gl_state_tracker: Implement dirty flags for rasterize enable
This commit is contained in:
parent
b727d99441
commit
d8f5c45051
|
@ -1090,8 +1090,14 @@ void RasterizerOpenGL::SyncStencilTestState() {
|
|||
}
|
||||
|
||||
void RasterizerOpenGL::SyncRasterizeEnable() {
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
oglEnable(GL_RASTERIZER_DISCARD, regs.rasterize_enable == 0);
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
if (!flags[Dirty::RasterizeEnable]) {
|
||||
return;
|
||||
}
|
||||
flags[Dirty::RasterizeEnable] = false;
|
||||
|
||||
oglEnable(GL_RASTERIZER_DISCARD, gpu.regs.rasterize_enable == 0);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncColorMask() {
|
||||
|
|
|
@ -189,6 +189,10 @@ void SetupDirtyMultisampleControl(Tables& tables) {
|
|||
FillBlock(tables[0], OFF(multisample_control), NUM(multisample_control), MultisampleControl);
|
||||
}
|
||||
|
||||
void SetupDirtyRasterizeEnable(Tables& tables) {
|
||||
tables[0][OFF(rasterize_enable)] = RasterizeEnable;
|
||||
}
|
||||
|
||||
void SetupDirtyMisc(Tables& tables) {
|
||||
auto& table = tables[0];
|
||||
|
||||
|
@ -221,6 +225,7 @@ void StateTracker::Initialize() {
|
|||
SetupDirtyPrimitiveRestart(tables);
|
||||
SetupDirtyPolygonOffset(tables);
|
||||
SetupDirtyMultisampleControl(tables);
|
||||
SetupDirtyRasterizeEnable(tables);
|
||||
SetupDirtyMisc(tables);
|
||||
|
||||
auto& store = dirty.on_write_stores;
|
||||
|
|
|
@ -66,6 +66,7 @@ enum : u8 {
|
|||
PrimitiveRestart,
|
||||
PolygonOffset,
|
||||
MultisampleControl,
|
||||
RasterizeEnable,
|
||||
|
||||
Last
|
||||
};
|
||||
|
@ -147,6 +148,11 @@ public:
|
|||
flags[OpenGL::Dirty::PolygonOffset] = true;
|
||||
}
|
||||
|
||||
void NotifyRasterizeEnable() {
|
||||
auto& flags = system.GPU().Maxwell3D().dirty.flags;
|
||||
flags[OpenGL::Dirty::RasterizeEnable] = true;
|
||||
}
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
};
|
||||
|
|
|
@ -522,6 +522,7 @@ void TextureCacheOpenGL::ImageBlit(View& src_view, View& dst_view,
|
|||
state_tracker.NotifyScissor0();
|
||||
state_tracker.NotifyBlend0();
|
||||
state_tracker.NotifyFramebuffer();
|
||||
state_tracker.NotifyRasterizeEnable();
|
||||
|
||||
if (dst_params.srgb_conversion) {
|
||||
glEnable(GL_FRAMEBUFFER_SRGB);
|
||||
|
|
|
@ -587,6 +587,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
|
|||
state_tracker.NotifyDepthTest();
|
||||
state_tracker.NotifyStencilTest();
|
||||
state_tracker.NotifyPolygonOffset();
|
||||
state_tracker.NotifyRasterizeEnable();
|
||||
|
||||
program_manager.UseVertexShader(vertex_program.handle);
|
||||
program_manager.UseGeometryShader(0);
|
||||
|
|
Loading…
Reference in a new issue