Commit graph

18595 commits

Author SHA1 Message Date
lat9nq 52cc25ccbf cmake: Download Qt binaries on Linux if needed
If the local version of Qt is older than the minimum version required by
yuzu, download a pre-built binary package from yuzu-emu/ext-linux-bin
and build yuzu with it, instead.

This also requires linking yuzu to the correct libraries after building
it, and copying over the required binaries when building yuzu.

This sets the Qt requirement to 5.12, which is intentionally behind the
versions used by our toolchains since they are not all updated yet to
5.15.
2021-05-26 15:29:45 -04:00
Markus Wick 993dbe49fc core/arm: Drop ChangeProcessorID.
This code was used to switch the CPU ID on thread switches.
However since "hle: kernel: multicore: Replace n-JITs impl. with 4 JITs.", the CPU ID is not a constant.
This has been dead code since this rewrite, and dropped in dynarmic as well. So there is no need to keep it.
2021-05-26 19:48:24 +02:00
german77 65e20f424a ldn: Add and stub lp2p:sys lp2p:app INetworkServiceMonitor INetworkService 2021-05-26 10:06:00 -05:00
Morph 02169406be
Merge pull request #6331 from lioncash/gesture
hid/gesture: Simplify point related code
2021-05-26 09:19:00 -04:00
lat9nq bc38d4c81b yuzu qt: Restore const qualifiers
This addresses review comments.

Co-authored-by: LC <mathew1800@gmail.com>
2021-05-25 21:39:57 -04:00
bunnei 3394f24728
Merge pull request #6339 from Morph1984/swkbd-queuedconnection
applets/swkbd: Make use of QueuedConnection in returnPressed signal
2021-05-25 18:23:08 -07:00
lat9nq cfb9bcbe42 yuzu qt: Handle per-game configs for title id 0
Currently with programs that have a 0 title id, yuzu loads the custom
configuration 0000000000000000.ini for per-game configs. This is not
ideal since many homebrews share this id. Instead for these programs, we
load a config that is simply the file name and `.ini` appended to it.
2021-05-25 20:10:41 -04:00
Morph 065867e2c2
common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270)
* common: fs: fs_types: Create filesystem types

Contains various filesystem types used by the Common::FS library

* common: fs: fs_util: Add std::string to std::u8string conversion utility

* common: fs: path_util: Add utlity functions for paths

Contains various utility functions for getting or manipulating filesystem paths used by the Common::FS library

* common: fs: file: Rewrite the IOFile implementation

* common: fs: Reimplement Common::FS library using std::filesystem

* common: fs: fs_paths: Add fs_paths to replace common_paths

* common: fs: path_util: Add the rest of the path functions

* common: Remove the previous Common::FS implementation

* general: Remove unused fs includes

* string_util: Remove unused function and include

* nvidia_flags: Migrate to the new Common::FS library

* settings: Migrate to the new Common::FS library

* logging: backend: Migrate to the new Common::FS library

* core: Migrate to the new Common::FS library

* perf_stats: Migrate to the new Common::FS library

* reporter: Migrate to the new Common::FS library

* telemetry_session: Migrate to the new Common::FS library

* key_manager: Migrate to the new Common::FS library

* bis_factory: Migrate to the new Common::FS library

* registered_cache: Migrate to the new Common::FS library

* xts_archive: Migrate to the new Common::FS library

* service: acc: Migrate to the new Common::FS library

* applets/profile: Migrate to the new Common::FS library

* applets/web: Migrate to the new Common::FS library

* service: filesystem: Migrate to the new Common::FS library

* loader: Migrate to the new Common::FS library

* gl_shader_disk_cache: Migrate to the new Common::FS library

* nsight_aftermath_tracker: Migrate to the new Common::FS library

* vulkan_library: Migrate to the new Common::FS library

* configure_debug: Migrate to the new Common::FS library

* game_list_worker: Migrate to the new Common::FS library

* config: Migrate to the new Common::FS library

* configure_filesystem: Migrate to the new Common::FS library

* configure_per_game_addons: Migrate to the new Common::FS library

* configure_profile_manager: Migrate to the new Common::FS library

* configure_ui: Migrate to the new Common::FS library

* input_profiles: Migrate to the new Common::FS library

* yuzu_cmd: config: Migrate to the new Common::FS library

* yuzu_cmd: Migrate to the new Common::FS library

* vfs_real: Migrate to the new Common::FS library

* vfs: Migrate to the new Common::FS library

* vfs_libzip: Migrate to the new Common::FS library

* service: bcat: Migrate to the new Common::FS library

* yuzu: main: Migrate to the new Common::FS library

* vfs_real: Delete the contents of an existing file in CreateFile

Current usages of CreateFile expect to delete the contents of an existing file, retain this behavior for now.

