format_lookup_table: Implement G24S8 format as S8Z24
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@ -41,7 +41,7 @@ struct Table {
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ComponentType alpha_component;
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bool is_srgb;
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};
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constexpr std::array<Table, 77> DefinitionTable = {{
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constexpr std::array<Table, 78> DefinitionTable = {{
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{TextureFormat::A8R8G8B8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ABGR8U},
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{TextureFormat::A8R8G8B8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::ABGR8S},
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{TextureFormat::A8R8G8B8, C, UINT, UINT, UINT, UINT, PixelFormat::ABGR8UI},
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@ -98,6 +98,7 @@ constexpr std::array<Table, 77> DefinitionTable = {{
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{TextureFormat::ZF32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::Z32F},
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{TextureFormat::Z16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::Z16},
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{TextureFormat::S8Z24, C, UINT, UNORM, UNORM, UNORM, PixelFormat::S8Z24},
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{TextureFormat::G24R8, C, UINT, UNORM, UNORM, UNORM, PixelFormat::S8Z24},
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{TextureFormat::ZF32_X24S8, C, FLOAT, UINT, UNORM, UNORM, PixelFormat::Z32FS8},
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{TextureFormat::DXT1, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT1},
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