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14596 commits

Author SHA1 Message Date
bunnei e561afdcd5
Merge pull request #1328 from FearlessTobi/port-4192
Port #4192 from Citra: "svc: change unknown to thread in CreateThread"
2018-09-17 09:56:48 -04:00
bunnei e7af0f69da
Merge pull request #1327 from FearlessTobi/port-4171
Port #4171 from Citra: "Tests: Remove glad test OS X work-around"
2018-09-17 09:54:31 -04:00
bunnei 076add4ccd
Merge pull request #1326 from FearlessTobi/port-4182
Port #4182 from Citra: "Prefix all size_t with std::"
2018-09-17 09:51:47 -04:00
bunnei 3be048e50a
Merge pull request #1329 from raven02/bgr5a1u
Implement RenderTargetFormat::BGR5A1_UNORM
2018-09-17 09:49:00 -04:00
bunnei e833301e4c
Merge pull request #1335 from lioncash/copy
game_list_p: Take map iterator contents by const reference
2018-09-17 09:47:54 -04:00
bunnei 08af788a57
Merge pull request #1336 from lioncash/antialias
yuzu/util: Antialias game list compatibility pixmaps
2018-09-17 09:47:34 -04:00
bunnei 240e756962
Merge pull request #1331 from raven02/astc_8_8
Implement ASTC_2D_8X8
2018-09-17 09:46:21 -04:00
Lioncash 9dbe9d4291 yuzu/util: Antialias game list compatibility pixmaps
We pass a hint to the QPainter instance that we want anti-aliasing on
the compatibility icons, which prevents the circles from looking fairly
jagged, and actually makes them look circular.
2018-09-17 06:01:14 -04:00
Lioncash 13930f0c33 game_list_p: Amend typo in GameListItemCompat's constructor parameter
Adds a missing 'i' character that was missing in compatibility.
2018-09-17 05:31:30 -04:00
Lioncash 51b5619079 game_list_p: Take map iterator contents by const reference
We don't need to copy the whole struct in this instance, we can just
utilize a reference instead.
2018-09-17 05:30:11 -04:00
raven02 2845348608 Implement ASTC_2D_8X8 (Bayonetta 2) 2018-09-17 01:04:27 +08:00
bunnei ba480ea2fb
Merge pull request #1273 from Subv/ld_sizes
Shaders: Implemented multiple-word loads and stores to and from attribute memory.
2018-09-15 15:27:12 -04:00
bunnei daee15b058
Merge pull request #1271 from Subv/kepler_engine
GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).
2018-09-15 13:27:07 -04:00
raven02 0019a36b41 Implement RenderTargetFormat::BGR5A1_UNORM (Pokken Tournament DX) 2018-09-16 00:21:42 +08:00
Subv c878a819d7 Shaders: Implemented multiple-word loads and stores to and from attribute memory.
This seems to be an optimization performed by nouveau.
2018-09-15 11:21:21 -05:00
Valentin Vanelslande 54ddb37b3c Port # #4192 from Citra: "svc: change unknown to thread in CreateThread" 2018-09-15 15:28:35 +02:00
Yuri Kunde Schlesner 3bd8563f2d Tests: Remove glad test OS X work-around 2018-09-15 15:24:11 +02:00
fearlessTobi 63c2e32e20 Port #4182 from Citra: "Prefix all size_t with std::" 2018-09-15 15:21:06 +02:00
FernandoS27 f8e994354f Optimized Texture Swizzling 2018-09-14 12:45:49 -04:00
Lioncash fc669a97d4 cubeb_sink: Get rid of variable shadowing within CubebSink's constructor
The parameter of the lambda was shadowing the variable that was being
assigned to.
2018-09-14 12:20:51 -04:00
Lioncash b5218d9986 cubeb_sink: Correct context name in ListCubebSinkDevices()
This ain't Citra.
2018-09-14 12:18:09 -04:00
Lioncash da64da367b services/sm: Amend error code constants
Courtesy of @ogniK5377.

This also moves them into the cpp file and limits the visibility to
where they're directly used. It also gets rid of unused or duplicate
error codes.
2018-09-14 01:44:02 -04:00
Lioncash 4f8756edd0 kernel/svc: Sanitize creation of shared memory via svcCreateSharedMemory()
The kernel caps the size limit of shared memory to 8589930496 bytes (or
(1GB - 512 bytes) * 8), so approximately 8GB, where every GB has a 512
byte sector taken off of it.