* input_profiles: Don't iterate the input profile dir if it does not exist

Silences an error produced in the log if the directory does not exist.

* game_list_worker: Skip parsing file if the returned VfsFile is nullptr

Prevents crashes in GetLoader when the virtual file is nullptr

* common: fs: Validate paths for path length

* service: filesystem: Open the mod load directory as read only
2021-05-25 19:32:56 -04:00
bunnei 08a5cf0b5b
Merge pull request #6349 from german77/suppress_config_warning
settings: Suppress duplicate label name warning
2021-05-25 15:51:51 -07:00
bunnei 8094743f63
Merge pull request #6348 from lioncash/zstd
CMakeLists: Update zstd to 1.5.0
2021-05-25 14:41:40 -07:00
bunnei 4bf53eb935
Merge pull request #6353 from german77/handheld_docked
settings: Forbid docked mode on handheld
2021-05-25 13:02:20 -07:00
Mai M b6b73d9a5a
Merge pull request #6358 from Morph1984/k_map_region
kernel: process_capability: Add MapRegion capability
2021-05-25 03:26:22 -04:00
lat9nq c1bad4357a yuzu qt: Add an Apply button to configuration dialogs
Most of the code already exists to do this, but the Apply button itself
was never added. This adds a button and boolean that tells yuzu to save
the configuration after applying settings, even if close/Cancel is
pressed on the dialog. Changes after applying will not be saved when
Cancel is pressed, though.
2021-05-25 02:25:39 -04:00
Morph ec28d3c439 kernel: process_capability: Add MapRegion capability
- Used by nx-hbloader
2021-05-25 01:44:46 -04:00
bunnei d84a93c987
Merge pull request #6357 from lioncash/compression
common/compression: Make use of std::span
2021-05-24 18:50:26 -07:00
bunnei aee3b57c44
Merge pull request #6312 from german77/analogMapping
input_common: Rewrite sdl analog mapping and fix controller disconnection crash
2021-05-24 12:02:37 -07:00
Lioncash 49bfd0c461 zstd_compression: Make use of std::span
Allows for the incoming data stream to be non-allocating.
2021-05-24 15:01:04 -04:00
Lioncash 00213377b1 lz4_compression: Make use of std::span
Allows making the incoming data stream non-allocating.
2021-05-24 15:00:59 -04:00
Chloe Marcec db7abfecdd hid: ApplyNpadSystemCommonPolicy
We already do this specifically for homebrew, so we can keep it stubbed out for the time being
2021-05-24 15:07:47 +10:00
german77 7f445a59fa settings: Forbid docked mode on handheld 2021-05-23 20:34:46 -05:00
bunnei 3ead4a3494
Merge pull request #6347 from bunnei/ipc-improvements-next-2
Various improvements to IPC and session management (Part 2)
2021-05-23 16:28:40 -07:00
german77 ea4b7226a6 input_common: Add dual joycon support 2021-05-22 18:40:53 -05:00
german77 bb22d6d8f7 settings: Suppress duplicate label name warning 2021-05-22 18:32:35 -05:00
Morph ecacb002be applets/swkbd: Make use of QueuedConnection in returnPressed signal
Some users have reported rare crashes when pressing the Enter key on the keyboard to confirm input in the normal software keyboard, particularly in Super Smash Bros. Ultimate while entering the name of a ruleset or controller layout.

