vp9: Resolve variable shadowing
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c04203b786
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dcc26c54a5
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@ -415,7 +415,7 @@ Vp9FrameContainer VP9::GetCurrentFrame(const NvdecCommon::NvdecRegisters& state)
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frame.info.bitstream_size);
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frame.info.bitstream_size);
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}
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}
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// Buffer two frames, saving the last show frame info
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// Buffer two frames, saving the last show frame info
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if (next_next_frame.bit_stream.size() != 0) {
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if (!next_next_frame.bit_stream.empty()) {
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Vp9FrameContainer temp{
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Vp9FrameContainer temp{
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.info = frame.info,
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.info = frame.info,
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.bit_stream = frame.bit_stream,
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.bit_stream = frame.bit_stream,
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@ -425,15 +425,15 @@ Vp9FrameContainer VP9::GetCurrentFrame(const NvdecCommon::NvdecRegisters& state)
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frame.bit_stream = next_next_frame.bit_stream;
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frame.bit_stream = next_next_frame.bit_stream;
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next_next_frame = std::move(temp);
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next_next_frame = std::move(temp);
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if (next_frame.bit_stream.size() != 0) {
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if (!next_frame.bit_stream.empty()) {
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Vp9FrameContainer temp{
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Vp9FrameContainer temp2{
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.info = frame.info,
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.info = frame.info,
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.bit_stream = frame.bit_stream,
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.bit_stream = frame.bit_stream,
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};
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};
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next_frame.info.show_frame = frame.info.last_frame_shown;
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next_frame.info.show_frame = frame.info.last_frame_shown;
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frame.info = next_frame.info;
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frame.info = next_frame.info;
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frame.bit_stream = next_frame.bit_stream;
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frame.bit_stream = next_frame.bit_stream;
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next_frame = std::move(temp);
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next_frame = std::move(temp2);
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} else {
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} else {
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next_frame.info = frame.info;
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next_frame.info = frame.info;
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next_frame.bit_stream = frame.bit_stream;
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next_frame.bit_stream = frame.bit_stream;
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