vulkan: Use VK_EXT_provoking_vertex when available
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d52bacf6f0
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d554778311
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@ -1151,7 +1151,11 @@ public:
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u32 index;
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u32 index;
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} primitive_restart;
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} primitive_restart;
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INSERT_PADDING_WORDS_NOINIT(0x5F);
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INSERT_PADDING_WORDS_NOINIT(0xE);
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u32 provoking_vertex_last;
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INSERT_PADDING_WORDS_NOINIT(0x50);
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struct {
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struct {
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u32 start_addr_high;
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u32 start_addr_high;
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@ -1672,6 +1676,7 @@ ASSERT_REG_POSITION(point_coord_replace, 0x581);
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ASSERT_REG_POSITION(code_address, 0x582);
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ASSERT_REG_POSITION(code_address, 0x582);
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ASSERT_REG_POSITION(draw, 0x585);
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ASSERT_REG_POSITION(draw, 0x585);
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ASSERT_REG_POSITION(primitive_restart, 0x591);
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ASSERT_REG_POSITION(primitive_restart, 0x591);
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ASSERT_REG_POSITION(provoking_vertex_last, 0x5A1);
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ASSERT_REG_POSITION(index_array, 0x5F2);
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ASSERT_REG_POSITION(index_array, 0x5F2);
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ASSERT_REG_POSITION(polygon_offset_clamp, 0x61F);
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ASSERT_REG_POSITION(polygon_offset_clamp, 0x61F);
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ASSERT_REG_POSITION(instanced_arrays, 0x620);
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ASSERT_REG_POSITION(instanced_arrays, 0x620);
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@ -84,6 +84,8 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
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early_z.Assign(regs.force_early_fragment_tests != 0 ? 1 : 0);
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early_z.Assign(regs.force_early_fragment_tests != 0 ? 1 : 0);
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depth_enabled.Assign(regs.zeta_enable != 0 ? 1 : 0);
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depth_enabled.Assign(regs.zeta_enable != 0 ? 1 : 0);
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depth_format.Assign(static_cast<u32>(regs.zeta.format));
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depth_format.Assign(static_cast<u32>(regs.zeta.format));
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y_negate.Assign(regs.screen_y_control.y_negate != 0 ? 1 : 0);
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provoking_vertex_last.Assign(regs.provoking_vertex_last != 0 ? 1 : 0);
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for (size_t i = 0; i < regs.rt.size(); ++i) {
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for (size_t i = 0; i < regs.rt.size(); ++i) {
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color_formats[i] = static_cast<u8>(regs.rt[i].format);
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color_formats[i] = static_cast<u8>(regs.rt[i].format);
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@ -91,8 +93,6 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
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alpha_test_ref = Common::BitCast<u32>(regs.alpha_test_ref);
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alpha_test_ref = Common::BitCast<u32>(regs.alpha_test_ref);
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point_size = Common::BitCast<u32>(regs.point_size);
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point_size = Common::BitCast<u32>(regs.point_size);
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y_negate.Assign(regs.screen_y_control.y_negate != 0 ? 1 : 0);
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if (maxwell3d.dirty.flags[Dirty::InstanceDivisors]) {
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if (maxwell3d.dirty.flags[Dirty::InstanceDivisors]) {
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maxwell3d.dirty.flags[Dirty::InstanceDivisors] = false;
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maxwell3d.dirty.flags[Dirty::InstanceDivisors] = false;
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for (size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
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for (size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
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@ -192,6 +192,7 @@ struct FixedPipelineState {
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BitField<4, 1, u32> depth_enabled;
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BitField<4, 1, u32> depth_enabled;
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BitField<5, 5, u32> depth_format;
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BitField<5, 5, u32> depth_format;
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BitField<10, 1, u32> y_negate;
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BitField<10, 1, u32> y_negate;
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BitField<11, 1, u32> provoking_vertex_last;
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};
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};
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std::array<u8, Maxwell::NumRenderTargets> color_formats;
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std::array<u8, Maxwell::NumRenderTargets> color_formats;
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@ -567,9 +567,16 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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viewport_ci.pNext = &swizzle_ci;
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viewport_ci.pNext = &swizzle_ci;
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}
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}
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const VkPipelineRasterizationProvokingVertexStateCreateInfoEXT provoking_vertex{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_PROVOKING_VERTEX_STATE_CREATE_INFO_EXT,
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.pNext = nullptr,
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.provokingVertexMode = key.state.provoking_vertex_last != 0
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? VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT
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: VK_PROVOKING_VERTEX_MODE_FIRST_VERTEX_EXT,
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};
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const VkPipelineRasterizationStateCreateInfo rasterization_ci{
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const VkPipelineRasterizationStateCreateInfo rasterization_ci{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
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.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
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.pNext = nullptr,
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.pNext = device.IsExtProvokingVertexSupported() ? &provoking_vertex : nullptr,
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.flags = 0,
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.flags = 0,
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.depthClampEnable =
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.depthClampEnable =
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static_cast<VkBool32>(key.state.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE),
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static_cast<VkBool32>(key.state.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE),
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@ -586,6 +593,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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.depthBiasSlopeFactor = 0.0f,
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.depthBiasSlopeFactor = 0.0f,
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.lineWidth = 1.0f,
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.lineWidth = 1.0f,
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};
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};
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const VkPipelineMultisampleStateCreateInfo multisample_ci{
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const VkPipelineMultisampleStateCreateInfo multisample_ci{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
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.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
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.pNext = nullptr,
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.pNext = nullptr,
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@ -412,6 +412,19 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state");
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LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state");
