Garbage Collection: Redesign the algorithm to do a better use of memory.
This commit is contained in:
parent
8f2e5f5666
commit
ecb3342145
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@ -484,6 +484,15 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, ProgramManager&
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rescale_read_fbos[i].Create();
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}
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}
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device_access_memory = []() -> u64 {
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if (GLAD_GL_NVX_gpu_memory_info) {
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GLint cur_avail_mem_kb = 0;
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glGetIntegerv(GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX, &cur_avail_mem_kb);
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return static_cast<u64>(cur_avail_mem_kb) * 1_KiB;
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}
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return 2_GiB; // Return minimum requirements
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}();
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}
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TextureCacheRuntime::~TextureCacheRuntime() = default;
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@ -500,13 +509,13 @@ ImageBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size) {
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return download_buffers.RequestMap(size, false);
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}
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u64 TextureCacheRuntime::GetDeviceLocalMemory() const {
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u64 TextureCacheRuntime::GetDeviceMemoryUsage() const {
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if (GLAD_GL_NVX_gpu_memory_info) {
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GLint cur_avail_mem_kb = 0;
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glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &cur_avail_mem_kb);
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return static_cast<u64>(cur_avail_mem_kb) * 1_KiB;
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}
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return 2_GiB; // Return minimum requirements
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return 2_GiB;
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}
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void TextureCacheRuntime::CopyImage(Image& dst_image, Image& src_image,
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@ -686,6 +695,7 @@ Image::Image(TextureCacheRuntime& runtime_, const VideoCommon::ImageInfo& info_,
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}
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if (IsConverted(runtime->device, info.format, info.type)) {
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flags |= ImageFlagBits::Converted;
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flags |= ImageFlagBits::GCProtected;
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gl_internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
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gl_format = GL_RGBA;
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gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
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@ -83,7 +83,15 @@ public:
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ImageBufferMap DownloadStagingBuffer(size_t size);
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u64 GetDeviceLocalMemory() const;
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u64 GetDeviceLocalMemory() const {
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return device_access_memory;
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}
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u64 GetDeviceMemoryUsage() const;
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bool CanReportMemoryUsage() const {
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return GLAD_GL_NVX_gpu_memory_info;
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}
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bool ShouldReinterpret([[maybe_unused]] Image& dst, [[maybe_unused]] Image& src) {
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return true;
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@ -172,6 +180,7 @@ private:
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std::array<OGLFramebuffer, 4> rescale_draw_fbos;
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std::array<OGLFramebuffer, 4> rescale_read_fbos;
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const Settings::ResolutionScalingInfo& resolution;
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u64 device_access_memory;
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};
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class Image : public VideoCommon::ImageBase {
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@ -118,7 +118,7 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem
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.image = nullptr,
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.buffer = *stream_buffer,
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};
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const auto memory_properties = device.GetPhysical().GetMemoryProperties();
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const auto memory_properties = device.GetPhysical().GetMemoryProperties().memoryProperties;
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VkMemoryAllocateInfo stream_memory_info{
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.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
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.pNext = make_dedicated ? &dedicated_info : nullptr,
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@ -1189,6 +1189,14 @@ u64 TextureCacheRuntime::GetDeviceLocalMemory() const {
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return device.GetDeviceLocalMemory();
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}
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u64 TextureCacheRuntime::GetDeviceMemoryUsage() const {
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return device.GetDeviceMemoryUsage();
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}
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bool TextureCacheRuntime::CanReportMemoryUsage() const {
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return device.CanReportMemoryUsage();
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}
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void TextureCacheRuntime::TickFrame() {}
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Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu_addr_,
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@ -1203,6 +1211,7 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
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} else {
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flags |= VideoCommon::ImageFlagBits::Converted;
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}
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flags |= VideoCommon::ImageFlagBits::GCProtected;
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}
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if (runtime->device.HasDebuggingToolAttached()) {
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original_image.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
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@ -55,6 +55,10 @@ public:
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u64 GetDeviceLocalMemory() const;
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u64 GetDeviceMemoryUsage() const;
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bool CanReportMemoryUsage() const;
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void BlitImage(Framebuffer* dst_framebuffer, ImageView& dst, ImageView& src,
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const Region2D& dst_region, const Region2D& src_region,
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Tegra::Engines::Fermi2D::Filter filter,
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@ -33,11 +33,12 @@ enum class ImageFlagBits : u32 {
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///< garbage collection priority
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Alias = 1 << 11, ///< This image has aliases and has priority on garbage
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///< collection
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GCProtected = 1 << 12, ///< Protected from low-tier GC as they are costy to load back.
