Lioncash
9f2ad62084
nwm_uds: Update function table
...
Updated based off information from 3dbrew.
2016-12-08 00:56:47 -05:00
Lioncash
4a150a8f3c
nim: Update function tables
...
Updated based off information from 3dbrew.
2016-12-08 00:56:47 -05:00
Lioncash
c4bcd5c4ac
http_c: Update function table
...
Updated based off information from 3dbrew.
2016-12-08 00:56:47 -05:00
Lioncash
65d94857c3
gsp_lcd: Update function table
...
Updated based off information from 3dbrew.
2016-12-08 00:56:47 -05:00
Lioncash
006e6a7f4a
fs_user: Update function table
...
Updated based off information from 3dbrew.
2016-12-08 00:56:46 -05:00
Lioncash
093aa35c87
dlp_srvr: Update function table
2016-12-08 00:56:46 -05:00
Lioncash
733c8890aa
cfg: Update function tables
...
Updated based off information from 3dbrew
2016-12-08 00:56:46 -05:00
Lioncash
0229983ff2
cecd_u: Update function table
...
Updated based off information from 3dbrew.
2016-12-08 00:56:46 -05:00
Lioncash
4ebdb7e3e1
boss_p: Update function table
2016-12-08 00:56:45 -05:00
Lioncash
74b3f0faa7
act: Update function tables
...
Updated based off information from 3dbrew.
2016-12-08 00:56:39 -05:00
Lioncash
258694996f
apt: Update apt function tables
...
Updated based off information from 3dbrew.
2016-12-07 22:53:10 -05:00
Lioncash
26ea6b9546
Update AM service function tables
...
Updated based off information from 3dbrew.
2016-12-07 20:55:59 -05:00
Lioncash
5e9f1ec096
file_sys: Make a few single-argument constructors explicit
...
Prevents implicit conversions.
2016-12-07 17:26:56 -05:00
Lioncash
f1709b8b59
applet: Move common IsRunning underlying variable to the Applet class
...
Gets rid of basic duplication.
2016-12-07 17:13:46 -05:00
Lioncash
6f71fb2954
applet: Make virtual destructor defaulted
2016-12-07 17:04:14 -05:00
Lioncash
d3f4fd1777
applet: Make constructor protected
...
Considering the class is abstract, there's no need to make the constructor
public.
2016-12-07 16:50:32 -05:00
Markus Wick
d0d49bb951
OpenGL: Drop framebuffer completeness check.
...
This OpenGL call synchronize the worker thread of the nvidia blob.
It can be verified on linux with the __GL_THREADED_OPTIMIZATIONS=1 environment variable.
Those errors should not happen on tested drivers.
It was used as a workaround for https://bugs.freedesktop.org/show_bug.cgi?id=94148
2016-12-07 22:09:13 +01:00
Jan Beich
774d3112af
tests: add missing libcore dependency after 75ee2f8c67
...
$ (cmake -DENABLE_SDL2:BOOL=false /path/to/citra; gmake)
[...]
[ 85%] Linking CXX executable tests
../common/libcommon.a(microprofile.cpp.o): In function `MicroProfileThreadStart(pthread**, void* (*)(void*))':
src/common/microprofile.cpp:(.text+0x41): undefined reference to `pthread_create'
c++: error: linker command failed with exit code 1 (use -v to see invocation)
2016-12-07 18:30:49 +00:00
bunnei
8d529a5cda
Merge pull request #2232 from wwylele/other-save
...
FS: implement archives for other game save data
2016-12-07 10:17:02 -05:00
Subv
7cde5b83bc
Use boost remove_erase_if instead of the erase-remove idiom
2016-12-06 19:31:53 -05:00
Subv
1f286b72a1
Improved the algorithm for GetHighestPriorityReadyThread.
2016-12-06 19:15:32 -05:00
emmauss
c4e4fa53d9
Implement Frame rate limiter ( #2223 )
...
