Commit graph

7384 commits

Author SHA1 Message Date
zhupengfei 44228ee3ed game_list: move SearchField to game_list_p.h and fix untranslated text
I have tested and made sure the text is translatable, but this would require a translation update to take effect.
2018-09-21 18:47:41 +02:00
David 1db1e013e0 Added support for uncompressed NSOs (#1374)
* Added support for uncompressed NSOs

* Moved compressed section check to NsoHeader
2018-09-21 00:39:30 -04:00
bunnei 000da01c1d
Merge pull request #1337 from DarkLordZach/create-fs-cmd
yuzu-cmd: Add filesystem service initializer call
2018-09-20 23:36:11 -04:00
bunnei 0285ddfbd4
Merge pull request #1372 from lioncash/thread
kernel/thread: Use owner_process when setting the page table in SetupMainThread()
2018-09-20 23:35:29 -04:00
bunnei 072053ab95
Merge pull request #1371 from lioncash/fwd-arm
arm_interface: Replace kernel vm_manager include with a forward declaration
2018-09-20 23:35:06 -04:00
bunnei a373dddbd9
Merge pull request #1375 from Subv/gl_clear
RasterizerGL: Use the correct framebuffer when clearing via the CLEAR_BUFFERS register.
2018-09-20 23:34:39 -04:00
Subv 9cd5c61fcf RasterizerGL: Use the correct framebuffer when clearing via the CLEAR_BUFFERS register.
Previously we were clearing the default backbuffer framebuffer.

Found thanks to a Piglit test :)
2018-09-20 22:31:53 -05:00
bunnei c1c59617ad
Merge pull request #1364 from lioncash/content
file-sys: Default heavy-weight class destructors in the cpp file
2018-09-20 23:31:31 -04:00
bunnei cf97d00eb6
Merge pull request #1367 from lioncash/plural
game_list: Handle plurals within setFilterResult() better
2018-09-20 23:30:32 -04:00
bunnei b0b57c21e6
Merge pull request #1368 from ogniK5377/nifm-fix
Added IRequest::Submit
2018-09-20 23:30:11 -04:00
bunnei a0db7e2cf9
Merge pull request #1352 from lioncash/sharing
ring_buffer: Use std::hardware_destructive_interference_size to determine alignment size for avoiding false sharing
2018-09-20 23:29:10 -04:00
David Marcec b918925bd5 Revert GetRequestState
Even though setting this value to 3 is more correct. We break more games than we fix due to missing implementations. We should keep this as 0 for the time being
2018-09-21 12:15:49 +10:00
Lioncash 05aa4aa01a kernel/thread: Use owner_process when setting the page table in SetupMainThread()
The owning process of a thread is required to exist before the thread,
so we can enforce this API-wise by using a reference. We can also avoid
the reliance on the system instance by using that parameter to access
the page table that needs to be set.
2018-09-20 21:10:00 -04:00
Lioncash 9b8fc2b689 arm_interface: Replace kernel vm_manager include with a forward declaration
Avoids an unnecessary inclusion and also uncovers three places where
indirect inclusions were relied upon, which allows us to also resolve
those.
2018-09-20 19:35:36 -04:00
Mat M f237265187
Merge pull request #1370 from Hedges/GDBClean
Correct endianness of BRK
2018-09-20 17:25:56 -04:00
Mat M 1e35d8fa8f
Merge pull request #1362 from MerryMage/dynarmic
externals: Update dynarmic to 171d116
2018-09-20 17:22:42 -04:00
Jarek Syrylak 74f966404d Correct endianness of BKPT 2018-09-20 22:03:57 +01:00
MerryMage ef31487624 arm_dynarmic: Halt when BRK encountered 2018-09-20 19:12:42 +01:00
David Marcec 3f49725a51 Fixed submit 2018-09-21 00:51:13 +10:00
David Marcec cfc9fe4460 Added IRequest::Submit
This fixes updated versions of SMO. Currently unable to test as I don't have an updated version
2018-09-21 00:47:30 +10:00
bunnei 8fe9572271
Merge pull request #1358 from DarkLordZach/temp-storage
savedata_factory: Add TemporaryStorage SaveDataType
2018-09-20 10:13:38 -04:00
bunnei 0931a711de
Merge pull request #1363 from lioncash/control
control_metadata: Move language name array definition to the cpp file
2018-09-20 10:13:23 -04:00
bunnei b02a1e38fa
Merge pull request #1361 from lioncash/nax
xts_archive/nax: Minor interface changes
2018-09-20 10:13:10 -04:00
Lioncash e980e90d6e game_list: Handle plurals within setFilterResult() better
Qt provides an overload of tr() that operates on quantities in relation
to pluralization. This also allows the translation to adapt based on the
target language rules better.

