common/assert: rework ASSERT handling to avoid std::function usage
This commit is contained in:
parent
ebecdd3a74
commit
feaf010fa2
|
@ -6,14 +6,10 @@
|
|||
|
||||
#include "common/settings.h"
|
||||
|
||||
void assert_check_condition(bool cond, std::function<void()>&& on_failure) {
|
||||
if (!cond) [[unlikely]] {
|
||||
on_failure();
|
||||
|
||||
void assert_fail_impl() {
|
||||
if (Settings::values.use_debug_asserts) {
|
||||
Crash();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[[noreturn]] void unreachable_impl() {
|
||||
|
|
|
@ -4,47 +4,36 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
|
||||
// Sometimes we want to try to continue even after hitting an assert.
|
||||
// However touching this file yields a global recompilation as this header is included almost
|
||||
// everywhere. So let's just move the handling of the failed assert to a single cpp file.
|
||||
|
||||
// For asserts we'd like to keep all the junk executed when an assert happens away from the
|
||||
// important code in the function. One way of doing this is to put all the relevant code inside a
|
||||
// lambda and force the compiler to not inline it.
|
||||
void assert_check_condition(bool cond, std::function<void()>&& on_failure);
|
||||
|
||||
void assert_fail_impl();
|
||||
[[noreturn]] void unreachable_impl();
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define YUZU_NO_INLINE __declspec(noinline)
|
||||
#else
|
||||
#define YUZU_NO_INLINE __attribute__((noinline))
|
||||
#endif
|
||||
|
||||
#define ASSERT(_a_) \
|
||||
do { \
|
||||
if (std::is_constant_evaluated()) { \
|
||||
if (!(_a_)) { \
|
||||
/* Will trigger compile error here */ \
|
||||
assert_check_condition(bool(_a_), \
|
||||
[] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \
|
||||
([&]() YUZU_NO_INLINE { \
|
||||
if (!(_a_)) [[unlikely]] { \
|
||||
LOG_CRITICAL(Debug, "Assertion Failed!"); \
|
||||
assert_fail_impl(); \
|
||||
} \
|
||||
} else { \
|
||||
assert_check_condition(bool(_a_), [] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \
|
||||
} \
|
||||
} while (0)
|
||||
}())
|
||||
|
||||
#define ASSERT_MSG(_a_, ...) \
|
||||
do { \
|
||||
if (std::is_constant_evaluated()) { \
|
||||
if (!(_a_)) { \
|
||||
/* Will trigger compile error here */ \
|
||||
assert_check_condition(bool(_a_), \
|
||||
[] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \
|
||||
([&]() YUZU_NO_INLINE { \
|
||||
if (!(_a_)) [[unlikely]] { \
|
||||
LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); \
|
||||
assert_fail_impl(); \
|
||||
} \
|
||||
} else { \
|
||||
assert_check_condition( \
|
||||
bool(_a_), [&] { LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
|
||||
} \
|
||||
} while (0)
|
||||
}())
|
||||
|
||||
#define UNREACHABLE() \
|
||||
do { \
|
||||
|
|
Loading…
Reference in a new issue