Lioncash
f9a26d468c
profile_manager: Take ProfileInfo by const reference where applicable
...
ProfileInfo is quite a large struct in terms of data, and we don't need
to perform a copy in these instances, so we can just pass constant
references instead.
2018-08-20 19:48:57 -04:00
Lioncash
1277556c69
profile_manager: Make array parameter to CreateNewUser a const reference
...
This doesn't modify the passed in array, so this can be a const
reference.
2018-08-20 19:48:57 -04:00
Lioncash
dfdf4a46fe
profile_manager: Remove unnecessary static
...
This can just be constexpr like the others
2018-08-20 19:48:57 -04:00
Lioncash
69dd37d874
profile_manager: Simplify UUID's two param constructor, operator==, and operator bool
...
We can use the constructor initializer list and just compare the
contained u128's together instead of comparing each element
individually. Ditto for comparing against an invalid UUID.
2018-08-20 19:48:57 -04:00
Lioncash
f13a66b963
profile_manager: Move UUID generation function to the cpp file
...
This avoids needing to dump the contents of <random> into other files
that include the profile manager header.
2018-08-20 19:48:53 -04:00
Lioncash
9e9a4bb3a7
profile_manager: Remove unnecessary std::move in AddToProfiles() and CreateNewUser()
...
Moving a const reference isn't possible, so this just results in a copy
(and given ProfileInfo is composed of trivial types and aggregates, a
move wouldn't really do anything).
2018-08-20 17:18:31 -04:00
bunnei
185b35bfcd
Merge pull request #1117 from ogniK5377/CheckFreeCommunicationPermission
...
Added CheckFreeCommunicationPermission
2018-08-20 11:00:26 -04:00
bunnei
943771e703
Merge pull request #1017 from ogniK5377/better-account
...
New account backend to allow for future extended support
2018-08-20 10:59:15 -04:00
David Marcec
8a88110060
Added CheckFreeCommunicationPermission
...
This fixes save files not loading in splatoon 2
2018-08-20 18:14:49 +10:00
Zach Hilman
27da7bc9da
filesystem: Add support for loading of system archives
2018-08-18 21:28:23 -04:00
greggameplayer
2003771789
Implement SetIdleTimeDetectionExtension & GetIdleTimeDetectionExtension ( #1059 )
...
* Used by Mario Tennis Aces
2018-08-17 00:23:08 -04:00
greggameplayer
cef35e7c9c
correct coding style
2018-08-16 23:46:06 +02:00
greggameplayer
928e78dced
Implement GetDefaultDisplayResolutionChangeEvent
...
Require by Toki Tori and Toki Tori 2+
2018-08-16 23:25:54 +02:00
bunnei
c594ec3417
Merge pull request #1005 from DarkLordZach/registered-fmt
...
file_sys: Add support for registration format
2018-08-15 23:11:58 -04:00
bunnei
c00b374e78
Merge pull request #1078 from lioncash/message
...
lm: Handle threads and modules within the logger
2018-08-15 18:53:47 -04:00
bunnei
cee6a7ab55
Merge pull request #1080 from lioncash/ret
...
sm/controller: Correct return value of QueryPointerBufferSize
2018-08-15 18:25:05 -04:00
Lioncash
aac5792a2b
kernel/server_session: Add IsSession() member function
...
Allows querying the inverse of IsDomain() to make things more readable.
This will likely also be usable in the event of implementing
ConvertDomainToSession().
2018-08-15 06:50:50 -04:00
Lioncash
5752454629
sm/controller: Correct return value of QueryPointerBufferSize
...
This should be returning a u16 according to Switch Brew.
2018-08-15 06:16:10 -04:00
Lioncash
b74df62959
lm: Use LOG_DEBUG for printing out trace logs
...
Using LOG_TRACE here isn't a good idea because LOG_TRACE is only enabled
when yuzu is compiled in debug mode. Debug mode is also quite slow, and
so we're potentially throwing away logging messages that can provide
value when trying to boot games.
2018-08-15 01:07:41 -04:00
Lioncash
e0b0f4eece
lm: Handle threads and modules within the logger
...
The thread field serves to indicate which thread a log is related to and
provides the length of the thread's name, so we can print that out,
ditto for modules.
Now we can know what threads are potentially spawning off logging
messages (for example Lydie & Suelle bounces between MainThread and
LoadingThread when initializing the game).