For example, the previous code would result in an incorrect translation
for the French language (which doesn't use the pluralized version of
"result" in the case of a total of zero. While in English it's
correct to use the pluralized version of "result", that is, "results"

---

For example:

English: "0 results"

French: "0 résultat" (uses the singular form)

In French, the noun being counted is singular if the quantity is 0 or 1.
In English, on the other hand, if the noun being counted has a quantity
of 0 or N > 1, then the noun is pluralized.

---

For another example in a language that has different counting methods
than the above, consider English and Irish. Irish has a special form of
of a grammatical number called a dual. Which alters how a word is
written when N of something is 2. This won't appear in this case with a
direct number "2", but it would change if we ever used "Two" to refer to
two of something. For example:

English: "Zero results"

Irish: "Toradh ar bith"

English: "One result"

Irish: "Toradh amháin"

English: "Two results"

Irish: "Dhá thorthaí" <- Dual case

Which is an important distinction to make between singular and plural,
because in other situations, "two" on its own would be written as "dó"
in Irish. There's also a few other cases where the order the words are
placed *and* whether or not the plural or singular variant of the word
is used *and* whether or not the word is placed after or between a set
of numbers can vary. Counting in Irish also differs depending on whether or not
you're counting things (like above) or counting people, in which case an
entirely different set of numbers are used.

It's not important for this case, but it's provided as an example as to why one
should never assume the placement of values in text will be like that of
English or other languages. Some languages have very different ways to
represent counting, and breaking up the translated string like this
isn't advisable because it makes it extremely difficult to get right
depending on what language a translator is translating text into due to
the ambiguity of the strings being presented for translation.

In this case a translator would see three fragmented strings on
Transifex (and not necessarily grouped beside one another, but even
then, it would still be annoying to decipher):

- "of"
- "result"
- "results"

There is no way a translator is going to know what those sets of words
are actually used for unless they look at the code to see what is being
done with them (which they shouldn't have to do).
2018-09-20 01:35:50 -04:00
David Marcec 583137709f Removed unneeded event clear 2018-09-20 15:16:08 +10:00
David Marcec 335e9d18ae Implemented NTC & IEnsureNetworkClockAvailabilityService
Needed because of the recent nim fixes
2018-09-20 15:14:07 +10:00
Lioncash 05ef9dfc10 file-sys: Default heavy-weight class destructors in the cpp file
Several classes have a lot of non-trivial members within them, or don't
but likely should have the destructor defaulted in the cpp file for
future-proofing/being more friendly to forward declarations.

Leaving the destructor unspecified allows the compiler to inline the
destruction code all over the place, which is generally undesirable from
a code bloat perspective.
2018-09-19 19:34:08 -04:00
Lioncash 3146502a12 control_metadata: Remove unnecessary else within GetLanguageEntry()
There's no need to indent the code here, given the if case contains a
return statement at the end of it.
2018-09-19 19:02:06 -04:00
Lioncash 05d49962b6 control_metadata: Move language name array definition to the cpp file
This was used in two different translation units
(deconstructed_rom_directory and patch_manager). This means we'd be
pointlessly duplicating the whole array twice due to it being defined
within the header.
2018-09-19 18:57:26 -04:00
MerryMage 3b4a158230 arm_dynarmic: Support BKPT instruction 2018-09-19 21:00:38 +01:00
Lioncash 2e5f0e5024 xts_archive: Remove unused variables from CalculateHMAC256()
These variables aren't used, which still has an impact, as std::vector
cannot be optimized away by the compiler (it's constructor and
destructor are both non-trivial), so this was just wasting memory.
2018-09-19 14:23:13 -04:00
Lioncash 2752183883 xts_archive: Make AsNCA() return a std::unique_ptr instead of a std::shared_ptr
std::shared_ptr isn't strictly necessary here and is only ever used in
contexts where the object doesn't depend on being shared. This also
makes the interface more flexible, as it's possible to create a
std::shared_ptr from a std::unique_ptr (std::shared_ptr has a
constructor that accepts a std::unique_ptr), but not the other way
around.
2018-09-19 14:22:37 -04:00
Lioncash 45195a51a7 nax: Avoid re-parsing NAX data with GetFileType()
An instance of the NAX apploader already has an existing NAX instance in
memory. Calling directly into IdentifyType() directly would re-parse the
whole file again into yet another NAX instance, only to toss it away
again.

This gets rid of unnecessary/redundant file parsing and allocations.
2018-09-19 14:22:37 -04:00
Lioncash c8c4105659 nax: Avoid unnecessary calls to AsNCA() in IdentifyType()
AsNCA() allocates an NCA instance every time it's called. In the current
manner it's used, it's quite inefficient as it's making a redundant
allocation.

