KServerPorts now have an HLE handler "template", which is inherited by all ServerSessions created from it.
This commit is contained in:
parent
2ce61344d6
commit
dd8887c8cf
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@ -13,10 +13,18 @@ namespace Kernel {
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ClientPort::ClientPort() {}
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ClientPort::ClientPort() {}
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ClientPort::~ClientPort() {}
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ClientPort::~ClientPort() {}
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void ClientPort::AddWaitingSession(SharedPtr<ServerSession> server_session) {
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SharedPtr<ClientSession> ClientPort::Connect() {
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// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
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auto sessions = ServerSession::CreateSessionPair(server_port->GetName(), server_port->hle_handler);
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auto client_session = std::get<SharedPtr<ClientSession>>(sessions);
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auto server_session = std::get<SharedPtr<ServerSession>>(sessions);
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server_port->pending_sessions.push_back(server_session);
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server_port->pending_sessions.push_back(server_session);
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// Wake the threads waiting on the ServerPort
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// Wake the threads waiting on the ServerPort
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server_port->WakeupAllWaitingThreads();
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server_port->WakeupAllWaitingThreads();
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return std::move(client_session);
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}
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}
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} // namespace
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} // namespace
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@ -11,7 +11,7 @@
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namespace Kernel {
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namespace Kernel {
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class ServerPort;
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class ServerPort;
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class ServerSession;
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class ClientSession;
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class ClientPort final : public Object {
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class ClientPort final : public Object {
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public:
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public:
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@ -29,15 +29,17 @@ public:
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}
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}
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/**
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/**
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* Adds the specified server session to the queue of pending sessions of the associated ServerPort
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* Creates a new Session pair, adds the created ServerSession to the associated ServerPort's list of pending sessions,
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* @param server_session Server session to add to the queue
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* and signals the ServerPort, causing any threads waiting on it to awake.
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* @returns ClientSession The client endpoint of the created Session pair.
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*/
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*/
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void AddWaitingSession(SharedPtr<ServerSession> server_session);
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SharedPtr<ClientSession> Connect();
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SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port.
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SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port.
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u32 max_sessions; ///< Maximum number of simultaneous sessions the port can have
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u32 max_sessions; ///< Maximum number of simultaneous sessions the port can have
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u32 active_sessions; ///< Number of currently open sessions to this port
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u32 active_sessions; ///< Number of currently open sessions to this port
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std::string name; ///< Name of client port (optional)
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std::string name; ///< Name of client port (optional)
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private:
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private:
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ClientPort();
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ClientPort();
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~ClientPort() override;
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~ClientPort() override;
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@ -20,7 +20,7 @@ ResultVal<SharedPtr<ClientSession>> ClientSession::Create(SharedPtr<ServerSessio
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return MakeResult<SharedPtr<ClientSession>>(std::move(client_session));
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return MakeResult<SharedPtr<ClientSession>>(std::move(client_session));
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}
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}
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ResultCode ClientSession::HandleSyncRequest() {
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ResultCode ClientSession::SendSyncRequest() {
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// Signal the server session that new data is available
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// Signal the server session that new data is available
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return server_session->HandleSyncRequest();
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return server_session->HandleSyncRequest();
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}
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}
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@ -17,17 +17,12 @@ class ServerSession;
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class ClientSession final : public Object {
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class ClientSession final : public Object {
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public:
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public:
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/**
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friend class ServerSession;
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* Creates a client session.
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* @param server_session The server session associated with this client session
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* @param name Optional name of client session
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* @return The created client session
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*/
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static ResultVal<SharedPtr<ClientSession>> Create(SharedPtr<ServerSession> server_session, std::string name = "Unknown");
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std::string GetTypeName() const override {
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std::string GetTypeName() const override {
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return "ClientSession";
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return "ClientSession";
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}
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}
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std::string GetName() const override {
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std::string GetName() const override {
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return name;
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return name;
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}
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}
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@ -38,10 +33,10 @@ public:
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}
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}
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/**
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/**
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* Handle a SyncRequest from the emulated application.
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* Sends an SyncRequest from the current emulated thread.
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* @return ResultCode of the operation.
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* @return ResultCode of the operation.
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*/
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*/
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ResultCode HandleSyncRequest();
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ResultCode SendSyncRequest();
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std::string name; ///< Name of client port (optional)
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std::string name; ///< Name of client port (optional)
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SharedPtr<ServerSession> server_session; ///< The server session associated with this client session.
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SharedPtr<ServerSession> server_session; ///< The server session associated with this client session.
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@ -49,6 +44,14 @@ public:
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private:
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private:
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ClientSession();
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ClientSession();
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~ClientSession() override;
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~ClientSession() override;
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/**
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* Creates a client session.
