Commit graph

7646 commits

Author SHA1 Message Date
Zach Hilman 8bbc12b9c2 qt: Add UI option to configure arguments 2018-10-07 14:32:06 -04:00
Zach Hilman 95dff555a4 settings: Add program_args string setting 2018-10-07 14:32:05 -04:00
Zach Hilman e09505ff61 nso/nro: Add NSO arguments structure to data section
Only added if arguments string is non-empty and a pass is requested by loader.
2018-10-07 14:30:15 -04:00
David Marcec fa3f3cd07f Fixed assertion due to CountAddOnContent
Word count should be 3 since we're pushing a result code and a u32.

Also fixed up compiler warnings due to casting
2018-10-08 00:25:46 +11:00
bunnei 6e4d2e672d
Merge pull request #1396 from DarkLordZach/packed-updates
loader: Add support for packed updates
2018-10-06 23:58:24 -04:00
David Marcec ceef334c1c Fixups for softlock 2018-10-07 14:25:39 +11:00
David Marcec 2534af040e Fixed missing return
Softlock explanation:
after effects are initialized in smo, nothing actually changes the state. It expects the state to always be initialized. With the previous testing, updating the states much like how we handle the memory pools continue to have the softlock(which is why I said it probably wasn't effects) after further examination it seems like effects need to be initialized but the state remains unchanged until further notice. For now, assertions are added for the aux buffers to see if they update, unable to check as I haven't gotten smo to actually update them yet.
2018-10-07 14:19:55 +11:00
bunnei 2c0b0ad50d
Merge pull request #1446 from bunnei/fast_fermi_copy
gl_rasterizer: Implement accelerated Fermi2D copies.
2018-10-06 23:18:52 -04:00
bunnei 1cc5e6e9bc
Merge pull request #1437 from FernandoS27/tex-mode2
Implemented Depth Compare, Shadow Samplers and Texture Processing Modes for TEXS and TLDS
2018-10-06 23:14:27 -04:00
David Marcec 2de52e3af6 Fixed smo softlock 2018-10-07 14:14:09 +11:00
bunnei 6f420a40cf
Merge pull request #1453 from FearlessTobi/port-4311
Port citra-emu/citra#4311: "Remove "#" in the version number"
2018-10-06 23:12:58 -04:00
bunnei 44a3baf410
Merge pull request #1451 from FearlessTobi/port-4140
Port citra-emu/citra#4140: "misc input tab improvements"
2018-10-06 23:11:32 -04:00
bunnei 450c0a5adf
Merge pull request #1448 from ogniK5377/frontend-access
Ported #4296 from citra
2018-10-06 22:25:29 -04:00
Mat M 72a804b149
Merge pull request #1454 from ReinUsesLisp/fixup-draw
gl_rasterizer: Fixup undefined behaviour in SetupDraw
2018-10-06 22:24:08 -04:00
ReinUsesLisp 0ecd181cca gl_rasterizer: Fixup undefined behaviour in SetupDraw 2018-10-06 23:22:48 -03:00
bunnei 2fbb20b2b5 yuzu/yuzu_cmd: Add checks for required extension ARB_copy_image. 2018-10-06 12:06:40 -04:00
FernandoS27 752faff2bc Implemented Depth Compare and Shadow Samplers 2018-10-06 11:27:54 -04:00
fearlessTobi 8e6311bfd2 Remove "#" in the version number
So that people can stop using it in issue/pr comments and randomly link some other issue/pr unintentionally.
2018-10-06 15:51:37 +02:00
zhupengfei 690f326613 citra_qt/configuration: misc input tab improvements
* Added a context menu on the buttons including Clear & Restore Default

