge pull request #7927 from german77/amiibo
yuzu: Disconnect amiibos on drag and drop
2022-02-24 23:13:32 -08:00
bunnei 1079215871
Merge pull request #7859 from german77/battery_again
input_common: Remove battery duplicated struct and update every button press
2022-02-24 11:42:51 -08:00
Lody 6978093404 vk_blit_screen: Add missing format bgra8 2022-02-24 19:25:39 +08:00