Merge pull request #4356 from lioncash/inc
cpu_manager: Minor tidying up/header inclusions
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commit
d84d9a64b3
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@ -9,6 +9,9 @@
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#include <functional>
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#include <memory>
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#include <thread>
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#include "common/fiber.h"
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#include "common/thread.h"
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#include "core/hardware_properties.h"
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namespace Common {
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@ -46,9 +49,9 @@ public:
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void Pause(bool paused);
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std::function<void(void*)> GetGuestThreadStartFunc();
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std::function<void(void*)> GetIdleThreadStartFunc();
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std::function<void(void*)> GetSuspendThreadStartFunc();
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static std::function<void(void*)> GetGuestThreadStartFunc();
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static std::function<void(void*)> GetIdleThreadStartFunc();
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static std::function<void(void*)> GetSuspendThreadStartFunc();
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void* GetStartFuncParamater();
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void PreemptSingleCore(bool from_running_enviroment = true);
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@ -97,7 +100,6 @@ private:
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bool is_async_gpu{};
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bool is_multicore{};
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std::atomic<std::size_t> current_core{};
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std::size_t preemption_count{};
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std::size_t idle_count{};
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static constexpr std::size_t max_cycle_runs = 5;
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@ -161,13 +161,14 @@ struct KernelCore::Impl {
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void InitializeSuspendThreads() {
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for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
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std::string name = "Suspend Thread Id:" + std::to_string(i);
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std::function<void(void*)> init_func =
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system.GetCpuManager().GetSuspendThreadStartFunc();
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std::function<void(void*)> init_func = Core::CpuManager::GetSuspendThreadStartFunc();
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void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
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ThreadType type =
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const auto type =
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static_cast<ThreadType>(THREADTYPE_KERNEL | THREADTYPE_HLE | THREADTYPE_SUSPEND);
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auto thread_res = Thread::Create(system, type, name, 0, 0, 0, static_cast<u32>(i), 0,
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nullptr, std::move(init_func), init_func_parameter);
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auto thread_res =
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Thread::Create(system, type, std::move(name), 0, 0, 0, static_cast<u32>(i), 0,
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nullptr, std::move(init_func), init_func_parameter);
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suspend_threads[i] = std::move(thread_res).Unwrap();
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}
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}
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@ -9,6 +9,7 @@
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include "core/arm/cpu_interrupt_handler.h"
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#include "core/hardware_properties.h"
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#include "core/hle/kernel/memory/memory_types.h"
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#include "core/hle/kernel/object.h"
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@ -802,7 +802,7 @@ void Scheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
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void Scheduler::Initialize() {
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std::string name = "Idle Thread Id:" + std::to_string(core_id);
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std::function<void(void*)> init_func = system.GetCpuManager().GetIdleThreadStartFunc();
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std::function<void(void*)> init_func = Core::CpuManager::GetIdleThreadStartFunc();
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void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
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ThreadType type = static_cast<ThreadType>(THREADTYPE_KERNEL | THREADTYPE_HLE | THREADTYPE_IDLE);
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auto thread_res = Thread::Create(system, type, name, 0, 64, 0, static_cast<u32>(core_id), 0,
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@ -155,7 +155,7 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadTy
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std::string name, VAddr entry_point, u32 priority,
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u64 arg, s32 processor_id, VAddr stack_top,
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Process* owner_process) {
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std::function<void(void*)> init_func = system.GetCpuManager().GetGuestThreadStartFunc();
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std::function<void(void*)> init_func = Core::CpuManager::GetGuestThreadStartFunc();
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void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
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return Create(system, type_flags, name, entry_point, priority, arg, processor_id, stack_top,
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owner_process, std::move(init_func), init_func_parameter);
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