Commit graph

22449 commits

Author SHA1 Message Date
ReinUsesLisp 3a59fffaa1 spirv: Implement EmitIdentity 2021-07-22 21:51:22 -04:00
ReinUsesLisp b5d7279d87 spirv: Initial bindings support 2021-07-22 21:51:22 -04:00
ReinUsesLisp d5d468cf2c shader: Improve object pool 2021-07-22 21:51:22 -04:00
ReinUsesLisp 1c0b8bca5e shader: Fix tracking 2021-07-22 21:51:22 -04:00
ReinUsesLisp 1b0cf2309c shader: Add support for forward declarations 2021-07-22 21:51:22 -04:00
ReinUsesLisp cbfb7d182a shader: Support SSA loops on IR 2021-07-22 21:51:22 -04:00
ReinUsesLisp 8af9297f09 shader: Misc fixes 2021-07-22 21:51:22 -04:00
ReinUsesLisp 9170200a11 shader: Initial implementation of an AST 2021-07-22 21:51:22 -04:00
ReinUsesLisp 2930dccecc spirv: Initial SPIR-V support 2021-07-22 21:51:22 -04:00
ReinUsesLisp 6dafb08f52 shader: Better constant folding 2021-07-22 21:51:22 -04:00
ReinUsesLisp da8096e6e3 shader: Properly store phi on Inst 2021-07-22 21:51:21 -04:00
ReinUsesLisp 16cb00c521 shader: Add pools and rename files 2021-07-22 21:51:21 -04:00
ReinUsesLisp be94ee88d2 shader: Make typed IR 2021-07-22 21:51:21 -04:00
ReinUsesLisp dc04a50ac2 shader: Remove illegal character in SSA pass 2021-07-22 21:51:21 -04:00
ReinUsesLisp e81739493a shader: Constant propagation and global memory to storage buffer 2021-07-22 21:51:21 -04:00
ReinUsesLisp d24a16045f shader: Initial instruction support 2021-07-22 21:51:21 -04:00
ReinUsesLisp 6c4cc0cd06 shader: SSA and dominance 2021-07-22 21:51:21 -04:00
ReinUsesLisp 2d48a7b4d0 shader: Initial recompiler work 2021-07-22 21:51:21 -04:00
ameerj 75059c46d6 thread_worker: Fix compile time error
state is unused in the branch where with_state is false
2021-07-22 21:51:21 -04:00
bunnei db46f8a70c
Merge pull request #6686 from ReinUsesLisp/vk-optimal-copy
vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
2021-07-22 12:51:13 -04:00
Morph 233bf018d6
Merge pull request #6693 from lat9nq/cmd-fullscreen-mode-2
yuzu_cmd: Make use of fullscreen_mode setting
2021-07-22 00:55:01 -04:00
bunnei dff438e219
Merge pull request #6654 from german77/custom_threshold
input_common: Make button threshold customizable
2021-07-21 20:31:33 -04:00
lat9nq 9befe7047b yuzu_cmd: Make use of fullscreen_mode setting
Reverts 48259de0c1a6a1aca77eec31cb8aca5ca2b680dd to the previous
hierarchy and fixes the resolution issue with this fullscreen mode.
yuzu-cmd will now read the fullscreen_mode setting and use it
appropriately.
2021-07-21 19:48:03 -04:00
bunnei c104e9c698
ci: Increase mainline build timeout.
- We're currently timing out with builds exceeding 60M. This doubles the timeout to 120M.
2021-07-21 13:03:20 -07:00
san 583a10fded
yuzu-cmd: Fullscreen Improvements (#6656)
* emu_window_sdl2_vk: Use the generated SDL config

On Linux, due to the way we include SDL2 as a submodule, it makes it
difficult for us to specify which SDL_config.h we intended to include.
Before, CMake would default to the dummy one included with SDL and
ignore the generated one.

This tells CMake to use the generated one. In addition, we define
USING_GENERATED_CONFIG_H to throw an error in case the dummy config is
used by accident. Fixes Vulkan not working on Linux yuzu-cmd.

* emu_window_sdl2_vk: Specify the window manager if it should be supported

The original language "not implemented" is wrong if the implementation
exists but is not compiled. This causes a bit of a debugging headache
when it goes wrong. Log it if the window manager is known before
exiting.

* sdl_impl, emu_window: Remove clang ignore

Fixed upstream by
libsdl-org/SDL@25fc40b0bd

* Enable fullscreen support for Vulkan on yuzu-cmd

Hooked up the existing SDL2 logic for fullscreen support in the Vulkan window of yuzu-cmd.

