removed unused comments, changed main processing loop to be infinite
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8cf851f68a
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@ -52,39 +52,6 @@ int __cdecl main(int argc, char **argv) {
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System::Init(emu_window);
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//if (E_OK != Core::Init(emu_window)) {
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// LOG_ERROR(TMASTER, "core initialization failed, exiting...");
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// core::Kill();
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// exit(1);
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//}
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//// Load a game or die...
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//if (E_OK == dvd::LoadBootableFile(common::g_config->default_boot_file())) {
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// if (common::g_config->enable_auto_boot()) {
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// core::Start();
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// } else {
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// LOG_ERROR(TMASTER, "Autoboot required in no-GUI mode... Exiting!\n");
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// }
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//} else {
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// LOG_ERROR(TMASTER, "Failed to load a bootable file... Exiting!\n");
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// exit(E_ERR);
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//}
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//// run the game
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//while(core::SYS_DIE != core::g_state) {
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// if (core::SYS_RUNNING == core::g_state) {
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// if(!(cpu->is_on)) {
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// cpu->Start(); // Initialize and start CPU.
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// } else {
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// for(tight_loop = 0; tight_loop < 10000; ++tight_loop) {
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// cpu->execStep();
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// }
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// }
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// } else if (core::SYS_HALTED == core::g_state) {
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// core::Stop();
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// }
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//}
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//core::Kill();
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std::string boot_filename = "homebrew.elf";
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std::string error_str;
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@ -93,7 +60,8 @@ int __cdecl main(int argc, char **argv) {
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if (!res) {
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ERROR_LOG(BOOT, "Failed to load ROM: %s", error_str.c_str());
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}
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for (int tight_loop = 0; tight_loop < 10000; ++tight_loop) {
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for (;;) {
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Core::SingleStep();
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}
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