* implement frame limiter
* fixes
2016-12-06 14:33:19 -05:00
Jannik Vogel
fc4591fa49
ASSERT that shader was linked successfully
2016-12-05 21:11:24 +01:00
Jannik Vogel
4088afe23c
Report shader uniform block size in case of mismatch
2016-12-05 21:11:24 +01:00
Jannik Vogel
0edc986861
Print broken shader code to log
2016-12-05 21:11:24 +01:00
Subv
c93c5a72bb
Return an error code when connecting to a saturated port.
...
The error code was taken from the 3DS kernel.
2016-12-05 13:59:57 -05:00
Subv
61a2fe8c3b
HLE: Use a member variable instead of a virtual function to retrieve the max number of sessions that can be connected to an HLE service at the same time.
2016-12-05 13:44:41 -05:00
Jannik Vogel
0aee903ada
gdbstub: Remove unused include
2016-12-05 19:09:16 +01:00
Jannik Vogel
d2c39bdb29
Unify Windows ICON resource name
2016-12-05 19:09:16 +01:00
Jannik Vogel
45d941d62e
Support mingw cross-compile
2016-12-05 19:09:16 +01:00
Subv
00f0c77570
Split SessionRequestHandler::HandleSyncRequest into HandleSyncRequest, TranslateRequest and HandleSyncRequestImpl.
...
HandleSyncRequest now takes care of calling the command buffer translate function before actually invoking the command handler for HLE services.
2016-12-05 12:05:00 -05:00
Subv
29d809b6e1
Kernel: Remove the Redirection handle type.
2016-12-05 11:13:22 -05:00
Subv
dd8887c8cf
KServerPorts now have an HLE handler "template", which is inherited by all ServerSessions created from it.
2016-12-05 11:02:08 -05:00
Subv
bdad00c73f
Threading: Added some utility functions and const correctness.
2016-12-04 09:58:36 -05:00
Yuri Kunde Schlesner
efc8179747
GSP: Downgrade log severity of SetAxiConfigQoSMode
...
This function doesn't need to do anything for HLE and some games call it
quite often, spamming up the logs.
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
8a1f96011d
OpenGL: Non-zero stride only makes sense for linear buffers
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
2600633b89
OpenGL: Ensure framebuffer binding is restored if completion check fails
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
ba7f213655
OpenGL: Fix DisplayTransfer accel when input width != output width
...
Fixes #2246 , #2261
2016-12-04 05:21:57 -08:00
Yuri Kunde Schlesner
4f0f88bc6a
Merge pull request #2259 from JayFoxRox/fix-fallback
...
shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-03 22:11:39 -08:00
Subv
8634b8cb83
Threading: Reworked the way our scheduler works.
...
Threads will now be awakened when the objects they're waiting on are signaled, instead of repeating the WaitSynchronization call every now and then.
The scheduler is now called once after every SVC call, and once after a thread is awakened from sleep by its timeout callback.
This new implementation is based off reverse-engineering of the real kernel.
See https://gist.github.com/Subv/02f29bd9f1e5deb7aceea1e8f019c8f4 for a more detailed description of how the real kernel handles rescheduling.
2016-12-03 22:38:14 -05:00
Jannik Vogel
2d8097eecc
shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-04 04:26:33 +01:00
Yuri Kunde Schlesner
4d5e42240c
clang-format: Fix coding style
2016-12-03 01:32:46 -08:00
Subv
2ce61344d6
Declare empty ServerSession and ClientSession constructors as default.
2016-12-02 22:58:02 -05:00
Jannik Vogel
e2cb7d7833
shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted
2016-12-02 04:33:15 +01:00
Subv
ed210c32b3
Threads do not wait for the server endpoint to call AcceptSession before returning from a ConnectToPort or GetServiceHandle call.
2016-12-01 10:47:06 -05:00
Jannik Vogel
8efeb6ee2b
Remove unused version.h
2016-12-01 16:38:46 +01:00
Subv
2eceee3a4c
Fixed the rebase mistakes.
2016-11-30 23:28:31 -05:00
Subv
009b15b3aa
A bit of a redesign.
...