* Allow clearing (unsetting) inputs. Added a Clear All button

* Allow restoring a single input to default (instead of all)
2018-10-06 15:43:49 +02:00
David Marcec 612ce89eca Added forward define for ServerPort 2018-10-06 17:47:33 +10:00
bunnei 9aec85d39c fermi_2d: Implement simple copies with AccelerateSurfaceCopy. 2018-10-06 03:20:04 -04:00
bunnei 011cf77796 gl_rasterizer: Add rasterizer cache code to handle accerated fermi copies. 2018-10-06 03:20:04 -04:00
bunnei 749aef3dd0 gl_rasterizer_cache: Implement a simpler surface copy using glCopyImageSubData. 2018-10-06 03:20:04 -04:00
Lioncash efd956e6ff
qt: Update telemetry links
These were pointing to a non-existent webpage.
2018-10-06 03:16:39 -04:00
David Marcec f84b9ed4e8 Ported #4296 from citra
This will allow us to easily remove the use of "NFC" in "System"
2018-10-06 16:49:01 +10:00
bunnei b8b90ce6e6
Merge pull request #1332 from FearlessTobi/port-web-backend
Port web_service from Citra
2018-10-06 02:43:09 -04:00
Lioncash 6ddf8f34db
kernel/mutex: Amend behavior of TransferMutexOwnership()
This was the result of a typo accidentally introduced in
e51d715700. This restores the previous
correct behavior.

The behavior with the reference was incorrect and would cause some games
to fail to boot.
2018-10-06 01:13:02 -04:00
bunnei e6ee31a8e9
Merge pull request #1440 from lioncash/array
ui_settings: Place definition of the theme array within the cpp file
2018-10-05 22:54:01 -04:00
bunnei d3bfb102d8
Merge pull request #1438 from ReinUsesLisp/quads
gl_rasterizer: Implement quads topology
2018-10-05 22:53:22 -04:00
balika011 1a5d6de0d4 thread: Make the scheduler pointer a regular pointer
Conceptually, it doesn't make sense for a thread to be able to persist
the lifetime of a scheduler. A scheduler should be taking care of the
threads; the threads should not be taking care of the scheduler.

If the threads outlive the scheduler (or we simply don't actually
terminate/shutdown the threads), then it should be considered a bug
that we need to fix.

Attributing this to balika011, as they opened #1317 to attempt to fix
this in a similar way, but my refactoring of the kernel code caused
quite a few conflicts.
2018-10-05 14:53:01 -04:00
bunnei e51d715700
Merge pull request #1439 from lioncash/thread
kernel/thread: Make all instance variables private
2018-10-05 13:41:54 -04:00
bunnei fe292573de
Merge pull request #1442 from lioncash/format
text_formatter: Avoid unnecessary string temporary creation in PrintMessage()
2018-10-05 10:48:58 -04:00
Zach Hilman 38c2ac95af romfs_factory: Extract packed update setter to new function 2018-10-05 08:53:51 -04:00
Zach Hilman 5acaeb04c4 patch_manager: Add support for NSP packed updates
Reads as Update (NSP) in add-ons
2018-10-05 08:48:44 -04:00
Zach Hilman cf7aba4817 game_list: Add XCI update versioning to game list 2018-10-05 08:47:55 -04:00
Zach Hilman d79d4fd764 patch_manager: Add support for packed updates
Will prefer any installed update over the packed version.
2018-10-05 08:47:24 -04:00
Zach Hilman 5045748829 loader: Add getter for packed update
Reads the update included with the game if it has one and adds the new ErrorNoPackedUpdate status.
2018-10-05 08:46:31 -04:00
Zach Hilman e948fbf5d0 loader: Add ReadRomFSIVFCOffset to NSP, XCI, and NAX loaders
Fixes errors with certain updates
2018-10-05 08:46:31 -04:00
Lioncash 6f16826260 text_formatter: Avoid unnecessary string temporary creation in PrintMessage()
operator+ for std::string creates an entirely new string, which is kind
of unnecessary here if we just want to append a null terminator to the
existing one.

