android: Actually implement portrait controls
This commit is contained in:
parent
0ef93541b4
commit
eb4026e3db
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@ -195,7 +195,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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override fun onConfigurationChanged(newConfig: Configuration) {
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super.onConfigurationChanged(newConfig)
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if (!binding.surfaceInputOverlay.isInEditMode()) refreshInputOverlay()
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if (!binding.surfaceInputOverlay.isInEditMode) refreshInputOverlay()
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}
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override fun onResume() {
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@ -475,7 +475,19 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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popup.show()
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}
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@SuppressLint("SourceLockedOrientationActivity")
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private fun startConfiguringControls() {
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// Lock the current orientation to prevent editing inconsistencies
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if (IntSetting.RENDERER_SCREEN_LAYOUT.int == Settings.LayoutOption_Default) {
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emulationActivity?.let {
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it.requestedOrientation =
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if (resources.configuration.orientation == Configuration.ORIENTATION_PORTRAIT) {
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ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT
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} else {
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ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE
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}
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}
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}
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binding.doneControlConfig.visibility = View.VISIBLE
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binding.surfaceInputOverlay.setIsInEditMode(true)
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}
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@ -483,6 +495,12 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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private fun stopConfiguringControls() {
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binding.doneControlConfig.visibility = View.GONE
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binding.surfaceInputOverlay.setIsInEditMode(false)
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// Unlock the orientation if it was locked for editing
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if (IntSetting.RENDERER_SCREEN_LAYOUT.int == Settings.LayoutOption_Default) {
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emulationActivity?.let {
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it.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED
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}
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}
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}
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@SuppressLint("SetTextI18n")
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@ -7,6 +7,7 @@ import android.annotation.SuppressLint
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import android.app.Activity
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import android.content.Context
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import android.content.SharedPreferences
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import android.content.res.Configuration
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import android.graphics.Bitmap
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import android.graphics.Canvas
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import android.graphics.Point
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@ -236,6 +237,11 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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val fingerPositionX = event.getX(pointerIndex).toInt()
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val fingerPositionY = event.getY(pointerIndex).toInt()
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val orientation = if (resources.configuration.orientation == Configuration.ORIENTATION_PORTRAIT)
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"-Portrait"
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else
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""
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for (button in overlayButtons) {
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// Determine the button state to apply based on the MotionEvent action flag.
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when (event.action and MotionEvent.ACTION_MASK) {
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@ -264,7 +270,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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saveControlPosition(
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buttonBeingConfigured!!.buttonId,
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buttonBeingConfigured!!.bounds.centerX(),
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buttonBeingConfigured!!.bounds.centerY()
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buttonBeingConfigured!!.bounds.centerY(),
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orientation
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)
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buttonBeingConfigured = null
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}
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@ -296,7 +303,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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saveControlPosition(
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dpadBeingConfigured!!.upId,
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dpadBeingConfigured!!.bounds.centerX(),
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dpadBeingConfigured!!.bounds.centerY()
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dpadBeingConfigured!!.bounds.centerY(),
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orientation
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)
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dpadBeingConfigured = null
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}
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@ -326,7 +334,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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saveControlPosition(
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joystickBeingConfigured!!.buttonId,
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joystickBeingConfigured!!.bounds.centerX(),
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joystickBeingConfigured!!.bounds.centerY()
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joystickBeingConfigured!!.bounds.centerY(),
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orientation
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)
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joystickBeingConfigured = null
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}
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@ -336,7 +345,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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return true
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}
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private fun addOverlayControls() {
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private fun addOverlayControls(orientation: String) {
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val windowSize = getSafeScreenSize(context)
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if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_0, true)) {
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overlayButtons.add(
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@ -345,7 +354,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.facebutton_a,
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R.drawable.facebutton_a_depressed,
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ButtonType.BUTTON_A
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ButtonType.BUTTON_A,
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orientation
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)
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)
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}
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@ -356,7 +366,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.facebutton_b,
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R.drawable.facebutton_b_depressed,
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ButtonType.BUTTON_B
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ButtonType.BUTTON_B,
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orientation
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)
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)
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}
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@ -367,7 +378,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.facebutton_x,
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R.drawable.facebutton_x_depressed,
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ButtonType.BUTTON_X
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ButtonType.BUTTON_X,
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orientation
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)
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)
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}
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@ -378,7 +390,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.facebutton_y,
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R.drawable.facebutton_y_depressed,
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ButtonType.BUTTON_Y
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ButtonType.BUTTON_Y,
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orientation
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)
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)
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}
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@ -389,7 +402,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.l_shoulder,
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R.drawable.l_shoulder_depressed,
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ButtonType.TRIGGER_L
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ButtonType.TRIGGER_L,
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orientation
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)
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)
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}
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@ -400,7 +414,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.r_shoulder,
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R.drawable.r_shoulder_depressed,
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ButtonType.TRIGGER_R
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ButtonType.TRIGGER_R,
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orientation
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)
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)
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}
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@ -411,7 +426,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.zl_trigger,
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R.drawable.zl_trigger_depressed,
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ButtonType.TRIGGER_ZL
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ButtonType.TRIGGER_ZL,
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orientation
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)
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)
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}
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@ -422,7 +438,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.zr_trigger,
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R.drawable.zr_trigger_depressed,
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ButtonType.TRIGGER_ZR
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ButtonType.TRIGGER_ZR,
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orientation
