Fix code resize to use word size rather than byte size
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451b1bba26
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@ -228,14 +228,14 @@ const ShaderInfo* ShaderCache::MakeShaderInfo(GenericEnvironment& env, VAddr cpu
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auto info = std::make_unique<ShaderInfo>();
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if (const std::optional<u64> cached_hash{env.Analyze()}) {
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info->unique_hash = *cached_hash;
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info->size_bytes = env.CachedSize();
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info->size_bytes = env.CachedSizeBytes();
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} else {
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// Slow path, not really hit on commercial games
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// Build a control flow graph to get the real shader size
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Shader::ObjectPool<Shader::Maxwell::Flow::Block> flow_block;
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Shader::Maxwell::Flow::CFG cfg{env, flow_block, env.StartAddress()};
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info->unique_hash = env.CalculateHash();
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info->size_bytes = env.ReadSize();
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info->size_bytes = env.ReadSizeBytes();
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}
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const size_t size_bytes{info->size_bytes};
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const ShaderInfo* const result{info.get()};
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@ -170,15 +170,19 @@ std::optional<u64> GenericEnvironment::Analyze() {
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void GenericEnvironment::SetCachedSize(size_t size_bytes) {
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cached_lowest = start_address;
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cached_highest = start_address + static_cast<u32>(size_bytes);
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code.resize(CachedSize());
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code.resize(CachedSizeWords());
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gpu_memory->ReadBlock(program_base + cached_lowest, code.data(), code.size() * sizeof(u64));
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}
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size_t GenericEnvironment::CachedSize() const noexcept {
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return cached_highest - cached_lowest + INST_SIZE;
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size_t GenericEnvironment::CachedSizeWords() const noexcept {
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return CachedSizeBytes() / INST_SIZE;
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}
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size_t GenericEnvironment::ReadSize() const noexcept {
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size_t GenericEnvironment::CachedSizeBytes() const noexcept {
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return static_cast<size_t>(cached_highest) - cached_lowest + INST_SIZE;
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}
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size_t GenericEnvironment::ReadSizeBytes() const noexcept {
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return read_highest - read_lowest + INST_SIZE;
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}
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@ -187,7 +191,7 @@ bool GenericEnvironment::CanBeSerialized() const noexcept {
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}
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u64 GenericEnvironment::CalculateHash() const {
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const size_t size{ReadSize()};
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const size_t size{ReadSizeBytes()};
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const auto data{std::make_unique<char[]>(size)};
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gpu_memory->ReadBlock(program_base + read_lowest, data.get(), size);
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return Common::CityHash64(data.get(), size);
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@ -198,7 +202,7 @@ void GenericEnvironment::Dump(u64 hash) {
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}
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void GenericEnvironment::Serialize(std::ofstream& file) const {
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const u64 code_size{static_cast<u64>(CachedSize())};
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const u64 code_size{static_cast<u64>(CachedSizeBytes())};
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const u64 num_texture_types{static_cast<u64>(texture_types.size())};
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const u64 num_texture_pixel_formats{static_cast<u64>(texture_pixel_formats.size())};
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const u64 num_cbuf_values{static_cast<u64>(cbuf_values.size())};
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@ -48,9 +48,11 @@ public:
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void SetCachedSize(size_t size_bytes);
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[[nodiscard]] size_t CachedSize() const noexcept;
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[[nodiscard]] size_t CachedSizeWords() const noexcept;
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[[nodiscard]] size_t ReadSize() const noexcept;
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[[nodiscard]] size_t CachedSizeBytes() const noexcept;
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[[nodiscard]] size_t ReadSizeBytes() const noexcept;
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[[nodiscard]] bool CanBeSerialized() const noexcept;
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