Reduces the total amount of potential allocations that need to be done
in the logging path.
2018-10-04 23:55:53 -04:00
Zach Hilman d0e6b93695 patch_manager: Avoid romfs_ext requirement for patching 2018-10-04 14:09:11 -04:00
Zach Hilman c1e069c066 fsmitm_romfsbuild: Extract stubs and IPS to romfs_ext dir 2018-10-04 12:29:20 -04:00
Zach Hilman bc4bec8a60 fsmitm_romfsbuild: Add support for stubbing and IPS patches in LFS 2018-10-04 12:29:14 -04:00
Zach Hilman 110d578470 ips_layer: Fix inaccuracies with comments and flags
Specifically bugs/crashes that arise when putting them in positions that are legal but not typical, such as midline, between patch data, or between patch records.
2018-10-04 12:23:27 -04:00
Zach Hilman 70bd2bb1d3 ips_layer: Deduplicate resource usage 2018-10-04 11:34:36 -04:00
Zach Hilman 9669cdb710 ips_layer: Add support for escape sequences and midline comments
More accurately follows IPSwitch specification.
2018-10-04 11:34:30 -04:00
Zach Hilman 8886f2e55e patch_manager: Add support for IPSwitch format patches 2018-10-04 11:34:06 -04:00
Zach Hilman 306739c2c4 ips_layer: Add IPSwitchCompiler to process IPSwitch format 2018-10-04 11:32:10 -04:00
Zach Hilman f62227aa95 hex_util: Add HexVectorToString and HexStringToVector
Converts between bytes and strings when the size is not known at compile time.
2018-10-04 11:32:04 -04:00
Lioncash 30dfd89126 ui_settings: Place definition of the theme array within the cpp file
Placing the array wholesale into the header places a copy of the whole
array into every translation unit that uses the data, which is wasteful.
Particularly given that this array is referenced from three different
translation units.

This also changes the array to contain pairs of const char*, rather than
QString instances. This way, the string data is able to be fixed into
the read-only segment of the program, as well as eliminate static
constructors/heap allocation immediately on program start.
2018-10-04 09:43:51 -04:00
bunnei f85f2b3728
Merge pull request #1415 from DarkLordZach/ips
file_sys: Add support for loading IPS patches
2018-10-04 09:42:37 -04:00
Lioncash baed7e1fba kernel/thread: Make all instance variables private
Many of the member variables of the thread class aren't even used
outside of the class itself, so there's no need to make those variables
public. This change follows in the steps of the previous changes that
made other kernel types' members private.

The main motivation behind this is that the Thread class will likely
change in the future as emulation becomes more accurate, and letting
random bits of the emulator access data members of the Thread class
directly makes it a pain to shuffle around and/or modify internals.
Having all data members public like this also makes it difficult to
reason about certain bits of behavior without first verifying what parts
of the core actually use them.

Everything being public also generally follows the tendency for changes
to be introduced in completely different translation units that would
otherwise be better introduced as an addition to the Thread class'
public interface.
2018-10-04 00:14:15 -04:00
ReinUsesLisp 3e2380327a gl_rasterizer: Implement quads topology 2018-10-04 00:03:44 -03:00
bunnei cf3a6dd4a1
Merge pull request #1434 from DarkLordZach/dlc-edge-case
aoc_u: Fix edge case with DLC that causes breaks
2018-10-03 21:39:23 -04:00
bunnei af672d8abf
Merge pull request #1428 from lioncash/qt
configure_graphics: Make functions internally linked where applicable
2018-10-03 21:38:29 -04:00
bunnei 839dbd9710
Merge pull request #1431 from lioncash/audio
configure_audio: Minor cleanup-related changes
2018-10-03 19:14:22 -04:00
bunnei 39f08e551d
Merge pull request #1433 from lioncash/fs
services/fsp_srv: Amend service function table
2018-10-03 19:13:57 -04:00
bunnei 5ae5610c13
Merge pull request #1429 from lioncash/translate
configure_input: Make analog mapping strings translatable
2018-10-03 19:13:20 -04:00
bunnei 15b2e2ec13
Merge pull request #1436 from lioncash/view
submission_package: Cleanup and bug fixes
2018-10-03 19:05:19 -04:00
bunnei e7e347a828
Merge pull request #1432 from lioncash/lbl
service/lbl: Update service function table
2018-10-03 18:45:15 -04:00
bunnei 137d43fa2f
Merge pull request #1426 from FearlessTobi/port-4253
Port citra-emu/citra#4253: "common/string_util cleanup"
2018-10-03 18:44:51 -04:00
bunnei 8679934693
Merge pull request #1435 from lioncash/xci
card_image: Ensure program_nca_status is always initialized
2018-10-03 18:44:28 -04:00
FernandoS27 f664437ae8 Implemented Texture Processing Modes in TEXS and TLDS 2018-10-03 08:41:12 -04:00
Lioncash 024eec02a5 submission_package: Avoid dangling std::string_view within SetTicketKeys()
GetName() returns a std::string by value, not by reference, so after the
std::string_view is constructed, it's not well defined to actually
execute any member functions of std::string_view that attempt to access
the data, as the std::string has already been destroyed. Instead, we can
just use a std::string and erase the last four characters.
2018-10-03 02:13:51 -04:00
Lioncash dade709f63 submission_package: Correct location of null check within SetTicketKeys()
If a ticket file was ever a null pointer, we'd cause a null pointer
dereference, as we were calling GetExtension() on the pointer instance.
2018-10-03 02:06:30 -04:00
Lioncash 02841052aa submission_package: Use std::string's rfind() when looking for the extension in InitializeExeFSAndRomFS()
When searching for a file extension, it's generally preferable to begin
the search at the end of the string rather than the beginning, as the
whole string isn't going to be walked just to check for something at the
end of it.
2018-10-03 01:51:01 -04:00
Lioncash 37ee05f7c0 submission_package: Ensure the 'extracted' member variable is always initialized
If an error occurs when constructing the PartitionFilesystem instance,
the constructor would be exited early, which wouldn't initialize the
extracted data member, making it possible for other code to perform an
uninitialized read by calling the public IsExtractedType() member
function. This prevents that.
2018-10-03 01:47:34 -04:00
Lioncash ccf0a9cb38 submission_package: Move ExeFS and RomFS initialization to its own function
Like the other two bits of factored out code, this can also be put
within its own function. We can also modify the code so that it accepts
a const reference to a std::vector of files, this way, we can
deduplicate the file retrieval.

