video_core/morton: Use enum to describe MortonCopyPixels128 mode
This commit is contained in:
parent
6ed6129b4f
commit
ffe2e50458
|
@ -287,8 +287,9 @@ void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stri
|
|||
tile_width_spacing, buffer, addr);
|
||||
}
|
||||
|
||||
void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel,
|
||||
u8* morton_data, u8* linear_data, bool morton_to_linear) {
|
||||
void MortonCopyPixels128(MortonSwizzleMode mode, u32 width, u32 height, u32 bytes_per_pixel,
|
||||
u32 linear_bytes_per_pixel, u8* morton_data, u8* linear_data) {
|
||||
const bool morton_to_linear = mode == MortonSwizzleMode::MortonToLinear;
|
||||
u8* data_ptrs[2];
|
||||
for (u32 y = 0; y < height; ++y) {
|
||||
for (u32 x = 0; x < width; ++x) {
|
||||
|
|
|
@ -15,7 +15,7 @@ void MortonSwizzle(MortonSwizzleMode mode, VideoCore::Surface::PixelFormat forma
|
|||
u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing,
|
||||
u8* buffer, VAddr addr);
|
||||
|
||||
void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel,
|
||||
u8* morton_data, u8* linear_data, bool morton_to_linear);
|
||||
void MortonCopyPixels128(MortonSwizzleMode mode, u32 width, u32 height, u32 bytes_per_pixel,
|
||||
u32 linear_bytes_per_pixel, u8* morton_data, u8* linear_data);
|
||||
|
||||
} // namespace VideoCore
|
||||
|
|
|
@ -167,9 +167,11 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
|
|||
Memory::RasterizerFlushVirtualRegion(framebuffer_addr, size_in_bytes,
|
||||
Memory::FlushMode::Flush);
|
||||
|
||||
VideoCore::MortonCopyPixels128(framebuffer.width, framebuffer.height, bytes_per_pixel, 4,
|
||||
Memory::GetPointer(framebuffer_addr),
|
||||
gl_framebuffer_data.data(), true);
|
||||
constexpr u32 linear_bpp = 4;
|
||||
VideoCore::MortonCopyPixels128(VideoCore::MortonSwizzleMode::MortonToLinear,
|
||||
framebuffer.width, framebuffer.height, bytes_per_pixel,
|
||||
linear_bpp, Memory::GetPointer(framebuffer_addr),
|
||||
gl_framebuffer_data.data());
|
||||
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(framebuffer.stride));
|
||||
|
||||
|
|
Loading…
Reference in a new issue