Sessions and Ports are now detached from each other.
HLE services are handled by means of a SessionRequestHandler class, Interface now inherits from this class.
The File and Directory classes are no longer kernel objects, but SessionRequestHandlers instead, bound to a ServerSession when requested.
File::OpenLinkFile now creates a new session pair and binds the File instance to it.
2016-11-30 23:12:35 -05:00
Subv
c5e7e0fa26
IPC/HLE: Associate the ClientSessions with their parent port's HLE interface if it exists.
...
Pass the triggering ServerSession to the HLE command handler to differentiate which session caused the request.
2016-11-30 23:04:00 -05:00
Subv
c19afd2118
Kernel/HLE: Service::Interface no longer inherits from any Kernel object, and is now its own standalone class.
...
Interface is now used by aggregation in ClientPort, to forward service commands to their HLE implementation if needed.
2016-11-30 23:03:59 -05:00
Subv
0a33d915f8
fixup! Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
2016-11-30 23:02:06 -05:00
Subv
073653e858
Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
...
All handles obtained via srv::GetServiceHandle or svcConnectToPort are references to ClientSessions.
Service modules will wait on the counterpart of those ClientSessions (Called ServerSessions) using svcReplyAndReceive or svcWaitSynchronization[1|N], and will be awoken when a SyncRequest is performed.
HLE Interfaces are now ClientPorts which override the HandleSyncRequest virtual member function to perform command handling immediately.
2016-11-30 23:02:05 -05:00
Yuri Kunde Schlesner
68c00ee771
Merge pull request #2228 from freiro/winver_fix
...
Move WINVER definition to cmake and a bit of cleanup
2016-11-30 15:47:08 -08:00
freiro
0c22e52f52
WINVER definition moved to CMake and cleanup
2016-11-30 15:47:09 +01:00
Subv
e3e4f27447
ClangFormat: Fixed the clang-format errors
2016-11-30 09:37:37 -05:00
mailwl
5b136aa211
Set client SDK version to Service APIs
2016-11-30 09:51:14 +03:00
Subv
aea9a91100
Build: Fixed a few warnings.
2016-11-29 16:51:53 -05:00
wwylele
589b642790
FileSys: Implement OtherSaveData
2016-11-29 23:50:00 +02:00
wwylele
b25f19ac26
FS: add missing MediaType
2016-11-29 23:50:00 +02:00
wwylele
5af117e00c
FileSys: abstract SD save data archive source
2016-11-29 23:50:00 +02:00
Yuri Kunde Schlesner
3174bfd50c
Merge pull request #2196 from Subv/system_mode
...
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
2016-11-27 17:04:11 -08:00
Yuri Kunde Schlesner
e279a6955e
Merge pull request #2222 from linkmauve/die-frameskip-die
...
Remove the broken frame_skip option
2016-11-27 16:01:45 -08:00
Sebastian Valle
4ba5acdaff
Merge pull request #2132 from wwylele/fix-fs-err
...
Correct FS error codes & add path boundary checks
2016-11-27 18:56:56 -05:00
Subv
d171409f29
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
...
3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Emmanuel Gil Peyrot
0820c99462
GPU: Remove the broken frame_skip option.
...
Fixes #1960 .
2016-11-27 21:19:56 +00:00
Subv
4623415026
RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1
2016-11-27 13:09:11 -05:00
Subv
743b0e71d9
Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer.
2016-11-27 12:16:10 -05:00
Sebastian Valle
d3b7f57b2b
Merge pull request #2168 from mailwl/mic
...
MIC_U: Stub service funcions
2016-11-27 00:19:33 -05:00
Yuri Kunde Schlesner
a0b30189e5
Merge pull request #2185 from freiro/local_folder
...
