Correct PrepareReschedule
This commit is contained in:
parent
3a94e7ea33
commit
fcc6b34fff
|
@ -404,6 +404,11 @@ void System::PrepareReschedule() {
|
||||||
CurrentCpuCore().PrepareReschedule();
|
CurrentCpuCore().PrepareReschedule();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void System::PrepareReschedule(s32 core_index) {
|
||||||
|
if (core_index >= 0)
|
||||||
|
CpuCore(core_index).PrepareReschedule();
|
||||||
|
}
|
||||||
|
|
||||||
PerfStatsResults System::GetAndResetPerfStats() {
|
PerfStatsResults System::GetAndResetPerfStats() {
|
||||||
return impl->GetAndResetPerfStats();
|
return impl->GetAndResetPerfStats();
|
||||||
}
|
}
|
||||||
|
|
|
@ -185,6 +185,9 @@ public:
|
||||||
/// Prepare the core emulation for a reschedule
|
/// Prepare the core emulation for a reschedule
|
||||||
void PrepareReschedule();
|
void PrepareReschedule();
|
||||||
|
|
||||||
|
/// Prepare the core emulation for a reschedule
|
||||||
|
void PrepareReschedule(s32 core_index);
|
||||||
|
|
||||||
/// Gets and resets core performance statistics
|
/// Gets and resets core performance statistics
|
||||||
PerfStatsResults GetAndResetPerfStats();
|
PerfStatsResults GetAndResetPerfStats();
|
||||||
|
|
||||||
|
|
|
@ -14,7 +14,7 @@
|
||||||
namespace Kernel {
|
namespace Kernel {
|
||||||
class Scheduler;
|
class Scheduler;
|
||||||
class GlobalScheduler;
|
class GlobalScheduler;
|
||||||
}
|
} // namespace Kernel
|
||||||
|
|
||||||
namespace Core {
|
namespace Core {
|
||||||
class System;
|
class System;
|
||||||
|
|
|
@ -37,8 +37,7 @@ void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_
|
||||||
waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||||
waiting_threads[i]->SetArbiterWaitAddress(0);
|
waiting_threads[i]->SetArbiterWaitAddress(0);
|
||||||
waiting_threads[i]->ResumeFromWait();
|
waiting_threads[i]->ResumeFromWait();
|
||||||
if (waiting_threads[i]->GetProcessorID() >= 0)
|
system.PrepareReschedule(waiting_threads[i]->GetProcessorID());
|
||||||
system.CpuCore(waiting_threads[i]->GetProcessorID()).PrepareReschedule();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} // Anonymous namespace
|
} // Anonymous namespace
|
||||||
|
@ -173,7 +172,7 @@ ResultCode AddressArbiter::WaitForAddressImpl(VAddr address, s64 timeout) {
|
||||||
|
|
||||||
current_thread->WakeAfterDelay(timeout);
|
current_thread->WakeAfterDelay(timeout);
|
||||||
|
|
||||||
system.CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
|
system.PrepareReschedule(current_thread->GetProcessorID());
|
||||||
return RESULT_TIMEOUT;
|
return RESULT_TIMEOUT;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -516,7 +516,7 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
|
||||||
thread->WakeAfterDelay(nano_seconds);
|
thread->WakeAfterDelay(nano_seconds);
|
||||||
thread->SetWakeupCallback(DefaultThreadWakeupCallback);
|
thread->SetWakeupCallback(DefaultThreadWakeupCallback);
|
||||||
|
|
||||||
system.CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
system.PrepareReschedule(thread->GetProcessorID());
|
||||||
|
|
||||||
return RESULT_TIMEOUT;
|
return RESULT_TIMEOUT;
|
||||||
}
|
}
|
||||||
|
@ -534,8 +534,7 @@ static ResultCode CancelSynchronization(Core::System& system, Handle thread_hand
|
||||||
}
|
}
|
||||||
|
|
||||||
thread->CancelWait();
|
thread->CancelWait();
|
||||||
if (thread->GetProcessorID() >= 0)
|
system.PrepareReschedule(thread->GetProcessorID());
|
||||||
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
|
||||||
return RESULT_SUCCESS;
|