* Change fullscreen logic to attempt desktop resolution first on yuzu-cmd

Changed the order in which we attempt to switch to fullscreen. First try desktop resolution first, if it fails fall back to streched fullscreen using windowed resolution.

Co-authored-by: lat9nq <22451773+lat9nq@users.noreply.github.com>
Co-authored-by: san <san+gitkraken@smederijmerlijn.nl>
2021-07-21 11:56:42 -07:00
bunnei 2e93df7e48
Merge pull request #6660 from Morph1984/controller_applet_rev8
applet_controller: Add preliminary support for version 8
2021-07-21 00:01:46 -04:00
bunnei 346bfb6c47 hle: service: kernel_helpers: Remove unnecessary pragma once. 2021-07-20 18:54:56 -07:00
bunnei f3db3dcc8d hle: kernel: svc: Remove part of ExitProcess.
- ExitProcess is not actually implemented either way, and this needs more work before we implement.
2021-07-20 18:54:56 -07:00
bunnei 185b19fd5b hle: service: nvdrv: Remove unused kernel reference. 2021-07-20 18:54:56 -07:00
bunnei 6c6e730e9a hle: service: hid: npad: Remove unused kernel reference. 2021-07-20 18:54:56 -07:00
bunnei 52caa52cc2 hle: kernel: Track and release server sessions, and protect methods with locks. 2021-07-20 18:54:56 -07:00
bunnei 8d755147d8 hle: kernel: KProcess: Change process termination assert to a warning.
- Since we do not implement multiprocess right now, this should not be a crashing assert.
2021-07-20 18:54:56 -07:00
bunnei 854c7a3c28 hle: kernel: Ensure current running process is closed. 2021-07-20 18:54:56 -07:00
bunnei ecf3653444 hle: kernel: Ensure global handle table is finalized before closing. 2021-07-20 18:54:56 -07:00
bunnei 24540e0ad9 kernel: svc: ConnectToNamedPort: Close extra reference to port. 2021-07-20 18:54:56 -07:00
bunnei 7bd020e030 hle: service: sm: Refactor to better manage ports. 2021-07-20 18:54:55 -07:00
bunnei b119363fc2 hle: kernel: k_process: Close the handle table on shutdown. 2021-07-20 18:54:55 -07:00
bunnei 6020723e77 hle: kernel: k_process: Close main thread reference after it is inserted into handle table. 2021-07-20 18:54:55 -07:00
bunnei fe402d3506 hle: kernel: Ensure global handle table is initialized. 2021-07-20 18:54:55 -07:00
bunnei 015058fadf hle: service: Add a helper module for managing kernel objects. 2021-07-20 18:54:55 -07:00
bunnei 929994132a hle: kernel: Provide methods for tracking dangling kernel objects. 2021-07-20 18:54:55 -07:00
bunnei 29fb110049
Merge pull request #6649 from german77/toggle_sdl
input_common: Support SDL toggle buttons
2021-07-20 20:35:20 -04:00
ReinUsesLisp a0c4557557 gl_buffer_cache: Use glClearNamedBufferSubData:GL_RED instead of GL_RGBA
Avoids reading out of bounds from the stack.
2021-07-20 18:51:45 -03:00
ReinUsesLisp 6e2ca7fbee buffer_cache: Simplify clear logic
Use existing helper functions and avoid looping when
only one buffer has to be active.
2021-07-20 18:50:51 -03:00
bunnei c53b688411
Merge pull request #6629 from FernandoS27/accel-dma-2
DMAEngine: Accelerate BufferClear [accelerateDMA Part 2]
2021-07-20 17:35:05 -04:00
bunnei 263a201dae
Merge pull request #6658 from Morph1984/render-window-fix
bootmanager: Create a dummy render widget
2021-07-20 15:55:48 -04:00
Fernando S f460bf937e
Merge pull request #6685 from ReinUsesLisp/radeonsi-client
gl_texture_cache: Workaround slow PBO downloads on radeonsi
2021-07-20 20:33:07 +02:00
Morph 8616c0f8f3
Merge pull request #6684 from ogniK5377/uuid-cpp20-new
uuid: Directly compare UUID instead of checking per element
2021-07-20 13:44:48 -04:00
ReinUsesLisp ad189488b3 vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
Silences performance warnings generated from validation layers on each frame.
2021-07-20 14:38:58 -03:00
ReinUsesLisp 2e2d6cf5e5 gl_texture_cache: Workaround slow PBO downloads on radeonsi
There's an optimization bug on non-git mesa versions where not
specifying GL_CLIENT_STORAGE_BIT causes very slow reads on the CPU
side.

Add this bit for all vendors.
2021-07-20 14:02:11 -03:00