Now the constructor for NSP isn't a combination of multiple behaviors in
one spot. It's nice and separate.
2018-10-03 01:46:07 -04:00
Lioncash fd312abedd submission_package: Move NCA reading code to its own function
This too, is completely separate behavior from what is in the
constructor, so we can move this to its own isolated function to keep
everything self-contained.
2018-10-03 01:35:41 -04:00
Lioncash 4f18d35888 submission_package: Move ticket key setting to its own function
This behavior is entirely independent of the surrounding code, so it can
be put in its own function to keep the behavior separate.
2018-10-03 01:20:57 -04:00
Lioncash 0d83f8f255 submission_package: Invert conditionals within NSP's constructor to reduce nesting
We can use early continues here to reduce the amount of nesting.
2018-10-03 01:11:16 -04:00
Lioncash cf463a9b67 card_image: Ensure program_nca_status is always initialized
If any of the error paths before the NCA retrieval are taken, it'll
result in program_nca_status being left in an inconsistent state. So we
initialize it by default with a value indicating an error.
2018-10-02 23:16:05 -04:00
Zach Hilman 9aaf1c0df8 aoc_u: Fix edge case with DLC that causes breaks
In some games (Splatoon 2 and Splatoon 2 Splatfest World Premiere, notably), pass offset=0 and count=2047 into the ListAddOnContent method which should return all DLCs for the current title. The (presumably) intended behavior is to successfully return a empty array but because of a < v. <= in an if statement, a failure error code was returned causing these games to svcBreak. This fixes that if statement.
2018-10-02 21:56:32 -04:00
Lioncash cba78dc70a services/fsp_srv: Amend service function table
Adds new functions that have been given names to the table. Information
is based off what is provided on Switchbrew.
2018-10-02 21:34:33 -04:00
Lioncash d80dd2b812 service/lbl: Update service function table
Amends the lbl service table to include new names of functions that were
added to Switchbrew.
2018-10-02 21:15:59 -04:00
Lioncash 61b144bbf3 configure_input: Make analog mapping strings translatable
These strings are user-facing, so they should be specified as
translatable with tr().
2018-10-02 20:28:45 -04:00
Lioncash 1c7c798e9e configure_audio: Move combo box index setting to their own functions
Keeps the individual behaviors in their own functions, and cleanly
separate. We can also do a little better by converting the relevant IDs
within the core to a QString only once, instead of converting every
string into a std::string.
2018-10-02 20:24:30 -04:00
Lioncash 57e47bae32 configure_audio: Use QString::fromStdString() for converting audio device names
This ensures that the proper codec will always be used no matter what.
It also avoids relying on ASCII conversions.
2018-10-02 19:50:51 -04:00
Lioncash 226dc914b3 configure_audio: Add disambiguation comment for the volume percentage string
Disambiguates what the string represents to help translators more easily
understand what it is that they're translating. While we're at it, we
can move the code to its own function, so that we don't need to specify
the same string twice.
2018-10-02 19:45:12 -04:00
