ReinUsesLisp
|
390721a561
|
maxwell_3d: Allow texture handles with TIC id zero
Also remove "enabled" field from Tegra::Texture::FullTextureInfo because
it would become unused.
|
2019-02-03 04:58:24 -03:00 |
|
David Marcec
|
fdd649e2ef
|
Fixed uninitialized memory due to missing returns in canary
Functions which are suppose to crash on non canary builds usually don't return anything which lead to uninitialized memory being used.
|
2018-12-19 12:52:32 +11:00 |
|
FernandoS27
|
ddfbe0b58d
|
Implemented Tile Width Spacing
|
2018-11-26 09:05:12 -04:00 |
|
bunnei
|
f02b125ac8
|
Merge pull request #1717 from FreddyFunk/swizzle-gob
textures/decoders: Replace magic numbers
|
2018-11-18 20:13:00 -08:00 |
|
bunnei
|
6dc33fb812
|
Merge pull request #1693 from Tinob/master
Missing ogl states
|
2018-11-18 19:59:10 -08:00 |
|
Frederic L
|
11a1442229
|
Eliminated unnessessary memory allocation and copy (#1702)
|
2018-11-18 19:53:03 -08:00 |
|
Rodolfo Bogado
|
81a9c5fe6f
|
fix sampler configuration, thanks to Marcos for his investigation
|
2018-11-17 19:59:34 -03:00 |
|
Frederic Laing
|
7a400e2191
|
textures/decoders: Replace magic numbers
|
2018-11-17 01:55:28 +01:00 |
|
Frederic Laing
|
95d3965f31
|
textures/decoders: Minor cleanup
|
2018-11-15 21:04:17 +01:00 |
|
greggameplayer
|
c8b3f09876
|
Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)
* Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB
( needed by Mario+Rabbids Kingdom Battle )
* Small placement correction
|
2018-11-12 18:34:54 -08:00 |
|
Rodolfo Bogado
|
e9610ec0dd
|
set sampler max lod, min lod, lod bias and max anisotropy
|
2018-11-11 16:31:00 -03:00 |
|
FernandoS27
|
60a184455c
|
Fix ASTC Decompressor to support depth parameter
|
2018-11-01 19:22:12 -04:00 |
|
FernandoS27
|
aee93f98f9
|
Fix ASTC formats
|
2018-11-01 13:08:19 -04:00 |
|
FernandoS27
|
f0e902a7d6
|
Fixed mipmap block autosizing algorithm
|
2018-10-28 19:00:05 -04:00 |
|
Rodolfo Bogado
|
0287b2be6d
|
Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support
|
2018-10-28 01:13:55 -03:00 |
|
bunnei
|
f7a173de6c
|
Merge pull request #1524 from FernandoS27/layers-fix
rasterizer: Fix Layered Textures Loading and Cubemaps
|
2018-10-25 00:29:18 -04:00 |
|
Lioncash
|
257b7bbfee
|
decoders: Remove unused variable within SwizzledData()
|
2018-10-23 23:51:13 -04:00 |
|
FernandoS27
|
e0ea2f5f6e
|
Fixed Layered Textures Loading and Cubemaps
|
2018-10-23 14:27:36 -04:00 |
|
bunnei
|
bcde71d4d9
|
decoders: Introduce functions for un/swizzling subrects.
|
2018-10-18 22:41:43 -04:00 |
|
bunnei
|
14286f70f0
|
Merge pull request #1488 from Hexagon12/astc-types
video_core: Added ASTC 5x4; 8x5 types
|
2018-10-14 14:44:24 -04:00 |
|
FernandoS27
|
331ce2942c
|
Shorten the implementation of 3D swizzle to only 3 functions
|
2018-10-13 20:58:00 -04:00 |
|
FernandoS27
|
1ff20d8538
|
Fix a Crash on Zelda BotW and Splatoon 2, and simplified LoadGLBuffer
|
2018-10-13 16:11:11 -04:00 |
|
FernandoS27
|
e0ca938b22
|
Propagate depth and depth_block on modules using decoders
|
2018-10-13 15:25:18 -04:00 |
|
FernandoS27
|
d4ae43f9c1
|
Remove old Swizzle algorithms and use 3d Swizzle
|
2018-10-13 15:25:17 -04:00 |
|
FernandoS27
|
4d959c6bdc
|
Implement Precise 3D Swizzle
|
2018-10-13 15:25:16 -04:00 |
|
FernandoS27
|
736db284d2
|
Implement Fast 3D Swizzle
|
2018-10-13 15:25:15 -04:00 |
|
Hexagon12
|
cbf723896f
|
Added ASTC 5x4; 8x5
|
2018-10-13 17:10:26 +03:00 |
|
FernandoS27
|
97b6405a17
|
Implemented helper function to correctly calculate a texture's size
|
2018-10-12 14:21:53 -04:00 |
|
FernandoS27
|
af653906d0
|
Fixed block height settings for RenderTargets and Depth Buffers, and added block width and block depth
|
2018-10-09 21:14:32 -04:00 |
|
FernandoS27
|
752faff2bc
|
Implemented Depth Compare and Shadow Samplers
|
2018-10-06 11:27:54 -04:00 |
|
bunnei
|
f543b43fd0
|
gl_rasterizer_cache: Implement render to cubemap.
