android: Fix screen orientation & blurriness.
This commit is contained in:
parent
6b898c6d69
commit
ea716eb5cc
|
@ -6,15 +6,12 @@ package org.yuzu.yuzu_emu.activities
|
|||
import android.app.Activity
|
||||
import android.content.Context
|
||||
import android.content.Intent
|
||||
import android.content.res.Configuration
|
||||
import android.graphics.Rect
|
||||
import android.hardware.Sensor
|
||||
import android.hardware.SensorEvent
|
||||
import android.hardware.SensorEventListener
|
||||
import android.hardware.SensorManager
|
||||
import android.hardware.display.DisplayManager
|
||||
import android.os.Bundle
|
||||
import android.view.Display
|
||||
import android.view.InputDevice
|
||||
import android.view.KeyEvent
|
||||
import android.view.MotionEvent
|
||||
|
@ -23,7 +20,6 @@ import android.view.View
|
|||
import android.view.inputmethod.InputMethodManager
|
||||
import androidx.activity.viewModels
|
||||
import androidx.appcompat.app.AppCompatActivity
|
||||
import androidx.core.content.getSystemService
|
||||
import androidx.core.view.WindowCompat
|
||||
import androidx.core.view.WindowInsetsCompat
|
||||
import androidx.core.view.WindowInsetsControllerCompat
|
||||
|
@ -39,7 +35,6 @@ import org.yuzu.yuzu_emu.features.settings.model.SettingsViewModel
|
|||
import org.yuzu.yuzu_emu.fragments.EmulationFragment
|
||||
import org.yuzu.yuzu_emu.model.Game
|
||||
import org.yuzu.yuzu_emu.utils.ControllerMappingHelper
|
||||
import org.yuzu.yuzu_emu.utils.EmulationMenuSettings
|
||||
import org.yuzu.yuzu_emu.utils.ForegroundService
|
||||
import org.yuzu.yuzu_emu.utils.InputHandler
|
||||
import org.yuzu.yuzu_emu.utils.NfcReader
|
||||
|
@ -148,11 +143,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
|
|||
super.onResume()
|
||||
nfcReader.startScanning()
|
||||
startMotionSensorListener()
|
||||
|
||||
NativeLibrary.notifyOrientationChange(
|
||||
EmulationMenuSettings.landscapeScreenLayout,
|
||||
getAdjustedRotation()
|
||||
)
|
||||
}
|
||||
|
||||
override fun onPause() {
|
||||
|
@ -258,24 +248,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
|
|||
|
||||
override fun onAccuracyChanged(sensor: Sensor, i: Int) {}
|
||||
|
||||
private fun getAdjustedRotation():Int {
|
||||
val rotation = getSystemService<DisplayManager>()!!.getDisplay(Display.DEFAULT_DISPLAY).rotation
|
||||
val config: Configuration = resources.configuration
|
||||
|
||||
if ((config.screenLayout and Configuration.SCREENLAYOUT_LONG_YES) != 0 ||
|
||||
(config.screenLayout and Configuration.SCREENLAYOUT_LONG_NO) == 0 ||
|
||||
(config.screenLayout and Configuration.SCREENLAYOUT_SIZE_SMALL) != 0) {
|
||||
return rotation
|
||||
}
|
||||
when (rotation) {
|
||||
Surface.ROTATION_0 -> return Surface.ROTATION_90
|
||||
Surface.ROTATION_90 -> return Surface.ROTATION_0
|
||||
Surface.ROTATION_180 -> return Surface.ROTATION_270
|
||||
Surface.ROTATION_270 -> return Surface.ROTATION_180
|
||||
}
|
||||
return rotation
|
||||
}
|
||||
|
||||
private fun restoreState(savedInstanceState: Bundle) {
|
||||
game = savedInstanceState.parcelable(EXTRA_SELECTED_GAME)!!