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// Rescaler
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Rescaled = 1 << 12,
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CheckingRescalable = 1 << 13,
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IsRescalable = 1 << 14,
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Rescaled = 1 << 13,
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CheckingRescalable = 1 << 14,
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IsRescalable = 1 << 15,
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};
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DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits)
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@ -50,14 +50,21 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
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void(slot_samplers.insert(runtime, sampler_descriptor));
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if constexpr (HAS_DEVICE_MEMORY_INFO) {
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const auto device_memory = runtime.GetDeviceLocalMemory();
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const u64 possible_expected_memory = (device_memory * 4) / 10;
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const u64 possible_critical_memory = (device_memory * 7) / 10;
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expected_memory = std::max(possible_expected_memory, DEFAULT_EXPECTED_MEMORY - 256_MiB);
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critical_memory = std::max(possible_critical_memory, DEFAULT_CRITICAL_MEMORY - 512_MiB);
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minimum_memory = 0;
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const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory());
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const s64 min_spacing_expected = device_memory - 1_GiB - 512_MiB;
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const s64 min_spacing_critical = device_memory - 1_GiB;
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const s64 mem_tresshold = std::min(device_memory, TARGET_THRESHOLD);
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const s64 min_vacancy_expected = (6 * mem_tresshold) / 10;
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const s64 min_vacancy_critical = (3 * mem_tresshold) / 10;
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expected_memory = static_cast<u64>(
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std::max(std::min(device_memory - min_vacancy_expected, min_spacing_expected),
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DEFAULT_EXPECTED_MEMORY));
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critical_memory = static_cast<u64>(
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std::max(std::min(device_memory - min_vacancy_critical, min_spacing_critical),
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DEFAULT_CRITICAL_MEMORY));
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minimum_memory = static_cast<u64>((device_memory - mem_tresshold) / 2);
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LOG_CRITICAL(Debug, "Available Memory: {}", device_memory / 1_MiB);
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} else {
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// On OpenGL we can be more conservatives as the driver takes care.
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expected_memory = DEFAULT_EXPECTED_MEMORY + 512_MiB;
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critical_memory = DEFAULT_CRITICAL_MEMORY + 1_GiB;
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minimum_memory = 0;
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@ -76,7 +83,8 @@ void TextureCache<P>::RunGarbageCollector() {
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}
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--num_iterations;
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auto& image = slot_images[image_id];
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const bool must_download = image.IsSafeDownload();
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const bool must_download =
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image.IsSafeDownload() && False(image.flags & ImageFlagBits::BadOverlap);
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if (!high_priority_mode && must_download) {
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return false;
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}
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@ -99,6 +107,10 @@ void TextureCache<P>::RunGarbageCollector() {
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template <class P>
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void TextureCache<P>::TickFrame() {
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// If we can obtain the memory info, use it instead of the estimate.
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if (runtime.CanReportMemoryUsage()) {
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total_used_memory = runtime.GetDeviceMemoryUsage();
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}
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if (total_used_memory > minimum_memory) {
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RunGarbageCollector();
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}
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@ -106,7 +118,9 @@ void TextureCache<P>::TickFrame() {
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sentenced_framebuffers.Tick();
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sentenced_image_view.Tick();
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runtime.TickFrame();
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critical_gc = 0;
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++frame_tick;
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LOG_CRITICAL(Debug, "Current memory: {}", total_used_memory / 1_MiB);
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}
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template <class P>
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@ -1052,6 +1066,11 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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for (const ImageId overlap_id : overlap_ids) {
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Image& overlap = slot_images[overlap_id];
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if (True(overlap.flags & ImageFlagBits::GpuModified)) {
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new_image.flags |= ImageFlagBits::GpuModified;
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new_image.modification_tick =
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std::max(overlap.modification_tick, new_image.modification_tick);
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}
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if (overlap.info.num_samples != new_image.info.num_samples) {
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LOG_WARNING(HW_GPU, "Copying between images with different samples is not implemented");
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} else {
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@ -1414,6 +1433,10 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
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tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
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}
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total_used_memory += Common::AlignUp(tentative_size, 1024);
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if (total_used_memory > critical_memory && critical_gc < GC_EMERGENCY_COUNTS) {
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RunGarbageCollector();
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critical_gc++;
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}
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image.lru_index = lru_cache.Insert(image_id, frame_tick);
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ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
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@ -1704,6 +1727,9 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
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most_recent_tick = std::max(most_recent_tick, aliased_image.modification_tick);
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aliased_images.push_back(&aliased);
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any_rescaled |= True(aliased_image.flags & ImageFlagBits::Rescaled);
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if (True(aliased_image.flags & ImageFlagBits::GpuModified)) {
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image.flags |= ImageFlagBits::GpuModified;
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}
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}
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}
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if (aliased_images.empty()) {
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@ -59,8 +59,12 @@ class TextureCache {
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/// True when the API can provide info about the memory of the device.
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static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO;
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static constexpr u64 DEFAULT_EXPECTED_MEMORY = 1_GiB;
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static constexpr u64 DEFAULT_CRITICAL_MEMORY = 2_GiB;
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static constexpr s64 TARGET_THRESHOLD = 4_GiB;
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static constexpr s64 MIN_VACANCY_EXPECTED = (6 * TARGET_THRESHOLD) / 10;
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static constexpr s64 MIN_VACANCY_CRITICAL = (3 * TARGET_THRESHOLD) / 10;
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static constexpr s64 DEFAULT_EXPECTED_MEMORY = 1_GiB + 125_MiB;
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static constexpr s64 DEFAULT_CRITICAL_MEMORY = 1_GiB + 625_MiB;
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static constexpr size_t GC_EMERGENCY_COUNTS = 2;
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using Runtime = typename P::Runtime;
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using Image = typename P::Image;
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@ -372,6 +376,7 @@ private:
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u64 minimum_memory;
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u64 expected_memory;
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u64 critical_memory;
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size_t critical_gc;
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SlotVector<Image> slot_images;
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SlotVector<ImageMapView> slot_map_views;
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@ -12,12 +12,14 @@
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#include <vector>
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#include "common/assert.h"
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#include "common/literals.h"
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#include "common/settings.h"
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#include "video_core/vulkan_common/nsight_aftermath_tracker.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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using namespace Common::Literals;
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namespace {
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namespace Alternatives {
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constexpr std::array STENCIL8_UINT{
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@ -596,6 +598,11 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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}
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logical = vk::Device::Create(physical, queue_cis, extensions, first_next, dld);
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is_integrated = (properties.deviceType & VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU) != 0;
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is_virtual = (properties.deviceType & VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU) != 0;
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is_non_gpu = (properties.deviceType & VK_PHYSICAL_DEVICE_TYPE_OTHER) != 0 ||
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(properties.deviceType & VK_PHYSICAL_DEVICE_TYPE_CPU) != 0;
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CollectPhysicalMemoryInfo();
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CollectTelemetryParameters();
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CollectToolingInfo();
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@ -985,6 +992,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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test(has_khr_swapchain_mutable_format, VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME,