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* @param server_session The server session associated with this client session
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* @param name Optional name of client session
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* @return The created client session
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*/
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static ResultVal<SharedPtr<ClientSession>> Create(SharedPtr<ServerSession> server_session, std::string name = "Unknown");
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};
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};
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} // namespace
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} // namespace
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@ -24,12 +24,13 @@ void ServerPort::Acquire() {
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}
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}
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std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> ServerPort::CreatePortPair(
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std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> ServerPort::CreatePortPair(
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u32 max_sessions, std::string name) {
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u32 max_sessions, std::string name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
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SharedPtr<ServerPort> server_port(new ServerPort);
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SharedPtr<ServerPort> server_port(new ServerPort);
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SharedPtr<ClientPort> client_port(new ClientPort);
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SharedPtr<ClientPort> client_port(new ClientPort);
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server_port->name = name + "_Server";
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server_port->name = name + "_Server";
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server_port->hle_handler = hle_handler;
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client_port->name = name + "_Client";
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client_port->name = name + "_Client";
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client_port->server_port = server_port;
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client_port->server_port = server_port;
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client_port->max_sessions = max_sessions;
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client_port->max_sessions = max_sessions;
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@ -9,6 +9,10 @@
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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namespace Service {
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class SessionRequestHandler;
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}
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namespace Kernel {
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namespace Kernel {
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class ClientPort;
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class ClientPort;
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* Creates a pair of ServerPort and an associated ClientPort.
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* Creates a pair of ServerPort and an associated ClientPort.
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* @param max_sessions Maximum number of sessions to the port
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* @param max_sessions Maximum number of sessions to the port
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* @param name Optional name of the ports
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* @param name Optional name of the ports
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* @param hle_handler Optional HLE handler template for the port,
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* ServerSessions crated from this port will inherit a reference to this handler.
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* @return The created port tuple
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* @return The created port tuple
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*/
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*/
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static std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> CreatePortPair(
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static std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> CreatePortPair(
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u32 max_sessions, std::string name = "UnknownPort");
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u32 max_sessions, std::string name = "UnknownPort",
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std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
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std::string GetTypeName() const override {
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std::string GetTypeName() const override {
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return "ServerPort";
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return "ServerPort";
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@ -41,6 +48,10 @@ public:
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std::vector<SharedPtr<WaitObject>>
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std::vector<SharedPtr<WaitObject>>
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pending_sessions; ///< ServerSessions waiting to be accepted by the port
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pending_sessions; ///< ServerSessions waiting to be accepted by the port
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/// This session's HLE request handler template (optional)
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/// ServerSessions created from this port inherit a reference to this handler.
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std::shared_ptr<Service::SessionRequestHandler> hle_handler;
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bool ShouldWait() override;
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bool ShouldWait() override;
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void Acquire() override;
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void Acquire() override;
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@ -47,10 +47,10 @@ ResultCode ServerSession::HandleSyncRequest() {
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}
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}
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std::tuple<SharedPtr<ServerSession>, SharedPtr<ClientSession>> ServerSession::CreateSessionPair(const std::string& name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
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std::tuple<SharedPtr<ServerSession>, SharedPtr<ClientSession>> ServerSession::CreateSessionPair(const std::string& name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
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auto server_session = ServerSession::Create(name + "Server", hle_handler).MoveFrom();
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auto server_session = ServerSession::Create(name + "_Server", hle_handler).MoveFrom();
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auto client_session = ClientSession::Create(server_session, name + "Client").MoveFrom();
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auto client_session = ClientSession::Create(server_session, name + "_Client").MoveFrom();
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return std::make_tuple(server_session, client_session);
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return std::make_tuple(std::move(server_session), std::move(client_session));
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}
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}
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}
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}
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* the request, the response is marshalled back to the caller's TLS buffer and control is
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* the request, the response is marshalled back to the caller's TLS buffer and control is
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* transferred back to it.
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* transferred back to it.
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*/
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*/
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class ServerSession : public WaitObject {
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class ServerSession final : public WaitObject {
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public:
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public:
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ServerSession();
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~ServerSession() override;
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/**
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* Creates a server session. The server session can have an optional HLE handler,
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* which will be invoked to handle the IPC requests that this session receives.
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* @param name Optional name of the server session.
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* @param hle_handler Optional HLE handler for this server session.
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* @return The created server session
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*/
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static ResultVal<SharedPtr<ServerSession>> Create(std::string name = "Unknown", std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
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std::string GetTypeName() const override {
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std::string GetTypeName() const override {
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return "ServerSession";
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return "ServerSession";
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}
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}
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/**
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/**
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* Handle a sync request from the emulated application.
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* Handle a sync request from the emulated application.
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* Only HLE services should override this function.
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* @returns ResultCode from the operation.