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}
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}
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VkPhysicalDeviceProvokingVertexFeaturesEXT provoking_vertex;
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if (ext_provoking_vertex) {
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provoking_vertex = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT,
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.pNext = nullptr,
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.provokingVertexLast = VK_TRUE,
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.transformFeedbackPreservesProvokingVertex = VK_TRUE,
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};
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SetNext(next, provoking_vertex);
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} else {
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LOG_INFO(Render_Vulkan, "Device doesn't support provoking vertex last");
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}
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VkPhysicalDeviceShaderAtomicInt64FeaturesKHR atomic_int64;
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VkPhysicalDeviceShaderAtomicInt64FeaturesKHR atomic_int64;
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if (ext_shader_atomic_int64) {
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if (ext_shader_atomic_int64) {
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atomic_int64 = {
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atomic_int64 = {
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@ -718,6 +731,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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bool has_ext_custom_border_color{};
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bool has_ext_custom_border_color{};
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bool has_ext_extended_dynamic_state{};
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bool has_ext_extended_dynamic_state{};
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bool has_ext_shader_atomic_int64{};
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bool has_ext_shader_atomic_int64{};
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bool has_ext_provoking_vertex{};
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for (const VkExtensionProperties& extension : physical.EnumerateDeviceExtensionProperties()) {
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for (const VkExtensionProperties& extension : physical.EnumerateDeviceExtensionProperties()) {
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const auto test = [&](std::optional<std::reference_wrapper<bool>> status, const char* name,
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const auto test = [&](std::optional<std::reference_wrapper<bool>> status, const char* name,
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bool push) {
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bool push) {
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@ -748,6 +762,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false);
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test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false);
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test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);
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test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);
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test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, false);
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test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, false);
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test(has_ext_provoking_vertex, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, false);
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test(has_ext_shader_atomic_int64, VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME, false);
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test(has_ext_shader_atomic_int64, VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME, false);
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test(has_khr_workgroup_memory_explicit_layout,
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test(has_khr_workgroup_memory_explicit_layout,
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VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME, false);
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VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME, false);
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@ -799,6 +814,19 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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} else {
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} else {
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is_warp_potentially_bigger = true;
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is_warp_potentially_bigger = true;
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}
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}
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if (has_ext_provoking_vertex) {
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VkPhysicalDeviceProvokingVertexFeaturesEXT provoking_vertex;
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provoking_vertex.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT;
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provoking_vertex.pNext = nullptr;
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features.pNext = &provoking_vertex;
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physical.GetFeatures2KHR(features);
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if (provoking_vertex.provokingVertexLast &&
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provoking_vertex.transformFeedbackPreservesProvokingVertex) {
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extensions.push_back(VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME);
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ext_provoking_vertex = true;
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}
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}
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if (has_ext_shader_atomic_int64) {
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if (has_ext_shader_atomic_int64) {
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VkPhysicalDeviceShaderAtomicInt64Features atomic_int64;
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VkPhysicalDeviceShaderAtomicInt64Features atomic_int64;
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atomic_int64.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT;
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atomic_int64.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT;
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@ -244,6 +244,11 @@ public:
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return ext_shader_stencil_export;
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return ext_shader_stencil_export;
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}
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}
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/// Returns true if the device supports VK_EXT_provoking_vertex.
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bool IsExtProvokingVertexSupported() const {
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return ext_provoking_vertex;
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}
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/// Returns true if the device supports VK_KHR_shader_atomic_int64.
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/// Returns true if the device supports VK_KHR_shader_atomic_int64.
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bool IsExtShaderAtomicInt64Supported() const {
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bool IsExtShaderAtomicInt64Supported() const {
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return ext_shader_atomic_int64;
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return ext_shader_atomic_int64;
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@ -346,6 +351,7 @@ private:
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bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
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bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
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bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
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bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
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bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64.
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bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64.
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bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
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bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
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bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
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bool has_renderdoc{}; ///< Has RenderDoc attached
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bool has_renderdoc{}; ///< Has RenderDoc attached
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bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
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bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
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