It is suspected that the QLineEdit::returnPressed signal is causing a race condition as confirming input through other means does not produce the crash. Since Qt::QueuedConnection posts an event to the event queue of the callee's thread instead of executing it directly on the caller's thread, this eliminates any potential race conditions from occurring in this scenario.
2021-05-22 03:28:54 -04:00
Lioncash 922d5187c4 CMakeLists: Update zstd to 1.5.0
zstd 1.5.0 brings numerous performance improvements to the library, as
can be seen here: https://github.com/facebook/zstd/releases/tag/v1.5.0
2021-05-21 13:24:11 -04:00
bunnei 5068279f23
Merge pull request #6248 from A-w-x/intelmesa
gl_device: Intel: Disable texture view formats workaround on mesa
2021-05-20 23:47:14 -07:00
bunnei 136e8e829f
Merge pull request #6333 from Morph1984/swkbd-confirm-text
applets/swkbd: Send the correct text string on TextCheck::Confirm
2021-05-20 22:42:54 -07:00
bunnei 6418a42884 hle: kernel: service_thread: Take reference to KServerSession on service request. 2021-05-20 22:39:44 -07:00
bunnei e33ffdc555 hle: kernel: k_port: Use AcceptSession to ensure SessionList state is correct.
- Fixes a use-after-free, work-around until we fixup session/port management.
2021-05-20 21:41:52 -07:00
bunnei b4fc2e52a2 hle: kernel: Use host memory allocations for KSlabMemory.
- There are some issues with the current workaround, we will just use host memory until we have a complete kernel memory implementation.
2021-05-20 21:41:52 -07:00
bunnei 7331bb9d8d Revert "WORKAROUND: Do not use slab heap while we track down issues with resource management."
This reverts commit f2c26443f8.
2021-05-20 21:41:52 -07:00
bunnei f4fe71c1c9 hle: kernel: hle_ipc: Simplify incoming/outgoing move/copy/domain objects. 2021-05-20 21:41:52 -07:00
bunnei 342170fcd3 common: tree: Avoid a crash on nullptr dereference. 2021-05-20 21:41:51 -07:00
bunnei 7361eac10f hle: kernel: Implement CloneCurrentObject and improve session management. 2021-05-20 21:41:49 -07:00
bunnei c40e7593f5 Revert "WORKAROUND: temp. disable session resource limits while we work out issues"
This reverts commit fc086f93b2.
2021-05-20 21:40:30 -07:00
bunnei ea4e4b05e4
Merge pull request #6320 from Morph1984/get-pid
hle_ipc: Add a getter for PID
2021-05-20 21:40:03 -07:00
bunnei 7626ca3343
Merge pull request #6321 from lat9nq/per-game-cpu
configuration: Add CPU tab to game properties and slight per-game settings rework
2021-05-20 20:10:56 -07:00
german77 3a6e2922a2 Update libusb to 1.0.24 2021-05-20 22:10:48 -05:00
lat9nq 5153d5387a
configure_cpu: Simplify UpdateGroup
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-05-20 01:11:56 -04:00
bunnei b5d21cc1b1
Merge pull request #6297 from lioncash/common-conv
parent_of_member: Make sign conversion explicit in OffsetOfImpl()
2021-05-19 18:43:47 -07:00
bunnei 41b1f8d616
Merge pull request #6310 from german77/nanMotion
input_common: Sanitize motion data
2021-05-19 15:47:48 -07:00
lat9nq 12ef74456c configuration_shared: Drop unused function and template another
Drops an unused variant of ApplyPerGameSetting, and turns the QComboBox
variants of SetPerGameSetting into a template.

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-05-19 16:00:48 -04:00
Morph 5396593b55 applets/swkbd: Send the correct text string on TextCheck::Confirm
Previously the text string for the inline software keyboard was being sent instead of the normal software keyboard, leading to empty text being sent all the time.
2021-05-19 00:26:32 -04:00
bunnei 7d86a6ff02
Merge pull request #6317 from ameerj/fps-fix
perf_stats: Rework FPS counter to be more accurate
2021-05-18 19:56:29 -07:00
bunnei 61f293e5c9
Merge pull request #6337 from Morph1984/transfer-mem-size
KTransferMemory: Return size instead of size * PageSize in GetSize()
2021-05-18 11:00:34 -07:00
Morph 7f78b17e20 KTransferMemory: Return size instead of size * PageSize in GetSize()
size is already the size in bytes. We do not need to multiply it by the page size
2021-05-18 13:14:28 -04:00
Lioncash 44556dc21a hid/gesture: Factor out last gesture retrieval into its own function
Deduplicates a commonly repeated expression.
2021-05-18 03:59:44 -04:00
Lioncash a9d8e24e47 hid/gesture: Ensure all ID arrays are initialized
Makes for deterministic initial state.
2021-05-18 03:39:21 -04:00
Lioncash 74f30c0223 hid/gesture: Make Point a template
We can now use this in a generic context to reuse it with the finger
position.
2021-05-18 03:39:18 -04:00
Lioncash 20699e90fa hid/gesture: Replace x,y members of GestureState with a Point
Simplifies assignments.
2021-05-18 03:32:42 -04:00