Change "user" folder default location to AppData/Roaming/ on Windows systems
2016-11-26 14:07:43 -08:00
freiro
593ec7fa74
Move to AppData/Roaming/Citra/
2016-11-26 22:57:36 +01:00
MerryMage
27be446049
dynarmic: Add ticks based on ticks executed, not ticks requested
2016-11-26 20:32:33 +00:00
freiro
972b289c78
Removed /user/ from path
2016-11-26 01:00:52 +01:00
mailwl
ec15e485c9
Output parameters to log
2016-11-25 09:37:20 +03:00
mailwl
d4cadf11fc
MIC_U: Stub service funcions
2016-11-25 09:37:19 +03:00
James Rowe
bbe57a66ca
Expose page table to dynarmic for optimized reads and writes to the JIT
2016-11-24 20:41:18 -07:00
freiro
79317b63d9
Switch to AppData/Roaming
2016-11-24 16:42:31 +01:00
jphalimi
82210ab480
Cache Vertices instead of Output registers ( #2165 )
...
This patch brings +3% performance improvement on average. It removes
ToVertex() as an important hotspot of the emulator.
2016-11-23 23:10:34 -05:00
pippo2931
0c9c97e5ea
Bravely Default/Second stuck #1822 ( #2188 )
...
* Bravely Default/Second stuck #1822
CancelLibraryApplet stub
* Log parameter.
* Taking care of comments
* Sync with 3DBrew
* White space ?
* lower case
2016-11-23 22:57:56 -05:00
Yuri Kunde Schlesner
ef421696e3
Merge pull request #2186 from wwylele/config9
...
cfg: add config block 0x00090000
2016-11-23 18:51:01 -08:00
Yuri Kunde Schlesner
fefa645ec7
Merge pull request #1654 from JamePeng/errdisp
...
Rework the code of err:f service!
2016-11-23 17:43:02 -08:00
wwylele
75affa13f7
Fix format error from #2195
2016-11-22 20:17:28 +02:00
freiro
5dd31f204a
Improve verbosity of audio errors with SDL_GetError()
2016-11-22 17:28:11 +01:00
bunnei
2de470c9b2
Merge pull request #2195 from Subv/factor_check
...
GPU/CiTrace: Avoid calling GetTextures() when not necessary.
2016-11-19 22:21:11 -05:00
bunnei
f1798c1db6
Merge pull request #2193 from Subv/pulse_events
...
Kernel/Events: Log an error when trying to create Pulse events and timers
2016-11-19 22:19:45 -05:00
Subv
1323ab2f5f
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
...
3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00
Sebastian Valle
6c8857d2bb
Merge pull request #2192 from Subv/applet_enums
...
APT/Applets: Renamed the members of the SignalType enum.
2016-11-19 20:30:26 -05:00
Subv
050e9be15b
GPU/CiTrace: Avoid calling GetTextures() when not necessary.
2016-11-19 19:27:00 -05:00
James Rowe
f68f37b520
Merge pull request #2194 from jroweboy/extremely-minor-clangformat-change
...
Minor formatting change
2016-11-19 13:51:14 -07:00
James Rowe
19acec351c
Minor formatting change
2016-11-19 13:35:07 -07:00
Subv
4ab8692475
Kernel/Events: Log an error when trying to create Pulse events and timers.
...
Related to #1904
2016-11-19 14:00:08 -05:00
Subv
d7ab4fd53d
APT/Applets: Renamed the members of the SignalType enum.
...
Names now make sense and match 3dbrew.
2016-11-19 13:42:07 -05:00
wwylele
282195b450
tests: add a work-around for macOS linking error
2016-11-19 18:55:35 +02:00
wwylele
d7d6975af0
FileSys: rename SaveDataCheck archive to NCCH archive
...
According to the observation from game and 3dbrew "Used for accessing general NCCH data"
2016-11-19 18:55:35 +02:00
wwylele
f775a3781b
FileSys: remove unused DiskArchive
...
All "subclasses" of DiskArchive are splitted out. This class is useless
2016-11-19 18:55:34 +02:00
wwylele
5c6e13a171
PTM & CFG: use the correct path and error code according to the new FileSys policy
2016-11-19 18:55:34 +02:00
wwylele
0647f86649
FileSys: w->rw permission lift only happens in SDMC archive
2016-11-19 18:55:34 +02:00
wwylele
0987783699
FileSys: add SDMCWriteOnlyArchive
2016-11-19 18:55:34 +02:00
wwylele
93aa14e345
FileSys: add SDMCArchive
...