Lioncash 8f5e2a2b83 configure_graphics: Make functions internally linked where applicable
These aren't used outside of this translation unit, so they can be
internally linked.
2018-10-02 19:24:43 -04:00
Zach Hilman 215b65fe75 nso: Optimize loading of IPS patches
Avoid resource-heavy classes and remove quasi-duplicated code.
2018-10-02 17:03:38 -04:00
Weiyi Wang fdb35760a7 string_util: unify UTF8<->UTF16 conversion to codecvt 2018-10-02 16:10:34 +02:00
Weiyi Wang bfe84f06f2 string_util: remove TString conversion for windows
First of all they are foundamentally broken. As our convention is that std::string is always UTF-8, these functions assume that the multi-byte character version of TString (std::string) from windows is also in UTF-8, which is almost always wrong. We are not going to build multi-byte character build, and even if we do, this dirty work should be handled by frontend framework early.
2018-10-02 16:10:20 +02:00
Weiyi Wang a4595bb939 string_util: remove ShiftJIS/CP1252 conversion function
We always use unicode internally. Any dirty work of conversion with other codec should be handled by frontend framework (Qt). Further more, ShiftJIS/CP1252 are not special (they are not code set used by 3ds, or any guest/host dependencies we have), so there is no reason to specifically include them
2018-10-02 16:10:01 +02:00
fearlessTobi e4daf4bee5 Review comments - part 5 2018-10-02 16:04:10 +02:00
fearlessTobi ac06105dfe Review comments -part 4 2018-10-02 15:30:49 +02:00
fearlessTobi aa48468862 Review comments - part 3 2018-10-02 15:30:48 +02:00
Weiyi Wang 62f9409ba3 web_backend: protect jwt cache with a mutex 2018-10-02 15:30:48 +02:00
fearlessTobi 120d8f3bf7 Address more review comments 2018-10-02 15:30:48 +02:00
fearlessTobi b4ace6ec6f Address a bunch of review comments 2018-10-02 15:30:48 +02:00
fearlessTobi 4d139943f2 Port web_service from Citra 2018-10-02 15:30:48 +02:00
Zach Hilman 6d441828e6 deconstructed_rom_directory: Force NSO loader to patch NSOs 2018-10-01 16:02:50 -04:00
Zach Hilman 003b44822a nso: Add framework to support patching of uncompressed NSOs 2018-10-01 16:02:50 -04:00
Zach Hilman 42fb4e82d3 patch_manager: Add PatchNSO function
While PatchExeFS operated on the entire directory, this function operates on the uncompressed NSO. Avoids copying decompression code to PatchManager.
2018-10-01 16:02:50 -04:00
Zach Hilman 4c2a94fa94 patch_manager: Use strings for patch type instead of enum 2018-10-01 16:02:50 -04:00
Zach Hilman 21b2411c44 file_sys: Implement function to apply IPS patches 2018-10-01 16:01:46 -04:00
Zach Hilman 3c9e70fefa nso: Replace NSOHeader padding bytes with build ID 2018-10-01 16:01:46 -04:00
bunnei bd14f397ce
Merge pull request #1407 from DarkLordZach/dlc
aoc_u: Implement functions and add support for DLC loading
2018-10-01 15:56:39 -04:00
ReinUsesLisp 1835911425 gl_rasterizer: Fixup unassigned point sizes 2018-10-01 01:18:24 -03:00
bunnei bc679c9b8c
Merge pull request #1330 from raven02/tlds
TLDS: Add 1D sampler
2018-09-30 21:53:38 -04:00
bunnei 8391048a83
Merge pull request #1322 from bunnei/tex-cubemap
gl_rasterizer_cache: Implement cubemap textures.
2018-09-30 21:19:00 -04:00