2018-08-15 01:05:50 -04:00
bunnei
409d2e07c2
Merge pull request #1056 from lioncash/mm
...
mm_u: Move interface class into the cpp file
2018-08-14 21:47:07 -04:00
bunnei
d1520410a3
Merge pull request #1055 from lioncash/init
...
audout_u: Correct IAudioOut initializer list order
2018-08-14 08:03:33 -04:00
Lioncash
b6c47b578f
mm_u: Forward all old variants of functions to the new ones
...
Ensures both variants go through the same interface, and while we're at
it, add Finalize to provide the inverse of Initialize for consistency.
2018-08-13 18:59:10 -04:00
Lioncash
9d09d92c56
mm_u: Move implementation class into the cpp file
...
Now if changes are ever made to the behavior of the class, it doesn't
involve rebuilding everything that includes the mm_u header.
2018-08-13 18:59:07 -04:00
Lioncash
57d007e545
audout_u: Correct IAudioOut initializer list order
...
Orders elements in the precise order they'll be initialized.
2018-08-13 18:23:59 -04:00
David Marcec
76fad8410d
Registered missing channel devices
2018-08-13 14:03:50 +10:00
David Marcec
92492ee23b
Added missing channel devices
2018-08-13 14:00:27 +10:00
Lioncash
cf0a7cd1c1
vfs: Make type hierarchy objects classes instead of structs
...
struct should be used when the data type is very simple or otherwise has
no invariants associated with it. Given these are used to form a
hierarchy, class should be used instead.
2018-08-12 16:55:40 -04:00
bunnei
4cafc24a4e
Merge pull request #1035 from ogniK5377/audio-dev-revision-info
...
GetAudioDeviceServiceWithRevisionInfo (Used by Bloodstained: Curse of the Moon)
2018-08-12 14:56:11 -04:00
bunnei
68c44ca0ee
Merge pull request #1028 from ogniK5377/aoa
...
Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
2018-08-12 13:33:08 -04:00
David Marcec
66f4f86a82
GetAudioDeviceServiceWithRevisionInfo
...
As we're not handling any anything about the revision data for GetAudioDeviceServiceWithRevisionInfo, it's currently marked as stubbed. However for games this shouldn't affect the result. Proper revision info would be more for homebrew.
2018-08-12 22:47:39 +10:00
Lioncash
63a70c253e
hid: disable clang-format around tables
...
Prevents clang-format from butchering them.
2018-08-12 05:57:33 -04:00
Lioncash
9e74d6238e
hid: Stub DisconnectNpad()
...
This is required by ARMS.
2018-08-12 05:56:28 -04:00
David Marcec
094f6003e0
Pushed the requested sample rate instead of our fixed sample rate
2018-08-12 14:58:36 +10:00
David Marcec
e5ee0afe6f
Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
...
GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time
2018-08-12 14:46:12 +10:00
David Marcec
ecfbe7d9c8
Stub UpdateUserPresence
...
Needed for Retro City Rampage to go in game
2018-08-12 14:00:44 +10:00
Zach Hilman
c0257cf52f
filesystem: Add Open and Register functions for BISFactory
2018-08-11 22:50:48 -04:00
bunnei
249341d08f
friend: Stub DeclareCloseOnlinePlaySession.
...
- Used by Splatoon 2.
2018-08-11 21:34:14 -04:00
bunnei
261a4f0311
friend: Fix CreateFriendService to return an IFriendService interface.
2018-08-11 21:29:58 -04:00
David Marcec
10f494eefe
Better UUID randomness
2018-08-12 02:31:43 +10:00
David Marcec
448290bee4
Removed un-needed count from ListOpenUsers and ListAllUsers
2018-08-12 02:11:04 +10:00
David Marcec
2592e41301
Added better explanations in the profile manager
2018-08-12 01:51:31 +10:00
David Marcec
0b6f8ba51e
Code cleanup for profile manager
2018-08-12 01:34:22 +10:00
David Marcec
d0b2950434
Removed const from ProfileBase Invalidate
2018-08-12 00:41:17 +10:00
David Marcec
42431d2aa6
fixed invalid uuid bool operator
2018-08-11 21:29:10 +10:00
David Marcec
b8e70faa2d
Added GetOpenUserCount
2018-08-11 20:45:06 +10:00
David Marcec
662218e997
Removed all for loops from the profile manager
2018-08-11 20:15:59 +10:00
David Marcec
c3013c7c9c
Added missing ListAllUsers count
2018-08-11 20:06:06 +10:00
David Marcec
acff922762
If statement style change
2018-08-11 18:46:42 +10:00
David Marcec
dfea525cbe
Second round of account changes
2018-08-11 18:26:13 +10:00
David Marcec
82fa0bcea7
First round of account changes
2018-08-11 16:47:33 +10:00
David Marcec
6aa8ee6943
Refactored profile manager sharing
2018-08-11 13:17:06 +10:00
David Marcec
b76ddb7647
Merge remote-tracking branch 'origin/master' into better-account
2018-08-11 10:35:47 +10:00
David Marcec
2a3b335b15
Added IsUserRegistrationRequestPermitted
2018-08-11 10:33:11 +10:00
Lioncash
20c2928c2b
video_core; Get rid of global g_toggle_framelimit_enabled variable
...