Now DiskArchive only serves for SDMC, then it should be just a "SDMCArchive"
2016-11-19 18:24:37 +02:00
wwylele
a879984c06
FileSys: add ExtSaveDataArchive
...
ExtSaveData is more similar to SaveData, so let it be a subclass of SaveData
2016-11-19 18:24:37 +02:00
wwylele
7166fdc490
FileSys: add SaveDataArchive
...
The error checking of SaveDataArchive is completely different from DiskArchive, so it has to be a new class instead of a subclass of DiskArchive.
2016-11-19 17:17:19 +02:00
wwylele
9a0405858a
FileSys: remove Open from FileBackend
...
Same as directory, file shouldn't expose Open either.
2016-11-19 17:17:19 +02:00
wwylele
0e754875d1
FileSys: remove Open from DirectoryBackend
...
Open should not be an interface exposed by Directory because it is the Archive thats implement the methed to open the directory. The service API of 3DS also implies this - Open is not a function of directory service, but is of FS main service
2016-11-19 17:17:19 +02:00
wwylele
75ee2f8c67
FileSys: add PathParser
2016-11-19 17:17:19 +02:00
freiro
3d75e3cd07
Return by value and other fixes
2016-11-19 15:50:16 +01:00
freiro
29bb82cb8e
Win32 move default user folder location to AppData
2016-11-19 15:49:52 +01:00
wwylele
dd5c15abd0
cfg: add config block 0x00090000
2016-11-17 19:34:02 +02:00
bunnei
fb13bfe693
Merge pull request #2172 from jroweboy/fix-mingw
...
Fix mingw compilation support
2016-11-15 20:07:23 -05:00
bunnei
5a31552764
Merge pull request #1753 from jroweboy/frame_layouts
...
Support additional screen layouts.
2016-11-15 19:57:08 -05:00
James Rowe
c3ea6f4ddb
Add mingw compile support
2016-11-13 23:50:46 -07:00
James Rowe
793339b73a
Round the rectangle size to prevent float to int casting issues
...
And other minor style changes
2016-11-12 10:49:47 -07:00
Pringo
51750dc8f5
Minor Menu Fixes
2016-11-11 09:58:55 -08:00
James Rowe
d9305b0a07
Add default hotkey to swap primary screens.
...
Also minor style changes
2016-11-05 03:46:43 -06:00
James Rowe
5f72aade77
Rework frame layouts to use a max rectangle instead of hardcoded calculations
2016-11-05 02:55:58 -06:00
SonofUgly
e40c23463f
LargeFrameLayout + Swapped
...
Make small screen stay at 1x, and large screen maintain its aspect ratio.
2016-11-05 02:55:53 -06:00
James Rowe
2b1654ad9b
Support additional screen layouts.
...
Allows users to choose a single screen layout or a large screen layout.
Adds a configuration option to change the prominent screen.
2016-11-05 02:55:41 -06:00
mailwl
af7f5bef8d
Style fix
2016-11-02 09:38:44 +03:00
mailwl
5872abeab9
Rename AcConfig, change types u8 to u32
2016-11-02 09:38:44 +03:00
mailwl
a62df98686
AC_U: Stub functions, used if EULA agreed
2016-11-02 09:38:44 +03:00
wwylele
4dd8a831bd
FileSys: make Archive interfaces return error code
...
and make the mode parameter a reference since it is a BitField union
2016-11-01 18:30:32 +02:00
bunnei
ae2fab4a0e
Merge pull request #2126 from wwylele/stub-nwm
...
NWM: stub Initialize with an error
2016-10-31 16:16:12 -04:00
bunnei
946b62c03d
Merge pull request #2123 from jbeich/freebsd
...