|
2018-09-30 14:31:58 -04:00 |
|
FernandoS27
|
57b44200a2
|
Reverse stride align restriction on FastSwizzle due to lost performance
|
2018-09-21 12:09:59 -04:00 |
|
FernandoS27
|
d2dd1289bd
|
Join both Swizzle methods within one interface function
|
2018-09-21 11:42:34 -04:00 |
|
FernandoS27
|
41c6c4593a
|
Standarized Legacy Swizzle to look alike FastSwizzle and use a Swizzling Table instead
|
2018-09-21 11:34:54 -04:00 |
|
FernandoS27
|
f020319a45
|
Remove same output bpp restriction on FastSwizzle
|
2018-09-21 11:10:44 -04:00 |
|
FernandoS27
|
68aaa83836
|
Improved Legacy Swizzler to be better documented and work better
|
2018-09-21 10:57:12 -04:00 |
|
FernandoS27
|
bf2f2a715f
|
Improved fast swizzle and removed restrictions to it
|
2018-09-20 23:06:53 -04:00 |
|
bunnei
|
a94b623dfb
|
Merge pull request #1311 from FernandoS27/fast-swizzle
Optimized Texture Swizzling
|
2018-09-17 12:39:34 -04:00 |
|
raven02
|
2845348608
|
Implement ASTC_2D_8X8 (Bayonetta 2)
|
2018-09-17 01:04:27 +08:00 |
|
FernandoS27
|
f8e994354f
|
Optimized Texture Swizzling
|
2018-09-14 12:45:49 -04:00 |
|
bunnei
|
ce8291f6c5
|
gl_rasterizer_cache: Track texture depth.
|
2018-09-08 02:53:38 -04:00 |
|
greggameplayer
|
06578e89b2
|
Implement BC6H_UF16 & BC6H_SF16 (#1092)
* Implement BC6H_UF16 & BC6H_SF16
Require by ARMS
* correct coding style
* correct coding style part 2
|
2018-08-31 12:11:19 -04:00 |
|
bunnei
|
3a67876252
|
textures: Refactor out for Texture/Depth FormatFromPixelFormat.
|
2018-08-09 20:36:03 -04:00 |
|
Khangaroo
|
5cb6eceecf
|
Implement BC5/DXN2 (#996)
- Used by Kirby Star Allies.
|
2018-08-09 12:57:13 -04:00 |
|
greggameplayer
|
fe64e1d38e
|
Implement RGB32F PixelFormat (#886) (used by Go Vacation)
|
2018-08-02 14:56:38 -04:00 |
|
Unknown
|
4672a01cbf
|
Implement R16_G16
correct trailing white spaces
Delete tabs
correct placement
Add RG16F & RG16UI & RG16I & RG16S PixelFormats
Return correct data according to changes done previously
correct PixelFormat declaration
correct coding style error
correct coding style error part 2
correct RG16S Declaration error
correct alignment
|
2018-07-26 02:01:29 +02:00 |
|
Subv
|
daf2504d31
|
GPU: Implemented the Z32_S8_X24 depth buffer format.
|
2018-07-24 20:41:40 -05:00 |
|
Subv
|
4cc1e180ec
|
GPU: Implemented the R16 and R16F texture formats.
|
2018-07-24 13:39:16 -05:00 |
|
bunnei
|
0f830d08f1
|
Merge pull request #799 from Subv/tex_r32f
GPU: Implement texture format R32F.
|
2018-07-24 04:46:07 -07:00 |
|
bunnei
|
69c45ce71c
|
gl_rasterizer: Implement texture border color.
|
2018-07-23 23:34:42 -04:00 |
|