yuzu: Various frontend improvements to avoid crashes and improve experience on Linux.
This commit is contained in:
parent
0bbf5e61f1
commit
eae9f2e440
|
@ -1,7 +1,7 @@
|
|||
[Icon Theme]
|
||||
Name=colorful_dark
|
||||
Comment=Colorful theme (Dark style)
|
||||
Inherits=default
|
||||
Inherits=colorful
|
||||
Directories=16x16
|
||||
|
||||
[16x16]
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
[Icon Theme]
|
||||
Name=colorful_midnight_blue
|
||||
Comment=Colorful theme (Midnight Blue style)
|
||||
Inherits=default
|
||||
Inherits=colorful
|
||||
Directories=16x16
|
||||
|
||||
[16x16]
|
||||
|
|
|
@ -1257,10 +1257,6 @@ QComboBox::item:alternate {
|
|||
background: #19232D;
|
||||
}
|
||||
|
||||
QComboBox::item:checked {
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
QComboBox::item:selected {
|
||||
border: 0px solid transparent;
|
||||
}
|
||||
|
|
BIN
dist/yuzu.bmp
vendored
Normal file
BIN
dist/yuzu.bmp
vendored
Normal file
Binary file not shown.
After Width: | Height: | Size: 256 KiB |
|
@ -64,6 +64,7 @@ void AsyncShaders::FreeWorkers() {
|
|||
|
||||
void AsyncShaders::KillWorkers() {
|
||||
is_thread_exiting.store(true);
|
||||
cv.notify_all();
|
||||
for (auto& thread : worker_threads) {
|
||||
thread.detach();
|
||||
}
|
||||
|
|
|
@ -151,6 +151,7 @@ add_executable(yuzu
|
|||
util/util.h
|
||||
compatdb.cpp
|
||||
compatdb.h
|
||||
yuzu.qrc
|
||||
yuzu.rc
|
||||
)
|
||||
|
||||
|
|
|
@ -2770,7 +2770,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
|
|||
.arg(errors));
|
||||
}
|
||||
|
||||
QProgressDialog prog;
|
||||
QProgressDialog prog(this);
|
||||
prog.setRange(0, 0);
|
||||
prog.setLabelText(tr("Deriving keys...\nThis may take up to a minute depending \non your "
|
||||
"system's performance."));
|
||||
|
@ -2952,7 +2952,7 @@ void GMainWindow::filterBarSetChecked(bool state) {
|
|||
}
|
||||
|
||||
void GMainWindow::UpdateUITheme() {
|
||||
const QString default_icons = QStringLiteral(":/icons/default");
|
||||
const QString default_icons = QStringLiteral("default");
|
||||
const QString& current_theme = UISettings::values.theme;
|
||||
const bool is_default_theme = current_theme == QString::fromUtf8(UISettings::themes[0].second);
|
||||
QStringList theme_paths(default_theme_paths);
|
||||
|
@ -2968,7 +2968,6 @@ void GMainWindow::UpdateUITheme() {
|
|||
qApp->setStyleSheet({});
|
||||
setStyleSheet({});
|
||||
}
|
||||
theme_paths.append(default_icons);
|
||||
QIcon::setThemeName(default_icons);
|
||||
} else {
|
||||
const QString theme_uri(QLatin1Char{':'} + current_theme + QStringLiteral("/style.qss"));
|
||||
|
@ -2980,10 +2979,7 @@ void GMainWindow::UpdateUITheme() {
|
|||
} else {
|
||||
LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
|
||||
}
|
||||
|
||||
const QString theme_name = QStringLiteral(":/icons/") + current_theme;
|
||||
theme_paths.append({default_icons, theme_name});
|
||||
QIcon::setThemeName(theme_name);
|
||||
QIcon::setThemeName(current_theme);
|
||||
}
|
||||
|
||||
QIcon::setThemeSearchPaths(theme_paths);
|
||||
|
|
|
@ -14,8 +14,8 @@
|
|||
<string>yuzu</string>
|
||||
</property>
|
||||
<property name="windowIcon">
|
||||
<iconset>
|
||||
<normaloff>../dist/yuzu.ico</normaloff>../dist/yuzu.ico</iconset>
|
||||
<iconset resource="yuzu.qrc">
|
||||
<normaloff>:/img/yuzu.ico</normaloff>:/img/yuzu.ico</iconset>
|
||||
</property>
|
||||
<property name="tabShape">
|
||||
<enum>QTabWidget::Rounded</enum>
|
||||
|
@ -303,6 +303,8 @@
|
|||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<resources/>
|
||||
<resources>
|
||||
<include location="yuzu.qrc"/>
|
||||
</resources>
|
||||
<connections/>
|
||||