Instead, we make a struct for renderer settings and allow the renderer
to update all of these settings, getting rid of the need for
global-scoped variables.
This also uncovered a few indirect inclusions for certain headers, which
this commit also fixes.
2018-08-10 19:00:09 -04:00
bunnei
5191c20b71
Merge pull request #997 from lioncash/const-func
...
core: Make function reference parameters const where applicable
2018-08-09 19:30:51 -04:00
bunnei
69cd213fac
Merge pull request #990 from lioncash/entry
...
fsp_srv: Emplace entries first when building index instead of emplacing last
2018-08-09 19:29:36 -04:00
bunnei
96ef22d3d0
Merge pull request #897 from DarkLordZach/vfs-accuracy-2
...
vfs: Add VfsFilesystem and fix RealVfs* implementations
2018-08-09 19:22:06 -04:00
Lioncash
b46a5c42ff
buffer_queue: Make reference parameter of SetPreallocatedBuffer const
...
This is simply copied by value, so there's no need to make it a
modifiable reference.
While we're at it, make the names of the parameters match its
definition.
2018-08-09 03:08:14 -04:00
David Marcec
4e1471ef21
Don't add user if the uuid already exists
2018-08-09 13:30:58 +10:00
bunnei
2f4f4f147f
Merge pull request #986 from mailwl/acc-loadimage
...
Service/Account: stub LoadImage function
2018-08-08 21:21:06 -04:00
Zach Hilman
4b471f0554
core: Port core to VfsFilesystem for file access
2018-08-08 21:18:45 -04:00
Zach Hilman
b36dee364e
filesystem: Remove unnecessary if conditions
2018-08-08 21:18:45 -04:00
bunnei
9f48454ea9
Merge pull request #978 from bunnei/fixioctl
...
nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08 19:16:14 -04:00
Lioncash
7353cfc781
fsp_srv: Use std::string_view's copy() function instead of strncpy()
...
Given elements inserted into a vector are zeroed out, we can just copy
MAX_LEN - 1 elements and the data will already be properly null
terminated.
2018-08-08 18:51:52 -04:00
Lioncash
4afb05d0cc
fsp_srv: Emplace entries first when building index instead of emplacing last
...
The current way were doing it would require copying a 768 character
buffer (part of the Entry struct) to the new element in the vector.
Given it's a plain array, std::move won't eliminate that.
Instead, we can emplace an instance directly into the destination buffer
and then fill it out, avoiding the need to perform any unnecessary
copies.
Given this is done in a loop, we can request the destination to allocate
all of the necessary memory ahead of time, avoiding the need to
potentially keep reallocating over and over on every few insertions into
the vector.
2018-08-08 18:51:41 -04:00
bunnei
756e1e6f9b
Merge pull request #975 from bunnei/am-stub
...
am: Stub SetScreenShotImageOrientation.
2018-08-08 16:46:45 -04:00
bunnei
448264e719
Merge pull request #958 from lioncash/nv-global
...
nvdrv: Get rid of global std::weak_ptr
2018-08-08 11:58:45 -04:00
David Marcec
e9978fd4f5
Open first user added
2018-08-09 01:37:55 +10:00
David Marcec
75169c7570
Inital pass of account backend implementation
...