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)
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)
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}
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@ -433,7 +450,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.facebutton_plus,
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R.drawable.facebutton_plus_depressed,
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ButtonType.BUTTON_PLUS
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ButtonType.BUTTON_PLUS,
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orientation
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)
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)
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}
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@ -444,7 +462,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.facebutton_minus,
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R.drawable.facebutton_minus_depressed,
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ButtonType.BUTTON_MINUS
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ButtonType.BUTTON_MINUS,
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orientation
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)
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)
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}
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@ -455,7 +474,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.dpad_standard,
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R.drawable.dpad_standard_cardinal_depressed,
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R.drawable.dpad_standard_diagonal_depressed
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R.drawable.dpad_standard_diagonal_depressed,
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orientation
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)
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)
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}
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@ -468,7 +488,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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R.drawable.joystick,
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R.drawable.joystick_depressed,
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StickType.STICK_L,
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ButtonType.STICK_L
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ButtonType.STICK_L,
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orientation
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)
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)
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}
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@ -481,7 +502,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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R.drawable.joystick,
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R.drawable.joystick_depressed,
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StickType.STICK_R,
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ButtonType.STICK_R
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ButtonType.STICK_R,
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orientation
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)
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)
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}
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@ -492,7 +514,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.facebutton_home,
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R.drawable.facebutton_home_depressed,
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ButtonType.BUTTON_HOME
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ButtonType.BUTTON_HOME,
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orientation
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)
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)
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}
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@ -503,7 +526,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize,
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R.drawable.facebutton_screenshot,
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R.drawable.facebutton_screenshot_depressed,
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ButtonType.BUTTON_CAPTURE
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ButtonType.BUTTON_CAPTURE,
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orientation
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)
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)
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}
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@ -514,21 +538,25 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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overlayButtons.clear()
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overlayDpads.clear()
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overlayJoysticks.clear()
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val orientation = if (resources.configuration.orientation == Configuration.ORIENTATION_PORTRAIT)
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"-Portrait"
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else
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""
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// Add all the enabled overlay items back to the HashSet.
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if (EmulationMenuSettings.showOverlay) {
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addOverlayControls()
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addOverlayControls(orientation)
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}
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invalidate()
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}
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private fun saveControlPosition(sharedPrefsId: Int, x: Int, y: Int) {
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private fun saveControlPosition(sharedPrefsId: Int, x: Int, y: Int, orientation: String) {
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val windowSize = getSafeScreenSize(context)
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val min = windowSize.first
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val max = windowSize.second
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PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext).edit()
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.putFloat("$sharedPrefsId-X", (x - min.x).toFloat() / max.x)
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.putFloat("$sharedPrefsId-Y", (y - min.y).toFloat() / max.y)
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.putFloat("$sharedPrefsId$orientation-X", (x - min.x).toFloat() / max.x)
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.putFloat("$sharedPrefsId$orientation-Y", (y - min.y).toFloat() / max.y)
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.apply()
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}
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@ -818,7 +846,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize: Pair<Point, Point>,
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defaultResId: Int,
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pressedResId: Int,
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buttonId: Int
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buttonId: Int,
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orientation: String
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): InputOverlayDrawableButton {
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// Resources handle for fetching the initial Drawable resource.
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val res = context.resources
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@ -855,8 +884,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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// The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay.
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// These were set in the input overlay configuration menu.
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val xKey = "$buttonId-X"
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val yKey = "$buttonId-Y"
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val xKey = "$buttonId$orientation-X"
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val yKey = "$buttonId$orientation-Y"
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val drawableXPercent = sPrefs.getFloat(xKey, 0f)
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val drawableYPercent = sPrefs.getFloat(yKey, 0f)
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val drawableX = (drawableXPercent * max.x + min.x).toInt()
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@ -898,7 +927,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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windowSize: Pair<Point, Point>,
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defaultResId: Int,
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pressedOneDirectionResId: Int,
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pressedTwoDirectionsResId: Int
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pressedTwoDirectionsResId: Int,
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orientation: String
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): InputOverlayDrawableDpad {
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// Resources handle for fetching the initial Drawable resource.
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val res = context.resources
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@ -935,8 +965,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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// The X and Y coordinates of the InputOverlayDrawableDpad on the InputOverlay.
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// These were set in the input overlay configuration menu.
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val drawableXPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}-X", 0f)
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val drawableYPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}-Y", 0f)
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val drawableXPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}$orientation-X", 0f)
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val drawableYPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}$orientation-Y", 0f)
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val drawableX = (drawableXPercent * max.x + min.x).toInt()
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val drawableY = (drawableYPercent * max.y + min.y).toInt()
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val width = overlayDrawable.width
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@ -977,7 +1007,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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defaultResInner: Int,
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pressedResInner: Int,
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joystick: Int,
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button: Int
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button: Int,
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orientation: String
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): InputOverlayDrawableJoystick {
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// Resources handle for fetching the initial Drawable resource.
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val res = context.resources
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@ -1001,8 +1032,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
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// The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay.
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// These were set in the input overlay configuration menu.
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val drawableXPercent = sPrefs.getFloat("$button-X", 0f)
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val drawableYPercent = sPrefs.getFloat("$button-Y", 0f)
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val drawableXPercent = sPrefs.getFloat("$button$orientation-X", 0f)
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val drawableYPercent = sPrefs.getFloat("$button$orientation-Y", 0f)
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val drawableX = (drawableXPercent * max.x + min.x).toInt()
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val drawableY = (drawableYPercent * max.y + min.y).toInt()
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val outerScale = 1.66f
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