Commit graph

23675 commits

Author SHA1 Message Date
lat9nq a090a380be bootmanager: Remove inaccurate switch
Those vulkan settings do not correspond 1:1 to the swap intervals that
they set for OpenGL, so remove it.

bootmanager: Add missing include

I didn't add this log why did it break
2023-05-02 21:51:30 -04:00
lat9nq cbd79df233 qt_common: Move window info function out of bootmanager
Function is useful outside of bootmanager, so put it in a common place.

qt_common: Add missing include

qt_common: Add some newlines

qt_common: Add trailing newline

qt_common: Add trainline newline
2023-05-02 21:51:30 -04:00
lat9nq c6c11c1553 vulkan_surface: Pass only window info for surface creation
We don't need the whole EmuWindow when creating a surface,
and it creates onerous requirements outside of typical usage for
creating a surface elsewhere.
2023-05-02 21:51:30 -04:00
lat9nq 2528cf7c54 settings: Enable FIFO relaxed
Not entirely sure if we need this, but there's also no reason not to
support it.

settings: Give VSyncMode values
2023-05-02 21:51:30 -04:00
lat9nq 6b973c5986 configure_graphics: Fix another typo 2023-05-02 21:51:29 -04:00
lat9nq 40f062f749 telemetry_session: Make translate function static
Addresses review feedback

Co-authored-by: Lioncash <mathew1800@gmail.com>
2023-05-02 21:51:29 -04:00
lat9nq 29a56496bf bootmanager: Return value in impossible case
The setting is ranged, so this return statement is unreachable.
But GCC can't tell I guess.
2023-05-02 21:51:29 -04:00
lat9nq 41a103c0fc configure_graphics: Fix typo 2023-05-02 21:51:29 -04:00
lat9nq 66ed1c1872 default_ini: Update V-Sync description
default_ini: Update vsync text

default_ini: Add tooltip from configure_graphics
2023-05-02 21:51:29 -04:00
lat9nq 6f0929df82 configuration: Expose separate swap present modes
Previously, yuzu would try and guess which vsync mode to use given
different scenarios, but apparently we didn't always get it right. This
exposes the separate modes in a drop-down the user can select.

If a mode isn't available in Vulkan, it defaults to FIFO.
2023-05-02 21:51:29 -04:00
Liam d1dd54cbfa catch2: update to 3.3.1 2023-05-02 21:27:17 -04:00
bunnei 8f43b05d6b
Merge pull request #9973 from GPUCode/async-present
Implement asynchronous presentation
2023-05-02 17:54:57 -07:00
Kelebek1 f902cc2a2b Fix code resize to use word size rather than byte size 2023-05-02 23:52:21 +01:00
liamwhite 451b1bba26
Merge pull request #10133 from lat9nq/clang-shadow-and-fallthrough
CMakeLists: Enable more checks on Clang
2023-05-02 18:18:46 -04:00
liamwhite 494cc992eb
Merge pull request #10130 from liamwhite/keys
qt: warn on inoperable keys
2023-05-02 18:17:24 -04:00
liamwhite f603dc9763
Merge pull request #10123 from Kelebek1/sample_mask
Define SampleMask as an array
2023-05-02 18:17:15 -04:00
Liam 4df49631de vulkan: disable turbo when debugging tool is attached 2023-05-02 18:14:57 -04:00
Liam e1c74cea10 video_core: fix build on Apple Clang 2023-05-02 18:05:30 -04:00
lat9nq f7292c776b CMake: Enable type limits on Clang 2023-05-02 02:07:36 -04:00
lat9nq 2007d0e4a0 CMakeLists: Enable checks on Clang
Enables shadow-uncaptured-locals and implicit-fallthrough for Clang.
implicit-fallthrough is not enabled by default in -Wall or -Wextra, and
shadow-uncaptured-local doesn't seem to be enabled by default by
-Wshadow, even though GCC has both of these by their respective cases.
2023-05-02 01:57:22 -04:00
GPUCode f403d27941 vk_present_manager: Add toggle for async presentation 2023-05-01 23:13:24 +03:00
GPUCode 1d7abac84b vk_blit_screen: Recreate FSR when frame is recreated
* Depends on the layout dimentions and thus should be recreated as well
2023-05-01 23:13:24 +03:00
GPUCode 50791cb974 renderer_vulkan: Fix crashing when updating descriptors
* During pipeline configure the function would acquire some payload space from the descriptor update queue,
  write the descriptor data on the GPU thread and give the scheduler a pointer to the beginning of said space to update it later.
  TickFrame resets the payload cursor, used to track acquires, back to the beginning of the buffer.
  This wasn't a problem before since WaitWorker was called at the end of the frame but now it is.
  If a frame writes to a cursor before the scheduler catches up, it will crash

* To fix this the payload buffer has been increased to account for the in flight frames that are allowed to exist now.
  TickFrame will switch between the payload spaces instead of resetting
2023-05-01 23:13:24 +03:00
GPUCode 2ad9acf795 renderer_vulkan: Async presentation 2023-05-01 23:13:24 +03:00
Morph 47938541c2
Merge pull request #10084 from FernandoS27/yuzu-goes-broom-broom
Y.F.C Buffer Cache Revamp
2023-05-01 11:08:02 -04:00
zhaobot 1f079d9566
Update translations (2023-05-01) (#10129)
Co-authored-by: The yuzu Community <noreply-fake@community.yuzu-emu.org>
2023-05-01 16:17:51 +02:00
liamwhite 3f4315e4c6
Merge pull request #10116 from liamwhite/deboost
kernel: remove boost intrusive lists
2023-05-01 09:27:23 -04:00
Fernando Sahmkow d6f565e5da BufferCache: Fixes and address feedback 2023-05-01 11:43:26 +02:00
Liam 7ec66db22c qt: warn on inoperable keys 2023-04-30 23:47:42 -04:00
Kelebek1 2feb40f14d Wait for the terminate event before destroying a system instance 2023-05-01 00:27:12 +01:00
Liam 2cd9e1ecb6 settings: rename extended memory layout to unsafe, move from general to system 2023-04-30 14:24:22 -04:00
Kelebek1 b566c98258 Define SampleMask as an array 2023-04-30 18:37:37 +01:00
bunnei 689f9a75a7
Merge pull request #10110 from Morph1984/intel-disable-compute
vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
2023-04-29 23:02:45 -07:00
Liam b143ce8134 kernel: remove general boost lists 2023-04-29 22:11:32 -04:00
Liam 1b5c87ab6a kernel: match calls to Register and Unregister 2023-04-29 21:52:26 -04:00
Liam 2afaa7aed7 common: add intrusive list type 2023-04-29 17:46:26 -04:00
bunnei fe57f39676
Merge pull request #10082 from FernandoS27/the-testers-really-love-chocolate
Refactor Accelerate DMA and do downloads through TC.
2023-04-29 11:46:01 -07:00
Fernando Sahmkow 4bc5469f52 Texture Cache: Release stagging buffers on tick frame 2023-04-29 15:31:38 +02:00
Fernando Sahmkow f8d31d1ae1 Buffer Cache: Release stagging buffers on tick frame 2023-04-29 00:46:31 +02:00
Fernando Sahmkow fff6155bc3 Tests: Add memory tracker tests. 2023-04-29 00:46:31 +02:00
Fernando Sahmkow 80480fe3f7 Clang: format and ficx compile errors. 2023-04-29 00:46:31 +02:00
Fernando Sahmkow ed4553806a Implement Async downloads in normal and fix a few issues. 2023-04-29 00:46:31 +02:00
Fernando Sahmkow f2d3212de9 Buffer Cache rework: Setup async downloads. 2023-04-29 00:46:31 +02:00
Fernando Sahmkow a16c261131 Buffer Cache: Fully rework the buffer cache. 2023-04-29 00:46:31 +02:00
Fernando Sahmkow 58d1c7c77a Address Feedback & Clang Format 2023-04-29 00:18:21 +02:00
Fernando Sahmkow 56c9730a16 Maxwell3D: only update parameters on High 2023-04-29 00:18:21 +02:00
Fernando Sahmkow e3a2ca96bd Accelerate DMA: Use texture cache async downloads to perform the copies
to host.

WIP
2023-04-29 00:18:21 +02:00
Fernando Sahmkow 3fbee093b2 TextureCache: refactor DMA downloads to allow multiple buffers. 2023-04-29 00:18:21 +02:00
Morph cb092af3f0 vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
Intel's SPIR-V shader compiler is broken. For now, skip compiling any compute pipelines until they fix this issue.
This is not a perfect workaround, as there are a small subset of non-compute pipelines that still cause it to crash, but this should cover the majority of crashes.
It is unfortunate that even with a test case reported 6 months ago the issue has not been fixed in favor of fixing "the most popular games and apps".
Intel, you can do better than this.
2023-04-28 17:59:36 -04:00
Fernando Sahmkow 2f15876524 QueryCache: Fix write invalidation. 2023-04-28 23:53:46 +02:00