gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL
This member variable is no longer being used, so it can be removed, removing a dependency on EmuWindow from the rasterizer's interface"
This commit is contained in:
parent
47f2405ab1
commit
e2131f7310
|
@ -100,11 +100,9 @@ struct FramebufferCacheKey {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, Core::System& system,
|
RasterizerOpenGL::RasterizerOpenGL(Core::System& system, ScreenInfo& info)
|
||||||
ScreenInfo& info)
|
: res_cache{*this}, shader_cache{*this, system}, global_cache{*this}, system{system},
|
||||||
: res_cache{*this}, shader_cache{*this, system}, global_cache{*this},
|
screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE) {
|
||||||
emu_window{window}, system{system}, screen_info{info},
|
|
||||||
buffer_cache(*this, STREAM_BUFFER_SIZE) {
|
|
||||||
// Create sampler objects
|
// Create sampler objects
|
||||||
for (std::size_t i = 0; i < texture_samplers.size(); ++i) {
|
for (std::size_t i = 0; i < texture_samplers.size(); ++i) {
|
||||||
texture_samplers[i].Create();
|
texture_samplers[i].Create();
|
||||||
|
|
|
@ -50,8 +50,7 @@ struct FramebufferCacheKey;
|
||||||
|
|
||||||
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
|
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
|
||||||
public:
|
public:
|
||||||
explicit RasterizerOpenGL(Core::Frontend::EmuWindow& window, Core::System& system,
|
explicit RasterizerOpenGL(Core::System& system, ScreenInfo& info);
|
||||||
ScreenInfo& info);
|
|
||||||
~RasterizerOpenGL() override;
|
~RasterizerOpenGL() override;
|
||||||
|
|
||||||
void DrawArrays() override;
|
void DrawArrays() override;
|
||||||
|
@ -214,7 +213,6 @@ private:
|
||||||
ShaderCacheOpenGL shader_cache;
|
ShaderCacheOpenGL shader_cache;
|
||||||
GlobalRegionCacheOpenGL global_cache;
|
GlobalRegionCacheOpenGL global_cache;
|
||||||
|
|
||||||
Core::Frontend::EmuWindow& emu_window;
|
|
||||||
Core::System& system;
|
Core::System& system;
|
||||||
|
|
||||||
ScreenInfo& screen_info;
|
ScreenInfo& screen_info;
|
||||||
|
|
|
@ -266,7 +266,7 @@ void RendererOpenGL::CreateRasterizer() {
|
||||||
}
|
}
|
||||||
// Initialize sRGB Usage
|
// Initialize sRGB Usage
|
||||||
OpenGLState::ClearsRGBUsed();
|
OpenGLState::ClearsRGBUsed();
|
||||||
rasterizer = std::make_unique<RasterizerOpenGL>(render_window, system, screen_info);
|
rasterizer = std::make_unique<RasterizerOpenGL>(system, screen_info);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
|
void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
|
||||||
|
|
Loading…
Reference in a new issue