It also ensures the shared memory is created with either read or
read/write permissions for both permission types passed in, allowing the
remote permissions to also be set as "don't care".
2018-09-13 23:07:27 -04:00
Lioncash accd1f17e4 kernel/svc: Sanitize addresses, permissions, and sizes within svcMapSharedMemory() and svcUnmapSharedMemory()
Part of the checking done by the kernel is to check if the given
address and size are 4KB aligned, as well as checking if the size isn't
zero. It also only allows mapping shared memory as readable or
read/write, but nothing else, and so we shouldn't allow mapping as
anything else either.
2018-09-13 23:07:23 -04:00
Lioncash ae128f0375 gl_shader_decompiler: Get rid of variable shadowing within LEA instructions
These variables are already defined within an outer scope.
2018-09-13 21:53:23 -04:00
Lioncash 496c67fd73 kernel/svc: Sanitize addresses and sizes within svcMapMemory() and svcUnmapMemory()
The kernel checks if the addresses and given size is 4KB aligned before
continuing onwards to map the memory.
2018-09-13 21:34:54 -04:00
Lioncash 7bd2faad9a kernel/svc: Sanitize heap sizes within svcSetHeapSize()
The kernel checks if the given size is a multiple of 2MB and <= to 4GB
before going ahead and attempting to allocate that much memory.
2018-09-13 21:34:48 -04:00
bunnei df5a44a40b
Merge pull request #1310 from lioncash/kernel-ns
kernel/thread: Include thread-related enums within the kernel namespace
2018-09-13 19:50:47 -04:00
bunnei fb65076b0f
Merge pull request #1309 from lioncash/nested
service: Use nested namespace specifiers where applicable
2018-09-13 19:50:11 -04:00
Lioncash 9969a5db1e audio_core/time_stretch: Silence truncation warnings in Process()
The SoundTouch API only accepts uint amount of samples.
2018-09-13 19:50:01 -04:00
bunnei 3ef134a092
Merge pull request #1307 from lioncash/pl
services/pl_u: Add missing Korean font to the fallback case for shared fonts
2018-09-13 19:49:39 -04:00
Lioncash 50a5d09d32 kernel/errors: Amend error code for ERR_NOT_FOUND
This is the value returned by the kernel for svcConnectToNamedPort() if
the named port cannot be found.
2018-09-13 17:12:01 -04:00
Lioncash 0258b444ef service/vi: Replace includes with forward declarations where applicable 2018-09-13 16:55:47 -04:00
Lioncash 2ea45fe75b kernel/thread: Include thread-related enums within the kernel namespace
Previously, these were sitting outside of the Kernel namespace, which
doesn't really make sense, given they're related to the Thread class
which is within the Kernel namespace.
2018-09-13 16:05:57 -04:00
Lioncash a0e51d8b98 service: Use nested namespace specifiers where applicable
There were a few places where nested namespace specifiers weren't being
used where they could be within the service code. This amends that to
make the namespacing a tiny bit more compact.
2018-09-13 15:52:55 -04:00
James Rowe 8e7497d5bb
Merge pull request #1308 from valentinvanelslande/ipc
ipc: fix spelling mistake
2018-09-13 11:39:20 -06:00
Valentin Vanelslande 2ec9fbc2d4
ipc: minor fix 2018-09-13 11:59:23 -05:00
ReinUsesLisp a42376dfad Use ARB_multi_bind for uniform buffers (#1287)
* gl_rasterizer: use ARB_multi_bind for uniform buffers

* address feedback
2018-09-12 20:27:43 -04:00
Lioncash ce97d8ef6c services/pl_u: Add missing Korean font to the fallback case for shared fonts
Previously this wasn't using the Korean font at all.
2018-09-12 19:23:51 -04:00
bunnei 60899b80f0
Merge pull request #1298 from lioncash/view
audio_core/sink_details: Change std::string parameter into std::string_view
2018-09-12 18:24:57 -04:00
bunnei 938aa5779c
Merge pull request #1302 from lioncash/config
yuzu/configure_gamelist: Mark combo-box strings as translatable
2018-09-12 18:24:11 -04:00
bunnei 926dd41587
Merge pull request #1163 from FearlessTobi/add-audio-stretching
audio_core: Add audio stretching support
2018-09-12 18:23:54 -04:00
bunnei 49c4fe1f2f
Merge pull request #1306 from bunnei/fix-b5g6r5u
gl_rasterizer_cache: B5G6R5U should use GL_RGB8 as an internal format.
2018-09-12 18:21:47 -04:00
bunnei 4a43fb7e1d gl_rasterizer_cache: B5G6R5U should use GL_RGB8 as an internal format.
- Fixes a regression with Sonic Mania with ARB_texture_storage.
2018-09-12 18:09:31 -04:00
bunnei d9e21eebe8
Merge pull request #1297 from lioncash/pl
pl_u: Eliminate mutable file-scope state
2018-09-12 16:03:53 -04:00
bunnei cc50857460
Merge pull request #1263 from FernandoS27/tex-mode
shader_decompiler:  Implemented (Partially) Texture Processing Modes
2018-09-12 16:03:34 -04:00
Subv bb5eb4f20a GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).
This engine writes data from a FIFO register into the configured address.
2018-09-12 13:57:08 -05:00
MerryMage 957ddab679 audio_core: Flush stream when not playing anything 2018-09-12 18:09:14 +01:00
FernandoS27 a99d9db32f Implemented Texture Processing Modes 2018-09-12 12:28:22 -04:00
bunnei 79217f9870
Merge pull request #1303 from lioncash/error
kernel/errors: Amend invalid thread priority and invalid processor ID error codes
2018-09-12 12:14:51 -04:00