fix for gcc compilation
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53b4a1af0f
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@ -480,6 +480,67 @@ public:
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};
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};
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struct ViewportTransform {
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f32 scale_x;
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f32 scale_y;
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f32 scale_z;
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f32 translate_x;
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f32 translate_y;
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f32 translate_z;
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INSERT_PADDING_WORDS(2);
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MathUtil::Rectangle<s32> GetRect() const {
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return {
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GetX(), // left
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GetY() + GetHeight(), // top
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GetX() + GetWidth(), // right
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GetY() // bottom
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};
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};
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s32 GetX() const {
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return static_cast<s32>(std::max(0.0f, translate_x - std::fabs(scale_x)));
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}
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s32 GetY() const {
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return static_cast<s32>(std::max(0.0f, translate_y - std::fabs(scale_y)));
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}
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s32 GetWidth() const {
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return static_cast<s32>(translate_x + std::fabs(scale_x)) - GetX();
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}
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s32 GetHeight() const {
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return static_cast<s32>(translate_y + std::fabs(scale_y)) - GetY();
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}
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};
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struct ScissorTest {
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u32 enable;
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union {
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BitField<0, 16, u32> min_x;
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BitField<16, 16, u32> max_x;
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};
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union {
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BitField<0, 16, u32> min_y;
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BitField<16, 16, u32> max_y;
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};
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u32 fill;
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};
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struct ViewPort {
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union {
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BitField<0, 16, u32> x;
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BitField<16, 16, u32> width;
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};
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union {
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BitField<0, 16, u32> y;
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BitField<16, 16, u32> height;
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};
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float depth_range_near;
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float depth_range_far;
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};
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bool IsShaderConfigEnabled(std::size_t index) const {
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// The VertexB is always enabled.
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if (index == static_cast<std::size_t>(Regs::ShaderProgram::VertexB)) {
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@ -507,56 +568,8 @@ public:
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std::array<RenderTargetConfig, NumRenderTargets> rt;
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struct ViewportTransform {
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f32 scale_x;
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f32 scale_y;
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f32 scale_z;
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f32 translate_x;
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f32 translate_y;
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f32 translate_z;
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INSERT_PADDING_WORDS(2);
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MathUtil::Rectangle<s32> GetRect() const {
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return {
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GetX(), // left
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GetY() + GetHeight(), // top
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GetX() + GetWidth(), // right
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GetY() // bottom
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};
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};
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s32 GetX() const {
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return static_cast<s32>(std::max(0.0f, translate_x - std::fabs(scale_x)));
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}
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s32 GetY() const {
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return static_cast<s32>(std::max(0.0f, translate_y - std::fabs(scale_y)));
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}
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s32 GetWidth() const {
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return static_cast<s32>(translate_x + std::fabs(scale_x)) - GetX();
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}
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s32 GetHeight() const {
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return static_cast<s32>(translate_y + std::fabs(scale_y)) - GetY();
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}
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};
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std::array<ViewportTransform, NumViewports> viewport_transform;
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struct ViewPort {
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union {
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BitField<0, 16, u32> x;
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BitField<16, 16, u32> width;
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};
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union {
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BitField<0, 16, u32> y;
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BitField<16, 16, u32> height;
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};
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float depth_range_near;
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float depth_range_far;
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};
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std::array<ViewPort, NumViewports> viewports;
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INSERT_PADDING_WORDS(0x1D);
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@ -575,18 +588,6 @@ public:
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INSERT_PADDING_WORDS(0x17);
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struct ScissorTest {
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u32 enable;
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union {
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BitField<0, 16, u32> min_x;
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BitField<16, 16, u32> max_x;
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};
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union {
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BitField<0, 16, u32> min_y;
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BitField<16, 16, u32> max_y;
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};
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u32 fill;
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};
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std::array<ScissorTest, NumViewports> scissor_test;
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INSERT_PADDING_WORDS(0x15);
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