lat9nq
17b0955f9a
audin_u: stub Start, RegisterBufferEvent, AppendAudioInBufferAuto
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This also moves IAudioIn's definition to the header.
Required for Splatoon 2 LAN play.
2021-09-15 15:52:09 -04:00
Morph
727f607e00
FS: Mark recursive CreateDirectory as inaccurate and temporary
2021-09-12 14:06:01 -04:00
Morph
4ab549e62a
Merge pull request #6975 from ogniK5377/acc-async-ctx
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account: EnsureTokenIdCacheAsync
2021-09-12 12:03:10 -04:00
Morph
f0f416e85c
Merge pull request #6974 from ogniK5377/fs-recursive-createdir
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FS: Recursively create directories for CreateDirectory
2021-09-12 12:02:39 -04:00
Morph
3428232bca
Merge pull request #6992 from german77/brains
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hid/am: Stub SetTouchScreenConfiguration and implement GetNotificationStorageChannelEvent
2021-09-12 12:01:43 -04:00
Fernando S
55854c807d
Merge pull request #6981 from ameerj/nvflinger-hb-format
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nvflinger: Use external surface format for framebuffer creation
2021-09-11 22:35:25 +02:00
german77
9bddcdac69
am: Implement GetNotificationStorageChannelEvent
2021-09-10 12:24:50 -05:00
german77
a7bbd37f81
hid: Stub SetTouchScreenConfiguration
2021-09-10 12:24:28 -05:00
Chloe
005b0e68db
Addressed issues
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Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-09-09 03:00:08 +10:00
Chloe Marcec
543081e4a1
Mark is_complete as atomic
2021-09-09 00:10:52 +10:00
Chloe Marcec
89958e27aa
Addressed issues
2021-09-09 00:09:04 +10:00
ameerj
9e2bf49677
nvflinger: Use external surface format for framebuffer creation
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The format member the IGBPBuffer may not always specify the correct desired format. Using the external format member ensures a valid format is provided when creating the framebuffer.
Fixes homebrew using the wrong framebuffer format.
2021-09-06 23:14:31 -04:00
Chloe Marcec
9141816b10
address name shadowing with system
2021-09-06 22:13:51 +10:00
Chloe Marcec
4e2aa50cef
account: EnsureTokenIdCacheAsync
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Closes #2547 , #6946
2021-09-06 21:16:21 +10:00
Chloe Marcec
0b891c9245
FS: Recursively create directories for CreateDirectory
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Originally we only created the parent directory, this caused issues for creating directories which also contained subdirectories, eg `/Folder1/Folder2`
This allows the ultimate mod manager homebrew to at least boot
2021-09-06 19:35:55 +10:00
bunnei
e05bfd2f54
core: hle: service: buffer_queue: Improve management of KEvent.
2021-09-04 22:25:46 -07:00
bunnei
fb3e9314b9
core: hle: service: nvflinger/vi: Improve management of KEvent.
2021-09-03 21:53:00 -07:00
bunnei
5f19b66189
Merge pull request #6905 from Morph1984/nifm-misc
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nifm/network_interface: Cleanup and populate fields in GetCurrentNetworkProfile
2021-08-29 00:04:58 -07:00
german77
f134a5e56c
ngct: Stub NGCT:U service
2021-08-27 14:15:34 -05:00
Morph
c1e2063c0d
service: nifm: Populate fields in GetCurrentNetworkProfile
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Populates the current_address, subnet_mask, and gateway fields from the selected network interface.
2021-08-27 02:10:59 -04:00
Morph
878d0225c5
service: nifm: Cleanup GetCurrentIpConfigInfo
2021-08-27 02:10:58 -04:00
bunnei
0c8594b225
Revert "kernel: Various improvements to scheduler"
2021-08-25 20:59:28 -07:00
Morph
9cb376f8c2
applet_error: Fix 64-bit error code conversion
2021-08-19 13:16:48 -04:00
Valeri
ab02addde3
Fix crash in logging in CreateStrayLayer
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It was trying to log value of layer_id which is specifically known not to exist, potentially leading to segfault. Log display_id instead.