|
||||
}
|
||||
|
|
|
@ -94,14 +94,6 @@ public:
|
|||
m_native_window = native_window;
|
||||
}
|
||||
|
||||
u32 ScreenRotation() const {
|
||||
return m_screen_rotation;
|
||||
}
|
||||
|
||||
void SetScreenRotation(u32 screen_rotation) {
|
||||
m_screen_rotation = screen_rotation;
|
||||
}
|
||||
|
||||
void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir,
|
||||
const std::string& custom_driver_name,
|
||||
const std::string& file_redirect_dir) {
|
||||
|
@ -400,7 +392,6 @@ private:
|
|||
// Window management
|
||||
std::unique_ptr<EmuWindow_Android> m_window;
|
||||
ANativeWindow* m_native_window{};
|
||||
u32 m_screen_rotation{};
|
||||
|
||||
// Core emulation
|
||||
Core::System m_system;
|
||||
|
@ -426,10 +417,6 @@ private:
|
|||
|
||||
} // Anonymous namespace
|
||||
|
||||
u32 GetAndroidScreenRotation() {
|
||||
return EmulationSession::GetInstance().ScreenRotation();
|
||||
}
|
||||
|
||||
static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
|
||||
Common::Log::Initialize();
|
||||
Common::Log::SetColorConsoleBackendEnabled(true);
|
||||
|
@ -473,13 +460,6 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceDestroyed(JNIEnv* env,
|
|||
EmulationSession::GetInstance().SurfaceChanged();
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_notifyOrientationChange(JNIEnv* env,
|
||||
[[maybe_unused]] jclass clazz,
|
||||
jint layout_option,
|
||||
jint rotation) {
|
||||
return EmulationSession::GetInstance().SetScreenRotation(static_cast<u32>(rotation));
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env,
|
||||
[[maybe_unused]] jclass clazz,
|
||||
jstring j_directory) {
|
||||
|
|
|
@ -37,10 +37,6 @@
|
|||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
#ifdef ANDROID
|
||||
extern u32 GetAndroidScreenRotation();
|
||||
#endif
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
namespace {
|
||||
|
@ -78,47 +74,6 @@ struct ScreenRectVertex {
|
|||
}
|
||||
};
|
||||
|
||||
#ifdef ANDROID
|
||||
|
||||
std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) {
|
||||
constexpr u32 ROTATION_0 = 0;
|
||||
constexpr u32 ROTATION_90 = 1;
|
||||
constexpr u32 ROTATION_180 = 2;
|
||||
constexpr u32 ROTATION_270 = 3;
|
||||
|
||||
// clang-format off
|
||||
switch (GetAndroidScreenRotation()) {
|
||||
case ROTATION_0:
|
||||
// Desktop
|
||||
return { 2.f / width, 0.f, 0.f, 0.f,
|
||||
0.f, 2.f / height, 0.f, 0.f,
|
||||
0.f, 0.f, 1.f, 0.f,
|
||||
-1.f, -1.f, 0.f, 1.f};
|
||||
case ROTATION_180:
|
||||
// Reverse desktop
|
||||
return {-2.f / width, 0.f, 0.f, 0.f,
|
||||
0.f, -2.f / height, 0.f, 0.f,
|
||||
0.f, 0.f, 1.f, 0.f,
|
||||
1.f, 1.f, 0.f, 1.f};
|
||||
case ROTATION_270:
|
||||
// Reverse landscape
|
||||
return { 0.f, -2.f / width, 0.f, 0.f,
|
||||
2.f / height, 0.f, 0.f, 0.f,
|
||||
0.f, 0.f, 1.f, 0.f,
|
||||
-1.f, 1.f, 0.f, 1.f};
|
||||
case ROTATION_90:
|
||||
default:
|
||||
// Landscape
|
||||
return { 0.f, 2.f / width, 0.f, 0.f,
|
||||
-2.f / height, 0.f, 0.f, 0.f,
|
||||
0.f, 0.f, 1.f, 0.f,
|
||||
1.f, -1.f, 0.f, 1.f};
|
||||
}
|
||||
// clang-format on
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) {
|
||||
// clang-format off
|
||||
return { 2.f / width, 0.f, 0.f, 0.f,
|
||||
|
@ -128,8 +83,6 @@ std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) {
|
|||
// clang-format on
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
u32 GetBytesPerPixel(const Tegra::FramebufferConfig& framebuffer) {
|
||||
using namespace VideoCore::Surface;
|
||||
return BytesPerBlock(PixelFormatFromGPUPixelFormat(framebuffer.pixel_format));
|
||||
|
|
|
@ -231,7 +231,12 @@ void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bo
|
|||
.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
#ifdef ANDROID
|
||||
// On Android, do not allow surface rotation to deviate from the frontend.
|
||||
.preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR,
|
||||
#else
|
||||
.preTransform = capabilities.currentTransform,
|
||||
#endif
|
||||
.compositeAlpha = alpha_flags,
|
||||
.presentMode = present_mode,
|
||||
.clipped = VK_FALSE,
|
||||
|
|
Loading…
Reference in a new issue