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* @returns ResultCode from the operation.
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*/
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*/
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virtual ResultCode HandleSyncRequest();
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ResultCode HandleSyncRequest();
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bool ShouldWait() override;
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bool ShouldWait() override;
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std::string name; ///< The name of this session (optional)
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std::string name; ///< The name of this session (optional)
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bool signaled; ///< Whether there's new data available to this ServerSession
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bool signaled; ///< Whether there's new data available to this ServerSession
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std::shared_ptr<Service::SessionRequestHandler> hle_handler; ///< This session's HLE request handler (optional)
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std::shared_ptr<Service::SessionRequestHandler> hle_handler; ///< This session's HLE request handler (optional)
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private:
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ServerSession();
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~ServerSession() override;
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/**
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* Creates a server session. The server session can have an optional HLE handler,
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* which will be invoked to handle the IPC requests that this session receives.
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* @param name Optional name of the server session.
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* @param hle_handler Optional HLE handler for this server session.
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* @return The created server session
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*/
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static ResultVal<SharedPtr<ServerSession>> Create(std::string name = "Unknown", std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
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};
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};
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}
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}
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namespace Service {
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namespace Service {
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std::unordered_map<std::string, std::tuple<Kernel::SharedPtr<Kernel::ClientPort>, std::shared_ptr<Interface>>> g_kernel_named_ports;
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std::unordered_map<std::string, Kernel::SharedPtr<Kernel::ClientPort>> g_kernel_named_ports;
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std::unordered_map<std::string, std::tuple<Kernel::SharedPtr<Kernel::ClientPort>, std::shared_ptr<Interface>>> g_srv_services;
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std::unordered_map<std::string, Kernel::SharedPtr<Kernel::ClientPort>> g_srv_services;
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/**
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/**
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* Creates a function string for logging, complete with the name (or header code, depending
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* Creates a function string for logging, complete with the name (or header code, depending
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// Module interface
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// Module interface
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static void AddNamedPort(Interface* interface_) {
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static void AddNamedPort(Interface* interface_) {
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auto ports = Kernel::ServerPort::CreatePortPair(interface_->GetMaxSessions(), interface_->GetPortName());
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auto ports = Kernel::ServerPort::CreatePortPair(interface_->GetMaxSessions(), interface_->GetPortName(),
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std::shared_ptr<Interface>(interface_));
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auto client_port = std::get<Kernel::SharedPtr<Kernel::ClientPort>>(ports);
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auto client_port = std::get<Kernel::SharedPtr<Kernel::ClientPort>>(ports);
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g_kernel_named_ports.emplace(interface_->GetPortName(), std::make_tuple(client_port, std::shared_ptr<Interface>(interface_)));
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g_kernel_named_ports.emplace(interface_->GetPortName(), client_port);
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}
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}
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void AddService(Interface* interface_) {
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void AddService(Interface* interface_) {
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auto ports = Kernel::ServerPort::CreatePortPair(interface_->GetMaxSessions(), interface_->GetPortName());
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auto ports = Kernel::ServerPort::CreatePortPair(interface_->GetMaxSessions(), interface_->GetPortName(),
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std::shared_ptr<Interface>(interface_));
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auto client_port = std::get<Kernel::SharedPtr<Kernel::ClientPort>>(ports);
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auto client_port = std::get<Kernel::SharedPtr<Kernel::ClientPort>>(ports);
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g_srv_services.emplace(interface_->GetPortName(), std::make_tuple(client_port, std::shared_ptr<Interface>(interface_)));
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g_srv_services.emplace(interface_->GetPortName(), client_port);
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}
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}
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/// Initialize ServiceManager
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/// Initialize ServiceManager
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static const int kMaxPortSize = 8; ///< Maximum size of a port name (8 characters)
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static const int kMaxPortSize = 8; ///< Maximum size of a port name (8 characters)
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static const u32 DefaultMaxSessions = 10; ///< Arbitrary default number of maximum connections to an HLE port
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static const u32 DefaultMaxSessions = 10; ///< Arbitrary default number of maximum connections to an HLE port
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/// TODO(Subv): Write documentation for this class
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/**
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* Interface implemented by HLE Session handlers.
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* This can be provided to a ServerSession in order to hook into several relevant events (such as a new connection or a SyncRequest)
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* so they can be implemented in the emulator.
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*/
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class SessionRequestHandler {
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class SessionRequestHandler {
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public:
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public:
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/**
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/**
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virtual ResultCode HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session) = 0;
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virtual ResultCode HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session) = 0;
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};
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};
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/// Interface to a CTROS service
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/**
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* Framework for implementing HLE service handlers which dispatch incoming SyncRequests based on a table mapping header ids to handler functions.
