Commit graph

356 commits

Author SHA1 Message Date
Zach Hilman 1c75945dc4 nsp: Use title ID from NPDM metadata for extracted type NSPs
Avoids 0 being used as title ID for all extracted NSPs.
2019-06-10 00:19:23 -04:00
Zach Hilman 799302bc9d
Merge pull request #2526 from lioncash/global
core/telemetry_session: Remove usages of the global system accessor
2019-06-05 15:57:48 -04:00
Lioncash 84a8fb9264 core/loader: Remove LoadKernelSystemMode
This is a hold-over from Citra and doesn't apply to yuzu.
2019-05-28 22:28:44 -04:00
Lioncash e5159cfb84 loader/nso: Silence sign-comparison warning
This was previously performing a size_t == int comparison. Silences a
-Wsign-compare warning.
2019-05-25 16:53:33 -04:00
Lioncash 75a8b304d4 loader/nso: Remove left-in debug pragma
Unintentionally introduced in 552d5071fa
2019-04-30 22:55:53 -04:00
Lioncash 612e1388df core/core: Move process execution start to System's Load()
This gives us significantly more control over where in the
initialization process we start execution of the main process.

Previously we were running the main process before the CPU or GPU
threads were initialized (not good). This amends execution to start
after all of our threads are properly set up.
2019-04-11 22:11:41 -04:00
bunnei 61f63bb994
Merge pull request #1957 from DarkLordZach/title-provider
file_sys: Provide generic interface for accessing game data
2019-04-09 19:16:37 -04:00
Lioncash 5b0a9f8ba8 core: Add missing override specifiers where applicable
Applies the override specifier where applicable. In the case of
destructors that are  defaulted in their definition, they can
simply be removed.

This also removes the unnecessary inclusions being done in audin_u and
audrec_u, given their close proximity.
2019-04-04 12:19:44 -04:00
bunnei d6374b2522
Merge pull request #2093 from FreddyFunk/disk-cache-better-compression
Better LZ4 compression utilization for the disk based shader cache and the yuzu build system
2019-04-03 21:50:29 -04:00
bunnei 29df6bbbd3
Merge pull request #2281 from lioncash/memory
kernel/codeset: Make CodeSet's memory data member a regular std::vector
2019-04-01 22:20:05 -04:00
unknown c791192d64 Addressed feedback 2019-03-29 18:12:42 +01:00
unknown 6a1a2d4aa5 core: Do not link LZ4 to core. Use common/data_compression for nso segment decompression instead. 2019-03-29 16:42:34 +01:00
Zach Hilman 552d5071fa patch_manager: Dump NSO name with build ID 2019-03-27 20:09:01 -04:00
bunnei 6af322a347
Merge pull request #2280 from lioncash/nso
loader/nso: Minor refactoring
2019-03-23 13:46:09 -04:00
Lioncash c0a01f3adc kernel/codeset: Make CodeSet's memory data member a regular std::vector
The use of a shared_ptr is an implementation detail of the VMManager
itself when mapping memory. Because of that, we shouldn't require all
users of the CodeSet to have to allocate the shared_ptr ahead of time.
It's intended that CodeSet simply pass in the required direct data, and
that the memory manager takes care of it from that point on.

This means we just do the shared pointer allocation in a single place,
when loading modules, as opposed to in each loader.
2019-03-22 18:43:46 -04:00
Lioncash f3297d8cd1 loader/nso: Place translation unit specific functions into an anonymous namespace
Makes it impossible to indirectly violate the ODR in some other
translation unit due to these existing.
2019-03-22 15:25:53 -04:00
Lioncash 540235bb05 file_sys/cheat_engine: Remove use of global system accessors
Instead, pass in the core timing instance and make the dependency
explicit in the interface.
2019-03-22 14:43:37 -04:00
Lioncash 611f4666fd loader/nso: Clean up use of magic constants
Now that the NSO header has the proper size, we can just use sizeof on
it instead of having magic constants.
2019-03-22 14:39:17 -04:00
Lioncash 1cf90f4570 file_sys/patch_manager: Deduplicate NSO header
This source file was utilizing its own version of the NSO header.
Instead of keeping this around, we can have the patch manager also use
the version of the header that we have defined in loader/nso.h
2019-03-22 14:39:10 -04:00
Lioncash 90e27ea003 loader/nso: Fix definition of the NSO header struct
The total struct itself is 0x100 (256) bytes in size, so we should be
providing that amount of data.

Without the data, this can result in omitted data from the final loaded
NSO file.
2019-03-22 14:26:58 -04:00
bunnei 639f0c524d
Merge pull request #1933 from DarkLordZach/cheat-engine
file_sys: Implement parser and interpreter for game memory cheats
2019-03-21 21:41:59 -04:00
Lioncash 1b6bd9d6df kernel: Move CodeSet structure to its own source files
Given this is utilized by the loaders, this allows avoiding inclusion of
the kernel process definitions where avoidable.