This commit verified working on puyo
2018-08-09 01:09:12 +10:00
David Marcec
03d7faf583
GetProfileBase and GetProfileBaseAndData added
2018-08-08 23:41:12 +10:00
David Marcec
6f691e71bf
began initial implementation of "ProfileManager"
2018-08-08 22:26:42 +10:00
mailwl
c0d44d3b2a
Service/Account: stub LoadImage function
2018-08-08 14:42:54 +03:00
David Marcec
5f8d253ce0
Switched uuids from u128 to new UUID struct
2018-08-08 21:09:45 +10:00
bunnei
4941e3d412
Merge pull request #974 from lioncash/acc
...
acc: Add missing function table entries for GetUserCount
2018-08-08 02:56:00 -04:00
mailwl
3c498189b6
hid: fix IsSixAxisSensorAtRest() response
2018-08-08 09:36:23 +03:00
bunnei
0f834e2284
nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08 01:49:47 -04:00
bunnei
b7fb9f2071
am: Stub SetScreenShotImageOrientation.
...
- Used by Super Mario Odyssey.
2018-08-08 00:41:35 -04:00
Lioncash
934a2b9604
acc: Add missing function table entries for GetUserCount
...
Given this is stubbed within the common module in
5ac7b84, it should be added to the other relevant tables as well.
2018-08-07 22:50:45 -04:00
bunnei
2bc296801a
acc: Stub GetUserCount. ( #973 )
...
- Used by Pokken Tournament DX.
2018-08-07 22:39:12 -04:00
Lioncash
d378d98e26
nvdrv: Get rid of global std::weak_ptr
...
Rather than use global state, we can simply pass the instance into the
NVFlinger instance directly.
2018-08-07 21:53:05 -04:00
bunnei
7ed8565978
Merge pull request #957 from lioncash/event
...
nvflinger: Correct typo in name of composition event
2018-08-07 15:56:51 -04:00
bunnei
6576bc8927
Merge pull request #954 from lioncash/hid
...
services/hid: Add ActivateNpadWithRevision() to the hid function info array
2018-08-07 15:56:34 -04:00
bunnei
2d57cbaec1
Merge pull request #960 from lioncash/apm
...
service/apm: Add the apm:sys service
2018-08-07 14:57:12 -04:00
bunnei
573a66c23d
Merge pull request #955 from lioncash/view
...
nvflinger: Use std::string_view in OpenDisplay()
2018-08-07 14:26:51 -04:00
bunnei
97c6f984dc
Merge pull request #953 from lioncash/time
...
service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()
2018-08-07 14:25:52 -04:00
bunnei
b09c4f45c7
Merge pull request #956 from lioncash/nv
...
nvdrv: Get rid of indirect inclusions
2018-08-07 14:23:32 -04:00
Lioncash
12ab5a0547
service/apm: Add the apm:sys service
...
Adds the basic skeleton of the apm:sys service based off the information
on Switch Brew.
2018-08-07 10:05:26 -04:00
Lioncash
d3f64785d1
nvflinger: Correct typo in name of composition event
2018-08-07 09:03:52 -04:00
Lioncash
300ab211e8
nvdrv: Make Ioctl()'s definition match its prototype
...
The only reason this wasn't a compilation error is because we use
little-endian systems.
2018-08-07 08:57:11 -04:00
Lioncash
fa8017295b
nvdrv: Get rid of indirect inclusions
2018-08-07 08:54:50 -04:00
Lioncash
e40b0cf437
nvflinger: Get rid of indirect inclusions
2018-08-07 08:32:05 -04:00
Lioncash
7e49881b7f
nvflinger: Use std::string_view in OpenDisplay()
...
We don't need to use a std::string here, given all that's done is
comparing the character sequence against another. This allows passing
regular const char* without needing to heap allocate.
2018-08-07 08:32:06 -04:00
Lioncash
890e543304
services/hid: Add ActivateNpadWithRevision() to the hid function info array
...
Updated based off the information on Switch Brew.
2018-08-07 03:23:20 -04:00
Lioncash
20c976ff2a
service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()
...
Updates the ID of these based off the information on Switch Brew.
2018-08-07 03:18:07 -04:00
Lioncash
45bc449ff9
service: Add usb services
...
Adds basic skeleton for the usb services based off the information provided by Switch Brew.
2018-08-07 03:14:03 -04:00
mailwl
2ea0f0fd16
Service/Audio: audout_a.cpp: remove pragma once
2018-08-06 12:29:27 +03:00
bunnei
bb21c2198a
Merge pull request #925 from bunnei/audren
...
Implement audren audio output
2018-08-05 23:35:22 -04:00
bunnei
c0af42d6eb
Merge pull request #912 from lioncash/global-var
...
video_core: Eliminate the g_renderer global variable
2018-08-05 16:37:39 -04:00
bunnei
b46df98e93
audio_core: Implement audren_u audio playback.
2018-08-04 21:54:30 -04:00