Lioncash
093aa35c87
dlp_srvr: Update function table
2016-12-08 00:56:46 -05:00
Lioncash
733c8890aa
cfg: Update function tables
...
Updated based off information from 3dbrew
2016-12-08 00:56:46 -05:00
Lioncash
0229983ff2
cecd_u: Update function table
...
Updated based off information from 3dbrew.
2016-12-08 00:56:46 -05:00
Lioncash
4ebdb7e3e1
boss_p: Update function table
2016-12-08 00:56:45 -05:00
Lioncash
74b3f0faa7
act: Update function tables
...
Updated based off information from 3dbrew.
2016-12-08 00:56:39 -05:00
Lioncash
258694996f
apt: Update apt function tables
...
Updated based off information from 3dbrew.
2016-12-07 22:53:10 -05:00
Lioncash
26ea6b9546
Update AM service function tables
...
Updated based off information from 3dbrew.
2016-12-07 20:55:59 -05:00
bunnei
8d529a5cda
Merge pull request #2232 from wwylele/other-save
...
FS: implement archives for other game save data
2016-12-07 10:17:02 -05:00
emmauss
c4e4fa53d9
Implement Frame rate limiter ( #2223 )
...
* implement frame limiter
* fixes
2016-12-06 14:33:19 -05:00
Jannik Vogel
fc4591fa49
ASSERT that shader was linked successfully
2016-12-05 21:11:24 +01:00
Jannik Vogel
4088afe23c
Report shader uniform block size in case of mismatch
2016-12-05 21:11:24 +01:00
Jannik Vogel
0edc986861
Print broken shader code to log
2016-12-05 21:11:24 +01:00
Yuri Kunde Schlesner
efc8179747
GSP: Downgrade log severity of SetAxiConfigQoSMode
...
This function doesn't need to do anything for HLE and some games call it
quite often, spamming up the logs.
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
8a1f96011d
OpenGL: Non-zero stride only makes sense for linear buffers
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
2600633b89
OpenGL: Ensure framebuffer binding is restored if completion check fails
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
ba7f213655
OpenGL: Fix DisplayTransfer accel when input width != output width
...
Fixes #2246 , #2261
2016-12-04 05:21:57 -08:00
Yuri Kunde Schlesner
4f0f88bc6a
Merge pull request #2259 from JayFoxRox/fix-fallback
...
shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-03 22:11:39 -08:00
Jannik Vogel
2d8097eecc
shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-04 04:26:33 +01:00
Yuri Kunde Schlesner
4d5e42240c
clang-format: Fix coding style
2016-12-03 01:32:46 -08:00
Jannik Vogel
e2cb7d7833
shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted
2016-12-02 04:33:15 +01:00
Jannik Vogel
8efeb6ee2b
Remove unused version.h
2016-12-01 16:38:46 +01:00
Yuri Kunde Schlesner
68c00ee771
Merge pull request #2228 from freiro/winver_fix
...
Move WINVER definition to cmake and a bit of cleanup
2016-11-30 15:47:08 -08:00
freiro
0c22e52f52
WINVER definition moved to CMake and cleanup
2016-11-30 15:47:09 +01:00
Subv
e3e4f27447
ClangFormat: Fixed the clang-format errors
2016-11-30 09:37:37 -05:00
mailwl
5b136aa211
Set client SDK version to Service APIs
2016-11-30 09:51:14 +03:00
Subv
aea9a91100
Build: Fixed a few warnings.
2016-11-29 16:51:53 -05:00
wwylele
589b642790
FileSys: Implement OtherSaveData
2016-11-29 23:50:00 +02:00
wwylele
b25f19ac26
FS: add missing MediaType
2016-11-29 23:50:00 +02:00
wwylele
5af117e00c
FileSys: abstract SD save data archive source
2016-11-29 23:50:00 +02:00
Yuri Kunde Schlesner
3174bfd50c
Merge pull request #2196 from Subv/system_mode
...
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
2016-11-27 17:04:11 -08:00
Yuri Kunde Schlesner
e279a6955e
Merge pull request #2222 from linkmauve/die-frameskip-die
...
Remove the broken frame_skip option
2016-11-27 16:01:45 -08:00
Sebastian Valle
4ba5acdaff
Merge pull request #2132 from wwylele/fix-fs-err
...
Correct FS error codes & add path boundary checks
2016-11-27 18:56:56 -05:00
Subv
d171409f29
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
...
3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Emmanuel Gil Peyrot
0820c99462
GPU: Remove the broken frame_skip option.
...
Fixes #1960 .
2016-11-27 21:19:56 +00:00
Subv
4623415026
RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1
2016-11-27 13:09:11 -05:00
Subv
743b0e71d9
Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer.
2016-11-27 12:16:10 -05:00
Sebastian Valle
d3b7f57b2b
Merge pull request #2168 from mailwl/mic
...
MIC_U: Stub service funcions
2016-11-27 00:19:33 -05:00
Yuri Kunde Schlesner
a0b30189e5
Merge pull request #2185 from freiro/local_folder
...
Change "user" folder default location to AppData/Roaming/ on Windows systems
2016-11-26 14:07:43 -08:00
freiro
593ec7fa74
Move to AppData/Roaming/Citra/
2016-11-26 22:57:36 +01:00
MerryMage
27be446049
dynarmic: Add ticks based on ticks executed, not ticks requested
2016-11-26 20:32:33 +00:00
freiro
972b289c78
Removed /user/ from path
2016-11-26 01:00:52 +01:00
mailwl
ec15e485c9
Output parameters to log
2016-11-25 09:37:20 +03:00
mailwl
d4cadf11fc
MIC_U: Stub service funcions
2016-11-25 09:37:19 +03:00
James Rowe
bbe57a66ca
Expose page table to dynarmic for optimized reads and writes to the JIT
2016-11-24 20:41:18 -07:00
freiro
79317b63d9
Switch to AppData/Roaming
2016-11-24 16:42:31 +01:00
jphalimi
82210ab480
Cache Vertices instead of Output registers ( #2165 )
...
This patch brings +3% performance improvement on average. It removes
ToVertex() as an important hotspot of the emulator.
2016-11-23 23:10:34 -05:00
pippo2931
0c9c97e5ea
Bravely Default/Second stuck #1822 ( #2188 )
...
* Bravely Default/Second stuck #1822
CancelLibraryApplet stub
* Log parameter.
* Taking care of comments
* Sync with 3DBrew
* White space ?
* lower case
2016-11-23 22:57:56 -05:00
Yuri Kunde Schlesner
ef421696e3
Merge pull request #2186 from wwylele/config9
...
cfg: add config block 0x00090000
2016-11-23 18:51:01 -08:00
Yuri Kunde Schlesner
fefa645ec7
Merge pull request #1654 from JamePeng/errdisp
...
Rework the code of err:f service!
2016-11-23 17:43:02 -08:00
wwylele
75affa13f7
Fix format error from #2195
2016-11-22 20:17:28 +02:00