From ddf601919f0f415f19082be49f89c80eaba1352b Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Fri, 21 May 2021 20:55:04 -0300
Subject: [PATCH] glasm: Fix EmitVertex's optimization

---
 .../backend/glasm/emit_glasm_not_implemented.cpp                | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
index b60c907df..962719ffb 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
@@ -73,7 +73,7 @@ void EmitEpilogue(EmitContext& ctx) {
 }
 
 void EmitEmitVertex(EmitContext& ctx, ScalarS32 stream) {
-    if (stream.type == Type::U32 && stream.imm_u32) {
+    if (stream.type == Type::U32 && stream.imm_u32 == 0) {
         ctx.Add("EMIT;");
     } else {
         ctx.Add("EMITS {};", stream);