This also keeps the loading format for all executable data separate from
the kernel objects.
2019-03-20 13:07:04 -04:00
Lioncash 1342c53e27 loader: Remove Linker class
Given the class is now currently unused, it can be removed.
2019-03-19 21:32:02 -04:00
Lioncash ab00552118 loader: Remove Linker inheritance from NRO and NSO loaders
Neither the NRO or NSO loaders actually make use of the functions or
members provided by the Linker interface, so we can just remove the
inheritance altogether.
2019-03-19 21:31:59 -04:00
Zach Hilman 52ac6419da vm_manager: Remove cheat-specific ranges from VMManager 2019-03-05 10:09:36 -05:00
Zach Hilman c100a4b8d4 loader/nso: Set main code region in VMManager
For rom directories (and by extension, XCI/NSP/NAX/NCA) this is for the NSO with name 'main', for regular NSOs, this is the NSO.
2019-03-04 18:39:58 -05:00
Zach Hilman b273b19576 loader: Propagate NCA logo section to ReadBanner and ReadLogo 2019-01-15 16:01:04 -05:00
Zach Hilman cb930c4b5a web_browser: Add bounds checking to applet interface 2018-12-28 18:20:29 -05:00
Zach Hilman 4c20a39828 loader: Add accessor for Manual RomFS 2018-12-28 15:32:39 -05:00
bunnei 795335af0f
Merge pull request #1928 from lioncash/caps
kernel: Handle kernel capability descriptors
2018-12-27 11:15:34 -05:00
Zach Hilman 0756f29a2c loader: Add accessor for game control data 2018-12-27 00:16:55 -05:00
Lioncash 002ae08bbd kernel/process: Hook up the process capability parser to the process itself
While we're at it, we can also toss out the leftover capability parsing
from Citra.
2018-12-21 07:05:34 -05:00
bunnei 2c45c6d234
Merge pull request #1819 from DarkLordZach/disable-addons
patch_manager: Add support for disabling patches
2018-12-10 21:52:19 -05:00
Lioncash de323851b4 loaders: Make GetFileType() a const qualified member function
No implementations actually modify instance state (and it would be
questionable to do that in the first place given the name), so we can
make this a const member function.
2018-12-05 17:49:34 -05:00
Zach Hilman 5f0217592b loader: Add support for reading the name of game's developer 2018-12-03 17:21:25 -05:00
Lioncash 7695febfa1 loader/nso: Remove dependency on the System class
Similar to the NRO changes, we can also pass the process explicitly as a
parameter from Load instead of indirecting through the System class.
2018-12-02 23:39:03 -05:00
Lioncash fc32d6256a loader/nro: Make the static LoadNro function internally linked
This simply acts as a forwarding function for the Load() function, so
this doesn't need to be directly exposed.
2018-12-02 23:38:58 -05:00
Lioncash b110d2176c loader/nro: Remove dependency on the System class
Load() is already given the process instance as a parameter, so instead
of coupling the class to the System class, we can just forward that
parameter to LoadNro()
2018-12-02 22:18:52 -05:00
bunnei e34d47e6e3
Merge pull request #1620 from DarkLordZach/ldr-ro
ldr_ro: Complete LDR:RO implementation
2018-11-18 19:23:38 -08:00
bunnei 97605e36f7
Merge pull request #1618 from DarkLordZach/dump-nso
patch_manager: Add support for dumping uncompressed NSOs
2018-11-15 14:46:10 -08:00
Zach Hilman 0276761a1e process: Make MirrorMemory take state to map new memory as
Credits to Subv
2018-11-15 12:48:09 -05:00
bunnei 9b12623743
Merge pull request #1608 from DarkLordZach/save-data-reader
[ns|fsp_srv]: Implement various functions to boot Checkpoint
2018-11-13 18:51:08 -08:00
Frederic L 7a5eda5914 global: Use std::optional instead of boost::optional (#1578)
* get rid of boost::optional

* Remove optional references

* Use std::reference_wrapper for optional references

* Fix clang format

* Fix clang format part 2

* Adressed feedback

* Fix clang format and MacOS build
2018-10-30 00:03:25 -04:00
Zach Hilman 1c0226815d patch_manager: Add support for dumping decompressed NSOs
When enabled in settings, PatchNSO will dump the unmodified NSO that it was passed to a file named <build id>.nso in the dump root for the current title ID.
2018-10-29 16:10:16 -04:00
Zach Hilman f2f679bf3f loader/nro: Call RegisterRomFS from Load
Allows NRO homebrew to use the RomFS in the ASET section.
2018-10-29 13:54:38 -04:00
Zach Hilman 7c70746ec4 loader/nsp: Move secondary loader initialization to constructor
Prevents nullptr bug when trying to dump the RomFS of an NSP resulting from secondary_loader not being initialized.
2018-10-27 10:16:29 -04:00
bunnei ef7b2237d9 nro: Make LoadNro method accessible outside of apploader code. 2018-10-25 18:03:54 -04:00
Lioncash 73e1e929a2 XCI: Add function for checking the existence of the program NCA
The only reason the getter existed was to check whether or not the
program NCA was null. Instead, we can just provide a function to query
for the existence of it, instead of exposing it entirely.
2018-10-16 11:36:58 -04:00
Lioncash bed872ed38 nso: Return an optional address from LoadModule
If a malformed NSO is attempted to be loaded, we shouldn't continue
onwards. We should be reporting an error and bailing out.
2018-10-15 17:02:11 -04:00
Lioncash bb9cf8a127 nso: Make LoadModule take a VfsFile by const reference 2018-10-14 20:38:19 -04:00