Fix build on DragonFly and FreeBSD
2016-10-31 15:33:39 -04:00
mailwl
3c37ee434a
Small fix to let IDA see target.xml
2016-10-28 20:50:45 +03:00
Jan Beich
2240cb2eb0
build: add default install for DragonFly, Solaris, etc.
2016-10-27 23:28:30 +00:00
Jan Beich
702439b519
core: some errno values are uncommon on Unix
...
src/core/hle/service/soc_u.cpp:107:6: error: 'ENODATA' was not declared in this scope
{ENODATA, 43},
^
src/core/hle/service/soc_u.cpp:117:6: error: 'ENOSR' was not declared in this scope
{ENOSR, 53},
^
src/core/hle/service/soc_u.cpp:118:6: error: 'ENOSTR' was not declared in this scope
{ENOSTR, 54},
^
src/core/hle/service/soc_u.cpp:139:6: error: 'ETIME' was not declared in this scope
{ETIME, 75},
^
2016-10-27 23:28:30 +00:00
Jan Beich
94d23b480e
common: use system bswap* functions on more BSDs
2016-10-27 23:28:30 +00:00
Jan Beich
ddd8709e14
common: use system CPUID routine on DragonFly as well
2016-10-27 23:28:30 +00:00
Jan Beich
3d801be97d
common: some FreeBSD headers are incomplete to avoid namespace pollution
...
In file included from src/common/x64/cpu_detect.cpp:16:
/usr/include/machine/cpufunc.h:66:17: error: unknown type name 'u_int'
static __inline u_int
^
/usr/include/machine/cpufunc.h:67:6: error: unknown type name 'u_int'
bsfl(u_int mask)
^
/usr/include/machine/cpufunc.h:69:2: error: unknown type name 'u_int'
u_int result;
^
/usr/include/machine/cpufunc.h:75:17: error: unknown type name 'u_long'; did you mean 'long'?
static __inline u_long
^
/usr/include/machine/cpufunc.h:76:6: error: unknown type name 'u_long'; did you mean 'long'?
bsfq(u_long mask)
^
/usr/include/machine/cpufunc.h:78:2: error: use of undeclared identifier 'u_long'; did you mean
'long'?
u_long result;
^
[...]
2016-10-27 23:28:30 +00:00
Anthony J. Bentley
26af2b644c
common: convert to standard stat()/fstat() interfaces
...
Most modern Unix environments use 64-bit off_t by default: OpenBSD,
FreeBSD, OS X, and Linux libc implementations such as Musl.
glibc is the lone exception; it can default to 32 bits but this is
configurable by setting _FILE_OFFSET_BITS.
Avoiding the stat64()/fstat64() interfaces is desirable because they
are nonstandard and not implemented on many systems (including
OpenBSD and FreeBSD), and using 64 bits for stat()/fstat() is either
the default or trivial to set up.
2016-10-27 23:28:30 +00:00
Jan Beich
51f92f0e4e
common: stat64 is non-standard, hide on a random Unix
...
src/common/file_util.cpp:79:19: error: variable has incomplete type 'struct stat64'
struct stat64 file_info;
^
src/common/file_util.cpp:79:12: note: forward declaration of 'stat64'
struct stat64 file_info;
^
src/common/file_util.cpp:99:19: error: variable has incomplete type 'struct stat64'
struct stat64 file_info;
^
src/common/file_util.cpp:99:12: note: forward declaration of 'stat64'
struct stat64 file_info;
^
src/common/file_util.cpp:342:19: error: variable has incomplete type 'struct stat64'
struct stat64 buf;
^
src/common/file_util.cpp:342:12: note: forward declaration of 'stat64'
struct stat64 buf;
^
src/common/file_util.cpp:359:19: error: variable has incomplete type 'struct stat64'
struct stat64 buf;
^
src/common/file_util.cpp:359:12: note: forward declaration of 'stat64'
struct stat64 buf;
^
4 errors generated.
2016-10-27 23:28:29 +00:00
Jan Beich
8ce1ec7ffa
common: only FreeBSD has thread affinity compatible with Linux
...
src/common/thread.cpp:90:5: error: unknown type name 'cpu_set_t'; did you mean 'cpuset_t'?
cpu_set_t cpu_set;
^~~~~~~~~
cpuset_t
/usr/include/sys/_cpuset.h:48:24: note: 'cpuset_t' declared here
typedef struct _cpuset cpuset_t;
^
1 error generated.
2016-10-27 23:28:29 +00:00
Jan Beich
1410bd3bd0
common: define routines to set thread name on more BSDs
...
src/common/thread.cpp:123:5: error: use of undeclared identifier 'pthread_setname_np'
pthread_setname_np(pthread_self(), szThreadName);
^
1 error generated.
2016-10-27 23:28:29 +00:00
mailwl
f672c7bd24
FRD: fix GetMyFriendKey
2016-10-25 09:54:29 +03:00
Ricardo de Almeida Gonzaga
13d46f6820
Fix typos
2016-10-20 12:26:59 -02:00
wwylele
32789a70fb
NWM: stub Initialize with an error
2016-10-12 22:33:44 +08:00
bunnei
cc7f1155a8
Merge pull request #2024 from JamePeng/update-boss-code
...
Update the stub code of BOSS
2016-10-07 23:02:39 -04:00
bunnei
d989102c9c
Merge pull request #2082 from yuriks/shader-interp-crash
...
Fix/mask crash in shader debugger in Mii Maker
2016-10-06 19:35:37 -04:00
JamePeng
691f069743
Rework the code of err:f service
2016-10-06 21:03:12 +08:00
bunnei
09c3e444d4
Merge pull request #1652 from wwylele/kernal-tool
...
Debugger: implement wait tree widget
2016-10-04 23:01:56 -04:00
bunnei
7ed97fb89a
Merge pull request #2106 from wwylele/delete-recursive
...
FS: implement DeleteDirectoryRecursively
2016-10-03 20:34:56 -04:00
bunnei
49b10339bf
Merge pull request #2103 from wwylele/gpu-reg-cleanup
...
GPU: DisplayTransfer & MemoryFill cleanup and param check
2016-10-03 20:21:55 -04:00
JamePeng
bd8c80a7b4
Update the stub code of BOSS
2016-10-02 17:36:57 +08:00
wwylele
257e7afb79
fs: clean up log format
2016-10-02 12:39:28 +08:00
wwylele
96b0e9476b
fs: implement DeleteDirectoryRecursively
2016-10-02 11:29:16 +08:00
Yuri Kunde Schlesner
d9a904f9cb
VideoCore: Shader interpreter cleanups
2016-09-29 21:15:49 -07:00
Yuri Kunde Schlesner
6219654ded
Common: Remove dangerous Vec[234] array constructors
...
They're not currently used, and it's easy to accidentally pass a single
pointer argument to them, causing an out-of-bounds read.
2016-09-29 21:11:36 -07:00
Yuri Kunde Schlesner
26b68313b9
VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo
...
As far as I can tell, memset was replaced by a fill without correcting
the parameter type, causing an out-of-bounds array read in the Vec4
constructor.
2016-09-29 21:11:36 -07:00
Yuri Kunde Schlesner
01667d9a35
OpenGL: Take cached viewport sub-rect into account for scissor
...
Fixes #1938
2016-09-29 20:55:24 -07:00
wwylele
58ae94af4c
gpu: DisplayTransfer: a less amazing algorithm for flip
...
the old implementation modifies the loop variable in the loop. Though it actually works, it is really confusing. Makes it morereadable now.
2016-09-29 10:01:34 +08:00
wwylele
30ab0fa45d
gpu: keep the old signal strategy for null pointer
...
previous commits changes the behaviour of interrupt when meeting invalid params. Regresses to the same behaviour as before
needs more hwtest
2016-09-29 10:01:34 +08:00
wwylele
48470e57fc
gpu: add validity check for TextureCopy, DisplayTransfer and FillMemory
...
prevent further operation with invalid values which may cause assertion failure or divided by zero.
needs more hwtest
2016-09-29 10:01:34 +08:00