ReinUsesLisp
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417fb5d385
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shader: Move recursive SSA rewrite to the heap
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
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ed6a1b1a3d
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shader: Address feedback
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
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baec84247f
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shader: Address Feedback
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
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ecb30c9072
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shader: Improve VOTE.VTG stub
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2021-07-22 21:51:25 -04:00 |
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FernandoS27
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34aba9627a
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shader: Implement BRX
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2021-07-22 21:51:25 -04:00 |
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ReinUsesLisp
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260743f371
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shader: Add partial rasterizer integration
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
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32b6c63485
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shader: Reorder phi nodes when redefined as undefined opcodes
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
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71f96fa636
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shader: Implement CAL inlining function calls
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2021-07-22 21:51:23 -04:00 |
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ameerj
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8810c88b7e
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shader: Implement SEL
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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cbfb7d182a
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shader: Support SSA loops on IR
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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8af9297f09
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shader: Misc fixes
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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9170200a11
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shader: Initial implementation of an AST
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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da8096e6e3
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shader: Properly store phi on Inst
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
|
16cb00c521
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shader: Add pools and rename files
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
|
dc04a50ac2
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shader: Remove illegal character in SSA pass
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
|
e81739493a
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shader: Constant propagation and global memory to storage buffer
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
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6c4cc0cd06
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shader: SSA and dominance
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2021-07-22 21:51:21 -04:00 |
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