return RESULT_SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1069,8 +1068,7 @@ static ResultCode SetThreadActivity(Core::System& system, Handle handle, u32 act
|
||||||
|
|
||||||
thread->SetActivity(static_cast<ThreadActivity>(activity));
|
thread->SetActivity(static_cast<ThreadActivity>(activity));
|
||||||
|
|
||||||
if (thread->GetProcessorID() >= 0)
|
system.PrepareReschedule(thread->GetProcessorID());
|
||||||
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
|
||||||
return RESULT_SUCCESS;
|
return RESULT_SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1152,8 +1150,7 @@ static ResultCode SetThreadPriority(Core::System& system, Handle handle, u32 pri
|
||||||
|
|
||||||
thread->SetPriority(priority);
|
thread->SetPriority(priority);
|
||||||
|
|
||||||
if (thread->GetProcessorID() >= 0)
|
system.PrepareReschedule(thread->GetProcessorID());
|
||||||
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
|
||||||
return RESULT_SUCCESS;
|
return RESULT_SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1509,8 +1506,7 @@ static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr e
|
||||||
thread->SetName(
|
thread->SetName(
|
||||||
fmt::format("thread[entry_point={:X}, handle={:X}]", entry_point, *new_thread_handle));
|
fmt::format("thread[entry_point={:X}, handle={:X}]", entry_point, *new_thread_handle));
|
||||||
|
|
||||||
if (thread->GetProcessorID() >= 0)
|
system.PrepareReschedule(thread->GetProcessorID());
|
||||||
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
|
||||||
|
|
||||||
return RESULT_SUCCESS;
|
return RESULT_SUCCESS;
|
||||||
}
|
}
|
||||||
|
@ -1532,10 +1528,7 @@ static ResultCode StartThread(Core::System& system, Handle thread_handle) {
|
||||||
thread->ResumeFromWait();
|
thread->ResumeFromWait();
|
||||||
|
|
||||||
if (thread->GetStatus() == ThreadStatus::Ready) {
|
if (thread->GetStatus() == ThreadStatus::Ready) {
|
||||||
if (thread->GetProcessorID() >= 0)
|
system.PrepareReschedule(thread->GetProcessorID());
|
||||||
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
|
||||||
else
|
|
||||||
Core::System::GetInstance().GlobalScheduler().SetReselectionPending();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return RESULT_SUCCESS;
|
return RESULT_SUCCESS;
|
||||||
|
@ -1582,10 +1575,7 @@ static void SleepThread(Core::System& system, s64 nanoseconds) {
|
||||||
current_thread->Sleep(nanoseconds);
|
current_thread->Sleep(nanoseconds);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Reschedule all CPU cores
|
system.PrepareReschedule(current_thread->GetProcessorID());
|
||||||
for (std::size_t i = 0; i < Core::NUM_CPU_CORES; ++i) {
|
|
||||||
system.CpuCore(i).PrepareReschedule();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Wait process wide key atomic
|
/// Wait process wide key atomic
|
||||||
|
@ -1632,7 +1622,7 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
|
||||||
|
|
||||||
// Note: Deliberately don't attempt to inherit the lock owner's priority.
|
// Note: Deliberately don't attempt to inherit the lock owner's priority.
|
||||||
|
|
||||||
system.CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
|
system.PrepareReschedule(current_thread->GetProcessorID());
|
||||||
return RESULT_SUCCESS;
|
return RESULT_SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1644,7 +1634,7 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
|
||||||
|
|
||||||
// Retrieve a list of all threads that are waiting for this condition variable.
|
// Retrieve a list of all threads that are waiting for this condition variable.
