Get yuzu sdl to start compiling
This commit is contained in:
parent
389979018c
commit
f5f28a4f67
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@ -2,9 +2,9 @@ set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
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set(SRCS
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set(SRCS
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emu_window/emu_window_sdl2.cpp
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emu_window/emu_window_sdl2.cpp
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citra.cpp
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config.cpp
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config.cpp
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citra.rc
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yuzu.cpp
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yuzu.rc
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)
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)
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set(HEADERS
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set(HEADERS
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emu_window/emu_window_sdl2.h
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emu_window/emu_window_sdl2.h
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@ -5,13 +5,14 @@
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#include <memory>
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#include <memory>
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#include <SDL.h>
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#include <SDL.h>
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#include <inih/cpp/INIReader.h>
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#include <inih/cpp/INIReader.h>
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#include "citra/config.h"
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#include "citra/default_ini.h"
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#include "common/file_util.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/param_package.h"
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#include "common/param_package.h"
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#include "core/settings.h"
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#include "core/settings.h"
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#include "input_common/main.h"
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#include "input_common/main.h"
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#include "yuzu_cmd/config.h"
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#include "yuzu_cmd/default_ini.h"
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Config::Config() {
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Config::Config() {
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// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
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// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
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@ -8,7 +8,6 @@
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#define SDL_MAIN_HANDLED
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#define SDL_MAIN_HANDLED
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#include <SDL.h>
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#include <SDL.h>
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#include <glad/glad.h>
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#include <glad/glad.h>
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#include "citra/emu_window/emu_window_sdl2.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/scm_rev.h"
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#include "common/scm_rev.h"
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#include "common/string_util.h"
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#include "common/string_util.h"
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@ -16,7 +15,8 @@
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#include "input_common/keyboard.h"
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#include "input_common/keyboard.h"
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#include "input_common/main.h"
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#include "input_common/main.h"
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#include "input_common/motion_emu.h"
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#include "input_common/motion_emu.h"
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#include "network/network.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
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void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
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void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
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TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
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TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
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@ -59,7 +59,6 @@ void EmuWindow_SDL2::OnResize() {
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EmuWindow_SDL2::EmuWindow_SDL2() {
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EmuWindow_SDL2::EmuWindow_SDL2() {
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InputCommon::Init();
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InputCommon::Init();
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Network::Init();
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SDL_SetMainReady();
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SDL_SetMainReady();
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@ -116,7 +115,6 @@ EmuWindow_SDL2::~EmuWindow_SDL2() {
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SDL_GL_DeleteContext(gl_context);
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SDL_GL_DeleteContext(gl_context);
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SDL_Quit();
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SDL_Quit();
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Network::Shutdown();
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InputCommon::Shutdown();
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InputCommon::Shutdown();
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}
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}
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@ -24,8 +24,6 @@
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#include <shellapi.h>
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#include <shellapi.h>
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#endif
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#endif
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#include "citra/config.h"
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#include "citra/emu_window/emu_window_sdl2.h"
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#include "common/logging/backend.h"
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#include "common/logging/backend.h"
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#include "common/logging/filter.h"
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#include "common/logging/filter.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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@ -36,6 +34,9 @@
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#include "core/gdbstub/gdbstub.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/loader/loader.h"
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#include "core/loader/loader.h"
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#include "core/settings.h"
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#include "core/settings.h"
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#include "yuzu_cmd/config.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
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static void PrintHelp(const char* argv0) {
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static void PrintHelp(const char* argv0) {
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std::cout << "Usage: " << argv0
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std::cout << "Usage: " << argv0
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@ -6,7 +6,7 @@
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// Icon with lowest ID value placed first to ensure application icon
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// Icon with lowest ID value placed first to ensure application icon
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// remains consistent on all systems.
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// remains consistent on all systems.
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CITRA_ICON ICON "../../dist/citra.ico"
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CITRA_ICON ICON "../../dist/yuzu.ico"
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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@ -14,4 +14,4 @@ CITRA_ICON ICON "../../dist/citra.ico"
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// RT_MANIFEST
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// RT_MANIFEST
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//
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//
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1 RT_MANIFEST "../../dist/citra.manifest"
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1 RT_MANIFEST "../../dist/yuzu.manifest"
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