2021-08-19 19:33:07 +03:00
bunnei
aa40084c24
Merge pull request #6832 from bunnei/scheduler-improvements
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kernel: Various improvements to scheduler
2021-08-18 15:42:46 -07:00
Sönke Holz
70419f7a17
network: retrieve subnet mask and gateway info
2021-08-16 10:32:25 +02:00
Sönke Holz
acca8aca8c
nifm: use operator*() instead of .value() to get value of std::optional
2021-08-13 00:24:33 +02:00
Sönke Holz
970d81abfc
nifm: treat a missing host IP address as a non-critical error
2021-08-13 00:21:54 +02:00
spholz
1e98e73828
configuration: add option to select network interface
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This commit renames the "Services" tab to "Network" and adds a combobox that allows the user to select the network interface that yuzu should use. This new setting is now used to get the local IP address in Network::GetHostIPv4Address. This prevents yuzu from selecting the wrong network interface and thus using the wrong IP address. The return type of Network::GetHostIPv4Adress has also been changed.
2021-08-12 21:32:53 +02:00
bunnei
99bc49e76e
core: hle: service: buffer_queue: Improve management of KEvent.
2021-08-07 12:18:48 -07:00
bunnei
36cf96857e
core: hle: service: nvflinger/vi: Improve management of KEvent.
2021-08-07 12:18:47 -07:00
spholz
33ebe471e8
Merge branch 'yuzu-emu:master' into fix-lan-play
2021-08-07 02:55:19 +02:00
bunnei
f183668a87
Merge pull request #6799 from ameerj/vp9-fixes
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nvdec: Fix VP9 reference frame refreshes
2021-08-06 17:46:46 -07:00
Sönke Holz
dd5c41b5a6
network: GetCurrentIpConfigInfo: return host IP address
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Service::NIFM::IGeneralService::GetCurrentIpConfigInfo currently hardcodes 192.168.1.100 as the IP address, which prevents LAN play from working correctly.
2021-08-07 02:17:02 +02:00
ameerj
156ea746a3
nvhost_nvdec_common: Remove BufferMap
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This was mainly used to keep track of mapped buffers for later unmapping. Since unmap is no longer implemented, this no longer seves a valuable purpose.
2021-08-06 20:11:12 -04:00
ameerj
cc8ac112fc
nvhost_nvdec_common: Stub UnmapBuffer Ioctl
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Skip unmapping nvdec buffers to avoid breaking the continuity of the VP9 reference frame addresses, and the risk of invalidating data before the async GPU thread is done with it.
2021-08-06 20:06:30 -04:00
Morph
f10dc35dd0
applet_swkbd: Include the null terminator in the buffer size calculation
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Some games may interpret the read string as a null-terminated string instead of just reading the string up to buffer_size.
2021-08-04 22:32:09 -04:00
Morph
3b4d427993
service: set: Correct copy amount in GetAvailableLanguageCodes
2021-08-01 11:59:52 -04:00
bunnei
47f13a9df4
Merge pull request #6752 from Morph1984/pt-br
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service: ns, set: Add PT_BR (Brazilian Portuguese)
2021-07-30 14:42:11 -07:00
Morph
ba3d230421
applet_swkbd: Correct string buffer size calculation
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The buffer size here does not include the initial 8 bytes.
2021-07-30 02:19:04 -04:00
Morph
6ca8ed9e58
service: set: Correct 4.0.0 max_entries to 0x40 (64) instead of 17
2021-07-30 02:15:53 -04:00
Morph
21ff0a3d6e
service: ns, set: Add PT_BR (Brazilian Portuguese)
2021-07-30 02:15:53 -04:00
Ameer J
23b3333f72
Merge pull request #6751 from Morph1984/languagecode
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service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese
2021-07-29 14:41:03 -04:00
bunnei
5acf020389
Merge pull request #6742 from Morph1984/uuid
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common: uuid: Return a lower-case hex string in Format
2021-07-29 09:37:15 -07:00
Morph
a6359fe9ae
service: ns: Remove unused ns_language header
2021-07-27 08:59:26 -04:00
Morph
d7cd316a6c
service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese
2021-07-27 08:54:41 -04:00
Morph
b9b48aee7d
common: uuid: Return a lower-case hex string in Format
2021-07-26 23:54:59 -04:00
bunnei
d6c799494c
Merge pull request #6696 from ameerj/speed-limit-rename
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general: Rename "Frame Limit" references to "Speed Limit"
2021-07-26 18:51:00 -07:00
bunnei
c09557acd8
Merge pull request #6697 from ameerj/fps-cap
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config, nvflinger: Add FPS cap setting
2021-07-25 16:23:44 -07:00
ameerj
9dfbc9bdce
general: Rename "Frame Limit" references to "Speed Limit"
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This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate.
This allows us to differentiate it from the fps unlocker setting.
2021-07-23 22:10:01 -04:00