We can just amend the order of the conditionals to make it easier to
just call it once.
2018-09-19 14:22:37 -04:00
Lioncash f272261c21 xts_archive: Ensure NAX's type member is always initialized
Ensures that the member always has a deterministic value.
2018-09-19 14:22:37 -04:00
Lioncash 92a98a8b19 xts_archive: Amend initializer order of NAX's constructor
Orders the initializer list in the same order the members would be
initialized. Avoids compiler warnings.
2018-09-19 14:22:30 -04:00
David 0432af5ad1 Reworked incorrect nifm stubs (#1355)
* Reworked incorrect nifm stubs

Need confirmation on `CreateTemporaryNetworkProfile`, unsure which game uses it but according to reversing. It should return a uuid which we currently don't do.

Any 0 client id is considered an invalid client id.

GetRequestState 0 is considered invalid.

* Fixups for nifm
2018-09-19 11:59:01 -04:00
bunnei 52fb86c65c
Merge pull request #1356 from degasus/hotfix
gl_rasterizer: Fix StartAddress handling with indexed draw calls.
2018-09-19 11:58:22 -04:00
bunnei 8dff92c5f6
Merge pull request #1359 from ogniK5377/nes
Fixed GetAccountId stub, Added error code for OpenDirectory and added ActivateNpadWithRevision
2018-09-19 10:01:36 -04:00
David Marcec cbc7ad8f6d Fixed GetAccountId stub, Added error code for OpenDirectory and added ActivateNpadWithRevision
With these, `Nintendo Entertainment System - Nintendo Switch Online` loads
2018-09-19 23:25:00 +10:00
Zach Hilman 9bba103791 yuzu-cmd: Add call to CreateFactories
Ensures all relevant filesystem objects are initialized and eliminates a crash related to the RegisteredCache.
2018-09-19 09:09:11 -04:00
Zach Hilman dfaea55be5 savedata_factory: Add TemporaryStorage SaveDataType
Seems to be used by NSO NES Emulator
2018-09-19 09:06:22 -04:00
Markus Wick f465e4aaf2 gl_rasterizer: Fix StartAddress handling with indexed draw calls.
We uploaded the wrong data before. So the offset on the host GPU pointer may work for the first vertices, the last ones run out bounds.
Let's just offset the upload instead.
2018-09-19 09:22:30 +02:00
David Marcec 08819ec70a Removed MakeBuilder as it's not needed anymore 2018-09-19 15:13:56 +10:00
David Marcec 6a0612f2bf Removed the use of rp.MakeBuilder
Due to keeping the code style consistent in the yuzu codebase. `rb = rp.MakeBuilder(...)` was replaced with `rb{ctx, ...}`
2018-09-19 15:09:59 +10:00
Lioncash ab6dfa4fa5
ring_buffer: Use std::atomic_size_t in a static assert
Avoids the need to repeat "std::" twice
2018-09-18 23:36:04 -04:00
Lioncash c51f8563a6
ring_buffer: Use std::hardware_destructive_interference_size to determine alignment size for avoiding false sharing
MSVC 19.11 (A.K.A. VS 15.3)'s C++ standard library implements P0154R1
(http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2016/p0154r1.html)
which defines two new constants within the <new> header, std::hardware_destructive_interference_size
and std::hardware_constructive_interference_size.

std::hardware_destructive_interference_size defines the minimum
recommended offset between two concurrently-accessed objects to avoid
performance degradation due to contention introduced by the
implementation (with the lower-bound being at least alignof(max_align_t)).
In other words, the minimum offset between objects necessary to avoid
false-sharing.

std::hardware_constructive_interference_size on the other hand defines
the maximum recommended size of contiguous memory occupied by two
objects accessed wth temporal locality by concurrent threads (also
defined to be at least alignof(max_align_t)). In other words the maximum
size to promote true-sharing.

So we can simply use this facility to determine the ideal alignment
size. Unfortunately, only MSVC supports this right now, so we need to
enclose it within an ifdef for the time being.
2018-09-18 23:35:57 -04:00
bunnei b33ce787b7
Merge pull request #1348 from ogniK5377/GetImageSize
Implemented IProfile::GetImageSize
2018-09-18 22:15:18 -04:00
bunnei d85130d7be
Merge pull request #1319 from lioncash/audio
audio_core: Replace includes with forward declarations where applicable.
2018-09-18 22:14:26 -04:00
bunnei c9942fe46e
Merge pull request #1351 from ogniK5377/GetDefaultDisplayResolution
Implemented GetDefaultDisplayResolution
2018-09-18 22:13:28 -04:00