audio_in/out_system: Pass Initialize members by value where applicable
applet_resource_user_id isn't actually modified and is just assigned to a member variable, so this doesn't need to be a mutable reference. Similarly, the device name itself isn't modified and is only moved. We pass by value here, since we can still perform the move, but eliminate a sneaky set of calls that can unintentionally destroy the original string. Given how nested the calls are, it's good to get rid of this potential vector for a use-after-move bug.
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@ -56,7 +56,7 @@ Result System::IsConfigValid(const std::string_view device_name,
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return ResultSuccess;
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}
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Result System::Initialize(std::string& device_name, const AudioInParameter& in_params,
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Result System::Initialize(std::string device_name, const AudioInParameter& in_params,
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const u32 handle_, const u64 applet_resource_user_id_) {
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auto result{IsConfigValid(device_name, in_params)};
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if (result.IsError()) {
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@ -97,7 +97,7 @@ public:
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* @param applet_resource_user_id - Unused.
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* @return Result code.
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*/
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Result Initialize(std::string& device_name, const AudioInParameter& in_params, u32 handle,
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Result Initialize(std::string device_name, const AudioInParameter& in_params, u32 handle,
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u64 applet_resource_user_id);
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/**
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@ -49,8 +49,8 @@ Result System::IsConfigValid(std::string_view device_name,
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return Service::Audio::ERR_INVALID_CHANNEL_COUNT;
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}
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Result System::Initialize(std::string& device_name, const AudioOutParameter& in_params, u32 handle_,
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u64& applet_resource_user_id_) {
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Result System::Initialize(std::string device_name, const AudioOutParameter& in_params, u32 handle_,
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u64 applet_resource_user_id_) {
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auto result = IsConfigValid(device_name, in_params);
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if (result.IsError()) {
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return result;
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@ -88,8 +88,8 @@ public:
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* @param applet_resource_user_id - Unused.
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* @return Result code.
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*/
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Result Initialize(std::string& device_name, const AudioOutParameter& in_params, u32 handle,
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u64& applet_resource_user_id);
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Result Initialize(std::string device_name, const AudioOutParameter& in_params, u32 handle,
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u64 applet_resource_user_id);
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/**
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* Start this system.
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@ -17,7 +17,7 @@ using namespace AudioCore::AudioIn;
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class IAudioIn final : public ServiceFramework<IAudioIn> {
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public:
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explicit IAudioIn(Core::System& system_, Manager& manager, size_t session_id,
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std::string& device_name, const AudioInParameter& in_params, u32 handle,
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const std::string& device_name, const AudioInParameter& in_params, u32 handle,
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u64 applet_resource_user_id)
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: ServiceFramework{system_, "IAudioIn"},
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service_context{system_, "IAudioIn"}, event{service_context.CreateEvent("AudioInEvent")},
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@ -24,7 +24,7 @@ using namespace AudioCore::AudioOut;
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class IAudioOut final : public ServiceFramework<IAudioOut> {
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public:
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explicit IAudioOut(Core::System& system_, AudioCore::AudioOut::Manager& manager,
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size_t session_id, std::string& device_name,
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size_t session_id, const std::string& device_name,
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const AudioOutParameter& in_params, u32 handle, u64 applet_resource_user_id)
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: ServiceFramework{system_, "IAudioOut", ServiceThreadType::CreateNew},
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service_context{system_, "IAudioOut"}, event{service_context.CreateEvent(
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