AudioCore: Move samples_per_frame and num_sources into hle/common.h
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1ecee38468
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@ -10,8 +10,6 @@ class VMManager;
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namespace AudioCore {
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constexpr int num_sources = 24;
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constexpr int samples_per_frame = 160; ///< Samples per audio frame at native sample rate
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constexpr int native_sample_rate = 32728; ///< 32kHz
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/// Initialise Audio Core
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@ -7,18 +7,19 @@
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#include <algorithm>
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#include <array>
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#include "audio_core/audio_core.h"
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#include "common/common_types.h"
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namespace DSP {
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namespace HLE {
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constexpr int num_sources = 24;
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constexpr int samples_per_frame = 160; ///< Samples per audio frame at native sample rate
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/// The final output to the speakers is stereo. Preprocessing output in Source is also stereo.
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using StereoFrame16 = std::array<std::array<s16, 2>, AudioCore::samples_per_frame>;
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using StereoFrame16 = std::array<std::array<s16, 2>, samples_per_frame>;
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/// The DSP is quadraphonic internally.
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using QuadFrame32 = std::array<std::array<s32, 4>, AudioCore::samples_per_frame>;
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using QuadFrame32 = std::array<std::array<s32, 4>, samples_per_frame>;
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/**
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* This performs the filter operation defined by FilterT::ProcessSample on the frame in-place.
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@ -7,7 +7,7 @@
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#include <cstddef>
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#include <type_traits>
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#include "audio_core/audio_core.h"
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#include "audio_core/hle/common.h"
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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@ -305,7 +305,7 @@ struct SourceConfiguration {
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u16_le buffer_id;
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};
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Configuration config[AudioCore::num_sources];
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Configuration config[num_sources];
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};
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ASSERT_DSP_STRUCT(SourceConfiguration::Configuration, 192);
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ASSERT_DSP_STRUCT(SourceConfiguration::Configuration::Buffer, 20);
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@ -320,7 +320,7 @@ struct SourceStatus {
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INSERT_PADDING_DSPWORDS(1);
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};
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Status status[AudioCore::num_sources];
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Status status[num_sources];
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};
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ASSERT_DSP_STRUCT(SourceStatus::Status, 12);
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@ -413,7 +413,7 @@ ASSERT_DSP_STRUCT(DspConfiguration::ReverbEffect, 52);
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struct AdpcmCoefficients {
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/// Coefficients are signed fixed point with 11 fractional bits.
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/// Each source has 16 coefficients associated with it.
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s16_le coeff[AudioCore::num_sources][16];
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s16_le coeff[num_sources][16];
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};
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ASSERT_DSP_STRUCT(AdpcmCoefficients, 768);
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@ -427,7 +427,7 @@ ASSERT_DSP_STRUCT(DspStatus, 32);
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/// Final mixed output in PCM16 stereo format, what you hear out of the speakers.
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/// When the application writes to this region it has no effect.
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struct FinalMixSamples {
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s16_le pcm16[2 * AudioCore::samples_per_frame];
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s16_le pcm16[2 * samples_per_frame];
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};
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ASSERT_DSP_STRUCT(FinalMixSamples, 640);
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@ -437,7 +437,7 @@ ASSERT_DSP_STRUCT(FinalMixSamples, 640);
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/// Values that exceed s16 range will be clipped by the DSP after further processing.
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struct IntermediateMixSamples {
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struct Samples {
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s32_le pcm32[4][AudioCore::samples_per_frame]; ///< Little-endian as opposed to DSP middle-endian.
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s32_le pcm32[4][samples_per_frame]; ///< Little-endian as opposed to DSP middle-endian.
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};
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Samples mix1;
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