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false);
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test(has_ext_line_rasterization, VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME, false);
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test(ext_memory_budget, VK_EXT_MEMORY_BUDGET_EXTENSION_NAME, true);
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if (Settings::values.enable_nsight_aftermath) {
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test(nv_device_diagnostics_config, VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME,
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true);
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@ -997,7 +1005,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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VkPhysicalDeviceFeatures2KHR features{};
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features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR;
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VkPhysicalDeviceProperties2KHR physical_properties;
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VkPhysicalDeviceProperties2KHR physical_properties{};
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physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR;
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if (has_khr_shader_float16_int8) {
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@ -1267,15 +1275,51 @@ void Device::CollectTelemetryParameters() {
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vendor_name = driver.driverName;
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}
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u64 Device::GetDeviceMemoryUsage() const {
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VkPhysicalDeviceMemoryBudgetPropertiesEXT budget;
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budget.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT;
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budget.pNext = nullptr;
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physical.GetMemoryProperties(&budget);
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u64 result{};
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for (const size_t heap : valid_heap_memory) {
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result += budget.heapUsage[heap];
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}
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return result;
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}
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void Device::CollectPhysicalMemoryInfo() {
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const auto mem_properties = physical.GetMemoryProperties();
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VkPhysicalDeviceMemoryBudgetPropertiesEXT budget{};
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budget.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT;
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const auto mem_info = physical.GetMemoryProperties(ext_memory_budget ? &budget : nullptr);
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const auto& mem_properties = mem_info.memoryProperties;
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const size_t num_properties = mem_properties.memoryHeapCount;
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device_access_memory = 0;
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u64 device_initial_usage = 0;
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u64 local_memory = 0;
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for (size_t element = 0; element < num_properties; ++element) {
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if ((mem_properties.memoryHeaps[element].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) != 0) {
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const bool is_heap_local =
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mem_properties.memoryHeaps[element].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT != 0;
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if (!is_integrated && !is_heap_local) {
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continue;
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}
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valid_heap_memory.push_back(element);
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if (is_heap_local) {
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local_memory += mem_properties.memoryHeaps[element].size;
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}
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if (ext_memory_budget) {
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device_initial_usage += budget.heapUsage[element];
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device_access_memory += budget.heapBudget[element];
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continue;
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}
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device_access_memory += mem_properties.memoryHeaps[element].size;
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}
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if (!is_integrated) {
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return;
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}
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const s64 available_memory = static_cast<s64>(device_access_memory - device_initial_usage);
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device_access_memory = static_cast<u64>(std::max<s64>(
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std::min<s64>(available_memory - 8_GiB, 4_GiB), static_cast<s64>(local_memory)));
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device_initial_usage = 0;
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}
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void Device::CollectToolingInfo() {
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@ -341,6 +341,12 @@ public:
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return device_access_memory;
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}
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bool CanReportMemoryUsage() const {
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return ext_memory_budget;
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}
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u64 GetDeviceMemoryUsage() const;
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u32 GetSetsPerPool() const {
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return sets_per_pool;
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}
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@ -421,6 +427,9 @@ private:
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bool is_topology_list_restart_supported{}; ///< Support for primitive restart with list
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///< topologies.
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bool is_patch_list_restart_supported{}; ///< Support for primitive restart with list patch.
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bool is_integrated{}; ///< Is GPU an iGPU.
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bool is_virtual{}; ///< Is GPU a virtual GPU.
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bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
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bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
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bool nv_viewport_array2{}; ///< Support for VK_NV_viewport_array2.
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bool nv_geometry_shader_passthrough{}; ///< Support for VK_NV_geometry_shader_passthrough.
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@ -445,6 +454,7 @@ private:
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bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64.
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bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization.
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bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
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bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget.
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bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
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bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
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bool has_renderdoc{}; ///< Has RenderDoc attached
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@ -456,6 +466,7 @@ private:
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// Telemetry parameters
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std::string vendor_name; ///< Device's driver name.
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std::vector<std::string> supported_extensions; ///< Reported Vulkan extensions.
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std::vector<size_t> valid_heap_memory; ///< Heaps used.
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/// Format properties dictionary.
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std::unordered_map<VkFormat, VkFormatProperties> format_properties;
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@ -227,7 +227,7 @@ void MemoryCommit::Release() {
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}
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MemoryAllocator::MemoryAllocator(const Device& device_, bool export_allocations_)
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: device{device_}, properties{device_.GetPhysical().GetMemoryProperties()},
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: device{device_}, properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
|
||||
export_allocations{export_allocations_},
|
||||
buffer_image_granularity{
|
||||
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {}
|
||||
|
|
|
@ -237,8 +237,8 @@ bool Load(VkInstance instance, InstanceDispatch& dld) noexcept {
|
|||
return X(vkCreateDevice) && X(vkDestroyDevice) && X(vkDestroyDevice) &&
|
||||
X(vkEnumerateDeviceExtensionProperties) && X(vkEnumeratePhysicalDevices) &&
|
||||
X(vkGetDeviceProcAddr) && X(vkGetPhysicalDeviceFormatProperties) &&
|
||||
X(vkGetPhysicalDeviceMemoryProperties) && X(vkGetPhysicalDeviceProperties) &&
|
||||
X(vkGetPhysicalDeviceQueueFamilyProperties);
|
||||
X(vkGetPhysicalDeviceMemoryProperties) && X(vkGetPhysicalDeviceMemoryProperties2) &&
|
||||
X(vkGetPhysicalDeviceProperties) && X(vkGetPhysicalDeviceQueueFamilyProperties);
|
||||
#undef X
|
||||
}
|
||||
|
||||
|
@ -926,9 +926,12 @@ std::vector<VkPresentModeKHR> PhysicalDevice::GetSurfacePresentModesKHR(
|
|||
return modes;
|
||||
}
|
||||
|
||||
VkPhysicalDeviceMemoryProperties PhysicalDevice::GetMemoryProperties() const noexcept {
|
||||
VkPhysicalDeviceMemoryProperties properties;
|
||||
dld->vkGetPhysicalDeviceMemoryProperties(physical_device, &properties);
|
||||
VkPhysicalDeviceMemoryProperties2 PhysicalDevice::GetMemoryProperties(
|
||||
void* next_structures) const noexcept {
|
||||
VkPhysicalDeviceMemoryProperties2 properties{};
|
||||
properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2;
|
||||
properties.pNext = next_structures;
|
||||
dld->vkGetPhysicalDeviceMemoryProperties2(physical_device, &properties);
|
||||
return properties;
|
||||
}
|
||||
|
||||
|
|
|
@ -172,6 +172,7 @@ struct InstanceDispatch {
|
|||
PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR{};
|
||||
PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties{};
|
||||
PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties{};
|
||||
PFN_vkGetPhysicalDeviceMemoryProperties2 vkGetPhysicalDeviceMemoryProperties2{};
|
||||
PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties{};
|
||||
PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR{};
|
||||
PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties{};
|
||||
|
@ -950,7 +951,8 @@ public:
|
|||
|
||||
std::vector<VkPresentModeKHR> GetSurfacePresentModesKHR(VkSurfaceKHR) const;
|
||||
|
||||
VkPhysicalDeviceMemoryProperties GetMemoryProperties() const noexcept;
|
||||
VkPhysicalDeviceMemoryProperties2 GetMemoryProperties(
|
||||
void* next_structures = nullptr) const noexcept;
|
||||
|
||||
private:
|
||||
VkPhysicalDevice physical_device = nullptr;
|
||||
|
|
Loading…
Reference in a new issue