Fix rebase errors
This commit is contained in:
parent
bdf9faab33
commit
ea1525dab1
|
@ -822,8 +822,14 @@ TextureBufferUsage RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, c
|
|||
unit.sampler = sampler_cache.GetSampler(texture.tsc);
|
||||
|
||||
if (const auto view{texture_cache.GetTextureSurface(texture, entry)}; view) {
|
||||
if (view->GetSurfaceParams().IsBuffer()) {
|
||||
// Record that this texture is a texture buffer.
|
||||
texture_buffer_usage.set(bindpoint);
|
||||
} else {
|
||||
// Apply swizzle to textures that are not buffers.
|
||||
view->ApplySwizzle(texture.tic.x_source, texture.tic.y_source, texture.tic.z_source,
|
||||
texture.tic.w_source);
|
||||
}
|
||||
state.texture_units[current_bindpoint].texture = view->GetTexture();
|
||||
} else {
|
||||
// Can occur when texture addr is null or its memory is unmapped/invalid
|
||||
|
|
|
@ -291,7 +291,7 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
|
|||
}
|
||||
|
||||
ShaderDiskCacheDecompiled entry;
|
||||
entry.code = std::move(code);
|
||||
entry.code = std::string(reinterpret_cast<const char*>(code.data()), code_size);
|
||||
|
||||
u32 const_buffers_count{};
|
||||
if (!LoadObjectFromPrecompiled(const_buffers_count)) {
|
||||
|
|
|
@ -167,6 +167,10 @@ public:
|
|||
return VideoCore::Surface::GetFormatCompressionType(pixel_format);
|
||||
}
|
||||
|
||||
bool IsBuffer() const {
|
||||
return target == VideoCore::Surface::SurfaceTarget::TextureBuffer;
|
||||
}
|
||||
|
||||
std::string TargetName() const;
|
||||
|
||||
bool is_tiled;
|
||||
|
|
Loading…
Reference in a new issue