</ui>
|
||||
|
|
5
src/yuzu/yuzu.qrc
Normal file
5
src/yuzu/yuzu.qrc
Normal file
|
@ -0,0 +1,5 @@
|
|||
<RCC>
|
||||
<qresource prefix="/img">
|
||||
<file alias="yuzu.ico">../../dist/yuzu.ico</file>
|
||||
</qresource>
|
||||
</RCC>
|
|
@ -1,5 +1,15 @@
|
|||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
|
||||
|
||||
function(create_resource file output filename)
|
||||
# Read hex data from file
|
||||
file(READ ${file} filedata HEX)
|
||||
# Convert hex data for C compatibility
|
||||
string(REGEX REPLACE "([0-9a-f][0-9a-f])" "0x\\1," filedata ${filedata})
|
||||
# Write data to output file
|
||||
set(RESOURCES_DIR "${PROJECT_BINARY_DIR}/dist" PARENT_SCOPE)
|
||||
file(WRITE "${PROJECT_BINARY_DIR}/dist/${output}" "const unsigned char ${filename}[] = {${filedata}};\nconst unsigned ${filename}_size = sizeof(${filename});\n")
|
||||
endfunction()
|
||||
|
||||
add_executable(yuzu-cmd
|
||||
config.cpp
|
||||
config.h
|
||||
|
@ -24,6 +34,9 @@ if (MSVC)
|
|||
endif()
|
||||
target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} SDL2 Threads::Threads)
|
||||
|
||||
create_resource("../../dist/yuzu.bmp" "yuzu_cmd/yuzu_icon.h" "yuzu_icon")
|
||||
target_include_directories(yuzu-cmd PRIVATE ${RESOURCES_DIR})
|
||||
|
||||
target_include_directories(yuzu-cmd PRIVATE ../../externals/Vulkan-Headers/include)
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "input_common/mouse/mouse_input.h"
|
||||
#include "input_common/sdl/sdl.h"
|
||||
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
|
||||
#include "yuzu_cmd/yuzu_icon.h"
|
||||
|
||||
EmuWindow_SDL2::EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem_)
|
||||
: input_subsystem{input_subsystem_} {
|
||||
|
@ -194,6 +195,22 @@ void EmuWindow_SDL2::WaitEvent() {
|
|||
}
|
||||
}
|
||||
|
||||
void EmuWindow_SDL2::SetWindowIcon() {
|
||||
SDL_RWops* const yuzu_icon_stream = SDL_RWFromConstMem((void*)yuzu_icon, yuzu_icon_size);
|
||||
if (yuzu_icon_stream == nullptr) {
|
||||
LOG_WARNING(Frontend, "Failed to create yuzu icon stream.");
|
||||
return;
|
||||
}
|
||||
SDL_Surface* const window_icon = SDL_LoadBMP_RW(yuzu_icon_stream, 1);
|
||||
if (window_icon == nullptr) {
|
||||
LOG_WARNING(Frontend, "Failed to read BMP from stream.");
|
||||
return;
|
||||
}
|
||||
// The icon is attached to the window pointer
|
||||
SDL_SetWindowIcon(render_window, window_icon);
|
||||
SDL_FreeSurface(window_icon);
|
||||
}
|
||||
|
||||
void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest(std::pair<unsigned, unsigned> minimal_size) {
|
||||
SDL_SetWindowMinimumSize(render_window, minimal_size.first, minimal_size.second);
|
||||
}
|
||||
|
|
|
@ -32,6 +32,9 @@ public:
|
|||
/// Wait for the next event on the main thread.
|
||||
void WaitEvent();
|
||||
|
||||
// Sets the window icon from yuzu.bmp
|
||||
void SetWindowIcon();
|
||||
|
||||
protected:
|
||||
/// Called by WaitEvent when a key is pressed or released.
|
||||
void OnKeyEvent(int key, u8 state);
|
||||
|
|
|
@ -107,6 +107,8 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsyste
|
|||
dummy_window = SDL_CreateWindow(NULL, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 0, 0,
|
||||
SDL_WINDOW_HIDDEN | SDL_WINDOW_OPENGL);
|
||||
|
||||
SetWindowIcon();
|
||||
|
||||
if (fullscreen) {
|
||||
Fullscreen();
|
||||
}
|
||||
|
|
|
@ -35,6 +35,8 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste
|
|||
std::exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
SetWindowIcon();
|
||||
|
||||
switch (wm.subsystem) {
|
||||
#ifdef SDL_VIDEO_DRIVER_WINDOWS
|
||||
case SDL_SYSWM_TYPE::SDL_SYSWM_WINDOWS:
|
||||
|
|
Loading…
Reference in a new issue