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*/
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class Interface : public SessionRequestHandler {
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class Interface : public SessionRequestHandler {
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public:
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public:
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std::string GetName() const {
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std::string GetName() const {
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void Shutdown();
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void Shutdown();
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/// Map of named ports managed by the kernel, which can be retrieved using the ConnectToPort SVC.
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/// Map of named ports managed by the kernel, which can be retrieved using the ConnectToPort SVC.
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extern std::unordered_map<std::string, std::tuple<Kernel::SharedPtr<Kernel::ClientPort>, std::shared_ptr<Interface>>> g_kernel_named_ports;
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extern std::unordered_map<std::string, Kernel::SharedPtr<Kernel::ClientPort>> g_kernel_named_ports;
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/// Map of services registered with the "srv:" service, retrieved using GetServiceHandle.
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/// Map of services registered with the "srv:" service, retrieved using GetServiceHandle.
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extern std::unordered_map<std::string, std::tuple<Kernel::SharedPtr<Kernel::ClientPort>, std::shared_ptr<Interface>>> g_srv_services;
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extern std::unordered_map<std::string, Kernel::SharedPtr<Kernel::ClientPort>> g_srv_services;
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/// Adds a service to the services table
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/// Adds a service to the services table
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void AddService(Interface* interface_);
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void AddService(Interface* interface_);
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auto it = Service::g_srv_services.find(port_name);
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auto it = Service::g_srv_services.find(port_name);
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if (it != Service::g_srv_services.end()) {
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if (it != Service::g_srv_services.end()) {
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auto client_port = std::get<Kernel::SharedPtr<Kernel::ClientPort>>(it->second);
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auto client_port = it->second;
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// The hle_handler will be nullptr if this port was registered by the emulated
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// application by means of srv:RegisterService.
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auto hle_handler = std::get<std::shared_ptr<Service::Interface>>(it->second);
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// Create a new session pair
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auto sessions = Kernel::ServerSession::CreateSessionPair(port_name, hle_handler);
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auto client_session = std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions);
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auto server_session = std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions);
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// Note: Threads do not wait for the server endpoint to call
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// Note: Threads do not wait for the server endpoint to call
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// AcceptSession before returning from this call.
|
// AcceptSession before returning from this call.
|
||||||
|
|
||||||
// Add the server session to the port's queue
|
// Connect to the port and retrieve the client endpoint of the connection Session.
|
||||||
client_port->AddWaitingSession(server_session);
|
auto client_session = client_port->Connect();
|
||||||
|
|
||||||
// Return the client session
|
// Return the client session
|
||||||
cmd_buff[3] = Kernel::g_handle_table.Create(client_session).MoveFrom();
|
cmd_buff[3] = Kernel::g_handle_table.Create(client_session).MoveFrom();
|
||||||
|
|
|
@ -224,18 +224,10 @@ static ResultCode ConnectToPort(Handle* out_handle, const char* port_name) {
|
||||||
return ERR_NOT_FOUND;
|
return ERR_NOT_FOUND;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto client_port = std::get<Kernel::SharedPtr<Kernel::ClientPort>>(it->second);
|
auto client_port = it->second;
|
||||||
// The hle_handler will be nullptr if this port was registered by the emulated
|
|
||||||
// application by means of svcCreatePort with a defined name.
|
|
||||||
auto hle_handler = std::get<std::shared_ptr<Service::Interface>>(it->second);
|
|
||||||
|
|
||||||
// Create a new session pair
|
// Connect to the port and retrieve the client endpoint of the connection Session.
|
||||||
auto sessions = Kernel::ServerSession::CreateSessionPair(port_name, hle_handler);
|
auto client_session = client_port->Connect();
|
||||||
auto client_session = std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions);
|
|
||||||
auto server_session = std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions);
|
|
||||||
|
|
||||||
// Add the server session to the port's queue
|
|
||||||
client_port->AddWaitingSession(server_session);
|
|
||||||
|
|
||||||
// Note: Threads do not wait for the server endpoint to call
|
// Note: Threads do not wait for the server endpoint to call
|
||||||
// AcceptSession before returning from this call.
|
// AcceptSession before returning from this call.
|
||||||
|
@ -254,8 +246,8 @@ static ResultCode SendSyncRequest(Handle handle) {
|
||||||
|
|
||||||
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s)", handle, session->GetName().c_str());
|
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s)", handle, session->GetName().c_str());
|
||||||
|
|
||||||
// TODO(Subv): Wait the current thread and reschedule if this request is not going to be handled by HLE code.
|
// TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server responds and cause a reschedule.
|
||||||
return session->HandleSyncRequest();
|
return session->SendSyncRequest();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Close a handle
|
/// Close a handle
|
||||||
|
|
Loading…
Reference in a new issue