|
||||||
std::vector<SharedPtr<Thread>> waiting_threads;
|
std::vector<SharedPtr<Thread>> waiting_threads;
|
||||||
const auto& scheduler = Core::System::GetInstance().GlobalScheduler();
|
const auto& scheduler = system.GlobalScheduler();
|
||||||
const auto& thread_list = scheduler.GetThreadList();
|
const auto& thread_list = scheduler.GetThreadList();
|
||||||
|
|
||||||
for (const auto& thread : thread_list) {
|
for (const auto& thread : thread_list) {
|
||||||
|
@ -1706,8 +1696,7 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
|
||||||
thread->SetLockOwner(nullptr);
|
thread->SetLockOwner(nullptr);
|
||||||
thread->SetMutexWaitAddress(0);
|
thread->SetMutexWaitAddress(0);
|
||||||
thread->SetWaitHandle(0);
|
thread->SetWaitHandle(0);
|
||||||
if (thread->GetProcessorID() >= 0)
|
system.PrepareReschedule(thread->GetProcessorID());
|
||||||
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
|
||||||
} else {
|
} else {
|
||||||
// Atomically signal that the mutex now has a waiting thread.
|
// Atomically signal that the mutex now has a waiting thread.
|
||||||
do {
|
do {
|
||||||
|
@ -1731,8 +1720,7 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
|
||||||
thread->SetStatus(ThreadStatus::WaitMutex);
|
thread->SetStatus(ThreadStatus::WaitMutex);
|
||||||
|
|
||||||
owner->AddMutexWaiter(thread);
|
owner->AddMutexWaiter(thread);
|
||||||
if (thread->GetProcessorID() >= 0)
|
system.PrepareReschedule(thread->GetProcessorID());
|
||||||
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1758,13 +1746,10 @@ static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type,
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto arbitration_type = static_cast<AddressArbiter::ArbitrationType>(type);
|
const auto arbitration_type = static_cast<AddressArbiter::ArbitrationType>(type);
|
||||||
auto& address_arbiter =
|
auto& address_arbiter = system.Kernel().CurrentProcess()->GetAddressArbiter();
|
||||||
system.Kernel().CurrentProcess()->GetAddressArbiter();
|
|
||||||
ResultCode result = address_arbiter.WaitForAddress(address, arbitration_type, value, timeout);
|
ResultCode result = address_arbiter.WaitForAddress(address, arbitration_type, value, timeout);
|
||||||
if (result == RESULT_SUCCESS)
|
if (result == RESULT_SUCCESS)
|
||||||
Core::System::GetInstance()
|
system.PrepareReschedule();
|
||||||
.CpuCore(GetCurrentThread()->GetProcessorID())
|
|
||||||
.PrepareReschedule();
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2051,10 +2036,10 @@ static ResultCode SetThreadCoreMask(Core::System& system, Handle thread_handle,
|
||||||
return ERR_INVALID_HANDLE;
|
return ERR_INVALID_HANDLE;
|
||||||
}
|
}
|
||||||
|
|
||||||
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
system.PrepareReschedule(thread->GetProcessorID());
|
||||||
thread->ChangeCore(core, affinity_mask);
|
thread->ChangeCore(core, affinity_mask);
|
||||||
if (thread->GetProcessorID() >= 0)
|
system.PrepareReschedule(thread->GetProcessorID());
|
||||||
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
|
||||||
return RESULT_SUCCESS;
|
return RESULT_SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2165,7 +2150,7 @@ static ResultCode SignalEvent(Core::System& system, Handle handle) {
|
||||||
}
|
}
|
||||||
|
|
||||||
writable_event->Signal();
|
writable_event->Signal();
|
||||||
Core::System::GetInstance().PrepareReschedule();
|
system.PrepareReschedule();
|
||||||
return RESULT_SUCCESS;
|
return RESULT_SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -97,8 +97,7 @@ void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
|
||||||
}
|
}
|
||||||
if (resume) {
|
if (resume) {
|
||||||
thread->ResumeFromWait();
|
thread->ResumeFromWait();
|
||||||
if (thread->GetProcessorID() >= 0)
|
Core::System::GetInstance().PrepareReschedule(thread->GetProcessorID());
|
||||||
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue