Merge pull request #1753 from FernandoS27/ufbtype
Use default values for unknown framebuffer pixel format
This commit is contained in:
commit
ec38b4e883
|
@ -17,6 +17,8 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
|
|||
switch (format) {
|
||||
case PixelFormat::ABGR8:
|
||||
return 4;
|
||||
default:
|
||||
return 4;
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
|
|
|
@ -304,6 +304,12 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
|
|||
gl_framebuffer_data.resize(texture.width * texture.height * 4);
|
||||
break;
|
||||
default:
|
||||
internal_format = GL_RGBA;
|
||||
texture.gl_format = GL_RGBA;
|
||||
texture.gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
|
||||
gl_framebuffer_data.resize(texture.width * texture.height * 4);
|
||||
LOG_CRITICAL(Render_OpenGL, "Unknown framebuffer pixel format: {}",
|
||||
static_cast<u32>(framebuffer.pixel_format));
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue